• Title/Summary/Keyword: Parallel coordinates

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A High speed Standard Basis GF(2$^{m}$ ) Multiplier with A Known Primitive Coefficient Set (Standard Basis를 기반으로 하는 유한체내 고속 GF($2^m$) 곱셈기 설계)

  • 최성수;이영규;박민경;김기선
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.333-336
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    • 1999
  • In this paper, a new high speed parallel input and parallel output GF(2$^{m}$ ) multiplier based on standard basis is proposed. The concept of the multiplication in standard basis coordinates gives an easier VLSI implementation than that of the dual basis. This proposed algorithm and method of implementation of the GF(2$^{m}$ ) multiplication are represented by two kinds of basic cells (which are the generalized and fixed basic cell), and the minimum critical path with pipelined operation. In the case of the generalized basic cell, the proposed multiplier is composed of $m^2$ basic cells where each cell has 2 two input AND gates, 2 two input XOR gates, and 2 one bit latches Specifically, we show that the proposed multiplier has smaller complexity than those proposed in 〔5〕.

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White Light Emitting Diode with the Parallel Integration of InGaN-based Multi-quantum Well Structures (InGaN계 다중양자우물구조를 병렬 집적화한 백색광소자의 특성 연구)

  • 김근주;이기형
    • Journal of the Semiconductor & Display Technology
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    • v.3 no.4
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    • pp.39-43
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    • 2004
  • The parallel multi-quantum well structures of blue and amber lights were designed and grown in metal-organic chemical vapor deposition by utilizing integration process on epitaxial layers. Samples were deposited for 5 periods-InGaN multi-quantum well layers for blue light emission and partially etched in order to regrow the 3 periods-InGaN multi-quantum wells for amber light. The blue and amber photoluminescence spectra were observed at the peak wavelengths of 475 and 580 nm, respectively. The chromatic coordinates of the white emitting diode were 0.31 and 0.34.

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Performance Improvement of MCMA Equalizer with Parallel Structure (병렬 구조를 갖는 MCMA 등화기의 성능 개선)

  • Yoon, Jae-Sun;Lim, Seung-Gag
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.5
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    • pp.27-33
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    • 2011
  • In digital communication system that the Modified Constant Modulus Algorithm (MCMA) reduced the use of the adaptive equalization algorithm to combat the Inter-symbol Interference (ISI). MCMA is relatively brief operation. The major point of MCMA that it only achieves moderate convergence rate and steady state mean square error (MSE). In this paper suggest, MCMA equalization improve the performance with parallel structure. It combines Modified Constant Modulus Algorithm(MCMA) and Modified Decision Directed(MDD) algorithm. By exploiting the inherent structural relationship between the 4-QAM signal's coordinates and 16-QAM signal's coordinates, another style of cost function for Modified Constant Modulus Algorithm(MCMA) is defined and If it happen to offset of received signals and MCMA is poor performance in order to overcome this because the paper combines apply for MCMA and MDD(Modified Decision Direct) algorithm. By computer simulation, we confirmed that the proposed PMCMA-MDD algorithm has the fater convergence rate and steady mean square error than the conventional MCMA.

Methodology to Develop the Technology of Web-based Satellite Photogrammetry (웹기반 위성사진측량 기술개발 방안)

  • Kim, Eui-Myoung
    • Journal of Korean Society for Geospatial Information Science
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    • v.20 no.1
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    • pp.117-123
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    • 2012
  • Many nations have been launched their own earth observation satellites due to much interest in space exploration. Because of this, the number of high resolution satellite are increasing day by day. With the development of web environment, general users have easy access to satellite images. The research conducted a basic study about web-based satellite photogrammetry in order to determine three dimensional coordinates easily without having profound knowledge of satellite sensor modeling. Various element technologies were analyzed to decide three dimensional coordinates by using high resolution satellite images in web environment, and case studies were conducted by using IKONOS satellite images. By applying parallel projection model, which is one of sensor modeling methods, epipolar image was created and prototype form of program that can decide three dimensional location in web environment was implemented. Through this, general users could decide three dimensional location easily in web environment and knew that already existed spatial information can be renewed and used in service area.

Relationship between Maximum Stem Volume and Density during a Course of Self-thinning in a Cryptomeria japonica Plantation

  • Ogawa, Kazuharu;Hagihara, Akio
    • The Korean Journal of Ecology
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    • v.27 no.1
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    • pp.27-33
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    • 2004
  • Cryptomeria japonica plantation was monitored every year during 15 years from 1983 to 1997 for stem diameter and volume. The reciprocal equation, 1/Y = A + B/N, was applied to the relationship between cumulative volume Y and cumulative number N from the largest tree in the stand each year. The parameters A and B, which means respectively the reciprocal of an asymptotic value of total stand stem volume and the reciprocal of the maximum stem volume, are related by a power function. The power functional relationship between A and B derived a linear relationship of B-points ( $N_{B}$, $V_{B}$; $N_{B}$ = B/A, $Y_{B}$ = 1/2A) of each Y-N curve on log-log coordinates. The gradient of B-point line was so steep that the Y-N curve moved parallel upward year by year. The time trajectory of mean stem volume (W) and density ($\rho$) provided evidence in favor of the 3/2 power law of self-thinning, because the gradient of W - $\rho$ trajectory on log-log coordinates approximated to -3/2 at the final stage of stand development. On the basis of the results of Y-N curves and W - $\rho$ trajectory, the time trajectory of maximum stem volume $W_{max obs}$ and $\rho$ was derived theoretically. The gradient of $W_{max obs}$ - $\rho$ trajectory on log-log coordinates is calculated to be -0.6105 at the final stage. The gradient of $W_{max obs}$ - $\rho$ trajectory was steeper than that of W - $\rho$ trajectory at the early stage, while the former is gentler than the latter at the later stage.stage.e.age.e.

