• 제목/요약/키워드: Park Movement

검색결과 2,801건 처리시간 0.035초

나사연삭기 회전전달 및 테이블 이송오차 평가에 관한 연구 (A Study on the Evalution of Rotational and Linear Movement Error in Thread Grinder)

  • 박철우;윤영식;이상조
    • 한국정밀공학회지
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    • 제13권1호
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    • pp.45-52
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    • 1996
  • It is one of the important causes that the precision of the thread grinder decide the machining errors of the ball screw. The approach described in this study demonstrates how the dominant causes of the inaccuracies in thread grinding system can be determined. To evaluate the machining error of thread grinder, rotary encoder is allocated to spindle shaft and master screw for measuring the rotational transfer error between spindle shaft and master screw and the laser measuring system is used for checking the movement error.

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심한 호흡곤란을 동반한 역설성성대운동 1예 (A Case of Paradoxical Vocal Fold Movement with Severe Respiratory Distress)

  • 박준우;김지원;임채만;최승호
    • 대한후두음성언어의학회지
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    • 제26권1호
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    • pp.51-53
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    • 2015
  • Paradoxical vocal fold movement (PVFM) is characterized by aberrant vocal fold adduction. Although the exact pathogenesis is unknown, botulinum toxin injection, behavioral techniques, including speech therapy, bio-feedback, and cognitive-behavioral psychotherapy are considered for treatment of PVFM. The effectiveness of these treatments is not fully evaluated because of the rarity of disease. We present a case of 16-year-old female with sudden onset of respiratory distress associated with PVFM refractory to several treatments and spontaneously resolved later.

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상악 전방견인치료의 새로운 두 가지 기법: Intentional Ankylosis와 Distraction Osteogenesis (Two New Modalities for maxillary Protraction Therapy: Intentional Ankylosis and Distraction Osteogenesis)

  • 차봉근;박영욱;이남기;이연희
    • 대한치과의사협회지
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    • 제38권11호통권378호
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    • pp.997-1007
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    • 2000
  • Maxillary protraction is the treatment of choice for growing patients with skeletal Class 3 malocclusion due to midfacial retrusion. Its treatment goal is to achieve skeletal movement of maxilla without dentoalveolar movement. To avoid dentoalveolar movement, it is necessary to enhance anchorage of maxillary dentition or to reduce resistance of maxilla protraction. The purpose of this report is to introduce two cases applying adjunctive surgical approach as intentional ankylosis and distraction osteogenesis respectively.

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C-D gain의 변화를 고려한 Fitts 이동시간 추정 모델에 관한 연구 (Modeling of Fitts' Movement Time Including Effect of Control-Display Gain)

  • 박경수;고봉기;김운회
    • 대한인간공학회지
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    • 제19권3호
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    • pp.39-49
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    • 2000
  • During human-computer interaction(HCI), people typically send inputs to computers through electromechanical pointing devices. Many applied studies have therefore evaluated cursor-positioning movements made with various pointing devices. Though there were so many studies about performance of various pointing devices, it was nearly impossible to compare device performance each other until the Fitts' law was applied. It does appear that Fitts' law may predict performance reasonably well for the one C-D gain level. But in varying C-D gain levels, Fitts' law could not predict movement time. This study investigated the effects of C-D gain in mouse movement time and suggested a revised Fitts' model including C-D gain as an independent variable. The revised Fitts' model may use to measure the performance of various devices in varying C-D gain levels.

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Design of Virtual Reality Contents for Upper-limbs Rehabilitation Using Kinect Sensor

  • Park, Myeong-Chul;Jung, Hyon-Chel;Kang, Hyun-Syug
    • 한국컴퓨터정보학회논문지
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    • 제20권10호
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    • pp.85-90
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    • 2015
  • The purpose of this study is to establish the contents of virtual reality for a patient who suffers from various diseases and needs Upper-limbs Rehabilitation. First, the system provides the movement content to remote patient. Then system is tracking information in the joints by using Kinect Sensor. And similarity comparison of a given content to diagnose the movement of the patient. The tracked movement information is stored in the database with similarity and is delivered to the rehabilitation therapist. The result of this study will enhance the effectiveness and concentration of the rehabilitation therapy and be used as basic data evaluating the function of the Upper-limbs Rehabilitation.

