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An analysis on Regional Economic Impact of Chungnam Following R&D Investment -Focused on Metal Industry- (R&D 투자에 따른 충남지역 경제효과 분석 -금속산업을 중심으로-)

  • Chung, Young-Keun;Lim, Eungsoon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.10
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    • pp.72-76
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    • 2020
  • The central government operates a Balanced National Development Special Account, and wants more regional development. Many local governments try various ways to establish a foothold for independent governments. Establishing a regional base center is one of the major plans for economic development, and Chungnam is proceeding with "establishing a platform for Chungnam high-tech metal materials." This paper analyzes the effects on the regional economy based on the expense that goes into a regional base center in Chungnam. For the analysis, an input/output table is used, and we present the effects of the annual input cost in detail. This study specifically analyzes the production-inducing effects, the value-added inducing effects, and employment-inducing effects using a demand-drive model. Furthermore, we suggest the effectiveness of this same business. The analyzed results give 32,230,000,000 in production-inducing effects, 13,820,000,000 in value-added inducing effects, and 101 in employment-inducing effects. These results can be used as reasonable evidence to promote the project, since the production-inducing effects and value-added inducing effects show high results, compared to input. The employment-inducing effects can also be used to create new jobs and figure out the number of people employed through this project.

Using Arduino and RFID shield program development (아두이노와 RFID 실드를 사용한 프로그램 개발)

  • Lee, Kyung-mu;Lee, Sung-jin;Choi, Chul-kil;Kim, Jin-il
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.961-964
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    • 2013
  • Arduino is for design based on open source prototyping platform, artist, designer, hobby activists, etc, i has been designed for all those who are interested in the environment construct. Arduino adventage you can easily create applications hardware, without deep knowledge about the hardware. Configuration of arduino using AVR microcontroller ATmage 168, software to action arduino using arduino program, MATLAB, Processing. Arduino is open source base, you can hardware production directly and using shield additionally, the arduino can be combined. Android is open source. Continue to expand through a combination of hardware, Arduino. It name is shield. Be given to the Arduino Uno board to the main board, the shield extends to the various aspects and help can be equipped with more features. The shield on top of the shield can be combined as a kind of shield and Ethernet shield, motor shield, the shield RFID hardware beyond a simple extension can be configured. In this paper, sortware was used for arduino program, hardware was used for arduino Uno board, the additional shield using RFID shield. Configure the hardware to be compatible with this tag combined the 13.56MHz tag SM130.

