• Title/Summary/Keyword: Packet ID

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Design of 8K Broadcasting System based on MMT over Heterogeneous Networks

  • Sohn, Yejin;Cho, Minju;Paik, Jongho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.8
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    • pp.4077-4091
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    • 2017
  • This paper presents the design of a broadcasting scenario and system for an 8K-resolution content. Due to an 8K content is four times larger than the 4K content in terms of size, many technologies such as content acquisition, video coding, and transmission are required to deal with it. Therefore, high-quality video and audio for 8K (ultra-high definition television) service is not possible to be transmitted only using the current terrestrial broadcasting system. The proposed broadcasting system divides the 8K content into four 4K contents by area, and each area is hierarchically encoded by Scalable High-efficiency Video Coding (SHVC) into three layers: L0, L1, and L2. Every part of the 8K video content divided into areas and hierarchy is independently treated. These parts are transmitted over heterogeneous networks such as digital broadcasting and broadband networks after going through several processes of generating signal messages, encapsulation, and packetization based on MPEG media transport. We propose three methods of generating streams at the sending entity to merge the divided streams into the original content at the receiving entity. First, we design the composition information, which defines the presentation structure for displays. Second, a descriptor for content synchronization is included in the signal message. Finally, we define the rules for generating "packet_id" among the packet header fields and design the transmission scheduler to acquire the divided streams quickly. We implement the 8K broadcasting system by adapting the proposed methods and show that the 8K-resolution contents are stably received and serviced with a low delay.

Time Synchronization Robust to Topology Change Through Reference Node Re-Election (기준노드의 재선정을 통한 토폴로지 변화에 강인한 시간 동기화)

  • Jeon, Young;Kim, Taehong;Kim, Taejoon;Lee, Jaeseang;Ham, Jae-Hyun
    • KIPS Transactions on Computer and Communication Systems
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    • v.8 no.8
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    • pp.191-200
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    • 2019
  • In an Ad-hoc network, a method of time synchronizing all the nodes in a network centering on one reference node can be used. A representative algorithm based on a reference node is Flooding Time Synchronization Protocol (FTSP). In the process of sending and receiving messages, predictable and unpredictable delays occur, which should be removed because it hinders accurate time synchronization. In multi-hop communications, hop delays occur when a packet traverses a number of hops. These hop delays significantly degrade the synchronization performance among nodes. Therefore, we need to find a method to reduce these hop delays and increase synchronization performance. In the FTSP scheme, hop delays can be greatly increased depending on the position of a reference node. In addition, in FTSP, a node with the smallest node ID is elected as a reference node, hence, the position of a reference node is actually arbitrarily determined. In this paper, we propose an optimal reference node election algorithm to reduce hop delays, and compare the performance of the proposed scheme with FTSP using the network simulator OPNET. In addition, we verify that the proposed scheme has an improved synchronization performance, which is robust to topology changes.

Construction of an Efficient Overlay Multicast for Multi-layer (다중 계층을 위한 효율적 오버레이 멀티 캐스트)

  • Lee, Bum-Jae;Kim, Young-Sam;Lee, Kang-Whan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.521-524
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    • 2008
  • MANET이 유연성 있고, 자유로운 네트워크로서 주목 받아감에 따라 MANET에서의 Routing 알고리즘이 중요한 논점이 되고 있다. 특히 MANET에서 각 Node에 대한 관리 방법은 향후 차세대 네트워크의 중요한 부분으로 인식되고 있다. 본 논문에서 제안하는 오버레이 멀티캐스트 Routing 알고리즘은 각 Node의 오버레이 ID 생성과 유지 및 전송에 관한 알고리즘으로 MANET의 여러 가지 제한 조건 및 환경에 따라 유연성 있게 작용하므로, 현재 많은 연구가 이루어지고 있다. 그러나 기존의 오버레이 멀티캐스트는 일반적인 단일 레이어로 이루어진 Cluster에 한하여 그 알고리즘을 적용하고 있으며, Cluster의 구성 및 유지 또한 Node의 속성 구분에 따른 에너지 등을 고려하지 않고 있다. 본 논문에서 제안하는 EOMM(Efficient Overlay Multicast for Multi-layer)은 오버레이 멀티캐스트를 다중 계층 구조 기반 Cluster에서 적용하였다. 또한 Node의 속성 정보를 고려하여 Clustering 알고리즘인 TICC을 지원하여, Masking 연산을 통하여, 처리속도를 향상시켰다. 그 결과 Routing delay와 packet 증가률을 감소시켜 성능을 향상시켰다.

