• Title/Summary/Keyword: Product Design and Development

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Development of a DMU System Operated on a PDM System (PDM 시스템에서 운용되는 DMU 시스템 개발)

  • 이강수;이상헌
    • Korean Journal of Computational Design and Engineering
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    • v.8 no.3
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    • pp.157-166
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    • 2003
  • In this paper, we explain the DMU (digital mockup) system based on the PDM system. Most manufacturing companies are trying to develop a competitive product by increasing the quality, shortening time to market (TIM) and reducing the cost of a product. Some technologies such as SE (System Engineering), CE (Concurrent Engineering), QFD (Quality Function Development), CI (Cost Innovation) and some systems such as CAD (Computer-Aided Design), CAE (Computer-Aided Engineering), CAM (Computer-Aided Manufacturing), PDM (Product Data Management) and visualization system are adopted for these purposes. Specially, DMU system utilizes a visualization system that shows the 3D shape of a product on the computer and it gives a quick intuition to a person whether he/she is an engineer or not. It also can induce the effects of CE and QFD. SO, 0 company is developing a DMU system integrating CAD, visualization and PDM system. The main feature of the developed DMU system is that it is entirely integrated with PDM system, which means that the 3D shape of any part or assembly can be retrieved through PDM system. The DMU system will change the development process, which will increase the competitiveness of a developed product.

Emerging Trends in 3D Technology Adopted in Apparel Design Research and Product Development (의류학 연구 및 패션산업 현장에 도입되고 있는 3D 기술동향 및 적용사례 고찰)

  • Park, Huiju;Koo, Helen
    • Journal of the Korean Society of Clothing and Textiles
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    • v.42 no.1
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    • pp.195-209
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    • 2018
  • This study reviewed emerging trends in 3D technology adopted in apparel design research and product development for rapid prototyping and effective evaluation of product performance. Based on a literature review, the authors discussed technical advantages, practical merits and limitations, applications, and on-going developmental efforts of the following methodologies focusing on 3D body scanning and 3D motion capture, and 3D virtual fit simulation technologies. Such data-driven technical approaches observed in recent apparel design research and industry practice are expected to increasingly be adopted in the field to improve consumers' satisfaction with functionality, aesthetics, and comfort of a wide range of apparel products that include daily wear, sport apparel and protective clothing.

Strategies for the Development of Cultural Product Design for the Promotion of Cultural Tourism Festivals(II) -Focusing on the Utilization of Local Cultural Resources- (문화관광축제 활성화를 위한 문화상품 디자인 개발 전략 연구(제 2보) -지역문화자원 활용을 중심으로-)

  • Chung, Kyung-Hee;Lee, Mi-Sook
    • Journal of the Korean Society of Costume
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    • v.60 no.2
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    • pp.51-67
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    • 2010
  • The purpose of this study was to develop the high value-added cultural product design with local cultural resources, and to contribute to promoting cultural tourism festivals. To accomplish this study, first, a preliminary survey is carried out the investigation of cultural product stores and visitors' questionnaire survey. Next, based on these survey and prior study, this study established the development direction and concept of fashion cultural products and to developed fashion cultural products using local cultural resources. Adobe Photoshop 6.0, and Adobe Illustrator CS Program were used for the standardization of patterns, textile design and illustration. The results of this study were as follows; First, based on preliminary research results, the problems of the design of cultural tourism festival products were derived. As one solution to solve this problem, this study established the development direction and concept of fashion cultural products to develop fashion cultural products. The concept of the Andong Maskdance Festival was 'Tribal-Holic'; the Boryeong Mud Festival, 'Get away form it all'; the Gangjin Celadon Festival, 'Timeless Memories'; the Jinju Namgang Yudeung Festival, 'Lighting up the River'; the Chungju World Martial Arts Festival, 'Next Ergonomics Gym'; and the Muju Firefly Festival, 'Eco-Purity'. Second, based on the desired items of festival organizers and the survey of visitor's preference for cultural products, 4 items were selected by festival type. Then a total of 96 designs of 4 kinds each were developed using logos or characters, traditional patterns, special products, symbolizing region, or festival as a motif. Third, the strategy for development of cultural products design for promotion of cultural tourism festivals were 'Place identity design strategy', 'Market oriented design strategy', 'Buyer-Based pricing strategy', 'Regional brand strategy', and 'Distribution networks expansion strategy'.

