• 제목/요약/키워드: Painting line

검색결과 112건 처리시간 0.023초

열분해/GC/MS와 IR을 이용한 사찰 벽화 시편 교착제 분석 (Analysis of Binding Media Used in Mural Painting of Temple Wall by Pyrolysis/GC/MS and IR)

  • 박종서;이정원
    • 보존과학회지
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    • 제33권5호
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    • pp.345-354
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    • 2017
  • 전남 진도군 소재 사찰의 보수 공사 중 벽화가 발견되어 제작기법 파악을 위해 교착제로 사용된 물질을 확인하고자 하였다. 이에 해당 벽화 시편에 대해 열분해/GC/MS와 IR 분석을 실시하였으며, 열분해/GC/MS분석은 직접 열분해와 온라인 메틸화법을 도입하였다. IR 분석에서 아교, 옻, 황칠 등 전통 교착제와 초산아크릴계 수지의 스펙트럼을 벽화시편과 비교했을 때 유사하지 않았으며, 건성유인 아마인유와 비교했을 때도 유사도가 낮았다. 벽화시편의 열분해/GC/MS 분석 결과를 옻, 황칠, 아교, 초산아크릴수지와 비교했을 때 이들 물질이 아닌 것으로 나타났다. 한편, 벽화시편에서 팔미트산, 옥타데칸산, nonanedioic acid, 옥타데센산 등 건성유에 특징적인 물질이 검출되었고, 경화 건성유와 유사한 열분해/GC/MS 크로마토그램이 관찰되었다. 따라서, 벽화는 건성유를 교착제로 사용하여 제작된 것으로 판단되었다.

A Study on Automation about Painting the Letters to Road Surface

  • Lee, Kyong-Ho
    • 한국컴퓨터정보학회논문지
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    • 제23권1호
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    • pp.75-84
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    • 2018
  • In this study, the researchers attempted to automate the process of painting the characters on the road surface, which is currently done by manual labor, by using the information and communication technology. Here are the descriptions of how we put in our efforts to achieve such a goal. First, we familiarized ourselves with the current regulations about painting letters or characters on the road, with reference to Road Mark Installation Management Manual of the National Police Agency. Regarding the graphemes, we adopted a new one using connection components, in Gothic print characters which was within the range of acceptance according to the aforementioned manual. We also made it possible for the automated program to recognize the graphemes by means of the feature dots of the isolated dots, end dots, 2-line gathering dots, and gathering dots of 3 lines or more. Regarding the database, we built graphemes database for plotting information, classified the characters by means of the arrangement information of the graphemes and the layers that the graphemes form within the characters, and last but not least, made the character shape information database for character plotting by using such data. We measured the layers and the arrangement information of the graphemes consisting the characters by using the information of: 1) the information of the position of the center of gravity, and 2) the information of the graphemes that was acquired through vertical exploration from the center of gravity in each grapheme. We identified and compared the group to which each character of the database belonged, and recognized the characters through the use of the information gathered using this method. We analyzed the input characters using the aforementioned analysis method and database, and then converted into plotting information. It was shown that the plotting was performed after the correction.

자동차 도장 공정의 셋업 감소 방법 모델링 및 시뮬레이션 분석 (Modeling and Simulation Analysis of the Setup Reduction Method in Automobile Painting Process)

  • 한용희
    • 한국시뮬레이션학회논문지
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    • 제18권3호
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    • pp.147-154
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    • 2009
  • 본 연구에서는 자동차 도장 공장의 가장 큰 낭비 요소인 상도 공정의 세정 비용의 절감 및 환경 보호를 목적으로 상도 공정 이전의 각 컨베이어 연결점에서의 운영 알고리즘 변경시의 셋업 감소 효과를 시뮬레이션 모델링을 통해 분석하였다. 또한 본 연구의 동기가 된 도장 공정에서의 세정 비용 최소화 프로젝트 및 도장 공장 현황에 대해 설명하였다. 시뮬레이션 결과 컨베이어 연결점에서의 운영 알고리즘 개선시 현재 1.8대의 그룹화 효율을 2.5대 수준으로 향상시킬 수 있음을 알 수 있었다. 본 연구에서 적용한 접근법을 사용할 경우 그룹화 효율 향상에 별도 설비 투자가 필요 없고, CRS(Color Rescheduling Storage) 설치와 병행 적용하여 그룹화 효율을 더욱 향상시킬 수 있는 이점을 가지고 있다.

