• Title/Summary/Keyword: Production layout

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VISUAL AND COLOR ANALYSIS ON PRINT ADVERTISEMENTS IN KOREAN DAILY NEWSPAPER (한국신문의 칼라광고에 나타난 비주얼과 인쇄색상에 관한 연구)

  • 이광숙;강영립
    • Journal of the Korean Graphic Arts Communication Society
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    • v.19 no.2
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    • pp.38-48
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    • 2001
  • Visual and color in Korean newspaper advertisements appeared in transformational advertising (21cm$\times$30.4cm) were analyzed. Data were gathered from 191 advertisements shown on major four daily newspaper; Dong-a, Joong-ang, Chosun and Hanguk from October to December in 2000. From the results of this research, both type of layout and color are proposed more variety by this researcher. Mixed production techniques are used in newspaper advertising. Also, more foreign advertising model are expected near future. Finally, product life cycle have relationship with each layout elements. In other words, based on the stage of product life cycle layout elements are changed respectively.

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Application of Expert System to Automatic Dimension Marking on Design Drawing (설계도면의 치수표시 자동화를 위한 전문가 시스템의 적용)

  • Choi Moon Hee;Lee Keun Ho;Cho Tae Ho
    • Journal of the Korea Society for Simulation
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    • v.13 no.4
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    • pp.31-42
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    • 2004
  • GDS (Grating automatic Drawing System), which is an automatic design system of a metal product called grating, is a system that produces various detailed drawings on the basis of information within a Plan Drawing that represents layout of the grating such as locations, shapes, directions, etc. However, automatically produced drawings by GDS do not fully satisfy the standard of the general dimension marking method used among the layout designers. The lack of this standard quality mainly results from the fact that overlapping among dimension markings appear frequently. To solve the overlapping problem we applied the rule-based expert system. The rules are designed based on the expertise of skilled layout designers within the grating production lines.

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The Implementation of an EPUB3.0-Based Fixed Layout e-Book (EPUB3.0 고정형 레이아웃 전자책 구현)

  • Moon, Hyun-Suk
    • Journal of Digital Contents Society
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    • v.16 no.1
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    • pp.105-112
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    • 2015
  • The recent announcement of the EPUB3.0 e-book standard with enhanced features is expected to bring about much development and change to the production and circulation of e-books. This study thus set out to implement an EPUB3.0-based e-book containing various layout screens and interactive functions to stimulate readers' interest and investigate the production method considering the simultaneous publication of paper book and e-book. As for methodology and content, the investigator completed an edition and layout design and added an interactive function to it with Adobe Indesign CC(2014) and saved it as an EPUB3.0 file. She then opened the save EPUB file in the Sigil program, checked its specific codes and errors, and made revisions for its completion. The completed EPUB3.0 file was put to the test by installing four EPUB viewers, which were capable of implementing the EPUB3.0 features well based on the fitness results of epubtest.org and uploading files, in desktop and mobile devices. The present study claims its significance by implementing an EPUB3.0-based e-book capable of fixed layout and interactive features, cutting down the time and costs to make an e-book considerably by linking and using a production program, and proposing the possibility of simultaneous publication of paper book and e-book.

Research on Disney's 3D Animation 's Style, Layout Pipeline, and Camer a Capture System

  • Paik, Jiwon;Kim, Cheeyong
    • Journal of Korea Multimedia Society
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    • v.16 no.11
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    • pp.1348-1356
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    • 2013
  • Disney Animation has showed not only artistic excellence but also technological innovations through a lot of animation films that they released. Especially with the unique concept that free-willed game characters dive into different worlds of games in animation film, received both critical and commercial acclaim for its stunning visuals and outstanding CG (computer graphics) effects. The purpose of this study is to analyze different styles of game worlds, Disney's layout pipeline, and in-house camera capture system used in . This paper analyzes that three game worlds in this film such as Fix-It Felix Jr., Sugar Rush, and Hero's Duty express different styles by using appropriate character animation and camera movements. Especially Hero's Duty game which new in-house camera capture system is extensively used maximizes unseen visuals by perfectly making realistic and believable game world. Disney's newly developed in-house camera capture system, which is used in this film for the first time, allows real camera's motion and shake and real-time camera's movement and correction within animation set. Result of this study proves that this system improves directing of feature animation and enhance efficiency of the layout department's production process. Therefore, it contributes to a great extent to development of animation films' business.

