• Title/Summary/Keyword: Policy simulator

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A Study on the Development Trend of Marine Spatial Policy Simulator Technology through Patent Analysis (특허 분석을 통한 해양공간 정책 시뮬레이터 기술개발 동향 연구)

  • Jun-hee Lee;Jeong-eun Lee;Dae-sun Kim;Min-eui Jeong
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.30 no.1
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    • pp.32-42
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    • 2024
  • In this study, 1,474 effective patents were derived for quantitative analysis of five major countries, including Korea, China, Japan, the United States and Europe, for marine space policy simulator technology used as a support for integrated marine space management means, and domestic technology competitiveness and domestic and foreign technology trends were identified through annual and national patent application trends and word cloud analysis. This diagnosed the need for active policy support for research and development of marine space policy simulator technology at the government level and preparation through linkage strategies such as patent application consideration and standardization preoccupation for surrounding technologies to prepare for China-led market monopoly and preoccupation.

Comparison of PM2.5 Concentrations before and after Smoke-free Policy in Some Indoor Sports Facilities in Seoul (겨울철 서울시 일부 실내스포츠시설에서 금연정책 실시 전후 PM2.5 농도 비교)

  • Kim, Yoonjee;Lee, Kiyoung;Kim, Seung Won
    • Journal of Environmental Health Sciences
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    • v.44 no.3
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    • pp.267-274
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    • 2018
  • Objectives: This study examined the impact of a smoke-free policy on indoor air quality at indoor recreation facilities by assessing $PM_{2.5}$ concentrations before and after the implementation of the new policy. Methods: Using real-time monitors, $PM_{2.5}$ concentrations were measured in 50 billiard rooms and 50 golf simulator rooms in Seoul, Korea. The characteristics of the indoor recreation facilities, smoking status, and atmospheric conditions were recorded at the same time.After the enforcement of a smoke-free policy, $PM_{2.5}$ concentrations, installation of smoking room, and smoking status were examined when the facilities were revisited. Results: Almost a half of the billiard rooms and over 80% of golf simulator rooms were located underground. Seventy percent of the billiard rooms and one hundred percent of the golf simulator rooms were equipped with a local exhaust ventilation system. After the implementation of the smoke-free policy, 46% of the billiard rooms and 20% of the golf simulator rooms newly installed a smoking room. In the billiard rooms with a newly-installed smoking room, the $PM_{2.5}$ concentrations decreased from 97.9 to $45.6{\mu}g/m^3$ after the implementation of the smoke-free policy. The same change of 29.0 to $ 26.3{\mu}g/m^3$ was not statistically significant in golf simulator rooms. Indoor $PM_{2.5}$ concentrations were correlated with outdoor $PM_{2.5}$ concentrations, number of smokers, and number of people in the room. Conclusions: The smoke-free policy for indoor recreation facilities was not effective at making the indoor spaces free from second hand smoke. Although a few billiard rooms installed a smoking room, indoor $PM_{2.5}$ concentrations were still higher than those of outdoor $PM_{2.5}$ or atmospheric $PM_{2.5}$. Stricter enforcement of the smoke-free policy should be achieved to prevent secondhand smoke exposure.

Development of a Logistics Network Simulator (물류망 설계 및 계획을 위한 컴퓨터 시뮬레이터의 개발)

  • Park, Yang-Byung
    • IE interfaces
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    • v.14 no.1
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    • pp.30-38
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    • 2001
  • Logistics network management has become one of the most important sources of competitive advantage regarding logistics cost and customer service in numerous business segments. Logistics network simulation is a powerful analysis method for designing and planning the logistics network optimally in an integrated way. This paper introduces a logistics network simulator, LONSIM, developed by author. LONSIM deploys a mix of simulation and optimization functions to model and analysis logistics network issues such as facility location, inventory policy, manufacturing policy, transportation mode, warehouse assignment, supplier assignment, order processing priority rule, and vehicle routes. LONSIM is built with AweSim 2.1 and Visual Basic 6.0, and executed in windows environment.

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Effect of Earthquake Disruptions of Freight Transportation in A Megacity: Case Study for The Los Angeles Area

