• Title/Summary/Keyword: Portable Multimedia System

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A Study on Applying 3 Dimensional Information Visualization for Information Appliance with Small Display - Focusing on the Case Study of Developing Navigation System for PMP - (소형 디스플레이 정보기기에서 3차원 정보시각화 활용에 관한 연구 - PMP의 Navigation System Design 중심으로 -)

  • Park, Young-Je;Kim, Hyun-Jeong
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.383-388
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    • 2006
  • 모바일 및 무선 플랫폼등의 소형 정보기기의 사용에 있어 제기되는 가장 큰 문제점은 디스플레이 공간과 입력장치의 제약이며 소형 디스플레이 정보기기에서 정보검색의 효율성과 제 검색에 있어 여러가지 문제점을 야기시킨다. 이러한 문제의 해결을 위해 많은 연구가 진행되고 있는데 이중 정보시각화 기법은 데이터간의 관계가 명확하여 특정분야의 정보를 찾아내고 분석 하는데 효율적이다. 본 연구에서는 소형 디스플레이 정보기기 중 PMP (Portable Multimedia Player)에서 음악 화일 검색을 위한 정보 검색 방식을 3차원 정보시각화 기법을 활용하여 소형 디스플레이에서의 사용성의 한계를 해결하고자 하였다. 이러한 목적으로 디자인된 Navigation System은 기존 제품에서 선행된 검색방법보다 빠르고 다양한 검색과 사용자로 하여금 조작에 있어 몰입할 수 있는 감성적 만족을 제공할 수 있다. 또한, PMP뿐 아니라 소형 디스플레이를 가진 다양한 미디어에 적용 가능할 것으로 본다.

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Design and Implementation of Low-Power DCT Architecture by Minimizing Switching Activity (스위칭 엑티비티를 최소화한 저전력 DCT 아키텍쳐 구현)

  • Kim San;Park Jong-Su;Lee Yong-Joo;Lee Yong-Surk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.6C
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    • pp.603-613
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    • 2006
  • Low-power design is one of the most important challenges encountered in maximizing battery life in portable devices as well as saving energy during system operation. In this paper we propose a low-power DCT (Discrete Cosine Transform) architecture using a modified Computation Sharing Multiplication (CSHM). The overall rate of Power consumption is reduced during DCT: the proposed architecture does not perform arithmetic operations on unnecessary bits during the Computation Sharing Multiplication calculations. Experimental results show that it is possible to reduce power dissipation up to about $7\sim8%$ without compromising the final DCT results. The proposed low-power DCT architecture can be applied to consumer electronics as well as portable multimedia systems requiring high throughput and low-power.

Synchronization Method and Link Level Performance of DMB System A considering HPA Nonlineariry (HPA 비선형성을 고려한 DMB 시스템 A의 링크레벨 성능 및 동기화 기법)

  • Park SungHo;Cha Insuk;Chang KyungHi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6A
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    • pp.488-498
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    • 2005
  • The DAB(Digital Audio Broadcasting) service which is based on the Eureka-147 of Europe is developed to DMB(Digital Multimedia Broadcasting) service that is divided into Terrestrial DMB and Satellite DMB. The Satellite DMB is a new broadcasting service, which will service multi-channel multimedia broadcasting by the portable receiver or the vehicle receiver. In this paper, we consider that link level performance of satellite DMB system A which is based on the COFDM(Coded Orthogonal Division Multiplexing). It uses the OFDM method which is sensitive to nonlinearity, so we analyze the effect of the HPA(High Power Amplifier) nonlinearity. And then we define the appropriate back-off value by performing the link level simulation considering back-off effect. Also we consider the effect of frequency and time offset, and then confirm the overall link level performance by analyzing and verifying a suitable synchronization method for satellite DMB system A.

The Development of the USB-DMB Receiver

  • Park, Nho-Kyung;Jin, Hyun-Joon
    • The Journal of the Acoustical Society of Korea
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    • v.23 no.3E
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    • pp.74-78
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    • 2004
  • As analog audio systems are changing to digital systems, the DAB (Digital Audio Broadcasting) is expected to provide CD quality audio, various data services with interactiveness and excellent mobile reception ability. The DMB (Digital Multimedia Broadcasting), as more advanced successor of the DAB, adds video capability on the audio and data services. The DAB system assures high quality audio services even when the reception is through portable and mobile receivers. In this paper, USB-DAB receiver and PCI-DMB receiver are designed and implemented. The DAB receiver and the DMB receiver incorporate with PC to make use of computational power and application software of Pc. This enables the developed system to be more flexible and to meet various applications easier.

A Window-Based DVS Algorithm for MPEG Player (MPEG 동영상 재생기를 위한 윈도우 기반 동적 전압조절 알고리즘)

  • Seo, Young-Sun;Park, Kyung-Hwan;Baek, Yong-Gyu;Cho, Jin-Sung
    • Journal of KIISE:Computer Systems and Theory
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    • v.35 no.11
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    • pp.517-526
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    • 2008
  • As the functionality of portable devices arc being enhanced and the performance is being greatly improved, power dissipations of battery driven portable devices are being increased. So, an efficient power management for reducing their power consumption is needed. In this paper, we propose a window-based DVS algorithm for MPEG Player. The proposed algorithm maintains the recently frame information and execution time received from MPEG player in window queue and dynamically adjusts (frequency, voltage) level based on window queue information. Our algorithm can be implemented in the common multimedia player as a module. We employed well-known MPlayer for the measurement of performance. The experimental result shows that the proposed algorithm reduces energy consumption by 56% on maximal performance.

