• Title/Summary/Keyword: Path searching

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Segment-Based Inverted Index for Querying Large XML Documents (대용량 XML 문서의 효율적인 질의 처리를 위한 세그먼트 기반 역 인덱스)

  • Jeong, Byeong-Soo;Lee, Hiye-Ja
    • Journal of Information Technology Services
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    • v.7 no.3
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    • pp.145-157
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    • 2008
  • The existing XML storage methods which use relational data model, usually store path information for every node type including literal contents in order to keep the structural information of XML documents. Such path information is usually maintained by an inverted index to efficiently process XPath queries for large XML documents. In this study, We propose an improved approach that retrieve information from the large volume of XML documents stored in a relational database, while using a segment-based inverted index for path searches. Our new approach can reduce the number of searching an inverted index for getting target path information. We show the effectiveness of this approach through several experiments that compare XPath query performance with the existing methods.

A Route Information Provision Strategy in ATIS Considering User's Route Perception of Origin and Destination (ATIS에서 기종점의 경로인지특성을 반영한 경로정보제공방안)

  • Cho Chong-Suk;Sohn Kee-Min;Shin Seong-Il
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.4 no.3 s.8
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    • pp.9-22
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    • 2005
  • Route travel cost in transportation networks consists of actual route travel cost and route perception cost. Since the route perception cost is differently perceived according to each origin and each destination, route search has limitation to reflect the note perception cost due to route enumeration problem. Thus, currently employed advanced traveller information systems (ATIS) have considered only actual route travel cost for providing route information. This study proposes an optimal and a K-route searching algorithm which are able to reflect the route perception cost but encompass route enumeration problem. For this purpose, this research defines the minimum nit of route as a link by adopting the link label technique in route searching, therefore the comparison of two adjacent links which can be finally expanded the comparison of two routes. In order to reflect the characteristics of route perception in real situation, an optimal shortest cost path algorithm that both the forward search from the origin and the backward search from the destination can be simultaneously processed is proposed. The proposed algorithm is applied for finding K number of shortest routes with an entire-path-deletion-type of K shortest route algorithm.

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An Indexing System for Retrieving Similar Paths in XML Documents (XML 문서의 유사 경로 검색을 위한 인덱싱 시스템)

  • Lee, Bum-Suk;Hwang, Byung-Yeon
    • The KIPS Transactions:PartD
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    • v.15D no.2
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    • pp.171-178
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    • 2008
  • Since the XML standard was introduced by the W3C in 1998, documents that have been written in XML have been gradually increasing. Accordingly, several systems have been developed in order to efficiently manage and retrieve massive XML documents. BitCube-a bitmap indexing system-is a representative system for this field of research. Based on the bitmap indexing technique, the path bitmap indexing system(LH06), which performs the clustering of similar paths, improved the problem that the existing BitCube system could not solve, namely, determining similar paths. The path bitmap indexing system has the advantage of a higher retrieval speed in not only exactly matched path searching but also similar path searching. However, the similarity calculation algorithm of this system has a few particular problems. Consequently, it sometimes cannot calculate the similarity even though some of two paths have extremely similar relationships; further, it results in an increment in the number of meaningless clusters. In this paper, we have proposed a novel method that clustering, the similarity between the paths in order to solve these problems. The proposed system yields a stable result for clustering, and it obtains a high score in clustering precision during a performance evaluation against LH06.

Searching Methods of Corresponding Points Robust to Rotational Error for LRF-based Scan-matching (LRF 기반의 스캔매칭을 위한 회전오차에 강인한 대응점 탐색 기법)

  • Jang, Eunseok;Cho, Hyunhak;Kim, Eun Kyeong;Kim, Sungshin
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.6
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    • pp.505-510
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    • 2016
  • This paper presents a searching method of corresponding points robust to rotational error for scan-matching used for SLAM(Simultaneous Localization and Mapping) in mobile robot. A differential driving mechanism is one of the most popular type for mobile robot. For driving curved path, this type controls the velocities of each two wheels independently. This case increases a wheel slip of the mobile robot more than the case of straight path driving. And this is the reason of a drifting problem. To handle this problem and improves the performance of scan-matching, this paper proposes a searching method of corresponding points using extraction of a closest point based on rotational radius of the mobile robot. To verify the proposed method, the experiment was conducted using LRF(Laser Range Finder). Then the proposed method is compared with an existing method, which is an existing method based on euclidian closest point. The result of our study reflects that the proposed method can improve the performance of searching corresponding points.

Integration of T-Search and Dynamic-Window Concept for Accelerated Searching Speed in Delaunay Triangulation (Delaunay Triangulation의 폴리건 검색속도 개선을 위한 T-Search와 Dynamic-Window 개념의 결합)

  • Kang, Hyun-Joo;Yoon, Sug-Joon;Kong, Ji-Young;Kim, Kang-Soo
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.27 no.5
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    • pp.681-687
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    • 2003
  • Terrain surfaces have to be modeled in very detail and wheel-surface contacting geometry must be well defined in order to obtain proper ground-reaction and friction forces fur realistic simulation of off-road vehicles. Delaunay triangulation is one of the most widely used methods in modeling 3-dimensional terrain surfaces, and the T-search is a relevant algorithm for searching resulting triangular polygons. The T-search method searches polygons in a successive order and may not allow real-time computation of off-road vehicle dynamics if the terrain is modeled with many polygons, depending on the computer performance used in the simulation. The dynamic T-search, which is proposed in this paper, combines conventional T-search and the concept of the dynmaic-window search which uses reduced searching windows or sets of triangular surface polygons at each frame by taking advantage of the information regarding dynamic charactereistics of a simulated vehicle. Numerical tests show improvement of searching speeds by about 5% for randomly distributed triangles. For continuous search following a vehicle path, which occurs in actual vehicle simulation, the searching speed becomes 4 times faster.

