• Title/Summary/Keyword: Penalty Contact Algorithm

Search Result 17, Processing Time 0.023 seconds

A Practical Finite Element Analysis Model for Hydrostatic Extrusion of a Biaxial Bar (이중봉 정수압 압출의 실용적 유한요소해석 모델)

  • Yoon, S.H.;Park, H.J.;Kim, E.Z.;Lee, S.;Lee, J.;Lee, G.A.;Kim, Y.B.;Lee, Y.S.
    • Transactions of Materials Processing
    • /
    • v.22 no.3
    • /
    • pp.143-149
    • /
    • 2013
  • A new finite element model for the hydrostatic extrusion of a biaxial bar is introduced. In this model, a penalty contact algorithm, which is adopted to replace the traction boundary conditions due to the fluid in the container of the extruder, is incorporated into a consistent penalty finite element formulation for the viscoplastic deformation of a work piece during hydrostatic extrusion. Two parameters, introduced in the penalty contact algorithm in this study, a critical penalty contact pressure $P_0$ and a critical penalty contact distance $D_c$, are carefully examined for various process conditions. The proposed finite element model is applied to the hydrostatic extrusion of a Cu-clad Al bar. The extrusion loads and thickness ratios of the clad materials by the proposed model are compared in detail to values from experiments reported in the literature. Finally, it is concluded that the proposed finite element model is useful in practical implementations.

SPH Algorithm for an Elasto-Plastic Contact Analysis on a Rigid Surface with an Arbitrary Shape (임의 형상의 강체면 탄소성 접촉 해석을 위한 SPH 알고리듬)

  • Lee Jaehoon;Min Oakkey;Seo Songwon
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.29 no.1 s.232
    • /
    • pp.30-37
    • /
    • 2005
  • There is few research about contact problem for a rigid surface with an arbitrary shape in SPH. The variational equation based on the virtual work principle is derived and its solution is obtained by the penalty method. It is proposed a new method that can determine the parameters for a penetration and a penetration rate used in the penalty method. The reproducing condition is adopted to correct the deficiency of kernel on the boundary. In order to calculate a penetration of particles, after checking boundary particles for deformable body, boundary normal vectors were determined on the rigid surface. Numerical simulations for models which have rigid surface with an arbitrary shape were conducted to validate the proposed method in 2D Cartesian and cylindrical coordinate. The results of those analysis represent that the contact algorithm proposed in this study works properly.

Elasto-Plastic Contact Analysis for a Rigid Surface with an Arbitrary Shape in SPH (SPH에서 임의 형상의 강체면에 대한 탄소성 접촉 해석)

  • Seo, Song-Won;Lee, Jae-Hoon;Min, Oak-Key
    • Proceedings of the KSME Conference
    • /
    • 2004.04a
    • /
    • pp.450-455
    • /
    • 2004
  • There is few research about contact problem for a rigid surface with an arbitrary shape in SPH. The variational equation based on the virtual work principle is derived and its solution is obtained by the penalty method. It is proposed a new method that can determine the parameters for a penetration and a penetration rate used in the penalty method. The reproducing condition is adopted to correct the deficiency of kernel on the boundary. In order to calculate a penetration of particles, after checking boundary particles for deformable body boundary normal vectors were determined on the rigid surface. Numerical simulations for models which have rigid surface with an arbitrary shape were conducted to validate the proposed method in 2D. The results of those analysis represent that the contact algorithm proposed in this study works properly.

  • PDF

Finite Element Analysis of Forming Processes With Free Surface Contact Algorithm (성형공정의 자유 경계면 접촉에 관한 유한요소 해석)

  • 한영원;임용택
    • Transactions of Materials Processing
    • /
    • v.4 no.1
    • /
    • pp.48-58
    • /
    • 1995
  • In this study, a contact algorithm for the finite element analysis of free surface contact problem in materials forming is presented. The proposed contact algorithm consists of two parts. The first is the contact searching part, and the second, the constraint part. The contact searching algorithm does not require any a priori knowledge of the pairs of contact nodes or segments and the impenetrability constraint is satisfied using the penalty function scheme. void colsure in open-die forging was simulated to verify the accuracy and capability of the currently developed contact algorithm. The simulation results, obtained from ABAQUS simulation, were compared well to the experimental data available in the literature.

  • PDF

Finite Element Analysis for Frictional Contact Problems of Axisymmetric Deforming Bodies (축대칭 변형체의 마찰 접촉문제에 관한 유한요소 해석)

  • 장동환;조승한;황병복
    • Transactions of Materials Processing
    • /
    • v.12 no.1
    • /
    • pp.26-33
    • /
    • 2003
  • This paper is concerned with the numerical analysis of frictional contact problems in axisymmetric bodies using the rigid-plastic finite element method. A contact finite element method, based on a penalty function, are derived from variational formulations. The contact boundary condition between two deformable bodies is prescribed by the proposed algorithm. The program which can handle frictional contact problem is developed by using pre-existing rigid-plastic finite element code. Some examples used in this paper illustrate the effectiveness of the proposed formulations and algorithms. Efforts focus on the deformation patterns, contact force, and velocity gradient through the various simulations.

