• Title/Summary/Keyword: Panorama generation

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The Generation of Cube Panorama Virtual Reality Environment (큐브 파노라마 가상현실 공간 구현)

  • 이종찬;김응곤
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.177-180
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    • 2001
  • Virtual Reality technology is divided two parts Panorama technology to imbody VR on space and Object technology to embody VR of things. About Object VR technology until present, they provided a cube access way, then observer can see object up, down, left, right side and zoom-in, zoom-out, but there is a fact that up-and-down expression is distorted or shows shortcoming that is not expressed by limited situation of manufacture way in Panorama VR's expression. Therefore, in this research, we examine the shortcoming that do not become top-and-bottom expression through basic concept of Panorama and Panorama VR manufacture process and do to propose cube type of new data format that permit up-and-down expression as a real world and compose Panorama VR space.

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3D Panorama Generation Using Depth-MapStitching

  • Cho, Seung-Il;Kim, Jong-Chan;Ban, Kyeong-Jin;Park, Kyoung-Wook;Kim, Chee-Yong;Kim, Eung-Kon
    • Journal of information and communication convergence engineering
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    • v.9 no.6
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    • pp.780-784
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    • 2011
  • As the popularization and development of 3D display makes common users easy to experience a solid 3D virtual reality, the demand for virtual reality contents are increasing. In this paper, we propose 3D panorama system using vanishing point locationbased depth map generation method. 3D panorama using depthmap stitching gives an effect that makes users feel staying at real place and looking around nearby circumstances. Also, 3D panorama gives free sight point for both nearby object and remote one and provides solid 3D video.

The Generation of Cube Panorama Virtual Reality Environment (큐브 파노라마 가상현실 공간 구현)

  • 이종찬;김응곤
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.6
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    • pp.1110-1115
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    • 2001
  • Virtual Reality technology is divided two parts Panorama technology to embody VR on space and Object technology to embody VR of things. About Object VR technology until present, they provided a cube access way, then observer can see object up, down, left, right side and zoom-in, zoom-out, but there is a fact that up-and-down expression is distorted or shows shortcoming that is not expressed by limited situation of manufacture way in Panorama VR's expression. Therefore, in this research, we examine the shortcoming that do not become top-and-bottom expression through basic concept of Panorama and Panorama VR manufacture process and do to propose cube type of new data format that permit up-and-down expression as a real world and compose Panorama VR space.

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Vision-based full-field panorama generation by UAV using GPS data and feature points filtering

  • Guo, Yapeng;Xu, Yang;Niu, Haowei;Li, Zhonglong;E., Yuhui;Jiao, Xinghua;Li, Shunlong
    • Smart Structures and Systems
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    • v.25 no.5
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    • pp.631-641
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    • 2020
  • To meet the urgent requirements of safety surveillance from civil engineering management authorities, this study proposes a refined and efficient approach to generate full-field high-resolution panorama of construction sites using camera-amounted UAV (Unmanned Aerial Vehicle). GPS (Global Position System) information extraction for pre-registration, feature points filtering for efficient registration and optimal seaming line seeking for fusion are performed in sequence to form the full-field panorama generation framework. Advantages of the proposed method are as follows. First, GPS information can sort images for pre-registration, avoiding inefficient repeated pairwise calculations and matching. Second, the feature points are filtered according to the characteristics of the construction site images to reduce the amount of calculation. The proposed framework is validated on a road construction site and results demonstrate that it can generate an accurate and high-quality full-site panorama for the safety supervision in a much efficient manner.

A panorama image generation method using FAST algorithm (FAST를 이용한 파노라마 영상 생성 방법)

  • Kim, Jong-ho;Ko, Jin-woong;Yoo, Jisang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.3
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    • pp.630-638
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    • 2016
  • In this paper, a feature based panorama image generation algorithm using FAST(Features from Accelerated Segment Test) method that is faster than SIFT(Scale Invariant Feature Transform) and SURF(Speeded Up Robust Features) is proposed. Cylindrical projection is performed to generate natural panorama images with numerous images as input. The occurred error can be minimized by applying RANSAC(Random Sample Consensus) for the matching process. When we synthesize numerous images acquired from different camera angles, we use blending techniques to compensate the distortions by the heterogeneity of border line. In that way, we could get more natural synthesized panorama image. The proposed algorithm can generate natural panorama images regardless the order of input images and tilted images. In addition, the image matching can be faster than the conventional method. As a result of the experiments, distortion was corrected and natural panorama image was generated.