  • Abadi, Afshin;Ioannou, Petros;Moore, James E. II;Bardet, Jean-Pierre;Park, Jiyoung;Cho, Sungbin
    • Asian Journal of Innovation and Policy
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    • v.11 no.1
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    • pp.110-147
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    • 2022
  • Many megacities are exposed to natural hazards such as earthquakes, and when located in coastal regions, are also vulnerable to hurricanes and tsunamis. The physical infrastructures of transportation systems in megacities have become so complicated that very few organizations can understand their response to extreme events such as earthquakes and can effectively mitigate subsequent economic downfalls. The technological advances made in recent years to support these complex systems have not grown as fast as the rapid demand on these systems burdened by population shift toward megacities. The objective of this paper is to examine the risks imposed on and recoveries of transportation systems in megacities as the result of extreme events such as an earthquake. First, the physical damage to transportation infrastructure, loss of the transportation system performance, and the corresponding economic loss from disruptions to passenger and freight traffic is evaluated. Then, traffic flows are re-routed to reduce vehicles' delay due to earthquakes using a microscopic traffic flow simulator with an optimization model and macroscopic terminal simulator. Finally, the economic impact of the earthquake is estimated nationwide. Southern California is regarded as the region of study. The results demonstrate the effectiveness of the integrated model and provide what and how to prepare innovative resilience policies of urban infrastructure for a natural disaster occurrence.

Development of the 3D Hair Style Simulator using Augmented Reality (증강현실을 이용한 3D 헤어스타일 시뮬레이터의 개발)

  • Kim, Sung-Ho
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.249-255
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    • 2015
  • Recent, there is increasing interest in AR(Augmented Reality). And various AR application programs using the latest Augmented Reality technology have been developed. In particular, researches about hair style simulator have been conducted for a long time. It can experience real-time a variety of hair styles to fit the taste of the customer. And some company has conducted the hair style simulator services. However, the most service products are the 2D hair style simulator did not apply the AR technology. Even though 3D hair style simulator has applied AR technology, a function of the NUI was lack. Therefore, in this paper have developed the 3D hair style simulator based on the core technology of AR like NUI as well as EHCI. 10 people was experienced the 3D hair style simulator. Finally, in this paper verifies the effectiveness of the 3D hair style simulator.

A Fuel Cell Simulator for Control Logic Verification and Operator Training (제어로직 검증 및 운전원 훈련용 연료전지 시뮬레이터)

  • Maeng, Jwayoung;Kim, Sungho;Jung, Wonhee;Kang, Seungyup;Hong, Sukkyu;Lee, Sekyoung;Yook, Simkyun
    • 한국신재생에너지학회:학술대회논문집
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    • 2010.11a
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    • pp.75.1-75.1
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    • 2010
  • This research presents a fuel cell simulator for control logic verification and operator training. Nowadays, power industries are focusing on clean energy as a response to new policy. The fuel cell can be the solution for clean energy, but operating technology is not well developed compared to other conventional power plans because of its short history. Therefore we need a simulator to verify the new control strategy and train operators, because the price of a real fuel cell system is too high and mechanically weak to be used for these kind of purposes. To develop the simulator, a 300 KW MCFC(Molten Carbonate Fuel Cell) system was modeled with stack, BOPs(pre-reformer, steam generator, etc) and mechanical components(valves, pipes, pumps, blowers, etc). The process model was integrated to emulated control system and HMI(Human Machine Interface). A static load and open loop tests were conducted for verifying the accuracy of the process model, since it is the most important part in the simulation. After verifying the process model, an automatic load change and start-up tests were conducted to verify the performance of a new control strategy(logic and functional loops).

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A performance analysis of a DTN routing protocol in the working day movement using a taxi movement model (택시 이동 모델을 사용한 근무일 이동에서 DTN 라우팅 프로토콜의 성능 분석)

  • Oh, Sang Yeob
    • Journal of Digital Convergence
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    • v.12 no.6
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    • pp.265-270
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    • 2014
  • The working-day movement model, which implemented in the ONE simulator, supports the environments similar to the real life by using the transportation. However, there is no taxi movement model in the working-day movement model. So, we implemented a taxi movement model in the ONE simulator as the previous work. It is changed significantly for the simulation results of routing protocols in the ONE simulator. In this paper, we analyze the performance evaluation of the DTN routing protocol such as an epidemic routing protocol using our taxi movement model in the ONE simulator.

Development of the 3D Virtual Fitting Room Simulator using Augmented Reality (증강현실을 이용한 3D 가상 피팅룸 시뮬레이터의 개발)

  • Kim, Sung-Ho
    • Journal of Digital Convergence
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    • v.11 no.11
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    • pp.449-454
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    • 2013
  • Recent, the number of consumers using home shopping are in increase. So, there have been a lot of effort to provide services that meet the consumer's eye level in each store. In particular, apparel stores have been conducted the research for virtual fitting room based on augmented reality technology that consumers can simulate in real time costumes that meet the tastes of consumers in online and offline market. In addition, some services has already progress. The general virtual fitting room simulator built the user interface based on OpenCV, augmented reality API, Kinect, and so on. But, it has the disadvantage that the equipment is expensive. In this paper, we have developed a 3D virtual fitting room simulator based on augmented reality technology using OpenCV and libsigc$^{++}$. This simulator can simulate easily in general home without any special equipment. This simulator is expected to be available very efficient in online and offline market as well as home shopping.