A Study on the Application of Computer Graphics to the Development of Fashion Product Design of Young Casual -Focused on Girlish Ethnic Resort Wear- (컴퓨터그래픽스를 활용한 영캐주얼 패션상품 디자인 개발 -걸리쉬 에스닉 리조트웨어를 중심으로-)

  • Ryu, Jin-Kyeoung;Yang, Le-Na
    • Journal of the Korea Fashion and Costume Design Association
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    • v.9 no.1
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    • pp.89-101
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    • 2007
  • Young casual brands today is beset with perplexing difficulties, as consumer tastes become more sophisticated. Consumers request the type of product they want and how they want it differenciated from existing product. This study research that young casual brands seek to react to consumer who wants special and different fashion items, have a look for definite concept and target. Also In modem digital environment, Young Casual brands needs a quick and comprehensive action against a change of scene. So This study propose resort wear design with the use of computer graphics to applicate on young casual brands as developing various and effective design method, target on girlish young casual with unique indiviuality of lovely sensitivity. The result of this research as follows. First, young casual brands will have to seek ways to differentiate as brand identity, value of product, satisfaction for consumer's culture and lifestyle. Second, As a result of the adaptation of ethnic fashion, 8 resort wears designed development of girlish young casual wear using computer graphics. Third, computer graphics could contribute to the rapid composition of diverse, new and differenciated design research on it.

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Module Communization for Product Platform Design Using Clustering Analysis (군집 분석을 활용한 제품 플랫폼 설계를 위한 모듈 공용화)

  • Yoo, Jaewook
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.37 no.3
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    • pp.89-98
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    • 2014
  • Platform-based product family design is recognized as an effective method to satisfy the mass customization which is a current market trend. In order to design platform-based product family successfully, it is the key work to define a good product platform, which is to identify the common modules that will be shared among the product family. In this paper the clustering analysis using dendrogram is proposed to capture the common modules of the platform. The clustering variables regarding both marketing and engineering sides are derived from the view point of top-down product development. A case study of a cordless drill/drive product family is presented to illustrate the feasibility and validity of the overall procedure developed in this research.

Finite Element Analysis with STEP in Distributive and Collaborative Environment (분산 협업 환경에서의 유한요소 해석에 관한 연구)

  • Cho, Seong-Wook;Kwon, Ki-Eak
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.5
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    • pp.384-392
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    • 2006
  • In this research, the feasibility of distributed finite element analysis system with STEP and CORBA has been investigated. The enabling technologies such as CORBA and Java play key roles in the development of integrated and geographically distributed application software. In addition to the distribution of analysis modules, numerical solution process itself is again divided into parallel processes using multi-frontal method for computational efficiency. In contrast to the specially designed parallel process for specific hardware, CORBA-based parallel process is well suited for heterogeneous platforms over the network. The idea of Web-based distributed analysis system may be applied to the engineering ASP for design and analysis in the product development processes. We believe that the proposed approach for the analysis can be extended to the entire product development process for sharing and utilizing common product data in the distributed engineering environment, thus eventually provide basis for virtual enterprise.

An Implementation Enterprise BOM for Marine Vessel of Pipe Equipment (선박 배관 설계를 위한 Enterprise BOM의 설계와 구현)

  • Kim, Seung-Hyun;Lee, Jang-Hyun;Kim, Kwang-Sik;Jeon, Jung-Ik
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.1
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    • pp.41-51
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    • 2011
  • Both enterprise information systems and CAD utilizes the BOM (Bill of Material) as the means of collaborative integration during the product design and production since the BOM has been commonly used for design, production planning, procurement, and production works. Therefore, BOM can be the referential data when it expresses not only the part lists but also product information required by product development process. Outfitting design is one of major design works in marine vessel design since marine vessels have various outfitting systems and huge number of parts. Also, the outfitting BOM has the evolutional forms that change from the initial design to the production design. In order to express the product information and part list in the enterprise BOM and the evolutional BOMs in each lifecycle, enterprise BOM of outfitting that consists of structure BOM and display BOM is suggested. Thereafter, we have developed the prototype of enterprise BOM in which some features of the outfitting BOM are implemented.