Sheet Forming Anlysis by Using Hierarchical Contact Searching Method (계층적 접촉 탐색방법을 이용한 박판성형 공정해석)

  • 김일권;김용한
    • Transactions of Materials Processing
    • /
    • v.9 no.3
    • /
    • pp.274-283
    • /
    • 2000
  • A dynamic explicit finite element code for simulating sheet forming processes has been developed. The code utilizes the discrete Kirchhoff shell element and contact force is treated by a conventional penalty method. In order to reduce the computational cost, a new and robust contact searching algorithm has been developed and implemented into the code. In the method, a hierarchical structure of tool segments is built for each tool at the initial stage of the analysis. hierarchical structure is built in a way to divide a box to 8 sub-boxes, 2 in each direction, until the lowest level of the hierarchical structure contains exactly one segment of the tool or empty. Then at each time step, contact is checked from the box to sub-boxes hierarchically for each node. Comparisons of computational results of various examples with the existing ones show the validity of the method.

  • PDF

An elastic contact algorithm in SPH by virtual work principle (SPH에 가상일 원리를 적용한 탄성 접촉 알고리즘)

  • Seo, Song-Won;Min, Oak-Key
    • Proceedings of the KSME Conference
    • /
    • 2003.11a
    • /
    • pp.1346-1351
    • /
    • 2003
  • There is few research about contact problem in SPH because it is primarily suitable to analyze the large deformation problem. However, an elasto-plastic problem with small deformation need to be considered about contact characteristics. The numerical formulating methods for SPH is induced to be able to obtain solutions based on a variational method in contact problem. The contact algorithm presented is applied to the elastic impact problem in 1D and 2D. The results show thai an imaginary tension and a numerical instability which happen in impacting between different materials can be removed and contact forces which could not have been calculated are able to obtain.

  • PDF

A Hierarchical Contact Searching Algorithm in Sheet Forming Analysis (박판성형공정해석에서의 계층적 접촉탐색 알고리즘 적용)

  • 김용환
    • Proceedings of the Korean Society for Technology of Plasticity Conference
    • /
    • 1999.03b
    • /
    • pp.22-25
    • /
    • 1999
  • A dynamic explicit finite element code for simulating sheet forming processes has been developed The code utilises the discrete Kirchhoff shell element and contact force is treated by a conventional penalty method. In order to reduce the computational cost a new and robust contact searching algorithm has been developed and implemented into the code. in the method a hierarchical structure of tool segments called a tree structure is built for each tool at the initial stage of the analysis Tree is built in a way to divide a trunk to 8 sub-trunk 2 in each direction until the lowest level of the tree(leaf) contains exactly one segment of the tool. In order to have a well-balanced tree each box on each sub level contains one eighth of the segments. Then at each time step contact line from a node comes out of the surface of the tool. Simulation of various sheet forming processes were performed to verify the validity of the developed code with main focus on he usefulness of the developed contact searching algorithm.

  • PDF

A penalty rigid-plastic finite element method for prediction of stress distributions at the tool and workpiece interfaces in metal forming (소성가공중 금형과 가공체의 접촉면에 작용하는 응력의 예측을 위한 벌칙 강소성 유한요소법)

  • 황상무;전만수;박재성
    • Transactions of the Korean Society of Mechanical Engineers
    • /
    • v.15 no.2
    • /
    • pp.507-514
    • /
    • 1991
  • A penalty finite element method has been developed for accurately predicting stress distributions at the tool-workpiece interfaces. The basic formulation is described, with the emphasis on the algorithm to deal with the normal stress and the frictional stress at the interface. Comparison with the experimental data and the theoretical solutions found in the literature is made for the forming processes selected.

Six-degree-of-freedom Haptic Rendering using Translational and Generalized Penetration Depth Computation (선형 및 일반형 침투깊이를 이용한 6자유도 햅틱 렌더링 알고리즘)

  • Li, Yi;Lee, Youngeun;Kim, Young J.
    • The Journal of Korea Robotics Society
    • /
    • v.8 no.3
    • /
    • pp.173-178
    • /
    • 2013
  • We present six-degree-of-freedom (6DoF) haptic rendering algorithms using translational ($PD_t$) and generalized penetration depth ($PD_g$). Our rendering algorithm can handle any type of object/object haptic interaction using penalty-based response and makes no assumption about the underlying geometry and topology. Moreover, our rendering algorithm can effectively deal with multiple contacts. Our penetration depth algorithms for $PD_t$ and $PD_g$ are based on a contact-space projection technique combined with iterative, local optimization on the contact-space. We circumvent the local minima problem, imposed by the local optimization, using motion coherence present in the haptic simulation. Our experimental results show that our methods can produce high-fidelity force feedback for general polygonal models consisting of tens of thousands of triangles at near-haptic rates, and are successfully integrated into an off-the-shelf 6DoF haptic device. We also discuss the benefits of using different formulations of penetration depth in the context of 6DoF haptics.