• Title/Summary/Keyword: Path Generation Motion

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Optimal Path Generation of Flight Motion Simulator for Hardware in the Loop Simulation (고기동 유도탄 HILS를 위한 비행자세모의기 최적 경로 산출)

  • Kim Ki Seung;Ra Won Sang
    • Proceedings of the KIEE Conference
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    • summer
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    • pp.117-119
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    • 2004
  • An optimal flight motion simulator path generation method is proposed for hardware in the loop simulation of high maneuverable missile. The proposed method consists of open loop and closed loop path calculation algorithm based on the energy optimal control strategies. The optimal angle command is able to protect the simulator from high acceleration shock at initial control phase.

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Tool-path Generation for a Robotic Skull Drilling System (로봇을 이용한 두개골 천공 시스템의 공구 경로 생성)

  • Chung, YunChan
    • Korean Journal of Computational Design and Engineering
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    • v.18 no.4
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    • pp.243-249
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    • 2013
  • This paper presents a tool-path generation methods for an automated robotic system for skull drilling, which is performed to access to some neurosurgical interventions. The path controls of the robotic system are classified as move, probe, cut, and poke motions. The four motions are the basic motion elements of the tool-paths to make a hole on a skull. Probing, rough cutting and fine cutting paths are generated for skull drilling. For the rough cutting path circular paths are projected on the offset surfaces of the outer top and the inner bottom surfaces of the skull. The projected paths become the paths on the top and bottom layers of the rough cutting paths. The two projected paths are blended for the paths on the other layers. Syntax of the motion commands for a file format is also suggested for the tool-paths. Implementation and simulation results show that the possibility of the proposed methods.

Following Path using Motion Parameters for Virtual Characters

  • Baek, Seong-Min;Jeong, Il-Kwon;Lee, In-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1621-1624
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    • 2003
  • This paper presents a new method that generates a path that has no collision with the obstacles or the characters by using the three motion parameters, and automatically creates natural motions of characters that are confined to the path. Our method consists of three parameters: the joint information parameter, the behavior information parameter, and the environment information parameter. The joint information parameters are extracted from the joint angle data of the character and this information is used when creating a path following motion by finding the relation-function of the parameters on each joint. A user can set the behavior information parameter such as velocity, status, and preference and this information is used for creating different paths, motions, and collision avoidance patterns. A user can create the virtual environment such as road and obstacle, also. The environment is stored as environment information parameters to be used later in generating a path without collision. The path is generated using Hermit-curve and each control point is set at important places.

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Derivation of Real Values from Imaginary Roots by Altering Prescribed Positions in the Precision Point Synthesis of Mechanisms (정밀점 기구합성시 지정위치의 변경을 이용한 허근의 실수화 방법)

  • 이태영;심재경;이재길
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.7
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    • pp.196-202
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    • 2000
  • In the precision point synthesis of mechanisms, it is usually required to solve a system of polynomial equations. With the aid of efficient algorithms such as elimination, it is possible to obtain all the solutions of the equations in the complex domain. But among these solutions only real values can be used fur real mechanisms, while imaginary ones are liable to be discarded. In this article, a method is presented, which leads the imaginary solutions to real domain permitting slight alteration of prescribed positions and eventually increases the number of feasible mechanisms satisfying the desired motion approximately. Two synthesis problems of planar 4-bar path generation and spatial 7-bar motion generation are given to verify the proposed method.

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PATH OPTIMIZATION OF FLAPPING AIRFOILS BASED ON NURBS

  • Kaya Mustafa;Tuncer Ismail H.
    • 한국전산유체공학회:학술대회논문집
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    • 2006.05a
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    • pp.263-267
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    • 2006
  • The path of a flapping airfoil during upstroke and down-stroke is optimized for maximum thrust and propulsive efficiency. The periodic flapping motion in combined pitch and plunge is described using Non-Uniform B-Splines(NURBS). A gradient based algorithm is employed for optimization of the NURBS parameters. Unsteady, low speed laminar flows are computed using a Navier-Stokes solver in a parallel computing environment based on domain decomposition. It is shown that the thrust generation is significantly improved in comparison to the sinusoidal flapping motion. For a high thrust generation, the airfoil stays at a high effective angle of attack for short durations.