Prioritize Front-Loading Factors Analysis for New Product Development : Focus on Automobile Parts Design Stage (신제품개발을 위한 프론트로딩 요소 우선순위 도출 : 자동차부품 설계단계 중심으로)

  • Park, Byung-Hag;Ock, Young-Seok;Chun, Dong-Phil;Park, Se-hun
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.42 no.4
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    • pp.31-38
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    • 2019
  • The purpose of this study is to provide the priority of the front-loading factors in the design stage of the automotive parts development process in order to efficiently and effectively respond to the demands of the car maker (customer). Front-loading is defined as a strategy in order to improve development performance by shifting the identification and solving of design problems to earlier phases of a product development process. Two approaches of the front-loading are project-to-project knowledge transfer and rapid problem solving. For the study, a survey was conducted on the R&D department in the automobile parts company and analyzed by AHP (Analytic Hierarchy Process) method. The result of the survey shows the cost savings is the highest weight in terms of front-loading effect and in terms of front-loading factors, it gives priorities as "the problems of past project" first, "Design Review" second, "CAE (Computer Aided Engineering)" third, "FMEA (Failure Mode and Effects Analysis)" fourth, "benchmarking" and SR (Sourcing of Requirements). The results of the study will be helpful to provide practical value for improving product design of component development.

An exploratory study on the trend information collection and product development of fashion brands - Focused on 2007 S/S of ELLE Swimwear - (패션 브랜드의 트렌드 정보수집과 상품개발에 관한 탐색적 연구 - ELLE 수영복의 2007 S/S를 중심으로 -)

  • Hong, In-Sook;Kim, Young-Sook
    • Korean Journal of Human Ecology
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    • v.17 no.4
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    • pp.745-758
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    • 2008
  • In this paper, we examined the trend information collected by apparel industries to develop fashionable products. We also investigated the product development process of a swimwear industry, ELLE Swimwear, through in-depth interviews. The results are as follows; 1. The apparel industries were collecting information about a fashion trend, international exhibitions and fairs, world collections, and a market trend to develop fashionable products. 2. As the swimwear consumers are spreaded in all ages, the launching of more specialized swimwear brand with ages is required. 3. These days, swimwear is not only an item of sportswear but also being a fashionable product on street. Therefore, the industries should try to develop a various assortment of swimwear capable of coordinating with multi-mix instead of developing a separate item. 4. To design and produce swimwear satisfying functional, sensual and cultural performance, the development of new materials and patterns are required. 5. Nurturing of swimwear pattern specialists dealing with CAD is urgently required. 6. Turning of understanding about the importance of VMD and more attractive marketing strategies by a specialized team are also required.

On the Development of an initial Hull Structural CAD System based on the Semantic Product Data Model (의미론적 제품 데이터 모델 기반 초기 선체 구조 CAD 시스템 개발)

  • 이원준;이규열;노명일;권오환
    • Korean Journal of Computational Design and Engineering
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    • v.7 no.3
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    • pp.157-169
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    • 2002
  • In the initial stages of ship design, designers represent geometry, arrangement, and dimension of hull structures with 2D geometric primitives such as points, lines, arcs, and drawing symbols. However, these design information(‘2D geometric primitives’) defined in the drawing sheet require more intelligent translation processes by the designers in the next design stages. Thus, the loss of design semantics could be occurred and following design processes could be delayed. In the initial design stages, it is not easy to adopt commercial 3D CAD systems, which have been developed f3r being used in detail and production design stages, because the 3D CAD systems require detailed input for geometry definition. In this study, a semantic product model data structure was proposed, and an initial structural CAD system was developed based on the proposed data structure. Contents(‘product model data and design knowledges’) of the proposed data structure are filled with minimal input of the designers, and then 3D solid model and production material information can be automatically generated as occasion demands. Finally, the applicability of the proposed semantic product model data structure and the developed initial structural CAD system was verified through application to deadweight 300,000ton VLCC(Very Large Crude oil Carrier) product modeling procedure.