• Title/Summary/Keyword: Phase Hologram

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Study on Increasing the Viewing Angle of the Computer Generated Hologram via Random Pixelated Phase Mask (픽셀화된 랜덤 위상 마스크를 통해 컴퓨터 생성 홀로그램 시야각 확장에 관한 연구)

  • Choi, Woo-Young;Lee, Chang-Joo;Kim, Bum-Su;Oh, Kwan-Jung;Hong, Keehoon;Choo, Hyon-Gon;Park, Jisun;Lee, Seung-Yeol
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.07a
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    • pp.311-313
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    • 2020
  • 컴퓨터 생성 홀로그램(CGH)에서 시야각은 매우 중요한 특성이다. 시야각에 따라 홀로그램을 볼 수 있는 영역이 결정되며 시야각을 넘어가게 되면 재구성된 오브젝트가 잘려 보이게 된다. CGH의 최대 시야각은 회절 격자 방정식에 의해 결정이 되며, 해당 수식에 따르면 홀로그램 재생 장치인 공간 광 변조기(SLM)의 픽셀 피치에 반비례한다. SLM의 픽셀 피치를 줄이는 것은 어렵고 비용이 많이 들기 때문에 본 논문에서는 고해상도 랜덤 바이너리 위상 마스크를 SLM에 부착하여 CGH의 시야각을 확장하는 방법을 제안한다. CGH를 계산하는데 자주 사용되는 반복 푸리에 변환 알고리즘(IFTA)에 위상 평균화 단계를 도입하여 SLM과 위상 마스크간의 픽셀 크기 및 개수의 차이를 극복하였다. 또한 스칼라 회절 이론을 바탕으로 한 홀로그램 시뮬레이션에 제안한 방법을 적용 후 가상 눈 모델을 도입하여 두 개의 물체로 이루어진 홀로그램을 재구성하고 여러 각도에서 관찰하여 시야각이 향상되는것을 검증하였다.

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Superresolution of Optical Imaging System (광결상계의 초분해능)

  • 조영민;김종태;이상수
    • Korean Journal of Optics and Photonics
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    • v.5 no.3
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    • pp.349-355
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    • 1994
  • Superrsolution of an optical imaging system, which resolves $\epsilon_O$ (half width of the square top amplitude impulse function) less than the Rayleigh's resolution limit $\epsilon_R$, is theoretically treated by using the diffraction theory, and an experimental system is proposed. Initially superresolution is stated as an inverse problem, and an integral equation is derived as a function of parameter $\beta$, which is positive. The integration is numerically carried out for the given aperture and those given values of $\beta$, which is 1, 5, 10, 15, and 20. 1/2$\times$FWHM's of the amplitude impulse functions are meassured for the cases of diffrent value of {J and in the case of $\beta=5$, the half-width already approaches to $\epsilon_O=0.1$,urn, which is, in the case of the present work, one fifth of the Rayleigh's resolution limit. It is found both the pupil function and the phase of the Huygens wave are to be modified, and theories of the pupil function modulation plate and the phase modulation hologram plate are also presented. The result obtained may be useful in ultrafine optical lithography.graphy.

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A Study on the Features for Filming and Directing of the Digital Stereoscopic Animation Films (디지털 3차원입체 애니메이션의 촬영과 연출 특성에 관한 연구)

  • Hyun, Seung-Hoon
    • Cartoon and Animation Studies
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    • s.15
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    • pp.237-249
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    • 2009
  • Interest in and study on 3 dimensional pictures has been continued since visual media showing moving images was invented. From simple anaglyph wearing glasses to hologram making perfect 3 dimensional objects by recording phase data of reflected light, as well as amplitude and wave, speed and scope of technical development are quicker and wider, respectively. However, despite such development of technology, there is still lack of study on aesthetical, industrial and contents developing area, except for technology of 3 dimensional images. Unlike the interest in 3 dimensional images, even a theoretical frame for the approach to theoretical areas of 3 dimensional images has not been established. Especially, few experiment and study on directing aesthetics have been conducted, with exception of areas in entertainment documentaries for 3 dimensional feeling or some latest 3D animations. As a result, this study will try to find alternatives to directing aesthetics of realistic 3 dimensional movies to be developed in future by studying directing grammar and aesthetics of digital 3 dimensional movies and finding and analyzing difference between 3 dimensional images and 2 dimensional images drawn on the plane.