VTA* Algorithm: A* Path-Finding Algorithm using Variable Turn Heuristic (VTA* 알고리즘: 가변적인 턴 휴리스틱을 적용한 A* 경로탐색 알고리즘)

  • Kim, Ji-Soo;Cho, Dae-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.3
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    • pp.663-668
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    • 2010
  • In driving a car, turns such as left turns, right turns, or u-turns, make the speed of the car decrease considerably. A more straight path, therefore, is probably faster to arrive at the destination than zig-zag path with same distance. In this paper, we have newly proposed the turn heuristic to make more straight path. The path navigation algorithm with turn heuristic(called as TA* algorithm) could enhance the straightness of a path by putting the turned-edges to the turn cost. It requires higher cost to use TA* algorithm than traditional A* algorithm because the straight-edge first searching have increased the search space. We have improved the TA* algorithm into the variable TA* algorithm(called as VTA* algorithm) which adopt the turn-heuristic during the a portion of the whole path.

A Link-Label Based Node-to-Link Optimal Path Algorithm Considering Non Additive Path Cost (비가산성 경로비용을 반영한 링크표지기반 Node-to-Link 최적경로탐색)

  • Lee, Mee Young;Nam, Doohee
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.18 no.5
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    • pp.91-99
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    • 2019
  • Existing node-to-node based optimal path searching is built on the assumption that all destination nodes can be arrived at from an origin node. However, the recent appearance of the adaptive path search algorithm has meant that the optimal path solution cannot be derived in node-to-node path search. In order to reflect transportation data at the links in real-time, the necessity of the node-to-link (or link-to-node; NL) problem is being recognized. This research assumes existence of a network with link-label and non-additive path costs as a solution to the node-to-link optimal path problem. At the intersections in which the link-label has a turn penalty, the network retains its shape. Non-additive path cost requires that M-similar paths be enumerated so that the ideal path can be ascertained. In this, the research proposes direction deletion and turn restriction so that regulation of the loop in the link-label entry-link-based network transformation method will ensure that an optimal solution is derived up until the final link. Using this method on a case study shows that the proposed method derives the optimal solution through learning. The research concludes by bringing to light the necessity of verification in large-scale networks.

An Efficient Implementation of the MPS algorithm for the K-Shortest Path Problem (K-최단경로문제를 위한 MPS 방법의 효율적인 구현)

  • 도승용
    • Journal of the military operations research society of Korea
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    • v.25 no.1
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    • pp.29-36
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    • 1999
  • In this paper, we are concerned with the K-shortest loopless path problem. The MPS algorithm, recently proposed by Martins et al., finds paths efficiently because it solves the shortest path problem only one time unlike other algorithms. But its computational complexity has not been known yet. We propose a few techniques by which the MPS algorithm can be implemented efficiently. First, we use min-heap data structure for the storage of candidate paths in order to reduce searching time for finding minimum distance path. Second, we prevent the eliminated paths from reentering in the list of candidate paths by lower bounding technique. Finally, we choose the source mode as a deviation node, by which selection time for the deviation node is reduced and the performance is improved in spite of the increase of the total number of candidate paths.

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On Finding a Convenient Path in the Hierarchical Road Network

  • Sung, Ki-Seok;Park, Chan-Kyoo;Lee, Sang-Wook;Doh, Seung-Yong;Park, Soon-Dal
    • Management Science and Financial Engineering
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    • v.12 no.2
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    • pp.87-110
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    • 2006
  • In a hierarchical road network, all roads can be classified according to their attributes such as speed limit, number of lanes, etc. By splitting the whole road network into the subnetworks of the highlevel and low-level roads, we can reduce the size of the network to be calculated at once, and find a path in the way that drivers usually adopt when searching out a travel route. To exploit the hierarchical property of road networks, we define a convenient path and propose an algorithm for finding convenient paths. We introduce a parameter indicating the driver's tolerance to the difference between the length of a convenient path and that of a shortest convenient path. From this parameter, we can determine how far we have to search for the entering and exiting gateway. We also propose some techniques for reducing the number of pairs of entries and exits to be searched in a road network. A result of the computational experiment on a real road network is given to show the efficiency of the proposed algorithm.

A Customized Mobile Tour Guide System for Amusement Park based on GPS (GPS 기반 모바일 맞춤형 놀이공원 경로추천시스템의 설계 및 구현)

  • Yu, Seok-Jong
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.8
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    • pp.99-105
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    • 2010
  • Because in the amusement park, a number of people use various vehicles facilities complicated arraigned, it needs an effective way to search optimal path to reduce errors in touring a park. Particularly, when choosing a facility, searching a waiting time-based path as well as shortest path is important. This paper presents a path recommendation system which minimizes total park tour time based on tour distance and waiting time through GPS and wireless internet. This system can also recommend customized tour path based on the characteristics of user members as well as a simple shortest path.