• 제목/요약/키워드: Point Cloud Data

검색결과 477건 처리시간 0.022초

건축물 평면 형상 역설계 자동화를 위한 Scan-to-Geometry 맵핑 규칙 정의 (Scan-to-Geometry Mapping Rule Definition for Building Plane Reverse engineering Automation)

  • 강태욱
    • 한국BIM학회 논문집
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    • 제9권2호
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    • pp.21-28
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    • 2019
  • Recently, many scan projects are gradually increasing for maintenance, construction. The scan data contains useful data, which can be generated in the target application from the facility, space. However, modeling the scan data required for the application requires a lot of cost. In example, the converting 3D point cloud obtained from scan data into 3D object is a time-consuming task, and the modeling task is still very manual. This research proposes Scan-to-Geometry Mapping Rule Definition (S2G-MD) which maps point cloud data to geometry for irregular building plane objects. The S2G-MD considers user use case variability. The method to define rules for mapping scan to geometry is proposed. This research supports the reverse engineering semi-automatic process for the building planar geometry from the user perspective.

최단거리 최소제곱법을 이용한 측정점군으로부터의 곡면 자동탐색 (Surface Type Detection and Parameter Estimation in Point Cloud by Using Orthogonal Distance Fitting)

  • 안성준
    • 한국CDE학회논문집
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    • 제14권1호
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    • pp.10-17
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    • 2009
  • Surface detection and parameter estimation in point cloud is a relevant subject in CAD/CAM, reverse engineering, computer vision, coordinate metrology and digital factory. In this paper we present a software for a fully automatic surface detection and parameter estimation in unordered, incomplete and error-contaminated point cloud with a large number of data points. The software consists of three algorithmic modules each for object identification, point segmentation, and model fitting, which work interactively. Our newly developed algorithms for orthogonal distance fitting(ODF) play a fundamental role in each of the three modules. The ODF algorithms estimate the model parameters by minimizing the square sum of the shortest distances between the model feature and the measurement points. We demonstrate the performance of the software on a variety of point clouds generated by laser radar, computer tomography, and stripe-projection method.

MMT를 이용한 PCC 데이터 송수신 기술 개발 (Development of PCC data transmission and reception using MMT)

  • 박성환;김규헌
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송∙미디어공학회 2020년도 하계학술대회
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    • pp.576-578
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    • 2020
  • 최근 사용자에게 더욱 몰입감 있는 콘텐츠를 제공하기 위한 기술에 대한 관심이 증가하고 있으며 기존의 2D 콘텐츠와는 다른 새로운 방식인 3D 콘텐츠에 대한 연구가 활발히 진행되고 있으며 그 중 가장 대표적인 것이 Point Cloud 영상이라고 할 수 있다. Point Cloud의 경우 수많은 3차원 좌표를 가진 점들로 구성되어 있으며 각 점들마다 Attribute 값을 이용하여 색상 등의 표현이 가능한 구조로 이루어져 있다. 이러한 특성 때문에 Point Cloud 데이터는 방대한 용량을 가지고 있으며 기존의 2D 방식과 데이터 구조가 상이하기 때문에 새로운 압축 표준이 요구되었다. 이에 미디어 표준화 단체인 MPEG(Moving Picture Experts Group)에서는 MPEG-I(Immersive) 차세대 프로젝트 그룹을 이용하여 이러한 움직임에 대응하고 있다. MPEG-I의 part 5(Video-based Point Cloud Compression, V-PCC)에서는 객체를 대상으로 하여 기존의 비디오 코덱을 활용한 Point Cloud 압축 표준화를 진행중이다. V-PCC 데이터의 경우 기존의 2D 영상 데이터와 같이 전송을 통해 소비될 가능성이 아주 높기 때문에 이에 대한 고려가 필요하다. 현재 MPEG에서 표준화를 완료한 MMT(MPEG Media Transport)라는 전송 표준이 존재하기 때문에 이 기술을 활용 가능할 것으로 보인다. 따라서 본 논문에서는 Point Cloud 데이터를 압축한 V-PCC 데이터를 전송 표준 방식인 MMT를 이용하여 전송하는 방안에 대하여 제안한다.