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Diffraction Efficiency Analysis of Silver Halide Film for Color Holography Recording

  • Park, Sung Chul;Kim, Sang Il;Son, Kwang Chul;Kwon, Soon Chul;Lee, Seung Hyun
    • International Journal of Internet, Broadcasting and Communication
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    • v.7 no.2
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    • pp.16-27
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    • 2015
  • Holography technology which was developed by Dennis Gabor (1900~1979) in 1948 is a technology to record wave planes of actual 3D objects. It is known as the only technology which can express 3D information most perfectly close to human-friendly. Holography technology is widely used in advertisement, architecture and arts as well as science technology areas. Especially, digital holographic print which is an applied area is greatly used in military map, architecture map and cultural asset restoration by printing and reproducing 3D information. Holography is realized by recording and reproducing the amplitude and phase information on high resolution film using coherent light like laser. Recording materials for digital holographic printer are silver halide, photoresist and photopolymer. Because the materials have different diffraction efficiency according to film characteristics of each manufacturer, appropriate guide lines should be suggested through efficiency analysis of each film. This paper suggests appropriate guide lines through the diffraction efficiency measurement of silver halide which is a holographic printer recording medium. And the objective of this study is to suggest appropriate guide lines through diffraction efficiency analysis of Ultimate 08-C and PFG-03C which are commercially used. The experiment was prepared by self-diffraction efficiency system which measures the strength with the defector by penetrating RGB recording medium and concentrating diffracted beams through collimating lens. The experiment showed Geola's PFG-03C which is a silver halide for full color has price/performance advantage in optical hologram recording, but recording angles and reproduction angles are irregular for digital holographic printer recording. Ultimate's Ultimate08-C for full color shows its diffraction efficiency is relatively stable and high according to recording angles and laser wavelength.

Cryogenic Thermal Cycling Test on IGRINS cross-disperser VPH Grating

  • Jeong, Hyeon-Ju;Lim, Ju-Hee;Lee, Sung-Hoo;Deen, Casey;Pak, Soo-Jong;Yuk, In-Soo;Jaffe, Daniel T.
    • The Bulletin of The Korean Astronomical Society
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    • v.36 no.2
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    • pp.156-156
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    • 2011
  • VPH (Volume Phase Hologram) grating is one of the transmission gratings and is known as its remarkable efficiency (>90%). It has two different densities of gelatins causing interference patterns. The VPH grating is favored in many astronomical instruments these days and also IGRINS, which is up coming near infrared high-resolution spectroscope expected to see the first light next year, uses the VPH grating as its cross-disperser. The infrared astronomical instruments operate at cryogenic temperature (~100K) in order to cut down thermal noise and the optical components of IGIRNS will be operated at 130K. The VPH grating is sandwiched in between fused silica or glass and glued together using optical adhesive. IGRINS is expected to go through 50 times of thermal cycling in 10 years including the performance test and this research is to check whether the physical characteristic such as the adhesion or dichromatic gelatin does not break and change from the several cryogenic thermal cycling. The two identical test gratings provided from Kaiser Optical System, Inc. are used in this test. One VPH grating is cooled down to 100K for 2 hours with maximum dT/dt = 5 and warmed up to the room temperature and another grating is kept stored in the room temperature and used as a control sample. In order to check the change, we inspected the grating with eyes and checked its efficiency and transmission at the room temperature every 10 cycling. From the 40 times of cryogenic temperature cool down cycling, the VPH grating showed no signs of change within the error compared to the control sample. We concluded the VPH grating is durable through several cryogenic thermal cycling.