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광미/광폐석 처리를 위한 고형화 공정 실증 실험

  • Jeon Ji-Hye;Choi Ae-Jeong;Kim In-Su;Lee Min-Hui;Jang Yun-Yeong
    • Proceedings of the Korean Society of Soil and Groundwater Environment Conference
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    • 2006.04a
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    • pp.166-170
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    • 2006
  • 본 연구에서는 폐광산 주변에 산재되어 있는 광미/광폐석을 처리하기 위하여 고형화 실증 실험을 수행하였다. 고형화 공정에서 흔히 사용하는 포틀랜드 시멘트와 MSG-E, MSG-N을 고화제로 사용하였으며 현장 광미 및 광폐석을 대상으로 고화체를 양생하고 고화체의 압축강도 및 중금속 용출 정도를 측정하였다. 고화체의 물리/화학적 특성을 비교하기 위해 광미/고화제 비율, 배합수/고화제 비율 그리고 고화체 양생기간을 실험인자로 설정하였다. 실험 결과 광미/고화제의 비율 1:1 만을 고려하더라도 중금속 용출의 급격한 감소가 이루어지는 것을 확인할 수 있었으며 광미/고화제의 비율을 3:1 이하로 유지시키는 경우, 고화체의 압축강도가 현행 폐기물 관리법(20조 관련)에서 규정하고 있는 차단형 매립시설 내부막의 압축강도 기준인 $0.21kgf/mm^2$ 보다 높은 것으로 나타났다. 다양한 pH를 갖는 수용액에 대하여 시간에 따른 고화체의 중금속 용출률을 측정한 결과, 수용액의 pH가 1과 13인 강산/강염기 용액에서 일부 중금속의 용출 농도가 지하수 생활용수 기준치를 초과하였으나, pH와 3 - 11인 경우에는 중금속 용출률이 급격히 감소하여 모두 기준치 이하를 나타내었다. 또한, pH가 1과 13인 수용액의 경우에도 고화체와 반응하는 시간이 증가할수록 고화체의 buffering 효과에 의해 수용액의 pH가 감소하였다. 이러한 결과는 현장에서 접촉수의 pH가 강산이나 강염기라 하여도, 고화체의 buffering 효과에 의해 시간이 지남에 따라 수용액의 pH가 낮아져 고화체로부터의 중금속 용출은 매우 감소할 것임을 의미한다.ss of an active application defined using the model. The technique is developed in a platform- and language-independent way, and it is algorithmic and can be automated by computer program. We give an example dealing with network auction to illustrate the use of the model and the verification technique.품으로 내부 온도분포를 측정하였으며, 유한차분법 프로그램으로 대류열전달계수를 결정하였다. 대류열전달계수는 792에서 2,107 W/m$^2$로 분석되었다. 대류열전달 계수는 액상식품과의 상대속도가 증가함에 따라서 증가하였고, 점도가 증가함에 따라서는 감소하였다.ce of precision/recall of 90.99%/92.52%, and 93.39%/93.41% respectively. 의한 변성에 부분적으로 보호 작용을 나타 낼 것으로 추정된다.경(製麴72時間頃)의 활성(活性)은 보리쌀국(麴), 밀가루국(麴), 찹쌀국(麴), 고구마국(麴)의 순이었다.험 결과 오전용 사료는 관행적인 산란계 배합사료에서 Ca공급제를 제외한 것을 급여하고, 오후용 사료는 Ca공급제를 3배 첨가한 T2처리로 15:00~16:00시에 교체급여를 하면 사료섭취량 감소와 사료비 절감면에서 바람직할 것으로 사료되며, 고에너지-고단백질-저Ca의 분말사료와 저에너지-저단백질-고Ca의 펠렛사료를 혼합급여하면 산란계의 사료

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A Novel Cooperative Warp and Thread Block Scheduling Technique for Improving the GPGPU Resource Utilization (GPGPU 자원 활용 개선을 위한 블록 지연시간 기반 워프 스케줄링 기법)

  • Thuan, Do Cong;Choi, Yong;Kim, Jong Myon;Kim, Cheol Hong
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.5
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    • pp.219-230
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    • 2017
  • General-Purpose Graphics Processing Units (GPGPUs) build massively parallel architecture and apply multithreading technology to explore parallelism. By using programming models like CUDA, and OpenCL, GPGPUs are becoming the best in exploiting plentiful thread-level parallelism caused by parallel applications. Unfortunately, modern GPGPU cannot efficiently utilize its available hardware resources for numerous general-purpose applications. One of the primary reasons is the inefficiency of existing warp/thread block schedulers in hiding long latency instructions, resulting in lost opportunity to improve the performance. This paper studies the effects of hardware thread scheduling policy on GPGPU performance. We propose a novel warp scheduling policy that can alleviate the drawbacks of the traditional round-robin policy. The proposed warp scheduler first classifies the warps of a thread block into two groups, warps with long latency and warps with short latency and then schedules the warps with long latency before the warps with short latency. Furthermore, to support the proposed warp scheduler, we also propose a supplemental technique that can dynamically reduce the number of streaming multiprocessors to which will be assigned thread blocks when encountering a high contention degree at the memory and interconnection network. Based on our experiments on a 15-streaming multiprocessor GPGPU platform, the proposed warp scheduling policy provides an average IPC improvement of 7.5% over the baseline round-robin warp scheduling policy. This paper also shows that the GPGPU performance can be improved by approximately 8.9% on average when the two proposed techniques are combined.

