• 제목/요약/키워드: Parallel Processing Structure

검색결과 304건 처리시간 0.031초

VLSI 지향적인 APP용 2-D SYSTOLIC ARRAY PROCESSOR 설계에 관한 연구 (A Study on VLSI-Oriented 2-D Systolic Array Processor Design for APP (Algebraic Path Problem))

  • 이현수;방정희
    • 전자공학회논문지B
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    • 제30B권7호
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    • pp.1-13
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    • 1993
  • In this paper, the problems of the conventional special-purpose array processor such as the deficiency of flexibility have been investigated. Then, a new modified methodology has been suggested and applied to obtain the common solution of the three typical App algorithms like SP(Shortest Path), TC(Transitive Closure), and MST(Minimun Spanning Tree) among the various APP algorithms using the similar method to obtain the solution. In the newly proposed APP parallel algorithm, real-time Processing is possible, without the structure enhancement and the functional restriction. In addition, we design 2-demensional bit-parallel low-triangular systolic array processor and the 1-PE in detail. For its evaluation, we consider its computational complexity according to bit-processing method and describe relationship of total chip size and execution time. Therefore, the proposed processor obtains, on which a large data inputs in real-time, 3n-4 execution time which is optimal o(n) time complexity, o(n$^{2}$) space complexity which is the number of total gate and pipeline period rate is one.

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하둡과 의미특징을 이용한 문서요약 (Document Summarization using Semantic Feature and Hadoop)

  • 김철원
    • 한국정보통신학회논문지
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    • 제18권9호
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    • pp.2155-2160
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    • 2014
  • 본 논문은 하둡 기반의 분산병렬처리에 의한 문서의 의미특징을 추출하고, 추출된 의미특징을 이용하여 문서를 요약하는 새로운 방법을 제안한다. 제안된 방법은 문서요약에 비음수 분해된 문서의 의미특징을 이용함으로써 문서의 내부 구조를 잘 표현 할 수 있다. 또한 하둡을 이용하여 빅데이터의 문서를 요약할 수 있다. 실험결과 제안방법이 단일 컴퓨터 환경에서 처리할 수 없는 대용량의 문서를 요약할 수 있음을 보인다.

New GPU computing algorithm for wind load uncertainty analysis on high-rise systems

  • Wei, Cui;Luca, Caracoglia
    • Wind and Structures
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    • 제21권5호
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    • pp.461-487
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    • 2015
  • In recent years, the Graphics Processing Unit (GPU) has become a competitive computing technology in comparison with the standard Central Processing Unit (CPU) technology due to reduced unit cost, energy and computing time. This paper describes the derivation and implementation of GPU-based algorithms for the analysis of wind loading uncertainty on high-rise systems, in line with the research field of probability-based wind engineering. The study begins by presenting an application of the GPU technology to basic linear algebra problems to demonstrate advantages and limitations. Subsequently, Monte-Carlo integration and synthetic generation of wind turbulence are examined. Finally, the GPU architecture is used for the dynamic analysis of three high-rise structural systems under uncertain wind loads. In the first example the fragility analysis of a single degree-of-freedom structure is illustrated. Since fragility analysis employs sampling-based Monte Carlo simulation, it is feasible to distribute the evaluation of different random parameters among different GPU threads and to compute the results in parallel. In the second case the fragility analysis is carried out on a continuum structure, i.e., a tall building, in which double integration is required to evaluate the generalized turbulent wind load and the dynamic response in the frequency domain. The third example examines the computation of the generalized coupled wind load and response on a tall building in both along-wind and cross-wind directions. It is concluded that the GPU can perform computational tasks on average 10 times faster than the CPU.

병렬처리 대용량 공간자료구조의 연구 (A Study on Parallel Spatial Index Structure Development for Large Data)

  • 방갑산
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2007년도 춘계학술발표대회
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    • pp.769-772
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    • 2007
  • 공간 데이터의 효율적인 처리는 현대의 멀티미디어 데이터베이스에 있어서 대단히 중요한 역할을 하고 있다. 많은 응용분야에서 방대한 양의 공간 데이터는 보조기억장치(예: disk)에 저장이 되어 사용이 되고 공간 색인구조의 처리는 I/O에 대한 의존도가 크므로, I/O 연산의 병렬처리는 공간 색인구조의 질의반응시간을 현저하게 줄일 수 있다. 본 논문에서는 PR-tree라는 병렬형 공간 색인구조를 제안한다. PR-tree는 MXR-tree에 비해 높은 공간활용도와 빠른 처리시간을 보임으로써 공간 데이터베이스를 위한 효율적인 색인구조로 사용이 될 것으로 기대된다.

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병렬처리 공간색인구조 (A Study on Parallel Spatial Index Structure)

  • 방갑산
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2011년도 추계학술발표대회
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    • pp.1207-1210
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    • 2011
  • 본 논문에서는 PAR-트리라는 공간색인구조를 제안한다. PAR-트리는 object distribution heuristic(객체분할법)으로 absolute crowd index(절대 복잡도)를 사용하여 공간 데이터 객체를 여러 개의 데이터 공간에 균일하게 배치함으로써 질의처리 속도를 향상시킨다. PAR-트리는 MXR-트리에 비해 높은 공간활용도와 빠른 질의 반응시간을 보임으로써 다차원 데이터베이스를 위한 효율적인 색인구조로 사용이 될 것으로 기대된다.

