• 제목/요약/키워드: Product Design Simulation

검색결과 544건 처리시간 0.023초

증강현실 기반 상호작용과 시뮬레이션을 이용한 휴대용 전자제품의 설계품평 (Design Evaluation of Portable Electronic Products Using AR-Based Interaction and Simulation)

  • 박형준;문희철
    • 한국CDE학회논문집
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    • 제13권3호
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    • pp.209-216
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    • 2008
  • This paper presents a novel approach to design evaluation of portable consumer electronic (PCE) products using augmented reality (AR) based tangible interaction and functional behavior simulation. In the approach, the realistic visualization is acquired by overlaying the rendered image of a PCE product on the real world environment in real-time using computer vision based augmented reality. For tangible user interaction in an AR environment, the user creates input events by touching specified regions of the product-type tangible object with the pointer-type tangible object. For functional behavior simulation, we adopt state transition methodology to capture the functional behavior of the product into a markup language-based information model, and build a finite state machine (FSM) to controls the transition between states of the product based on the information model. The FSM is combined with AR-based tangible objects whose operation in the AR environment facilitates the realistic visualization and functional simulation of the product, and thus realizes faster product design and development. Based on the proposed approach, a product design evaluation system has been developed and applied for the design evaluation of various PCE products with highly encouraging feedbacks from users.

HMI 기능성 시뮬레이션과 VR 기법과의 연동을 통한 개인용 전자제품의 가상시작 방안 (Virtual Prototyping of Consumer Electronic Products by Embedding HMI Functional Simulation into VR Techniques)

  • 박형준;배채열;이관행
    • 한국CDE학회논문집
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    • 제12권2호
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    • pp.87-94
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    • 2007
  • The functional behavior of a consumer electronic product is nearly all expressed with human-machine interaction (HMI) tasks. Although physical prototyping and computer aided design (CAD) software can show the appearance of the product, they cannot properly reflect its functional behavior. In this paper, we propose an approach to virtual prototyping (VP) that incorporates HMI functional simulation into virtual reality techniques in order to enables users to capture not only the realistic look of a consumer electronic product but also its functional behavior. We adopt state transition methodology to capture the HMI functional behavior of the product into a state transition chart, which is later used to construct a finite state machine (FSM) for the functional simulation of the product. The FSM plays an important role to control the transition between states of the product. We have developed a VP system based on the proposed approach. The system receives input events such as mouse clicks on buttons and switches of the virtual prototype model, and it reacts to the events based on the FSM by activating associated activities. The system provides the realistic visualization of the product and the vivid simulation of its functional behavior using head-mounted displays (HMD) and stereo speakers. It can easily allow users to perform functional evaluation and usability testing. A case study about the virtual prototyping of an MP3 player is given to show the usefulness of the proposed approach.

A New Product Development Using Robust Design and Decision Making Process

  • Lin, Than;Doan, Trieu An;Vu, Ngoc Anh;Cho, Guk-Hyun;Lee, Jae-Woo;Byun, Yung-Hwan
    • 시스템엔지니어링학술지
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    • 제3권1호
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    • pp.41-48
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    • 2007
  • This paper presents a design methodology for developing a new push scooter. A case study is clone with effective planning processes to ensure the product quality under the different phases of a product design process. Parametric model based design process simulation and optimization is implemented by using ANSYS application tool. The relationship matrix and decision matrix are drawn by using several methods. The simulation results for deterministic design and robust design are compared. This entire design process phase can support the design and quality improvements for a new product development.

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제품 디자인 시뮬레이션을 위한 인과 지식 통합 방법 개발 (Causal Knowledge Integration Method for Product Design Simulation)

  • 김윤선;권오병
    • 한국시뮬레이션학회논문지
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    • 제23권4호
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    • pp.85-95
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    • 2014
  • 제품 설계를 위한 시뮬레이션을 위해서는 다양한 인과지식이 필요하다. 따라서 현존하는 다양한 지식으로부터 새로운 지식을 획득하기 위해서는 이러한 지식들을 통합하는 것이 필요하다. 예를 들어, 사용자가 가열이 되는 컵을 설계하고자 하지만 기존의 설계 지식 베이스에는 가열되는 컵에 대한 설계 지식은 없고 가열 기구에 대한 지식과 컵에 대한 지식이 따로 존재한다. 이러한 상황에서 가열 기구에 대한 지식과 컵에 대한 지식을 통합할 수 있는 자동화된 방법론이 필요하다. 이를 통해 사용자는 가열이 되는 컵을 설계하는 지식을 획득할 수 있다. 따라서 본 연구의 목적은 이러한 제품 설계에 관련한 지식을 통합하여 새로운 지식을 만드는 방법론을 제안 한다.

탄소섬유 드레이핑 및 수지 유동 해석을 통한 CFRP 제조용 RTM 금형 설계 (Design of RTM molds for CFRP by carbon fiber draping and resin flow simulation)

  • 최광묵;채홍준
    • Design & Manufacturing
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    • 제13권1호
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    • pp.25-30
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    • 2019
  • This paper presents the design strategy for the optimal RTM molds of Carbon Fiber Reinforced Plastic (CFRP) by carbon fiber draping and resin flow simulation. First, the mold shape and molding condition were determined considering the undercut and die face of the product in the draping simulation, which made the preliminary shape of the product by compressing the carbon fiber. After that, the diffusion behavior during the injection of resin in the mold was predicted by the resin flow simulation. Finally, the optimal mold shape was designed by selecting the locations of resin injection port and vent based on total results of simulations. In this paper, the mold of automotive side mirror case was selected as the representative product. Also, the actual mold was manufactured based on the simulation design to confirm the practicality of it. This study is expected to contribute to the industry as a technology to improve the reliability and productivity of CFRP producted by RTM process.