Discovery of Market Convergence Opportunity Combining Text Mining and Social Network Analysis: Evidence from Large-Scale Product Databases (B2B 전자상거래 정보를 활용한 시장 융합 기회 발굴 방법론)

  • Kim, Ji-Eun;Hyun, Yoonjin;Choi, Yun-Jeong
    • Journal of Intelligence and Information Systems
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    • v.22 no.4
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    • pp.87-107
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    • 2016
  • Understanding market convergence has became essential for small and mid-size enterprises. Identifying convergence items among heterogeneous markets could lead to product innovation and successful market introduction. Previous researches have two limitations. First, traditional researches focusing on patent databases are suitable for detecting technology convergence, however, they have failed to recognize market demands. Second, most researches concentrate on identifying the relationship between existing products or technology. This study presents a platform to identify the opportunity of market convergence by using product databases from a global B2B marketplace. We also attempt to identify convergence opportunity in different industries by applying Structural Hole theory. This paper shows the mechanisms for market convergence: attributes extraction of products and services using text mining and association analysis among attributes, and network analysis based on structural hole. In order to discover market demand, we analyzed 240,002 e-catalog from January 2013 to July 2016.

A Process to Design and Implement Service-based Android Applications (서비스 기반 안드로이드 어플리케이션의 설계 및 구현 프로세스)

  • Lee, Ho-Joong;La, Hyun-Jung;Keum, Chang-Sup;Kim, Soo-Dong
    • The KIPS Transactions:PartD
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    • v.18D no.4
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    • pp.245-260
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    • 2011
  • Mobile Devices, which are developed with the fast growing of the Internet, have flexible internet accessibility and can access the network anywere so that they can execute software applications. However, it is very challenging to deploy highly complex applications on mobile devices since they have limited resources. To overcome the limitation, researches on applying a concept of services to mobile applications have been proposed. Android is one of the popular mobile platforms and is designed to effectively execute mobile applications on the mobile devices having limited resources. Since service-based Android applications, which adopt a concept of services and Android platform, invoke remote services and are built with Android-specific components, they are much different from traditional software applications. Consequently, it is not straightforward to apply object-oriented (OO) analysis and design methods to developing service-based Android applications, although they have been frequently applied to developing traditional applications. In this paper, we present a process to develop service-based Android mobile applications, which extends a traditional OO development process. First, we raise design issues to be considered in developing service-based Android applications. Then, to solve the issues, we present detailed guidelines for essential phases of OO-based development process that are customized to service-based Android applications. Finally, to show applicability of the process, we perform a case study. The proposed design process is effectively utilized as a set of guidelines to develop service-based Android applications more systematically and effectively.

ROUTE/DASH-SRD based Point Cloud Content Region Division Transfer and Density Scalability Supporting Method (포인트 클라우드 콘텐츠의 밀도 스케일러빌리티를 지원하는 ROUTE/DASH-SRD 기반 영역 분할 전송 방법)

  • Kim, Doohwan;Park, Seonghwan;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.24 no.5
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    • pp.849-858
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    • 2019
  • Recent developments in computer graphics technology and image processing technology have increased interest in point cloud technology for inputting real space and object information as three-dimensional data. In particular, point cloud technology can accurately provide spatial information, and has attracted a great deal of interest in the field of autonomous vehicles and AR (Augmented Reality)/VR (Virtual Reality). However, in order to provide users with 3D point cloud contents that require more data than conventional 2D images, various technology developments are required. In order to solve these problems, an international standardization organization, MPEG(Moving Picture Experts Group), is in the process of discussing efficient compression and transmission schemes. In this paper, we provide a region division transfer method of 3D point cloud content through extension of existing MPEG-DASH (Dynamic Adaptive Streaming over HTTP)-SRD (Spatial Relationship Description) technology, quality parameters are further defined in the signaling message so that the quality parameters can be selectively determined according to the user's request. We also design a verification platform for ROUTE (Real Time Object Delivery Over Unidirectional Transport)/DASH based heterogeneous network environment and use the results to validate the proposed technology.