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디지털 3차원 점군데이터 기반 암반 불연속면 거칠기 이방성 평가 (Evaluation of Rock Discontinuity Roughness Anisotropy based on Digital 3D Point Cloud Data)

  • 김태현;김광염
    • 터널과지하공간
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    • 제33권6호
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    • pp.495-507
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    • 2023
  • 불연속면 거칠기는 암반의 기계적 특성에 큰 영향을 주며 열·수리 역학적 거동에도 많은 영향을 미치는 요소이다. 본 연구에서는 입체사진측량기법을 이용하여 불연속면에 대한 3차원 점군 데이터를 생성시키고 이를 이용하여 불연속면의 거칠기 특성화를 수행하였다. 3차원 점군 데이터로 재생성된 불연속면 프로파일과 프로파일 게이지를 이용하여 수동으로 측정한 프로파일을 비교하여 취득한 점군 데이터가 암반면의 실제 형상을 정확하게 재현하였는지 평가하였다. 또한, 측정 프로파일수가 거칠기 평가에 미치는 영향에 대해 분석하였고, 거칠기의 이방성 평가방법을 제안하고 실제 암반 불연속면에 대한 거칠기 이방성 평가를 수행하였다.

Research of fast point cloud registration method in construction error analysis of hull blocks

  • Wang, Ji;Huo, Shilin;Liu, Yujun;Li, Rui;Liu, Zhongchi
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제12권1호
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    • pp.605-616
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    • 2020
  • The construction quality control of hull blocks is of great significance for shipbuilding. The total station device is predominantly employed in traditional applications, but suffers from long measurement time, high labor intensity and scarcity of data points. In this paper, the Terrestrial Laser Scanning (TLS) device is utilized to obtain an efficient and accurate comprehensive construction information of hull blocks. To address the registration problem which is the most important issue in comparing the measurement point cloud and the design model, an automatic registration approach is presented. Furthermore, to compare the data acquired by TLS device and sparse point sets obtained by total station device, a method for key point extraction is introduced. Experimental results indicate that the proposed approach is fast and accurate, and that applying TLS to control the construction quality of hull blocks is reliable and feasible.

주성분 분석을 통한 포인트 클라우드 굽은 실린더 형태 매칭 (Matching for the Elbow Cylinder Shape in the Point Cloud Using the PCA)

  • 진영훈
    • 정보과학회 논문지
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    • 제44권4호
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    • pp.392-398
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    • 2017
  • 포인트 클라우드를 이용한 물체의 표현은 레이저 스캐너를 통해 공간을 스캔하여 점의 집합을 추출하고, 정합(Registration)을 통해 하나의 좌표계로 통합하는 과정을 거쳐 이루어진다. 정합이 완료된 포인트 클라우드 집합은 수학적 해석을 통해 의미 있는 영역, 형태, 잡음 등으로 분류되어 쓰이게 된다. 본 논문은 3차원 포인트 클라우드 데이터에서 실린더 형태의 굽은 영역 매칭을 목표로 한다. 매칭 절차는 포인트 클라우드에서 RANdom SAmple Consensus(RANSAC)을 통한 구(sphere) 적합(fitting)으로 실린더 형태의 점 후보군을 추출하여 중심과 반지름 데이터를 얻고, 추출된 중심점 데이터에서 주성분 분석(Principal Component Analysis)을 통해 굽은 영역인지 판별한 후 캣멀롬 스플라인(Catmull-Rom spline)으로 굽은 영역 매칭을 완료한다. 제안된 방법은 제약조건 및 분할 없이 중심축 추정에 이은 직선 및 굽은 형태의 실린더 추정으로 비교적 빠른 추정결과를 도출하고, 역설계의 작업효율을 높일 수 있을 것으로 기대된다.

