• Title/Summary/Keyword: Processing Method

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Automated measurement of tool wear using an image processing system

  • Sawai, Nobushige;Song, Joonyeob;Park, Hwayoung
    • 제어로봇시스템학회:학술대회논문집
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    • 1995.10a
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    • pp.311-314
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    • 1995
  • This paper presents a method for measuring tool wear parameters based on two dimensional image information. The tool wear images were obtained from an ITV camera with magnifying and lighting devices, and were analyzed using image processing techniques such as thresholding, noise filtering and boundary tracing. Thresholding was used to transform the captured gray scale image into a binary image for rapid sequential image processing. The threshold level was determined using a novel technique in which the brightness histograms of two concentric windows containing the tool wear image were compared. The use of noise filtering and boundary tracing to reduce the measuring errors was explored. Performance tests of the measurement precision and processing speed revealed that the direct method was highly effective in intermittent tool wear monitoring.

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Soccer Scene Analysis and Coordinate Transformation using a priori Knowledge (사전 지식을 이용한 축구 경기장면 분석 및 좌표 변환)

  • Yoon, Ho-Sub;Soh, Jung;Min, Byung-Woo;Yang, Young-Kyu
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.1085-1088
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    • 1999
  • This paper presents a method for soccer scene analysis and coordinate transformation from scene to ground model using a priori knowledge. First, the ground and spectator regions are separated, and various objects are extracted from the separated ground region. Second, an affine model is used for mapping the object positions on the soccer image into the position on the ground model. Problems regarding holes arising from mapping processing are solved using inverse mapping instead of a usual interpolation method. Experiments are performed on a PC using about 100 RGB images acquired at 240*640 resolution and 3∼5 frames per second.

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A Study on Dip-Moveout of Seismic Reflection Data (탄성파반자료자료의 경사보정 연구)

  • 양승진
    • Economic and Environmental Geology
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    • v.32 no.5
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    • pp.495-502
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    • 1999
  • Common-mid-point (CMP) seismic data on a dipping layer have have a stacking different from a horizontal layer velocity and the reflection points on data are dispersed to many positions. Therefore, the CMP data are not stacked well by the conventional stacking method using the horizontal layer velocity. The CMP gather can ideally stacked by applying dip-moveout(DMO) processing. Hence, modern seismic processing indludes DMO as an essential routine step. DMO processing techniques are broadly categorized by two, Fourier transform and integral methods, each of which has many different computational schemes. In this study, the dip-decomposition technique of the Fourier transform method is used to test the DMO effect on the synthetic scismic data generated for dipping structures. Each of constnat offset sections NMO corrected by using the layer velocity of the model and DMO processed. The resulting zero-offset sections for many offsets are stacked. The stacked sections with DMO processing show the structural boundaries of the models much better than those without DMO processing.

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Localization of Subsurface Targets Based on Symmetric Sub-array MIMO Radar

  • Liu, Qinghua;He, Yuanxin;Jiang, Chang
    • Journal of Information Processing Systems
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    • v.16 no.4
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    • pp.774-783
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    • 2020
  • For the issue of subsurface target localization by reverse projection, a new approach of target localization with different distances based on symmetric sub-array multiple-input multiple-output (MIMO) radar is proposed in this paper. By utilizing the particularity of structure of the two symmetric sub-arrays, the received signals are jointly reconstructed to eliminate the distance information from the steering vectors. The distance-independent direction of arrival (DOA) estimates are acquired, and the localizations of subsurface targets with different distances are realized by reverse projection. According to the localization mechanism and application characteristics of the proposed algorithm, the grid zooming method based on spatial segmentation is used to optimize the locaiton efficiency. Simulation results demonstrate the effectiveness of the proposed localization method and optimization scheme.

Development of automatic measurement method of concentricity and roundness using image processing technique

  • Moon, Hyung-Wook;Huh, Kyung-Moo
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.130.2-130
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    • 2001
  • In this paper, we suggest an algorithm for the automatic measurement of concentricity and roundness using image processing technique. From the experimental results, we could find that the required measurement accuracy specification is sufficiently satisfied using our proposed method.

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A Study on UV-CUT Processing (자외선 침투 방지용 직물의 개발)

  • 김삼수;김성동;조규민
    • Textile Coloration and Finishing
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    • v.6 no.3
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    • pp.52-59
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    • 1994
  • Polyester, polyester/cotton blend, nylon and cotton fabrics were ultraviolet cutting finished with padding method or exhaustion method using several UV absorbers. The transmittance of ultraviolet ray in the textiles can be greatly depressed by the processing and it is expected that human skin can be kept safe from sun-burn or damages by ultraviolet ray.