Three-dimensional Reconstruction of X-ray Imagery Using Photogrammetric Technique (사진측량기법을 이용한 엑스선영상의 3차원 모형화)

  • Kim, Eui Myoung
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.2D
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    • pp.277-285
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    • 2008
  • X-ray images are wildly used in medical applications, and these can be more efficiently find scoliosis which is appearing during the growth of human skeleton than others. This research is focused on the calibration of X-ray image and three-dimensional coordinate determination of objects. Three-dimensional coordinate of objects taken by X-ray are determined by two step procedure. Firstly, interior and exterior orientation parameters are determined by camera calibration using Primary Calibration Object (PCO) which has two sides with embedded radiopaque steel ball. Secondly, calibration cage coordinates which is composed of two acrylic sheets that are perpendicular to X-ray source are determined by the parameters. Three-dimensional coordinates of calibration cage determined by photogrammetric technique are compared with that of Coordinate Measuring Machine (CMM). Though the accuracy analysis, X direction which is parallel to X-ray source error values are relatively higher than those of Y and Z directions. But, the accuracies of Y and Z axis are approximately -3 mm to 3 mm. From the research results, it is considered that photogrammetric technique is applied to determine three-dimensional coordinates of patients or assist to make medical devices.

An Efficient Dynamic Modeling Method for Hybrid Robotic Systems

  • Chung, Goo-Bong;Yi, Byung-Ju
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2719-2724
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    • 2003
  • In this paper, we deal with the kinematic and dynamic modeling of hybrid robotic systems that are constructed by combination of parallel and serial modules or series of parallel modules. Previously, open-tree structure has been employed for dynamic modeling of hybrid robotic systems. Though this method is generally used, however, it requires expensive computation as the size of the system increases. Therefore, we propose an efficient dynamic modeling methodology for hybrid robotic systems. Initially, the dynamic model for the proximal module is obtained with respect to the independent joint coordinates. Then, in order to represent the operational dynamics of the proximal module, we model virtual joints attached at the top platform of the proximal module. The dynamic motion of the next module exerts dynamic forces to the virtual joints, which in fact is equivalent to the reaction forces exerted on the platform of the lower module by the dynamics of the upper module. Then, the dynamic forces at the virtual joints are distributed to the independent joints of the proximal module. For multiple modules, this scheme can be constructed as a recursive dynamic formulation, which results in reduction of the complexness of the open-tree structure method for modeling of hybrid robotic systems. Simulation for inverse dynamics is performed to validate the proposed modeling algorithm.

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A Visualization Method for the Efficient Product Searching in Internet Shopping Mall (인터넷 쇼핑몰에서 효율적인 상품 검색을 위한 가시화방법)

  • Whangbo, Taeg-Keun;Lee, Soo-Jin
    • Journal of Internet Computing and Services
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    • v.6 no.5
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    • pp.111-121
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    • 2005
  • As the scale of e-commerce has been increasing, information about products and service become diversified, Most current internet shopping mall. however, provides product information to consumers in collective arrangement. thus they devote a lot of efforts and time to select the product they want, In this paper, as providing consumers convenient interfaces adapting feature inquirer and parallel coordinate, a method for selecting a right product through searching the wanted products easily and comparing their features efficiently has been proposed. To evaluate the efficiency of the method proposed in this paper, several experiments to measure the time spent and the number of clicks of mouse taken in finding the product they want have been conducted. The results verify the effectiveness of the proposed method.

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Implementation of Parallel Processing Interpolation Algorithm for Multicore GPU (다중코어 GPU를 위한 병렬처리 보간 알고리즘 구현)

  • Lee, Kwang-Yeob;Kim, Chi-Yong
    • Journal of IKEEE
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    • v.16 no.4
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    • pp.304-309
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    • 2012
  • As resolution for displays is recently more and more increasing, the amount of data abd calculation that graphic hardware needs to process are also increasing. Especially the amount of data processing by rasterizer is rapidly increasing. This paper used an algorism using coordinates in center of gravity and area for triangle instead of using bilinear algorism[1] used by conventional interpolation, which is to make it easier for parallel processing by rasterizer. This paper implemented designed rasterizer under FPGA environment, and compared it with conventional rasterizer and verified it. This rasterizer is proved to have approximately 50% higher performance compared to conventional one.

Real-Time 3D Volume Deformation and Visualization by Integrating NeRF, PBD, and Parallel Resampling (NeRF, PBD 및 병렬 리샘플링을 결합한 실시간 3D 볼륨 변형체 시각화)

  • Sangmin Kwon;Sojin Jeon;Juni Park;Dasol Kim;Heewon Kye
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.3
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    • pp.189-198
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    • 2024
  • Research combining deep learning-based models and physical simulations is making important advances in the medical field. This extracts the necessary information from medical image data and enables fast and accurate prediction of deformation of the skeleton and soft tissue based on physical laws. This study proposes a system that integrates Neural Radiance Fields (NeRF), Position-Based Dynamics (PBD), and Parallel Resampling to generate 3D volume data, and deform and visualize them in real-time. NeRF uses 2D images and camera coordinates to produce high-resolution 3D volume data, while PBD enables real-time deformation and interaction through physics-based simulation. Parallel Resampling improves rendering efficiency by dividing the volume into tetrahedral meshes and utilizing GPU parallel processing. This system renders the deformed volume data using ray casting, leveraging GPU parallel processing for fast real-time visualization. Experimental results show that this system can generate and deform 3D data without expensive equipment, demonstrating potential applications in engineering, education, and medicine.