• Title/Summary/Keyword: Path navigation

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The Pathplanning of Navigation Algorithm using Dynamic Window Approach and Dijkstra (동적창과 Dijkstra 알고리즘을 이용한 항법 알고리즘에서 경로 설정)

  • Kim, Jae Joon;Jee, Gui-In
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.94-96
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    • 2021
  • In this paper, we develop a new navigation algorithm for industrial mobile robots to arrive at the destination in unknown environment. To achieve this, we suggest a navigation algorithm that combines Dynamic Window Approach (DWA) and Dijkstra path planning algorithm. We compare Local Dynamic Window Approach (LDWA), Global Dynamic Window Approach(GDWA), Rapidly-exploring Random Tree (RRT) Algorithm. The navigation algorithm using Dijkstra algorithm combined with LDWA and GDWA makes mobile robots to reach the destination. and obstacles faced during the path planning process of LDWA and GDWA. Then, we compare on time taken to arrive at the destination, obstacle avoidance and computation complexity of each algorithm. To overcome the limitation, we seek ways to use the optimized navigation algorithm for industrial use.

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Collision Avolidance for Mobile Robot using Genetic Algorithm (유전 알고리즘을 이용한 이동로봇의 장애물 회피)

  • 곽한택;이기성
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1996.10a
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    • pp.279-282
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    • 1996
  • Collision avoidance is a method to direct a mobile robot without collision when traversing the environment. This kind of navigation is to reach a destination without getting lost. In this paper, we use a genetic algorithm for the path planning and collision avoidance. Genetic algorithm searches for path in the entire, continuous free space and unifies global path planning and local path planning. It is a efficient and effective method when compared with traditional collision avoidance algorithm.

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An Efficient Dynamic Path Query Processing Method for Digital Road Map Databases (디지털 로드맵 데이터베이스에서 효율적인 동적 경로 질의어 처리 방안)

  • Jung, Sung-Won
    • Journal of KIISE:Databases
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    • v.28 no.3
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    • pp.430-448
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    • 2001
  • In navigation system, a primary task is to compute the minimum cost route from the current location to the destination. One of major problems for navigation systems is that a significant amount of computation time is required when the digital road map is large. Since navigation systems are real time systems, it is critical that the path be computed while satisfying a time constraint. In this paper, we have developed a HiTi(Hierarchical MulTi) graph model for hierarchically structuring large digital road maps to speedup the minimum cost path computation. We propose a new shortest path algorithm named SPAH, which utilizes HiTi graph model of a digital road map for its computation. We prove that the shortest path computed by SPAH is the optimal. Our performance analysis of SPAH also showed that it significantly reduces the computation time over exiting methods. We present an in-depth experimental analysis of HiTi graph method by comparing it with other similar works.

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Study on the Method to Create a Pedestrian Network and Path using Navigation Data for Vehicles (차량용 내비게이션 데이터를 이용한 보행 네트워크 및 경로 생성 기법)

  • Ga, Chill-O;Lee, Won-Hee;Yu, Ki-Yun
    • Journal of Korean Society for Geospatial Information Science
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    • v.19 no.3
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    • pp.67-74
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    • 2011
  • In recent years, with increasing utilization of mobile devices such as smartphones, the need for PNS(Pedestrian Navigation Systems) that provide guidance for moving pedestrians is increasing. For the navigation services, road network is the most important component when it comes to creating route and guidance information. In particular, pedestrian network requires modeling methods for more detailed and vast space compared to road network. Therefore, more efficient method is needed to establish pedestrian network that was constructed by existing field survey and manual editing process. This research proposed a pedestrian network creation method appropriate for pedestrians, based on CNS(Car Navigation Systems) data that already has been broadly constructed. Pedestrian network was classified into pedestrian link(sidewalk, side street, walking facility) and openspace link depending on characteristics of walking space, and constructed by applying different methodologies in order to create path that similar to the movements of actual pedestrians. The proposed algorithm is expected to become an alternative for reducing the time and cost of pedestrian network creation.

A Study on Intelligent Path Searching and Guide using RFID and Fuzzy Logic (RFID와 퍼지로직을 이용한 지능형 경로 탐색 및 안내에 관한 연구)

  • Choe, In-Chan;Ha, Sang-Hyung;Kim, Seong-Joo;Jeon, Hong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.1
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    • pp.139-144
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    • 2009
  • As it got through the step of super-high speed internet, mobile and digital convergence, the Ubiquitous Society is being attained gradually. Now, it is being variously spread not only the little ordinaries of communication but also fields of economy and industry. Specially, RFID and Navigation system are being used at home and foreign. These are prospected to give assistances that it brings along the competitive power of nation. But inflection range of RFID and Navigation is localized in the most simplest. This paper proposes system to reflect the individual and special quality using RFID and Navigation and to fit easily changing environment. And we studied to use what kind of information in the special environment. We used Fuzzy Logic and TSP for making the intelligence path searching and guiding system with more information.

