• Title/Summary/Keyword: Performance Video Content

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Segmentation of Objects of Interest for Video Content Analysis (동영상 내용 분석을 위한 관심 객체 추출)

  • Park, So-Jung;Kim, Min-Hwan
    • Journal of Korea Multimedia Society
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    • v.10 no.8
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    • pp.967-980
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    • 2007
  • Video objects of interest play an important role in representing the video content and are useful for improving the performance of video retrieval and compression. The objects of interest may be a main object in describing contents of a video shot or a core object that a video producer wants to represent in the video shot. We know that any object attracting one's eye much in the video shot may not be an object of interest and a non-moving object may be an object of interest as well as a moving one. However it is not easy to define an object of interest clearly, because procedural description of human interest is difficult. In this paper, a set of four filtering conditions for extracting moving objects of interest is suggested, which is defined by considering variation of location, size, and moving pattern of moving objects in a video shot. Non-moving objects of interest are also defined as another set of four extracting conditions that are related to saliency of color/texture, location, size, and occurrence frequency of static objects in a video shot. On a test with 50 video shots, the segmentation method based on the two sets of conditions could extract the moving and non-moving objects of interest chosen manually on accuracy of 84%.

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A new approach for content-based video retrieval

  • Kim, Nac-Woo;Lee, Byung-Tak;Koh, Jai-Sang;Song, Ho-Young
    • International Journal of Contents
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    • v.4 no.2
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    • pp.24-28
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    • 2008
  • In this paper, we propose a new approach for content-based video retrieval using non-parametric based motion classification in the shot-based video indexing structure. Our system proposed in this paper has supported the real-time video retrieval using spatio-temporal feature comparison by measuring the similarity between visual features and between motion features, respectively, after extracting representative frame and non-parametric motion information from shot-based video clips segmented by scene change detection method. The extraction of non-parametric based motion features, after the normalized motion vectors are created from an MPEG-compressed stream, is effectively fulfilled by discretizing each normalized motion vector into various angle bins, and by considering the mean, variance, and direction of motion vectors in these bins. To obtain visual feature in representative frame, we use the edge-based spatial descriptor. Experimental results show that our approach is superior to conventional methods with regard to the performance for video indexing and retrieval.

Screen Content Coding Analysis to Improve Coding Efficiency for Immersive Video (몰입형 비디오 압축을 위한 스크린 콘텐츠 코딩 성능 분석)

  • Lee, Soonbin;Jeong, Jong-Beom;Kim, Inae;Lee, Sangsoon;Ryu, Eun-Seok
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.911-921
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    • 2020
  • Recently, MPEG-I (Immersive) has been exploring compression performance through standardization projects for immersive video. The MPEG Immersion Video (MIV) standard technology is intended to provide limited 6DoF based on depth map-based image rendering (DIBR). MIV is a model that processes the Basic View and the residual information into an Additional View, which is a collection of patches. Atlases have the unique characteristics depending on the kind of the view they are included, requiring consideration of the compression efficiency. In this paper, the performance comparison analysis of screen content coding tools such as intra block copy (IBC) is conducted, based on the pattern of various views and patches repetition. It is demonstrated that the proposed method improves coding performance around -15.74% BD-rate reduction in the MIV.