Analysis of Loading/Unloading Activity for Efficient Urban Goods Movement Plan - Focusing on Chiba City -

  • Park Sang-Chul;Yun Jeong-Mi
    • 한국항해항만학회지
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    • 제29권4호
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    • pp.305-312
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    • 2005
  • Pick-up/delivery of consumer goods to offices, shops, and restaurants in order to support urban lives is one of the most vital activities in a city. With economic growth and technological innovation, a greater variety of goods have come to be supplied, and pick-up/delivery of consumer goods has become more complex. Efficient urban goods movement in Central Business District(CBD} starts with an efficient system for loading/unloading, and pick-up/delivery activities. Loading/unloading activity may be carried out on-street, or on especially designated space inside or outside buildings. Therefore, purpose of this study is to clarity the efficient urban goods movement in CBD(also called the pick-up/delivery activity) from the three different types of loading/unloading facilities. For this purpose, the differences in loading/unloading and truck-trip activity time of each loading/unloading facility was compared by performing the simulation analysis.

서모파일 어레이 센서를 이용한 무선 인체 감지 시스템 설계 (Implementation of Wireless Human Movement Detection System using Thermopile Array Sensor)

  • 이민구;박용국;정경권
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2014년도 추계학술대회
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    • pp.857-860
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    • 2014
  • 본 논문에서는 서모파일 어레이 센서를 이용한 무선 인체 감지 시스템을 제안한다. 제안한 시스템은 천정에 센서를 부착하여 온도 분포라고 불리는 공간의 온도를 측정한다. 시스템은 $4{\times}4$ 픽셀의 온도 분포를 측정하여 인체의 움직임을 추출할 수 있도록 분석된다. 실험 결과에서 제안한 시스템은 인체 움직임을 성공적으로 감지하였다.

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The Effects of Elderly's Motivation for Participating in Ball Game on Social Support and Subjective Happiness

  • Kim, Whabok;Park, Sunmun
    • International journal of advanced smart convergence
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    • 제10권1호
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    • pp.134-141
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    • 2021
  • The purpose of this study is to investigate the effect of the elderly's motivation to participate in ball games on social support and subjective feelings of happiness. The subjects of this study were elderly people aged 65 or older who lived in Gwangju in 2020 and participated in the ball game movement. Besides, 150 males, 150 females, and 300 total subjects were selected using the convenient sampling method. The survey tool focuses on the motivation for participation in ball game movement, social support, and subjective happiness, and the data collected using this are used for the SPSS 20.0 version, and use statistics are processed according to the purpose of analysis. The results obtained through this research process are as follows. First, it was found that the elderly's motivation to participate in ball game exercise partially affected social support. Second, it was found that the elderly's motivation to participate in ball game exercises had a partial effect on subjective happiness. Third, it was found that the elderly's social support partially affected the subjective feelings of happiness.

정신적 요인에 의한 역설적 성대운동 1예 (A Case of Paradoxical Vocal Fold Movement Due to Psychological Causes)

  • 신동민;박기철
    • 대한후두음성언어의학회지
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    • 제32권3호
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    • pp.142-145
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    • 2021
  • Paradoxical vocal fold movement (PVFM) is a dystonic laryngeal disorder characterized by involuntary vocal fold adduction during inspiration and/or expiration. PVFM is uncommon and may aggravate airway obstruction. And patients with PVFM have a specific etiology; therefore, treatment must be individualized and given immediately. We present a case of 63-year-old male presenting with intermittent dyspnea. After multidisciplinary workup, we presumed psychogenic PVFM and evaluated with speech-language pathologist and psychologist. In this report, we describe a rare case of psychogenic PVFM patient.

진화 알고리즘을 사용한 인간형 로봇의 동작 모방 학습 및 실시간 동작 생성 (Motion Imitation Learning and Real-time Movement Generation of Humanoid Using Evolutionary Algorithm)

  • 박가람;나성권;김창환;송재복
    • 제어로봇시스템학회논문지
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    • 제14권10호
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    • pp.1038-1046
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    • 2008
  • This paper presents a framework to generate human-like movements of a humanoid in real time using the movement primitive database of a human. The framework consists of two processes: 1) the offline motion imitation learning based on an Evolutionary Algorithm and 2) the online motion generation of a humanoid using the database updated bγ the motion imitation teaming. For the offline process, the initial database contains the kinetic characteristics of a human, since it is full of human's captured motions. The database then develops through the proposed framework of motion teaming based on an Evolutionary Algorithm, having the kinetic characteristics of a humanoid in aspect of minimal torque or joint jerk. The humanoid generates human-like movements far a given purpose in real time by linearly interpolating the primitive motions in the developed database. The movement of catching a ball was examined in simulation.