Design and Implementation of DMB Device Driver based on the Windows CE 5.0 (Windows CE 5.0 기반의 DMB 디바이스 드라이버 설계 및 구현)

  • Park, Kwang-Hee;Kim, Deok-Hwan;Kim, Young-Hoon;Chang, Joon-Hyuk
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.5
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    • pp.29-35
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    • 2007
  • Recently, as the demand of mobile multimedia devices increases and T-DMB is started in Korea, the need of research for integration of mobile devices such as cellular phone, navigation, and portable multimedia player becomes higher. In order to integrate mobile devices, it is necessary to support microprocessor with fast speed and various devices with multimedia service. In this paper, we construct Windows CE 5.0 platform whose BSP supports the embedded system board with ARM11 core and various devices and applications. We also implement the DMB device driver which supports busy waiting and interrupt driven I/O techniques, compare their performance, and then suggest the method to efficiently use the resources of embedded system.

Development of a Prototype System for Active Emergency Call Services (능동적 응급 호출 서비스 시스템 프로토타입 개발)

  • Han, Won-Hee;Song, Eun-Ha;Han, Sung-Kook;Jeong, Young-Sik
    • Journal of Korea Multimedia Society
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    • v.11 no.7
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    • pp.1016-1024
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    • 2008
  • In this paper, we designed and implemented the ACE(ACtive Emergency call service system) system for emergency call service actively. ACE system has two physical components; E-Device(Emergency Mobile Device) and E-Server(Emergency Server). The role of E-Device is the mobile device in order to call emergency by using mild handi-capped, the elderly and children who are able to communicate theirs intention to another. E-Server is the server for management E-devices with realtime monitering. E-Device will be developed to the portable size for easily mild handi-capped, the elderly and children. When they need the service of emergency call, the button of E-device can be used and the call signal is transmitted to the emergency office and the guardian through Internet and CDMA. E-server should be developed the integrated control system for management of E-Devices basically. And it also supported to realtime monitoring of E-devices with respect to high quality of emergency call service for rise the efficiency.

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Implementation of Windows Based Underground Pipe Network Monitoring System Reproduced with Embedded Program (임베디드 프로그램으로 재구성한 윈도우 기반 지하관망 모니터링 시스템의 구현)

  • Park, Jun-Tae;Hong, In-Sik
    • Journal of Korea Multimedia Society
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    • v.14 no.8
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    • pp.1041-1049
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    • 2011
  • According to the development of society and infrastructure, effective underground facility management is growing more important them ever. In the process various monitoring systems are studied and developed for water works pipe-network. Especially, RTD-1000 system with the based on Pc. Reflector-monitoring device is constructed and steered by several local governments. But, this system have to be improved result from based on PC system structure at the point of resource management, heat, power consumption and size. In this paper, RTD-2000 is proposed are a substitution of improved RTD-1000 with many respect and portable one. This system is designed and implemented with ARM-9 development kit based on WinCE and LCD eliminate TDR(Time Domain Reflector-Meter). Various surveillance programs based on windows are mounted on RTD-1000 are replaced with dedicated embedded application softwares. Simulation and evaluation for performance comparison are performed for the prove of effectiveness of RTD-2000.

A Performance Analysis of Embedded Systems adapting Data Prefetching (데이터 선인출을 채용한 임베디드 시스템의 성능 분석)

  • Moon, Hyun-Ju;Yoo, Hyun-Bae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.1
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    • pp.148-155
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    • 2006
  • Portable embedded systems which mainly handle multimedia applications involve the problem that frequent accesses to fetch data from memory make running time increased. To cope with the problem, embedded processors have adopted data prefetching schemes. From a power point of view, which is a main performance indicator of embedded systems, this paper analyzed to investigate how data prefetching schemes influence on system's performance. To solve the problem, we proposed a power-consumption analysis model of a memory system with data prefetching scheme and measured the power dissipated during running application programs. As a result data prefetching schemes have application program's running time reduced but have system's power increased. Also we proposed a performance analysis model considering execution time and power consumption for embedded system with data prefetching schemes.

Design and Verification of the Motion Estimation and Compensation Unit Using Full Search Algorithm (전역탐색 알고리즘을 이용한 움직임 추정 보상부 설계 및 검증)

  • Jin Goon-Seon;Kang Jin-Ah;Lim Jae-Yoon
    • Proceedings of the IEEK Conference
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    • 2004.06b
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    • pp.585-588
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    • 2004
  • This paper describes design and verification of the motion estimation and compensation unit using full search algorithm. Video processor is the key device of video communication systems. Motion estimation is the key module of video processor. The technologies of motion estimation and compensation unit are the core technologies for wireless video telecommunications system, portable multimedia systems. In this design, Verilog simulator and logic synthesis tools are used for hardware design and verification. In this paper, motion estimation and compensation unit are designed using FPGA, coded in Verilog HDL, and simulated and verified using Xilinx FPGA.

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