An Efficient Hardware Architecture of Coordinate Transformation for Panorama Unrolling of Catadioptric Omnidirectional Images

  • Lee, Seung-Ho
    • Journal of IKEEE
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    • v.15 no.1
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    • pp.10-14
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    • 2011
  • In this paper, we present an efficient hardware architecture of unrolling image mapper of catadioptric omnidirectional imaging systems. The catadioptric omnidirectional imaging systems generate images of 360 degrees of view and need to be transformed into panorama images in rectangular coordinate. In most application, it has to perform the panorama unrolling in real-time and at low-cost, especially for high-resolution images. The proposed hardware architecture adopts a software/hardware cooperative structure and employs several optimization schemes using look-up-table(LUT) of coordinate conversion. To avoid the on-line division operation caused by the coordinate transformation algorithm, the proposed architecture has the LUT which has pre-computed division factors. And then, the amount of memory used by the LUT is reduced to 1/4 by using symmetrical characteristic compared with the conventional architecture. Experimental results show that the proposed hardware architecture achieves an effective real-time performance and lower implementation cost, and it can be applied to other kinds of catadioptric omnidirectional imaging systems.

Panorama Background Generation and Object Tracking using Pan-Tilt-Zoom Camera (Pan-Tilt-Zoom 카메라를 이용한 파노라마 배경 생성과 객체 추적)

  • Paek, In-Ho;Im, Jae-Hyun;Park, Kyoung-Ju;Paik, Jun-Ki
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.3
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    • pp.55-63
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    • 2008
  • This paper presents a panorama background generation and object tracking technique using a Pan-Tilt-Zoom camera. The proposed method estimates local motion vectors rapidly using phase correlation matching at the prespecified multiple local regions, and it makes minimized estimation error by vector quantization. We obtain the required image patches, by estimating the overlapped region using local motion vectors, we can then project the images to cylinder and realign the images to make the panoramic image. The object tracking is performed by extracting object's motion and by separating foreground from input image using background subtraction. The proposed PTZ-based object tracking method can efficiently generated a stable panorama background, which covers up to 360 degree FOV The proposed algorithm is designed for real-time implementation and it can be applied to many commercial applications such as object shape detection and face recognition in various surveillance video systems.

Overlap Estimation for Panoramic Image Generation (중첩 영역 추정을 통한 파노라마 영상 생성)

  • Yang, Jihee;Jeon, Jihye;Park, Gooman
    • Journal of Satellite, Information and Communications
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    • v.9 no.4
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    • pp.32-37
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    • 2014
  • The panorama is a good alternative to overcome narrow FOV under study in robot vision, stereo camera and panorama image registration and modeling. The panorama can materialize view with angles wider than human view and provide realistic space which make feeling of being on the scene based on realism. If we use all correspondence, it is too difficult to find strong features and correspondences and assume accurate homography matrix in geographic changes in images as load of calculation increases. Accordingly, we used SURF algorithm to estimate overlapping areas with high similarity by comparing and analyzing the input images' histograms and to detect features. And we solved the problem of input order so we can make panorama by input images without order.

Moving Object Detection with Rotating Camera Based on Edge Segment Matching (이동카메라 환경에서의 에지 세그먼트 정합을 통한 이동물체 검출)

  • Lee, June-Hyung;Chae, Ok-Sam
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.6
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    • pp.1-12
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    • 2008
  • This paper presents automatic moving object detection method using the rotating camera covering larger area with a single camera. The proposed method is based on the edge segment matching which robust to the dynamic environment with illumination change and background movement. The proposed algorithm presents an edge segment based background panorama image generation method minimizing the distortion due to image stitching, the background image generation method using Generalized Hough Transformation which can reliably register the current image to the panorama image overcoming the stitching distortions, the moving edge segment extraction method that overcome viewpoint difference and distortion. The experimental results show that the proposed method can detect correctly moving object under illumination change and camera vibration.

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Panoramic Image Generation for the Virtual Environment (가상환경을 위한 파노라마 생성에 관한 연구)

  • Kim, Tae-Eun
    • Journal of Digital Contents Society
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    • v.8 no.3
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    • pp.365-370
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    • 2007
  • This paper proposes a new algorithm that generates a panorama image for reconstruction of image-based virtual environment. Proposed algorithm can generate panorama image from input images using the projective transform based on the feature model and a fully immersive image-based virtual environment according to the user's view point by the sphere mapping. Especially, proposed algorithm supports robust methods of camera rotation and is applied to various images to estimate ist performance.

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