Explication and Rational Conceptualization of Metaverse (메타버스 해석과 합리적 개념화)

  • Song, Stephen W.;Chung, Dong-Hun
    • Informatization Policy
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    • v.28 no.3
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    • pp.3-22
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    • 2021
  • This article reviews previous literature on the metaverse and attempts to provide a refined definition for this phenomenon. Metaverse has recently been in the spotlight among discussions by the industry and the media while a consensus on the exact definition of metaverse is yet to be determined. Since Neal Stephenson first coined the term metaverse in his novel "Snow Crash" in 1992, the Acceleration Studies Foundation (ASF) was the first to analyze the concept of metaverse in 2007. While ASF's effort did not receive much spotlight it may have deserved, metaverse gained much attention in the fall of 2020 when NVIDIA announced its real-time simulation and collaboration platform for 3D production named "Omniverse" as a next-generation alternative for the Internet along with Roblox defining its service as metaverse during its IPO. Since then, metaverse has been commonly recognized as a world where we can cross over reality and virtuality. Based on the two axes and four scenarios proposed by the ASF, we review the literature across four realms as follows - virtual reality, mirror world, augmented reality, and lifelogging. Then, we examine the issues with the existing definition of metaverse and propose an alternative explanation by focusing on human behavior and user experience. Finally, we reassess the concept of metaverse and incorporate human communication, reality-based and virtual-based activities, and eXtended reality as elements to properly define metaverse.

Energy Big Data Pre-processing System for Energy New Industries (에너지신산업을 위한 에너지 빅데이터 전처리 시스템)

  • Yang, Soo-Young;Kim, Yo-Han;Kim, Sang-Hyun;Kim, Won-Jung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.5
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    • pp.851-858
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    • 2021
  • Due to the increase in renewable energy and distributed resources, not only traditional data but also various energy-related data are being generated in the new energy industry. In other words, there are various renewable energy facilities and power generation data, system operation data, metering and rate-related data, as well as weather and energy efficiency data necessary for new services and analysis. Energy big data processing technology can systematically analyze and diagnose data generated in the first half of the power production and consumption infrastructure, including distributed resources, systems, and AMI. Through this, it will be a technology that supports the creation of new businesses in convergence between the ICT industry and the energy industry. To this end, research on the data analysis system, such as itemized characteristic analysis of the collected data, correlation sampling, categorization of each feature, and element definition, is needed. In addition, research on data purification technology for data loss and abnormal state processing should be conducted. In addition, it is necessary to develop and structure NIFI, Spark, and HDFS systems so that energy data can be stored and managed in real time. In this study, the overall energy data processing technology and system for various power transactions as described above were proposed.

Efficient Information System Sizing Selection Using Cloud Computing Platform (클라우드 컴퓨팅 플랫폼을 이용한 효율적인 정보시스템 용량 산정 방법에 관한 연구)

  • Seong, Baek-min;Lee, Min-gyu;Sohn, Hyo-jung;Kim, Jong-bae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.79-81
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    • 2014
  • Recently, It is built various information systems evolve IT skills. But When you build the information system, Difficult to determine whether the appropriate scale and problems that rely heavily on SI companies and professionals. To solve this problem, Korea Information Security Agency, etc., based on the primary objective was to develop H/W Capacity Equation formally to each system type. But the problems are to present H/W capacity equation by discussion of the expert group of suppliers and relatively long that it is difficult to formally apply in the situation now so it is no longer the limit. In this study, we proposes proper capacity planning techniques, which can guarantee the best performance compared to the budget invested. For this purpose, we derived the proper H/W capacity equation by regression analysis to gather performance metrics and cost of various cases by simulation of a virtual environment in the cloud. Through this study, when capacity planning, It is possible to reduce costs that It is possible to build an information system based on the digitized data and build information system in an environment that does not rely on the SI business or professional.

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