드론 LiDAR를 활용한 점군 데이터 정확도 검증 기술 개발 (Development of LiDAR Drone-based Point Cloud Data Accuracy Verification Technology)

  • 박재우;염동준
    • 한국산업융합학회 논문집
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    • 제26권6_3호
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    • pp.1233-1241
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    • 2023
  • This paper investigates the efficient application of drone LiDAR technology for acquiring precise point cloud data in construction and civil engineering. A structured workflow encompassing data acquisition, processing, and accuracy verification is introduced. Practical testing on a construction site affirms that drone LiDAR surveying yields accurate and reliable data across various applications. With a focus on accuracy and verification, the results contribute to the progression of surveying methodologies in construction and civil engineering. The findings provide valuable insights into the dynamic technological landscape of these fields, establishing a foundation for more effective and precise surveying techniques. This study underscores the transformative potential of drone LiDAR technology in shaping the future of construction and civil engineering survey practices.

측정된 점데이터 기반 삼각형망 곡면 메쉬 모델의 국부적 자동 수정 (Automatic Local Update of Triangular Mesh Models Based on Measurement Point Clouds)

  • 우혁제;이종대;이관행
    • 한국CDE학회논문집
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    • 제11권5호
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    • pp.335-343
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    • 2006
  • Design changes for an original surface model are frequently required in a manufacturing area: for example, when the physical parts are modified or when the parts are partially manufactured from analogous shapes. In this case, an efficient 3D model updating method by locally adding scan data for the modified area is highly desirable. For this purpose, this paper presents a new procedure to update an initial model that is composed of combinatorial triangular facets based on a set of locally added point data. The initial surface model is first created from the initial point set by Tight Cocone, which is a water-tight surface reconstructor; and then the point cloud data for the updates is locally added onto the initial model maintaining the same coordinate system. In order to update the initial model, the special region on the initial surface that needs to be updated is recognized through the detection of the overlapping area between the initial model and the boundary of the newly added point cloud. After that, the initial surface model is eventually updated to the final output by replacing the recognized region with the newly added point cloud. The proposed method has been implemented and tested with several examples. This algorithm will be practically useful to modify the surface model with physical part changes and free-form surface design.

3D Shape Descriptor for Segmenting Point Cloud Data

  • Park, So Young;Yoo, Eun Jin;Lee, Dong-Cheon;Lee, Yong Wook
    • 한국측량학회지
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    • 제30권6_2호
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    • pp.643-651
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    • 2012
  • Object recognition belongs to high-level processing that is one of the difficult and challenging tasks in computer vision. Digital photogrammetry based on the computer vision paradigm has begun to emerge in the middle of 1980s. However, the ultimate goal of digital photogrammetry - intelligent and autonomous processing of surface reconstruction - is not achieved yet. Object recognition requires a robust shape description about objects. However, most of the shape descriptors aim to apply 2D space for image data. Therefore, such descriptors have to be extended to deal with 3D data such as LiDAR(Light Detection and Ranging) data obtained from ALS(Airborne Laser Scanner) system. This paper introduces extension of chain code to 3D object space with hierarchical approach for segmenting point cloud data. The experiment demonstrates effectiveness and robustness of the proposed method for shape description and point cloud data segmentation. Geometric characteristics of various roof types are well described that will be eventually base for the object modeling. Segmentation accuracy of the simulated data was evaluated by measuring coordinates of the corners on the segmented patch boundaries. The overall RMSE(Root Mean Square Error) is equivalent to the average distance between points, i.e., GSD(Ground Sampling Distance).

Low Level GPU에서 Point Cloud를 이용한 Level of detail 생성에 대한 연구 (Point Cloud Data Driven Level of detail Generation in Low Level GPU Devices)

  • 감정원;구본우;진교홍
    • 한국군사과학기술학회지
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    • 제23권6호
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    • pp.542-553
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    • 2020
  • Virtual world and simulation need large scale map rendering. However, rendering too many vertices is a computationally complex and time-consuming process. Some game development companies have developed 3D LOD objects for high-speed rendering based on distance between camera and 3D object. Terrain physics simulation researchers need a way to recognize the original object shape from 3D LOD objects. In this paper, we proposed simply automatic LOD framework using point cloud data (PCD). This PCD was created using a 6-direct orthographic ray. Various experiments are performed to validate the effectiveness of the proposed method. We hope the proposed automatic LOD generation framework can play an important role in game development and terrain physic simulation.