ISP(정보 전략 계획) 개념을 이용한 디지털 생산 적용 프레임워크 연구 (Research on the Framework for the Adoption of Digital Manufacturing Methodology with Information Strategy Planning Concept)

  • 우종훈;송영주;이태경;신종계
    • 한국CDE학회논문집
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    • 제15권2호
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    • pp.94-105
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    • 2010
  • Todays, there is fast transition about the new manufacturing IT methodologies from the conceptual phase into the practical application phase for the strengthening of enterprise competitiveness in manufacturing industry. One of those new methodologies is PLM (Product Life-cycle Management). PLM methodology consists of 3D CAD for the product design, PDM (Product Data Management) for the data management based on the collaboration platform and lastly DM (Digital Manufacturing). DM has evoluted from the stand-alone computer simulation of early 1980s, and now it covers the overall production development and production. Unfortunately, there exist serious critical problems about the actual application of DM for the real work. This is owing to the transition of the point of view from stand-alone type application (such as flow simulation or robot simulation) to that of business process about product development and production management. In this paper, we propose an application framework for the successful project with the digital manufacturing methodology with the concept of Information Strategy Planning, which enables the systematic diagnosis and the quantitative evaluation. Also, we introduce the actual practice of the proposing framework with the ISP project for 'Analysis & Simulation Technique of manufacturing process project' that is being conducted by Chungnam Techno Park.

선체 외판 자동 생산 시스템의 시뮬레이션 기반 개발 (Simulation Based Design of an Automated Hull-piece Manufactruing System)

  • 손석제;신종계
    • 대한조선학회논문집
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    • 제36권4호
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    • pp.128-136
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    • 1999
  • 이 논문은 선체 외판 자동 생산 시스템의 효과적인 구축을 위하여 기존의 객체 지향 시스템 개발 이론을 개선한 ESBD(Evolutionary Simulation Based Design)을 제안한다. 목표 시스템인 AHMS(Automated Hull-piece Manufacturing System)는 가공 이전 평후판의 입고, 선처리, 절단, 1차 곡가공, 2차 곡가공 그리고 출고에 이르는 가상화된 자동화 공정의 분산 제어 시스템으로서 ESBD에 의해 개발된다. 실시간 원격 제품 모니터링(Product Monitoring)과 제품 정보 관리(Product Data Management)를 실현하기 위하여 분산 제어 및 물류 시뮬레이션을 통한 시스템 개발을 적용한다. 실험적으로 개발된 시스템은 새로운 공장의 배치 및 설계에 기본적인 가이드 라인을 제시하는 역할도 수행한다.

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Smart Phone Display 낙하 Simulation과 설계 (Smart Phone Display Drop Simulation and Design)

  • 김원종
    • 한국산업융합학회 논문집
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    • 제22권3호
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    • pp.381-385
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    • 2019
  • In this Study, as the structure of smart phone display becomes thin to catch up with slim product trend, the reliability of display module is on the rise as a issue for product design. Especially, almost part of cellular phone should undergo drop test when they fall 1.5m above ground. Thus many manufacturers have considered design guide line using CAE and simulation for more efficive usage of limited resources om the martket. This test simulates the case when cellular phone slips through user's flingers while he is talking on the phone. This paper studies a drop simulation of glass for display in smart phone. This design for reliability improvements are suggested on the basis of the results of FE Analysis and display of smart phone design.

가상목업을 활용한 협업 정비 시뮬레이션 시스템 (Collaborative Maintenance Simulation System Using Virtual Mockup)

  • 이준규
    • 한국멀티미디어학회논문지
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    • 제15권1호
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    • pp.148-165
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    • 2012
  • 가상목업을 이용한 정비 시뮬레이션을 제품 설계 단계에 적용함으로써 시제품 제작 전 정비성을 검증할 수 있고, 제품 개발 비용을 절감할 것으로 기대되고 있다. 정비 시뮬레이션 결과는 정비 매뉴얼 컨텐츠로 재사용하거나 RAM (Reliability, Availability, Maintainability) 분석 자료로 활용할 수 있다. 가상 환경에서 설계 타당성을 검증하기 위해 정비 시뮬레이션은 가상 제품의 물리특성, 부품의 조립관계, 조작 과정을 실제 환경과 유사하게 제공해야 한다. 시뮬레이션 시스템은 협업 정비 절차를 수행하기 위해 가상 협업 환경으로 확장되어야 한다. 본 논문은 현재 알려진 정비 시뮬레이션을 가상 협업 환경으로 확장하기 위한 3계층 시스템 구조와 물리모의 기반 협업 인터렉션 기술을 제안한다. 제안된 협업 정비 시뮬레이션 시스템은 가상목업 정비 시뮬레이션 시스템으로 구현하였으며, 시뮬레이션 결과를 VADE (Virtual Assembly Design Environment) 사례와 비교하여 물리모의 기반 협업 인터렉션 기술로 다양한 정비 작업을 모의하는 것이 가능함을 확인하였다.