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The Effect of Processing Conditions of the Salted and Dried Yellow Corvenia(Gulbi) on n-Nitrosamine(NA) Formation during Its Processing 1. Changes of Amines, Nitrate and Nitrite in the Salted and Dried Yellow Corvenia during Its Processing and Storage (염건조기(굴비)의 가공조건이 n-Nitrosamine(NA)의 생성에 미치는 영향 -1보. 염건조기의 가공.저장중 아민류, 질산염 및 아질산업의 변화-)

  • 이수정;신정혜;김정균;성낙주
    • The Korean Journal of Food And Nutrition
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    • v.11 no.4
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    • pp.444-451
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    • 1998
  • The changes of amine, nitrate and nitrite nitrogen in yellow corvenia were studied during its processing and storage in order to clarify the precursors of N-nitrosamine(NA) formation in the salted and dried yellow corvenia(Gulbi), prepared y using the different salting method like dry and brine salting by pure and curde salt. As a result, during the processing and storage of Gulbi, DMA and TMA contents were significantly increased in the yellow corvenia. And after 40 days storage the increase rate showed 25.7∼45.7, 3.3∼5.6 times higher than those of 0.3, 2.4mg/kg, respectively, while nitrite contents, during its processing and storage, were scarcely changed in the salted and dried yellow corvenia. During the processing and storage, of Gulbi, DMA and TMA contents were less produced in brine salted and dried yellow corvenia using crude salt than in sample prepared using were scarcely changed in the salted and dried yellow corvenia. During the processing and storage of Gulbi, DMA and TMA contents were less produced in brine salted and dried yellow corvenia using crude salt than in sample prepared using pure salt, while the former were more effective than the latter in inhibiting the production of nitrate and nitrite. Therefore, it was revealed that reduction of NA precursors such as DMA, TMA, nitrate and nitrite were more effective in preparing with the brine salting method than with the dry salting method.

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MLP Design Method Optimized for Hidden Neurons on FPGA (FPGA 상에서 은닉층 뉴런에 최적화된 MLP의 설계 방법)

  • Kyoung Dong-Wuk;Jung Kee-Chul
    • The KIPS Transactions:PartB
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    • v.13B no.4 s.107
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    • pp.429-438
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    • 2006
  • Neural Networks(NNs) are applied for solving a wide variety of nonlinear problems in several areas, such as image processing, pattern recognition etc. Although NN can be simulated by using software, many potential NN applications required real-time processing. Thus they need to be implemented as hardware. The hardware implementation of multi-layer perceptrons(MLPs) in several kind of NNs usually uses a fixed-point arithmetic due to a simple logic operation and a shorter processing time compared to the floating-point arithmetic. However, the fixed-point arithmetic-based MLP has a drawback which is not able to apply the MLP software that use floating-point arithmetic. We propose a design method for MLPs which has the floating-point arithmetic-based fully-pipelining architecture. It has a processing speed that is proportional to the number of the hidden nodes. The number of input and output nodes of MLPs are generally constrained by given problems, but the number of hidden nodes can be optimized by user experiences. Thus our design method is using optimized number of hidden nodes in order to improve the processing speed, especially in field of a repeated processing such as image processing, pattern recognition, etc.

A Study of How to Improve Execution Speed of Grabcut Using GPGPU (GPGPU를 이용한 Grabcut의 수행 속도 개선 방법에 관한 연구)

  • Kim, Ji-Hoon;Park, Young-Soo;Lee, Sang-Hun
    • Journal of Digital Convergence
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    • v.12 no.11
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    • pp.379-386
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    • 2014
  • In this paper, the processing speed of Grabcut algorithm in order to efficiently improve the GPU (Graphics Processing Unit) for processing the data from the method. Grabcut algorithm has excellent performance object detection algorithm. Grabcut existing algorithms to split the foreground area and the background area, and then background and foreground K-cluster is assigned a cluster. And assigned to gradually improve the results, until the process is repeated. But Drawback of Grabcut algorithm is the time consumption caused by the repetition of clustering. Thus GPGPU (General-Purpose computing on Graphics Processing Unit) using the repeated operations in parallel by processing Grabcut algorithm to effectively improve the processing speed of the method. We proposed method of execution time of the algorithm reduced the average of about 95.58%.

Raining Image Enhancement and Its Processing Acceleration for Better Human Detection (사람 인식을 위한 비 이미지 개선 및 고속화)

  • Park, Min-Woong;Jeong, Geun-Yong;Cho, Joong-Hwee
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.6
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    • pp.345-351
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    • 2014
  • This paper presents pedestrian recognition to improve performance for vehicle safety system or surveillance system. Pedestrian detection method using HOG (Histograms of Oriented Gradients) has showed 90% recognition rate. But if someone takes a picture in the rain, the image may be distorted by rain streaks and recognition rate goes down by 62%. To solve this problem, we applied image decomposition method using MCA (Morphological Component Analysis). In this case, rain removal method improves recognition rate from 62% to 70%. However, it is difficult to apply conventional image decomposition method using MCA on vehicle safety system or surveillance system as conventional method is too slow for real-time system. To alleviate this issue, we propose a rain removal method by using low-pass filter and DCT (Discrete Cosine Transform). The DCT helps separate the image into rain components. The image is removed rain components by Butterworth filtering. Experimental results show that our method achieved 90% of recognition rate. In addition, the proposed method had accelerated processing time to 17.8ms which is acceptable for real-time system.