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Optical Visual Cryptography using the Characteristics of Spatial Light Modulation (공간광변조 특성을 이용한 광비쥬얼 크립토그래피)

  • Yi, Sang-Yi;Wi, Sung-Min;Lee, Seung-Hyun;Yoo, Ji-Sang;Kim, Dong-Wook
    • Korean Journal of Optics and Photonics
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    • v.18 no.3
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    • pp.202-207
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    • 2007
  • Optical visual cryptography (OVC) based on binary computer generated holograms (BCGH) is proposed. OVC used optics instead of human eyesight for decryption of visual cryptography (VC). As a result, it was possible to adapt cryptography to an optical system. However, it also had some difficulties because it did not overcome the existing problems of VC completely. This paper suggests a method of optical cryptography implementation based on the phase modulation characteristics of a liquid crystal display (LCD). The problems are evaluated by simulation. This system shows that the noise is reduced and resolution is improved compared with the conventional OVC.

Three-Dimensional Image Display System using Stereogram and Holographic Optical Memory Techniques (스테레오그램과 홀로그래픽 광 메모리 기술을 이용한 3차원 영상 표현 시스템)

  • 김철수;김수중
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.6B
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    • pp.638-644
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    • 2002
  • In this paper, we implemented a three dimensional image display system using stereogram and holographic optical memory techniques which can store many images and reconstruct them automatically. In this system, to store and reconstruct stereo images, incident angle of reference beam must be controlled in real time, so we used BPH(binary phase hologram) and LCD(liquid crystal display) for controlling reference beam. The reference beams are acquired by Fourier transform of BPHs which designed with SA(simulated annealing)algorithm, and the BPHs are represented on the LCD with the 0.05 seconds time interval using application software for reconstructing the stereo images. And input images are represented on the LCD without polarizer/analyzer for maintaining uniform beam intensities regardless of the brightness of input images. The input images and BPHs are edited using application software(Photoshop) with having the same recording scheduled time interval in storing. The reconstructed stereo images are acquired by capturing the output images with CCD camera at the behind of the analyzer which transforms phase information into brightness information of images. In output plane, we used a LCD shutter that is synchronized to a monitor that display alternate left and right eye images for depth perception. We demonstrated optical experiment which store and reconstruct four stereo images in BaTiO$_3$ repeatedly using the proposed holographic optical memory techniques.

A Study Absolute Position Estimation of Sound Source (3차원 음향홀로그래픽을 이용한 음원위치 추정에 관한 연구)

  • Kim, Chun-Duk;Sim, Dong-Youn;Jang, Bee;Lee, Chai-Bong;Cha, Kyung-Hwan
    • The Journal of the Acoustical Society of Korea
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    • v.16 no.5
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    • pp.76-82
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    • 1997
  • The paper describes simulations and experimental results using a measuring system which utilizes the acoustic holographic method in order to exactly estimate an absolute position of a sound source. The measuring surface is installed to satisfy with a far field to the sound source and is composed of linear arrayed seven microphones. A measurement is simultaneously recorded by a reference microphone setting up a neighbour sound source and the linear arrayed seven microphones which are moved to the same interval. An absolute position of sound source is estimated by the cross-spectrum method to the received sounds between a reference and the measuring microphones. Phase differences of each microphone and time delays during scanning are compensated to the reference microphone and the measuring time of the first column. An optimal interval for each microphone in the measuring surface is decided by a numerical simulation. A source signal makes use of a sinusoid, and S/N ratio is 30dB in the experiment. The optimal microphone's interval in the simulation and the experiment is decided in order to satisfy with the Nyquist space sampling condition related to the wave length of 2kHz sinusoid. Mainlobe width of a estimated 3D hologram in the case of 2kHz source signal is decreased to 87% and 30% in comparison to 500Hz and 1kHz, and then a valid of simulation results is confirmed. Therefore, we verified a utilization of the study for a sound source estimation using 3ㅇ acoustic holographic method.

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