A Local Path Planning Algorithm considering the Mobility of UGV based on the Binary Map (무인차량의 주행성능을 고려한 장애물 격자지도 기반의 지역경로계획)

  • Lee, Young-Il;Lee, Ho-Joo;Ko, Jung-Ho
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.2
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    • pp.171-179
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    • 2010
  • A fundamental technology of UGV(Unmanned Ground Vehicle) to perform a given mission with success in various environment is a path planning method which generates a safe and optimal path to the goal. In this paper, we suggest a local path-planning method of UGV based on the binary map using world model data which is gathered from terrain perception sensors. In specially, we present three core algorithms such as shortest path computation algorithm, path optimization algorithm and path smoothing algorithm those are used in the each composition module of LPP component. A simulation is conducted with M&S(Modeling & Simulation) system in order to verify the performance of each core algorithm and the performance of LPP component with scenarios.

Improved Dynamic Window Approach With Path-Following for Unmanned Surface Vehicle (무인수상정을 위한 경로선 추종이 가능한 개선된 Dynamic Window Approach)

  • Kim, Hyogon;Yun, Sung-Jo;Choi, Young-Ho;Lee, Jung-Woo;Ryu, Jae-KWan;Won, Byong-Jae;Suh, Jin-Ho
    • IEMEK Journal of Embedded Systems and Applications
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    • v.12 no.5
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    • pp.295-301
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    • 2017
  • Recently, autonomous navigation technology, obstacle recognition, and obstacle collision avoidance technology are actively being developed for an unmanned surface vehicle (USV). The path to move from the current location to the destination should be planned, in order for an USV to autonomously operate safely to its destination. The dynamic window approach (DWA) is a well-known navigation scheme as a local path planning. The DWA algorithm derives the linear velocity and angular velocity by evaluating the destination direction, velocity, and distance from the obstacle. However, because DWA algorithm does not consider tracking the path, when using only the DWA algorithm, the ship may navigate away from the path line after avoiding obstacles. In this paper, we propose an improved DWA algorithm that can follow path line. And we implemented the simulation and compared the existing DWA algorithm with the improved DWA algorithm proposed in this paper. As a result, it is confirmed that the proposed DWA algorithm follows the path line better.

A Point-to-Point Shortest Path Search Algorithm in an Undirected Graph Using Minimum Spanning Tree (최소신장트리를 이용한 무방향 그래프의 점대점 최단경로 탐색 알고리즘)

  • Lee, Sang-Un
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.7
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    • pp.103-111
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    • 2014
  • This paper proposes a modified algorithm that improves on Dijkstra's algorithm by applying it to purely two-way traffic paths, given that a road where bi-directional traffic is made possible shall be considered as an undirected graph. Dijkstra's algorithm is the most generally utilized form of shortest-path search mechanism in GPS navigation system. However, it requires a large amount of memory for execution for it selects the shortest path by calculating distance between the starting node and every other node in a given directed graph. Dijkstra's algorithm, therefore, may occasionally fail to provide real-time information on the shortest path. To rectify the aforementioned shortcomings of Dijkstra's algorithm, the proposed algorithm creates conditions favorable to the undirected graph. It firstly selects the shortest path from all path vertices except for the starting and destination vertices. It later chooses all vertex-outgoing edges that coincide with the shortest path setting edges so as to simultaneously explore various vertices. When tested on 9 different undirected graphs, the proposed algorithm has not only successfully found the shortest path in all, but did so by reducing the time by 60% and requiring less memory.

Real-time Obstacle Detection and Avoidance Path Generation Algorithm for UAV (무인항공기용 실시간 장애물 탐지 및 회피 경로 생성 알고리즘)

  • Ko, Ha-Yoon;Baek, Joong-Hwan;Choi, Hyung-Sik
    • Journal of Advanced Navigation Technology
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    • v.22 no.6
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    • pp.623-629
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    • 2018
  • In this paper, we propose a real-time obstacle detection and avoidance path generation algorithm for UAV. 2-D Lidar is used to detect obstacles, and the detected obstacle data is used to generate real-time histogram for local avoidance path and a 2-D SLAM map used for global avoidance path generation to the target point. The VFH algorithm for local avoidance path generation generates a real-time histogram of how much the obstacles are distributed in the vector direction and distance, and this histogram is used to generate the local avoidance path when detecting near fixed or dynamic obstacles. We propose an algorithm, called modified $RRT^*-Smart$, to overcome existing limitations. That generates global avoidance path to the target point by creating lower costs because nodes are checked whether or not straight path to a target point, and given arbitrary lengths and directionality to the target points when nodes are created. In this paper, we prove the efficient avoidance maneuvering through various simulation experiment environment by creating efficient avoidance paths.

Reverse Parking Guidance System with the Path Prediction (경로 예측 방식의 후진 주차 가이드 시스템 개발)

  • Jun, Byung-Chan;Lee, Deug-Woo;Ryu, Dae-Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.848-849
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    • 2012
  • In this paper, we developed a reverse parking guidance system with the path prediction methods which help the safe operation of driver when reversing, with rear camera display, and the expected path on navigation and handheld devices. This system can be applied to various types of vehicles, a variety of characteristics and installation of rear-view camera and navigation support systems, or portable devices are compatible and easily detachable, can be configured easily.

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