PDFindexer: Distributed PDF Indexing system using MapReduce

  • Murtazaev, JAziz;Kihm, Jang-Su;Oh, Sangyoon
    • International Journal of Internet, Broadcasting and Communication
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    • 제4권1호
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    • pp.13-17
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    • 2012
  • Indexing allows converting raw document collection into easily searchable representation. Web searching by Google or Yahoo provides subsecond response time which is made possible by efficient indexing of web-pages over the entire Web. Indexing process gets challenging when the scale gets bigger. Parallel techniques, such as MapReduce framework can assist in efficient large-scale indexing process. In this paper we propose PDFindexer, system for indexing scientific papers in PDF using MapReduce programming model. Unlike Web search engines, our target domain is scientific papers, which has pre-defined structure, such as title, abstract, sections, references. Our proposed system enables parsing scientific papers in PDF recreating their structure and performing efficient distributed indexing with MapReduce framework in a cluster of nodes. We provide the overview of the system, their components and interactions among them. We discuss some issues related with the design of the system and usage of MapReduce in parsing and indexing of large document collection.

다목적 유전알고리듬을 이용한 시스템 분해 기법 (A System Decomposition Technique Using A Multi-Objective Genetic Algorithm)

  • 박형욱;김민수;최동훈
    • 대한기계학회논문집A
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    • 제27권4호
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    • pp.499-506
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    • 2003
  • The design cycle associated with large engineering systems requires an initial decomposition of the complex system into design processes which are coupled through the transference of output data. Some of these design processes may be grouped into iterative subcycles. In analyzing or optimizing such a coupled system, it is essential to determine the best order of the processes within these subcycles to reduce design cycle time and cost. This is accomplished by decomposing large multidisciplinary problems into several sub design structure matrices (DSMs) and processing them in parallel This paper proposes a new method for parallel decomposition of multidisciplinary problems to improve design efficiency by using the multi-objective genetic algorithm and two sample test cases are presented to show the effect of the suggested decomposition method.

Decentralized Moving Average Filtering with Uncertainties

  • Song, Il Young
    • 센서학회지
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    • 제25권6호
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    • pp.418-422
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    • 2016
  • A filtering algorithm based on the decentralized moving average Kalman filter with uncertainties is proposed in this paper. The proposed filtering algorithm presented combines the Kalman filter with the moving average strategy. A decentralized fusion algorithm with the weighted sum structure is applied to the local moving average Kalman filters (LMAKFs) of different window lengths. The proposed algorithm has a parallel structure and allows parallel processing of observations. Hence, it is more reliable than the centralized algorithm when some sensors become faulty. Moreover, the choice of the moving average strategy makes the proposed algorithm robust against linear discrete-time dynamic model uncertainties. The derivation of the error cross-covariances between the LMAKFs is the key idea of studied. The application of the proposed decentralized fusion filter to dynamic systems within a multisensor environment demonstrates its high accuracy and computational efficiency.

멀티코어 GP-GPU를 이용한 지오메트리 처리 (Geometry Processing using Multi-Core GP-GPU)

  • 이광엽;김치용
    • 전기전자학회논문지
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    • 제14권2호
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    • pp.69-75
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    • 2010
  • 3D 그래픽 처리 과정은 크게 지오메트리 단계와 렌더링 단계로 구분된다. 본 논문에서는 듀얼페이즈 멀티코어 GP-GPU에서 지오메트리 처리를 가속화시키기 위한 방법을 제안한다. GP-GPU의 SIMD, 듀얼페이즈 구조를 이용한 병렬적 데이터 처리와 메모리 프리패치를 이용하여, 지오메트리 처리를 가속화 시킬 수 있었으며, 모든 기능을 사용할 시 19%의 성능 향상을 나타내었다.

Design of Image Extraction Hardware for Hand Gesture Vision Recognition

  • Lee, Chang-Yong;Kwon, So-Young;Kim, Young-Hyung;Lee, Yong-Hwan
    • 한국정보기술학회 영문논문지
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    • 제10권1호
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    • pp.71-83
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    • 2020
  • In this paper, we propose a system that can detect the shape of a hand at high speed using an FPGA. The hand-shape detection system is designed using Verilog HDL, a hardware language that can process in parallel instead of sequentially running C++ because real-time processing is important. There are several methods for hand gesture recognition, but the image processing method is used. Since the human eye is sensitive to brightness, the YCbCr color model was selected among various color expression methods to obtain a result that is less affected by lighting. For the CbCr elements, only the components corresponding to the skin color are filtered out from the input image by utilizing the restriction conditions. In order to increase the speed of object recognition, a median filter that removes noise present in the input image is used, and this filter is designed to allow comparison of values and extraction of intermediate values at the same time to reduce the amount of computation. For parallel processing, it is designed to locate the centerline of the hand during scanning and sorting the stored data. The line with the highest count is selected as the center line of the hand, and the size of the hand is determined based on the count, and the hand and arm parts are separated. The designed hardware circuit satisfied the target operating frequency and the number of gates.