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High Precision Path Generation of an LCD Glass-Handling Robot

  • Cho, Phil-Joo;Kim, Hyo-Gyu;Kim, Dong-Il
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2311-2318
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    • 2005
  • Progress in the LCD industries has been very rapid. Therefore, their manufacturing lines require larger LCD glass-handling robots and more precise path control of the robots. In this paper, we present two practical advanced algorithms for high-precision path generation of an LCD glass-handling robot. One is high-precision path interpolation for continuous motion, which connects several single motions and is a reliable solution for a short robot cycle time. We demonstrate that the proposed algorithm can reduce path error by approximately 91% compared with existing algorithms without increasing cycle time. The second is real-time static deflection compensation, which can optimally compensate the static deflection of the handling robot without any additional sensors, measurement instruments or mechanical axes. This reduces vertical path error to approximately 60% of the existing system error. All of these algorithms have been commercialized and applied to a seventh-generation LCD glass-handling robot.

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Feature Based Tool Path Planning and Modification for STEP-NC (STEP-NC의 피쳐 기반 공구경로 생성 및 갱신)

  • 조정훈;서석환
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.4
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    • pp.295-311
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    • 1999
  • An increasing attention is paid to STEP-NC, the next generation CNC controller interfacing STEP-compatible data. In this paper, we first propose an Architecture for the STEP-NC (called FBCC: Feature Baled CNC Controller) accepting feature code compatible with STEP-data, and executing NC motion feature by feature while monitoring the execution status. The main thrust of the paper has been to develop an automatic on-line tool path generation and modification scheme for milling operation. The tool path it generated iota each feature by decomposing into a finite number of primitive features. The key function in the new scheme is haw to accommodate unexpected execution results. In our scheme, the too1 path plinker is designed to have a tracing capability iota the tool path execution so that a new path can be generated from the point where the operation is stopped. An illustrative example is included to show the capability of the developed algorithm.

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Collision-avoidance path planning for spray painting robots (페인팅로보트의 충돌회피 경로계획)

  • 이정재;서석환
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10a
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    • pp.545-550
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    • 1991
  • Recently, the use of robots for painting operations has received much attention, as it is a powerful means for automation and quality improvement. Collision-avoidance is a key issue in the path planning for painting operations. In this paper, we develop a computationally efficient algorithm for the generation of collision-free path for two types of motion: a) Gross motion when the robot approaches the painting area, and b) Fine motion while spraying the surface. The former is a typical collision-avoidance problem, but the latter calls for special attention as the painting mechanics has to be incorporated into path planning. The developed algorithm is applied for the internal coating of the car body whose structure is the major source of collision.

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Study on a Simulator for Generating Side Walking Path of the Biped Walking Robot (이족보행로봇의 횡보행 경로생성을 위한 시뮬레이터 연구)

  • Choi, Hyeung-Sik;Jeon, Chang-Hoon;Kang, Jin-Il
    • Journal of Advanced Marine Engineering and Technology
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    • v.32 no.8
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    • pp.1285-1295
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    • 2008
  • A research on a simulator for a side walking path of a 16 degree-of-freedom (d.o.f) biped walking robot(BWR) which is composed of 4 d.o.f upper-part body and 12 d.o.f lower-part of the body is presented. For generation of stable side walking motion, the kinematics, dynamics and the zero moment of point(ZMP) of the BWR were analyzed analytically and included in the simulator. To operate the motion simulator for stable side walking of the BWR, a graphic user interface program was developed which needs inputs for the side distance between legs, base joint angle, walking type, and walking velocity. The simulator was developed to generate joint angle data of legs for side walking, and the data are transmitted to the BWR for stable side walking. In the simulator, a new path function for smooth walking motion was proposed and applied to the simulator and actual motion of a BWR. Also for actual side walking, an algorithm for estimating backlashes of the actuating joint motors was proposed and included in the simulator. To validate the performance of the proposed motion simulator, the simulator was operated and its side walking data of the simulator were generated for a period of side walking.

Conical Path Generation Technique for Ball Bar Measurement Using Simultaneous 5-Axis Motion Control (5 축 동시 구동을 통한 볼바 측정용 원추형 경로 생성 방법)

  • Lee, Dong-Mok;Lee, Jae-Chang;Yang, Seung-Han
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.37 no.1
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    • pp.97-103
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    • 2013
  • This study proposes a path generation technique for simultaneous five-axis driving for ball bar measurement, which is equivalent to cone frustum machining as mentioned in the NAS979 standard. The technique is generalized for a 3D circular path, and it is applicable to all machine tools regardless of their structural configurations. A mathematical machine input model that consists of a five-axis machine tool, ball-bar measurement and conical path information as inputs is presented for easy NC code generation, simulation for various test conditions, and a measurement test. The movement range of rotary axes, which depends on various conditions, is mathematically analyzed based on the proposed conical path model. Moreover, the effect of the movement range on various conditions (apex angle and inclination angle, ball bar tilting acceptance angle, offset position of workpiece ball, etc.) is analyzed.