統-新羅및 치마에 관한 연구 (A Study of Tongil-Shilla(統-新羅)'s Skirt(裳))

  • 권준희;조우현;남윤자
    • 한국의류학회지
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    • 제26권3_4호
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    • pp.539-547
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    • 2002
  • Heungdukwang's(興德王) costume ordinance(834A.D.) is a very important written historical record because it reveals Tongil Shilla's(統-新羅) costume. And among the clothing pieces that appeared in Heungdukwang's(興德王) costume ordinance, from Pyosang(表裳), Naesang(內裳), we know they wore one skirt over another. But skirts appearing in visual records are wort in waist line or breast line, and when they wore skirts in breast line, there were shoulder belts or not. Also among the clothing pieces that appeared in Heungdukwang'a (興德王) costume ordinance, Yo( ) and Ban( ) seems to be connected with skirt. but it is not clear. So this study focuses on the history of wearing skirt in breast line and one skirt over another, shoulder belts of skirt, and relation among yo( ), Ban( ) and skirt. The results are as follows. First, wearing skirt in breast line is already appeared in Ancient Shilla's(新羅) clay figure, and wearing one skirt over another is also appeared in Sunhung tomb's mural painting. so it is not completely under the influence of Tang(唐). Second, the shoulder belts of skirt is for convenience of action, But, at that time, there is no shoulder belts of skirt in Tang(唐). Third, between Yo( ) and Ban( ), If Yo( ) is connected with skirt, it is a shoulder belts of skirt or waist of skirt. And Ban( ) is a ire of skirt.

고구려와 선비족 의복 형태 비교 연구 - 북위시기를 중심으로 - (A Comparative Study on the Style of Clothing of Goguryeo and Xianbei Tribe - Focused on Northern Wei Period -)

  • 김소희;채금석
    • 한국의상디자인학회지
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    • 제17권2호
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    • pp.63-78
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    • 2015
  • The purpose of this study is to compare the style of clothing by type of the Goguryeo and Xianbei Tribe based on the examination of the literature centered on the historical relationship between Goguryeo and Xianbei Tribe. The research results are as follows. First, it was found that both the apparels of Goguryeo and Xianbei Tribe had hemp cloth with the V-neckline with the blocked front part and hemp cloth with the open front that is worn by overlapping the straight collars of the upper garment. Both men and women wore the garment of the straight line collar that is worn by folding towards the left or right, or upper garment of the round shaped collar. Women wore an upper garment with short sleeves on top of the upper garment of Korean traditional clothes while men wore pants for the lower garment, and women wore skirt and apron with triangular cloth decoration on top of the skirt. Second, Goguryeo Anak Tomb No. 3 mural painting(year 357) shows that apparel worn by the lady who is the wife of the owner of the tomb is similar to the apparel worn by the lady in the lacquer painting for folding screen of the Sima Jinlong Tomb ancient painting on the woman of chaste reputation in terms of the form and structure.

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2D 그래픽스를 활용한 패션 일러스트레이션의 시각적 표현 양상 (A Visual Expression in Fashion Illustration using 2D Graphics)

  • 최정화
    • 복식문화연구
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    • 제13권4호
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    • pp.550-563
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    • 2005
  • These days, photoshop and illustrator program can make a fashion illustration express easily and speedily, And they can also express a feeling and sensitivity of fashion illustrator by a tool and effect more than a manual work's media. The purpose of this study was to analyze a visual expression and characteristics in fashion illustration using 2D graphics. The method of this study was to analyze the fashion illustration books using 2D graphics. The visual expressions in fashion illustration using 2D graphics were as follows: Fashion illustration was based on a sketch or photography, and used a composition, drawing, mapping, painting, and manual work's re-touching. Characteristics of visual expression were as follows: First, a image composition was showed discontinuity and heterogeneity of image, new context and composition, and allowance of reality. Second, image transform was showed image overlap, body transformation by image recomposition, and deformed transformation by vector drawing. Third, hyper-real was showed precise touching, mechanical and neutral image, omission of background and focus of an object's characteristic and information. Fourth, following a realistic expression was showed simplified color, shading, dominant view point of fashion illustrator by omission, and daily lift style. Fifth, following a pictorial expression was showed non-fixed and irregular line, natural painting, and drawing and painting by conventional pictorial media. In conclusion, a photoshop and illustrator in 2D graphics will serve as a new media far fashion illustration with a manual work. And they will not only intensify a capacity as a commercial role of fashion illustration but also present a positive motive for students learning a fashion illustration.