SVC-based Adaptive Video Streaming over Content-Centric Networking

  • Lee, Junghwan;Hwang, Jaehyun;Choi, Nakjung;Yoo, Chuck
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.10
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    • pp.2430-2447
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    • 2013
  • In recent years, HTTP adaptive streaming (HAS) has attracted considerable attention as the state-of-the-art technology for video transport. HAS dynamically adjusts the quality of video streaming according to the network bandwidth and device capability of users. Content-Centric Networking (CCN) has also emerged as a future Internet architecture, which is a novel communication paradigm that integrates content delivery as a native network primitive. These trends have led to the new research issue of harmonizing HAS with the in-network caching provided by CCN routers. Previous research has shown that the performance of HAS can be improved by using the H.264/SVC(scalable video codec) in the in-network caching environments. However, the previous study did not address the misbehavior that causes video freeze when overestimating the available network bandwidth, which is attributable to the high cache hit rate. Thus, we propose a new SVC-based adaptation algorithm that utilizes a drop timer. Our approach aims to stop the downloading of additional enhancement layers that are not cached in the local CCN routers in a timely manner, thereby preventing excessive consumption of the video buffer. We implemented our algorithm in the SVC-HAS client and deployed a testbed that could run Smooth-Streaming, which is one of the most popular HAS solutions, over CCNx, which is the reference implementation of CCN. Our experimental results showed that the proposed scheme (SLA) could avoid video freeze in an effective manner, but without reducing the high hit rate on the CCN routers or affecting the high video quality on the SVC-HAS client.

A case study of blockchain-based public performance video platform establishment: Focusing on Gyeonggi Art On, a new media art broadcasting station in Gyeonggi-do (블록체인 기반 공연영상 공공 플랫폼 구축 사례 연구: 경기도 뉴미디어 예술방송국 경기아트온을 중심으로)

  • Lee, Seung Hyun
    • Journal of Service Research and Studies
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    • v.13 no.1
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    • pp.108-126
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    • 2023
  • This study explored the sustainability of a blockchain-based cultural art performance video platform through the construction of Gyeonggi Art On, a new media art broadcasting station in Gyeonggi-do. In addition, the technical limitations of video content transaction using block chain, legal and institutional issues, and the protection of personal information and intellectual property rights were reviewed. As for the research method, participatory observation methods such as in-depth interviews with developers and operators and participation in meetings were conducted. The researcher participated in and observed the entire development process, including designing and developing blockchain nodes, smart contracts, APIs, UI/UX, and testing interworking between blockchain and content distribution services. Research Question 1: The results of the study on 'Which technology model is suitable for a blockchain-based performance video content distribution public platform?' are as follows. 1) The blockchain type suitable for the public platform for distribution of art performance video contents based on the blockchain is the private type that can be intervened only when the blockchain manager directly invites it. 2) In public platforms such as Gyeonggi ArtOn, among the copyright management model, which is an art based on NFT issuance, and the BC token and cloud-based content distribution model, the model that provides content to external demand organizations through API and uses K-token for fee settlement is suitable. 3) For public platform initial services such as Gyeonggi ArtOn, a closed blockchain that provides services only to users who have been granted the right to use content is suitable. Research question 2: What legal and institutional problems should be reviewed when operating a blockchain-based performance video distribution public platform? The results of the study are as follows. 1) Blockchain-based smart contracts have a party eligibility problem due to the nature of blockchain technology in which the identities of transaction parties may not be revealed. 2) When a security incident occurs in the block chain, it is difficult to recover the loss because it is unclear how to compensate or remedy the user's loss. 3) The concept of default cannot be applied to smart contracts, and even if the obligations under the smart contract have already been fulfilled, the possibility of incomplete performance must be reviewed.

Parallel Implementation Strategy for Content Based Video Copy Detection Using a Multi-core Processor

  • Liao, Kaiyang;Zhao, Fan;Zhang, Mingzhu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.10
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    • pp.3520-3537
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    • 2014
  • Video copy detection methods have emerged in recent years for a variety of applications. However, the lack of efficiency in the usual retrieval systems restricts their use. In this paper, we propose a parallel implementation strategy for content based video copy detection (CBCD) by using a multi-core processor. This strategy can support video copy detection effectively, and the processing time tends to decrease linearly as the number of processors increases. Experiments have shown that our approach is successful in speeding up computation and as well as in keeping the performance.

