• Title/Summary/Keyword: Pattern Vector

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Video-based Facial Emotion Recognition using Active Shape Models and Statistical Pattern Recognizers (Active Shape Model과 통계적 패턴인식기를 이용한 얼굴 영상 기반 감정인식)

  • Jang, Gil-Jin;Jo, Ahra;Park, Jeong-Sik;Seo, Yong-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.139-146
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    • 2014
  • This paper proposes an efficient method for automatically distinguishing various facial expressions. To recognize the emotions from facial expressions, the facial images are obtained by digital cameras, and a number of feature points were extracted. The extracted feature points are then transformed to 49-dimensional feature vectors which are robust to scale and translational variations, and the facial emotions are recognized by statistical pattern classifiers such Naive Bayes, MLP (multi-layer perceptron), and SVM (support vector machine). Based on the experimental results with 5-fold cross validation, SVM was the best among the classifiers, whose performance was obtained by 50.8% for 6 emotion classification, and 78.0% for 3 emotions.

Statistical Radial Basis Function Model for Pattern Classification (패턴분류를 위한 통계적 RBF 모델)

  • Choi Jun-Hyeog;Rim Kee-Wook;Lee Jung-Hyun
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.1
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    • pp.1-8
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    • 2004
  • According to the development of the Internet and the pervasion of Data Base, it is not easy to search for necessary information from the huge amounts of data. In order to do efficient analysis of a large amounts of data, this paper proposes a method for pattern classification based on the effective strategy for dimension reduction for narrowing down the whole data to what users wants to search for. To analyze data effectively, Radial Basis Function Networks based on VC-dimension of Support Vector Machine, a model of statistical teaming, is proposed in this paper. The model of Radial Basis Function Networks currently used performed the preprocessing of Perceptron model whereas the model proposed in this paper, performing independent analysis on VD-dimension, classifies each datum putting precise labels on it. The comparison and estimation of various models by using Machine Learning Data shows that the model proposed in this paper proves to be more efficient than various sorts of algorithm previously used.

Fuzzy Support Vector Machine for Pattern Classification of Time Series Data of KOSPI200 Index (시계열 자료 코스피200의 패턴분류를 위한 퍼지 서포트 벡타 기계)

  • Lee, S.Y.;Sohn, S.Y.;Kim, C.E.;Lee, Y.B.
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.1
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    • pp.52-56
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    • 2004
  • The Information of classification and estimate about KOSPI200 index`s up and down in the stock market becomes an important standard of decision-making in designing portofolio in futures and option market. Because the coming trend of time series patterns, an economic indicator, is very subordinate to the most recent economic pattern, it is necessary to study the recent patterns most preferentially. This paper compares classification and estimated performance of SVM(Support Vector Machine) and Fuzzy SVM model that are getting into the spotlight in time series analyses, neural net models and various fields. Specially, it proves that Fuzzy SVM is superior by presenting the most suitable dimension to fuzzy membership function that has time series attribute in accordance with learning Data Base.

Multi-Frame-Based Super Resolution Algorithm by Using Motion Vector Normalization and Edge Pattern Analysis (움직임 벡터의 정규화 및 에지의 패턴 분석을 이용한 복수 영상 기반 초해상도 영상 생성 기법)

  • Kwon, Soon-Chan;Yoo, Jisang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.2
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    • pp.164-173
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    • 2013
  • In this paper, we propose multi-frame based super resolution algorithm by using motion vector normalization and edge pattern analysis. Existing algorithms have constraints of sub-pixel motion and global translation between frames. Thus, applying of algorithms is limited. And single-frame based super resolution algorithm by using discrete wavelet transform which robust to these problems is proposed but it has another problem that quantity of information for interpolation is limited. To solve these problems, we propose motion vector normalization and edge pattern analysis for 2*2 block motion estimation. The experimental results show that the proposed algorithm has better performance than other conventional algorithms.

Optimal EEG Channel Selection using BPSO with Channel Impact Factor (Channel Impact Factor 접목한 BPSO 기반 최적의 EEG 채널 선택 기법)

  • Kim, Jun-Yeup;Park, Seung-Min;Ko, Kwang-Eun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.6
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    • pp.774-779
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    • 2012
  • Brain-computer interface based on motor imagery is a system that transforms a subject's intention into a control signal by classifying EEG signals obtained from the imagination of movement of a subject's limbs. For the new paradigm, we do not know which positions are activated or not. A simple approach is to use as many channels as possible. The problem is that using many channels causes other problems. When applying a common spatial pattern (CSP), which is an EEG extraction method, many channels cause an overfit problem, in addition there is difficulty using this technique for medical analysis. To overcome these problems, we suggest a binary particle swarm optimization with channel impact factor in order to select channels close to the most important channels as channel selection method. This paper examines whether or not channel impact factor can improve accuracy by Support Vector Machine(SVM).

A Fast Block Matching Motion Estimation Algorithm by using the Enhanced Cross-Hexagonal Search Pattern (개선된 크로스-육각 패턴을 이용한 고속 블록 정합 움직임 추정 알고리즘)

  • Nam Hyeon-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.77-85
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    • 2006
  • There is the spatial correlation of the video sequence between the motion vector of current blocks. In this paper, we propose the enhanced fast block matching algorithm using the spatial correlation of the video sequence and the center-biased properly of motion vectors. The proposed algorithm determines an exact motion vector using the predicted motion vector from the adjacent macro blocks of the current frame and the Cross-Hexagonal search pattern. From the of experimental results, we can see that our proposed algorithm outperforms both the prediction search algorithm (NNS) and the fast block matching algorithm (CHS) in terms of the search speed and the coded video's quality. Using our algorithm, we can improve the search speed by up to $0.1{\sim}38%$ and also diminish the PSNR (Peak Signal Noise Ratio) by at nst $0.05{\sim}2.5dB$, thereby improving the video qualify.