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A Designing Method of Digital Forensic Snort Application Model (Snort 침입탐지 구조를 활용한 디지털 Forensic 응용모델 설계방법)

  • Noh, Si-Choon
    • Convergence Security Journal
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    • v.10 no.2
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    • pp.1-9
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    • 2010
  • Snort is an open source network intrusion prevention and detection system (IDS/IPS) developed by Sourcefire. Combining the benefits of signature, protocol and anomaly-based inspection, Snort is the most widely deployed IDS/IPS technology worldwide. With millions of downloads and approximately 300,000 registered users. Snort identifies network indicators by inspecting network packets in transmission. A process on a host's machine usually generates these network indicators. This means whatever the snort signature matches the packet, that same signature must be in memory for some period (possibly micro seconds) of time. Finally, investigate some security issues that you should consider when running a Snort system. Paper coverage includes: How an IDS Works, Where Snort fits, Snort system requirements, Exploring Snort's features, Using Snort on your network, Snort and your network architecture, security considerations with snort under digital forensic windows environment.

Development of Embedded System for Home Automation using Android OS (안드로이드 OS를 이용한 가정 자동화용 임베디드 시스템 개발)

  • Lee, Cheul-Hee;Park, Hyoung-Keun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.10
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    • pp.4574-4577
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    • 2011
  • In this paper, In this paper, analyzed structure of home networking used in USN(Ubiquitous Sensor Network) and embedded systems for home automation was implemented on the Android operating system. Developed a system for building a home network using wireless communication, so it is possible to minimize the difficulty of installation. Home automation system has built based on pre-defined ID according electronic components that make a house. In addition, a data structure suitable for home automation was defined and developing application programs based on Android OS according to packet structure, embedded system for home automation was developed.

R3: A Lightweight Reactive Ring based Routing Protocol for Wireless Sensor Networks with Mobile Sinks

  • Yu, Sheng;Zhang, Baoxian;Yao, Zheng;Li, Cheng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.12
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    • pp.5442-5463
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    • 2016
  • Designing efficient routing protocols for a wireless sensor network with mobile sinks (mWSN) is a challenging task since the network topology and data paths change frequently as sink nodes move. In this paper, we design a novel lightweight reactive ring based routing protocol called R3, which removes the need of proactively maintaining data paths to mobile sinks as they move in the network. To achieve high packet delivery ratio and low transmission cost, R3 combines ring based forwarding and trail based forwarding together. To support efficient ring based forwarding, we build a ring based structure for a network in a way such that each node in the network can easily obtain its ring ID and virtual angle information. For this purpose, we artificially create a virtual hole in the central area of the network and accordingly find a shortest cycled path enclosing the hole, which serves as base ring and is used for generating the remaining ring based structure. We accordingly present the detailed design description for R3, which only requires each node to keep very limited routing information. We derive the communication overhead by ring based forwarding. Extensive simulation results show that R3 can achieve high routing performance as compared with existing work.