A Simulation Analysis of Productivity Increasement Effect of JIT System Application (JTL시스템 적용에 의한 생산성향상 효과의 시뮬레이션 분석)

  • 신현표;구일섭
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.18 no.34
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    • pp.115-121
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    • 1995
  • The objective of this study is to develope an effectiveness measurement technique for U-shaped JIT production line by computer simulation. A small and medium sized automobile brake master cylinder manufacturing plant is studied for productivity improvement The production line is analysed and improved by applying Low Cost Automation, special jigs and fixtures, and facilities layout changes. An experimental simulation model is built using SIMAN(SIMulation ANalysis) simulation software for the production system analysis.

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Development of Hybrid Composite Die for the Production of the Supercapacitor (슈퍼커패시터 양산화를 위한 하이브리드 복합금형 개발)

  • Kwon, Hyuk Hong
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.14 no.1
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    • pp.105-110
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    • 2015
  • In this study, a high-speed procedure to be used in composite molding technology is developed for the production of a hybrid supercapacitor in a progressive and revolutionary current in a production system, as are the related operating conditions. Mold parts with solid modeling, the ease of programming of future mold product designs, tolerance management, and pre-explode tests by the building of a progressive die design system using Cimatron_E10 Die Design Software for the strip layout are done. The capacity of the super-hybrid composite mold design will save time and money through its verification of the manufacture of molds. We plan to apply this to future related products for production cost savings of more than 30% achieved by considering the components of the production costs, labor, and material costs of production as compared to conventional production methods.

An Empirical Study on JIT Production System's Implementation in a Synthetic Resins Manufacturing Process (합성수지 생산공정의 JIT 생산 시스템 도입에 대한 실증적 연구)

  • 임치환
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.25 no.4
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    • pp.69-78
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    • 2002
  • The basic purpose of the JIT(Just In Time) production system is to increase profits by reducing costs-that is, by completely eliminating waste such as excessive stocks or workforce. To achieve cost reduction, Production must promptly and flexibly adapt to changes in market demand without having wasteful slacks. :iuch an ideal is accomplished by the concept of JIT, producing the necessary items in the necessary quantities at the necessary time. The JIT production system is supported by the following: reduction of setup time, smoothing of production, standardization of jobs, improvement activities, design of machine layout, Kanban system, autonomation etc. This study examined the present state of the domestic JIT production system and introduced the empirical case of JIT application a small and medium manufacturing company. A synthetic resins manufacturing company applied JIT principles to its processes and achieved the great performance.

Model Grouping in a Mixed-model Assembly Line (조립생산 시스템에서의 혼합 모델 그룹화)

  • Kim, Yearn-Min;Seo, Yoon-Ho
    • IE interfaces
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    • v.9 no.2
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    • pp.39-45
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    • 1996
  • This paper investigates the problems of grouping N products on an assembly line with an objective of maximizing the option grouping rate. Before developing a mixed model grouping algorithm, simulation studies are committed for developing operating rules and evaluating the layout production systems. A mixed model grouping algorithm is suggested and it is applied to the color selection lane in automobile production system, which reveals a high mixed model grouping rate.

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A Study on Realization of Continuous Flow Production and Flexible Workforce Using JIT Subsystem (흐름생산과 소인화의 실현을 위한 JIT하위 시스템의 운영)

  • 구일섭;신현균
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.16 no.28
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    • pp.49-58
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    • 1993
  • We have been recognize the adaptation of JIT(Just-in-Time) production system is necessary to improve the constitution of enterprises. But this system is not settled in our industrial environment owing to misunderstanding of JIT concepts and lack of participation all members of the oranization. This paper deals with systematic application of the JIT subsystems such as U-form layout, flexible workforces with multi- functional skilled workers and adjustment of standard operations procedures. And a successful productivity improvement case study of a small and medium sized industry was dealt.

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Production Line Planning for Functional Sports Wear using Simulation Model (시뮬레이션을 이용한 특수 고기능 의류업체의 생산라인 설계에 관한 연구)

  • 최정욱
    • Journal of the Korean Society of Clothing and Textiles
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    • v.26 no.8
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    • pp.1205-1215
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    • 2002
  • The purpose of this study was to develop a production line using simulation method, which could improve work allocation, labor utility and productivity. Using simulation software AIM, a simulation model of functional sports wear assembly line was developed. A functional sports wear production factory were analysed to gather data necessary for this research. Factory layouts, production facilities, work time of each unit jobs were investigated. The data obtained were used as to build a base simulation model. Then, the base simulation model was verified using the obtained data, such as daily productivity. Using simulation method, low alternative production plans were suggested, which were to enhance productivity, and work efficiency and to reduce queue length and throughput time.