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로봇 Off-Line Programming을 위한 페인트 스프레이 시뮬레이션 방법론 개발 (An Accurate and Efficient Method of the Spray Paint Simulation for Robot OLP)

  • 이승찬;송인호;범진환
    • 한국CDE학회논문집
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    • 제13권4호
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    • pp.296-304
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    • 2008
  • Recently, various attempts are being done to apply off-line programming system to field of paint robot. But most commercial simulation softwares have problems that are slow simulation speed and not support various painting paramenters on simulation. This paper proposes enhanced paint simulation method for off-line programming system. For these, this method used the mathematical model of flux field from a previous research. The flux field has the flux distribution function, which reflects on the feature of paint spray. A previous research derived this flux distribution function for an integral function and calculated paint thickness function for an integral function. But if flux distribution function is defined as an integral function, it is inadequate to use for real-time simulation because a number of calculation is needed for estimation of paint thickness distribution. Therefore, we defined the flux distribution function by numerical method for reducing a mount of calculation for estimation of paint thickness. We derived the equation of paint thickness function analytically for reducing a mount of calculation from the paint distribution function defined by numerical method. In order to prove proposed paint simulation method this paper compares the simulated and measured thickness. From this comparison this paper show that paint thickness distribution is predicted precisely by proposed spray paint simulation process.

Magnetite-Carbon을 이용한 전자파 흡수형 차폐 시멘트 모르터의 물리적 특성과 차폐효율 (The Physical Properties and Shielding Efficiency of Electromagnetic Wave Shielding Cement Mortar Using Magnetite-Carbon)

  • 박동철;이세현;송태협;심종우
    • 한국콘크리트학회:학술대회논문집
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    • 한국콘크리트학회 2004년도 춘계 학술발표회 제16권1호
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    • pp.608-611
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    • 2004
  • As the use of various electronic equipments has been increased recently according to industrialization and information network establishment, concern about electromagnetic wave exposed environment has also been increased. Therefore, this study aims to verify electromagnetic wave absorbing effects of inorganic paint that is made of carbon, electro-conductive materials with regard to its physical characteristics, its electromagnetic wave absorbing rate through a mock-up test for proving its effects in the indoor condition. The results are as follows: The results of running tests on electromagnetic wave absorbing inorganic paints for checking their requirements as painting material such as adherence degree, resistance to fine crack, resistance to washing, alkali-resistance, discoloration-resistance, etc. show that inorganic paints have the physical characteristics meeting the requirements for painting materials. In addition, it shows that the electromagnetic wave absorbing effect, in line with the number of paintings and the thickness of paintings, secures $75\~89\%$ of efficiency. And the mock-up test shows that the electromagnetic wave absorbing effect inside building is directly proportional to the distance from the source of electromagnetic wave such as electronic equipments.

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RESEARCH ON THE DRAGON IMAGE IN TURKISH MINIATURE PAINTINGS

  • KIM, KYONG-MI
    • Acta Via Serica
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    • 제3권1호
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    • pp.119-138
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    • 2018
  • The dragon of the East was an object of worship and an authority to make rain, unlike the West. The dragon image, one of the positively accepted Chinese motifs with the blue-and-white porcelain of the Ming dynasty by the Ottoman Empire in the 16th century, was combined with gigantic saw-edged leaves to create a genre in Saz style. By combining Eastern dragons with plant motifs instead of clouds, dragons were no longer accepted as authority and nobility but as symbols of life and longevity. Unlike Iran and other countries, the image of dragons in Turkish miniature paintings has evolved into a unique style using Turkish calligraphy. The stylistic feature is that a thick black line that gives the impression of calligraphy forms the dragon's back or a huge saz leaf stalk and forms the axis of the screen. Most of the work was black ink drawing, not painting, and partly lightly painted. In the development stage, the dragon appears as a protagonist on the screen of the early works, but the dragon retreats to the latter half and the saz leaves play a leading role on the screen. A common feature in all paintings, whether early or late, is that they have a militant character and create tension on the screen. From the viewpoint of comparative culture, Turkish dragon miniature drawings of the 16thcentury Ottoman period and the Joseon dynasty are somewhat similar in that they are based on calligraphic character and desire for longevity and loyalty, and are drawn according to certain iconic principles.

광학을 이용한 미술품의 표면측정시스템 제작 및 광학적 특성분석을 통한 진위감정 (Development of an Optical Measurement System for the Authenticity of Paintings)

  • 황선희;송혜린;김규정
    • 한국광학회지
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    • 제28권3호
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    • pp.103-107
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    • 2017
  • 본 논문에서는 미술품의 광학적 특성을 분석하여 진위감정을 할 수 있는 시스템을 제작해보았다. 기존의 진위감정방법들보다 간단하고 정확한 광학적 진위감정시스템을 이용하여 미술품의 표면을 측정하고 정보를 얻고자 하였다. 첫 번째로 백색광을 이용하여 다양한 색이 칠해져 있는 미술품 표면의 고유한 색상정보를 확인하였다. 두 번째로는 라인레이저를 이용하여 미술품이 가진 표면형상에 대한 정보를 확인하였다. 진위감정시스템의 신뢰성을 평가하기 위해 진작과 비슷한 위작을 제작하여 실험을 진행해 본 결과, 진작과 위작이 서로 다른 데이터를 보여줌으로써 진작으로부터 위작을 쉽게 감별할 수 있었다.