LISP based IP Address Virtualization Technique for Resource Utilization on Virtualized SDN (가상화된 SDN에서 효과적인 자원 활용을 위한 LISP 기반 IP 주소 가상화 기법)

  • Go, Youngkeun;Yang, Gyeongsik;Yu, Bong-yeol;Yoo, Chuck
    • Journal of KIISE
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    • v.43 no.12
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    • pp.1404-1411
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    • 2016
  • Network virtualization is a technique that abstracts the physical network to provide multiple virtual networks to users. Virtualized network has the advantage to offer flexible services and improve resource utilization. In SDN architecture, network hypervisor serves to virtualize the network through address virtualization, topology virtualization and policy virtualization. Among them, address virtualization refers to the technique that provides an independent address space for each virtual network. Previous work divided the physical address space, and assigned an individual division to each virtual network. Each virtual address is then mapped one-to-one to a physical address. However, this approach requires a lot of flow entries, thus making it disadvantageous. Since SDN switches use TCAM (Ternary Contents Addressable Memory) for the flow table, it is very important to reduce the number of flow entries in the aspect of cost and scalability. In this paper, we propose a LISP based address virtualization, which separates address spaces for the physical and virtual addresses and transmits packet through tunneling, in order to resolve the limitation of the previous studies. By implementing a prototype, we show that the proposed scheme provides better scalability.

An Evaluation of Data Delivery Mechanisms in Clustered Sensor Networks (클러스터 기반 센서 망에서 데이터 전달 방법들의 성능 분석)

  • Park Tae-Keun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.3A
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    • pp.304-310
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    • 2006
  • This paper evaluates the performance of three types of data delivery mechanisms in clustered sensor networks, as a basic research to develop an energy efficient topology management scheme. In the first mechanism, one node per cluster(clusterhead) turns on its radio(or wakes up) to transmit and receive RTS/CTS/DATA/ACK messages, but in the second one, k nodes per cluster wake up and participate in the message exchange. In the last mechanism, clusterheads turn on the radio to exchange RTS/CTS messages, and if a clusterhead receives RTS containing its cluster m as a destination, it makes k nodes in the cluster hun on the radio to receive DATA and transmit ACK. Through simulation, we show the energy consumption of the three types of data delivery mechanisms as functions of the number of active nodes per cluster, offered load, and packet loss probability.

Design and Performance Evaluation of IP VPNs based MPLS (MPLS 망 기반 IP VPN의 설계 및 성능 평가)

  • 박석천
    • Journal of Korea Multimedia Society
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    • v.3 no.2
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    • pp.148-156
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    • 2000
  • This paper proposed that an MPLS-based VPN using next-generation If switches and appropriate set of traffic engineering algorithms is the best way to implement QoS-capable IP VPNs. While ATM-based solution would not rely scalable the number of connections becomes too large, MPLS-based VPNs’ efficiency could be confirmed network delay time through performance evaluation. And we evaluated the performance about the If VPN based on proposed MPLS, at the result of evaluation. We figured out that delay increased more slowly in case of VPN based on MPLS comparing with the VPN based on ATM which has rapid delay increasement. Therefore we confirm that the VPN based on MPLS has high speed of packet processing and high degree of network efficiency through the performance evaluation.

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A Network-based Locator-Identifier Separation Scheme using DHT in SDN (SDN환경에서 DHT를 이용한 네트워크 기반 위치자-식별자 분리 기술)

  • Lee, Chan-Haeng;Min, Sung-Gi;Choi, Chang-Won
    • Journal of Internet of Things and Convergence
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    • v.2 no.2
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    • pp.37-49
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    • 2016
  • An IP address is used as a host identifier and a locator to bind hosts and applications to their location in existing Internet. Several protocols are proposed to eliminate this binding. Most of these protocols use IPv6-based host identifiers to maintain compatibility with existing Internet, but these identifiers cannot be handled by standard IPv6 routers because such identifiers are unroutable. Therefore, host identifiers need to be usually converted to locators at hosts, and the standard IPv6 protocol should be modified to interoperate with these protocols. In this paper, we propose a network-based host identifier locator separating scheme in software-defined networking. The proposed scheme separates the underlying network into Host Identity and IP domains in order to directly forward unroutable identifiers. The Host Identity domain operates as an overlaid network over IP domain, and it makes the unroutable identifiers to be routable using distributed hash table based routing strategy. For the evaluation, we compared the proposed scheme with the previous scheme using signaling costs and packet delivery costs. The result shows that the proposed scheme is more suitable in the recent mobile-based environments.