• Title/Summary/Keyword: Proactor Pattern

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High Efficient Game Server using ACE Network Framework (ACE 네트워크 프레임워크를 이용한 고효율성 게임서버)

  • Park, Sung-Jun;Choo, Kyo-Sung;Park, Chang-Hun
    • Journal of Korea Game Society
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    • v.9 no.1
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    • pp.75-84
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    • 2009
  • In this paper, we propose a game server using public network library ACE, which has been developed in various fields for a long time. ACE network library has been considered not only in the area of high efficient real-time communication library but also in the area of application development, and it provides various facilities. We logically reorganized the part, which is necessary to develop games, among various functions of ACE and optimized it, and developed real battlenet server using verify the reorganized library. As the method of experiment, the battlenet server and test client were set and interface request test and data electrical transmission test were conducted. As the result of the experiment, the conclusion that it is possible to develop games by using ACE, which is verified network library, has been obtained.

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