CNN-based Visual/Auditory Feature Fusion Method with Frame Selection for Classifying Video Events

  • Choe, Giseok;Lee, Seungbin;Nang, Jongho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.3
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    • pp.1689-1701
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    • 2019
  • In recent years, personal videos have been shared online due to the popular uses of portable devices, such as smartphones and action cameras. A recent report predicted that 80% of the Internet traffic will be video content by the year 2021. Several studies have been conducted on the detection of main video events to manage a large scale of videos. These studies show fairly good performance in certain genres. However, the methods used in previous studies have difficulty in detecting events of personal video. This is because the characteristics and genres of personal videos vary widely. In a research, we found that adding a dataset with the right perspective in the study improved performance. It has also been shown that performance improves depending on how you extract keyframes from the video. we selected frame segments that can represent video considering the characteristics of this personal video. In each frame segment, object, location, food and audio features were extracted, and representative vectors were generated through a CNN-based recurrent model and a fusion module. The proposed method showed mAP 78.4% performance through experiments using LSVC data.

MUVIS: Multi-Source Video Streaming Service over WLANs

  • Li Danjue;Chuah Chen-Nee;Cheung Gene;Yoo S. J. Ben
    • Journal of Communications and Networks
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    • v.7 no.2
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    • pp.144-156
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    • 2005
  • Video streaming over wireless networks is challenging due to node mobility and high channel error rate. In this paper, we propose a multi-source video streaming (MUVIS) system to support high quality video streaming service over IEEE 802.1l-based wireless networks. We begin by collocating a streaming proxy with the wireless access point to help leverage both the media server and peers in the WLAN. By tracking the peer mobility patterns and performing content discovery among peers, we construct a multi-source sender group and stream video using a rate-distortion optimized scheme. We formulate such a multi-source streaming scenario as a combinatorial packet scheduling problem and introduce the concept of asynchronous clocks to decouple the problem into three steps. First, we decide the membership of the multisource sender group based on the mobility pattern tracking, available video content in each peer and the bandwidth each peer allocates to the multi-source streaming service. Then, we select one sender from the sender group in each optimization instance using asynchronous clocks. Finally, we apply the point-to-point rate-distortion optimization framework between the selected sender-receiver pair. In addition, we implement two different caching strategies, simple caching simple fetching (SCSF) and distortion minimized smart caching (DMSC), in the proxy to investigate the effect of caching on the streaming performance. To design more realistic simulation models, we use the empirical results from corporate wireless networks to generate node mobility. Simulation results show that our proposed multi-source streaming scheme has better performance than the traditional server-only streaming scheme and that proxy-based caching can potentially improve video streaming performance.

Content-based News Video Retrieval System (내용기반에 의한 뉴스 비디오 검색 시스템)

  • Bae, Jong-Sik;Yang, Hae-Sool;Choi, Hyung-Jin
    • The Journal of the Korea Contents Association
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    • v.11 no.2
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    • pp.54-60
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    • 2011
  • The study is content-based video retrieval system based on the news video domain as researching for the video data processing method for searching the multimedia information. For the implementation of effective system, We retrieval meaning information and special information using the knowing knowledge about formation and structure of the video data. These are possible to retrieval searching by articles fast and accurately by indexing contents the users want to search. The news domain used in experiment of our system is the KBS news on the air nowadays and precision and recall is used to evaluate the experiment and performance.

ROI-Based 3D Video Stabilization Using Warping (관심영역 기반 와핑을 이용한 3D 동영상 안정화 기법)

  • Lee, Tae-Hwan;Song, Byung-Cheol
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.2
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    • pp.76-82
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    • 2012
  • As the portable camcorder becomes popular, various video stabilization algorithms for de-shaking of camera motion have been developed. In the past, most video stabilization algorithms were based on 2-dimensional camera motion, but recent algorithms show much better performance by considering 3-dimensional camera motion. Among the previous video stabilization algorithms, 3D video stabilization algorithm using content-preserving warps is known as the state-of-the art owing to its superior performance. But, the major demerit of the algorithm is its high computational complexity. So, we present a computationally light full-frame warping algorithm based on ROI (region-of-interest) while providing comparable visual quality to the state-of-the art in terms of ROI. First, a proper ROI with a target depth is chosen for each frame, and full-frame warping based on the selected ROI is applied.