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Improved Vector Error Diffusion for Reduction of Smear Artifact in the Boundary Regions (경계 영역에서의 색번짐 현상을 줄이기 위한 향상된 벡터 오차 확산법)

  • 이순창;조양호;김윤태;이철희;하영호
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.3
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    • pp.111-120
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    • 2004
  • This paper proposes a vector error diffusion method for smear artifact reduction in the boundary region. This artifact mainly results from a large accumulation of quantization errors. In particular, color bands with a smear artifact, the width of a few pixels appear along the edges. Accordingly, to reduce this artifact, the proposed halftoning process excludes the large accumulated Quantization error by comparing the vector norms and vector angles between the error-corrected vector and eight primary color patches. When the vector norm of the error corrected vector is larger than those of eight primary color patches, the quantization error vector is excluded from the quantization error distribution process. In addition, the quantization error is also excluded when the angle between eight primary color patches and error corrected vector is large. As a result, the proposed method enables a visually pleasing halftone pattern to be generated by all three color separations into account in a device- independent color space and reduces smear artifact in the boundary regions.

A Study on Hampyeong Butterfly Festival Cultural Products Design Contents using CAD - Focus on Adobe illustrator CS2 - (CAD를 활용한 함평나비축제 문화상품 디자인 콘텐츠 연구 - Adobe Illustrator CS2를 중심으로 -)

  • Lee, Sang-Phil;Kim, Seon-Hong
    • The Research Journal of the Costume Culture
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    • v.15 no.5
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    • pp.760-769
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    • 2007
  • Cultural commodity is a tourism souvenir for tourists with a high added value in terms of economy. When it excellently represents the region and is based upon its tradition, the positive images of the place can be originated. In this way, the formation of benevolent images has economically considerable effects that can promote the competitive power of the area. The purpose of this study is to develop the pattern design of cultural commodity related to Hampyeong Butterfly Festival. The software to be used is Adobe illustrator CS2, which is a Vector Graphic software, and by utilizing the program, the pattern for the cultural goods will be produced. The forms of the pattern are All over Pattern, which is one of the arrangement methods used the most in a necktie field, and Stripe Pattern. After designing with those two patterns, the design is applied on neckties. Like this, by designing through the Vector Graphic software which we can easily get an access to, the concept of design is visualized; therefore, we can prevent the commodity development that can be conducted out of the concept. By making it possible to visualize the examination by various forms or color mixture, the time is shortened, and throughout reproduction of the object, adjustment of the size, colorway, and reusing or remanufacturing the image, we can check the result of design before hand to reduce the time and expenses required.

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A Synthesized Isotropic Pattern Antenna for Electromgnetic Environment Measurements (전자파환경 측정을 위한 합성 등방성 패턴 안테나)

  • 윤현보;최익권;임계재;백낙준;유희준
    • The Proceeding of the Korean Institute of Electromagnetic Engineering and Science
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    • v.3 no.1
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    • pp.20-27
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    • 1992
  • A synthesized isotropic pattern antenna can be realized by arrangeing $\lambda$/ 2 dipole along each x, y, z axis. The sleeve type $\lambda$/ 2 dipole antenna is used as a basic element for a proper impedance matching at feeding point and minimum mutual coupling effect between each element at 820 MHz - 895 MHz band. The total electric field intensity radiated from the designed isotropic pattern antenna is drived from the magnetic vector potential which is produced by each sleeve $\lambda$/ 2 dipole in the far field. This total electric field intensity is inversely proportional only to distance $\gamma$from the origin of coordinates, and pattern factor variation is less than 2.1dB. The measured value of total electric field variation depending on pattern factor is less then 2.8dB, and the difference between the calculated and measured value is 0.7dB.

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Brick Path Recognition Using Image Shape Pattern and Texture Feature (영상의 형태 패턴과 텍스처 특징을 이용한 보도블록의 인식방법)

  • Woo, Byung-Seok;Yang, Sung-Min;Jo, Kang-Hyun
    • Journal of Korea Multimedia Society
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    • v.15 no.4
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    • pp.472-484
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    • 2012
  • Raised or plain block is widely used for the pedestrian's safe passage. The insincere construction, insufficient maintenance and obstacle overlaid on the pavement cause pedestrian's accidents. This paper proposes a method to detect brick path by analyzing the shape pattern and texture feature of brick located in visible distance for a safe passage. A brick appears to a regular type because of its specific shape which repeats with its sized gap and its type varies according to the surrounding environment or use. This paper shows a method which extracts the shape pattern by analyzing single surface polygon and its frequency appearing in road area. The shape pattern is used to detect similar shape regions. Some regions are not detected because extraneous substances or chopped bricks distort the original shape. This problem can be solved by analyzing the texture feature vector. The analyzed vector of the previously detected regions yields the Gaussian distribution. This value in each undetected region is computed and checked whether it's satisfied with Gaussian distribution or not. The satisfied region is detected as the brick path. The experiment was performed with the various type's bricks to recognize so that the results showed as accurate as 95.9% in average.