• Title/Summary/Keyword: PC interface

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VIA-Based PC Cluster System for Efficient Information Retrieval (효율적인 정보 검색을 위한 VIA 기반 PC 클러스터 시스템)

  • Kang, Na-Young;Chung, Sang-Hwa;Jang, Han-Kook
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.10
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    • pp.539-549
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    • 2002
  • PC cluster-based Information Retrieval (IR) systems improve their performances by parallel processing of query terms using cluster nodes. However TCP/IP based communication used to exchange data between cluster nodes prevents the performance from being improved further. The user-level communication mechanisms solve the problem by eliminating the time-consuming kernel access in exchanging data between cluster nodes. The Virtual Interface Architecture (VIA) is one of the representative user-level communication mechanisms which provide low latency and high bandwidth. In this paper, we propose a VIA-based parallel IR system on a PC cluster. The IR system is implemented using the following three communication methods: Sealable Coherent Interface (SCI) based VIA, MPI on SCI based VIA, MPI on Fast Ethernet based VIA. Through experiments, the performances of the three methods are analyzed in various aspects.

Surface Potential Properties of CuPc/Au Interface with Varying Temperature (CuPc/Au 계면에서의 온도 변화에 따른 표면전위 특성)

  • Lee, Ho-Shik;Park, Yong-Pil
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.21 no.10
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    • pp.934-937
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    • 2008
  • Organic field-effect transistors (OFETs) are of interest for use in widely area electronic applications. We fabricated a copper phthalocyanine (CuPc) based field-effect transistor with different metal electrode. So we need the effect of the substituent group attached to the phthalocyanine on the surface potential was investigated by Kelvin probe method with varying temperature of the substrate. We were obtained the positive shift of the surface potential for CuPc thin film. We observed the electron displacement at the interface between Au electrode and CuPc layer and we were confirmed by the surface potential measurement.

Surface Potential Properties of CuPc/Au Interface with Varying Temperature (CuPc/Au 구조에서의 온도 변화에 따른 계면에서의 표면전위 특성)

  • Lee, Ho-Shik;Park, Yong-Pil;Kim, Young-Pyo;Yu, Seong-Mi;Cheon, Min-Woo
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2007.11a
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    • pp.492-493
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    • 2007
  • Organic field-effect transistors (OFETs) are of interest for use in widely area electronic applications. We fabricated a copper phthalocyanine(CuPc) based field-effect transistor with different metal electrode. So we need the effect of the substituent group attached to the phthalocyanine on the surface potential was investigated by Kelvin probe method with varying temperature of the substrate. We were obtained the positive shift of the surface potential for CuPc thin film. We observed the electron displacement at the interface between Au electrode and CuPc layer and we were confirmed by the surface potential measurement.

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Development of User Interface for Motion-based Screen Sports Game (체감형 스크린 스포츠 게임 유저 인터페이스 개발)

  • Yoo, Wang-Yun;Oh, Jong-Hwan
    • Journal of Korea Game Society
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    • v.17 no.1
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    • pp.109-118
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    • 2017
  • The screen sports game is a motion-based game developed by combining the PC game and the sensor so that the user can directly participate in the game. Following screen golf, which was very popular in the 2000s, screen baseball has been on the rise since 2016. Most of the games released today employ the interface of traditional PC games. However, there is a need for a method that allows the user to manipulate the screen baseball in a more intuitive manner. In this study, we utilize a Kiosk independent of the game, which enables users to intervene naturally without disturbing the flow of the game. Such a Kiosk-based interface results in increased immersion in the game.

HAND GESTURE INTERFACE FOR WEARABLE PC

  • Nishihara, Isao;Nakano, Shizuo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.664-667
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    • 2009
  • There is strong demand to create wearable PC systems that can support the user outdoors. When we are outdoors, our movement makes it impossible to use traditional input devices such as keyboards and mice. We propose a hand gesture interface based on image processing to operate wearable PCs. The semi-transparent PC screen is displayed on the head mount display (HMD), and the user makes hand gestures to select icons on the screen. The user's hand is extracted from the images captured by a color camera mounted above the HMD. Since skin color can vary widely due to outdoor lighting effects, a key problem is accurately discrimination the hand from the background. The proposed method does not assume any fixed skin color space. First, the image is divided into blocks and blocks with similar average color are linked. Contiguous regions are then subjected to hand recognition. Blocks on the edges of the hand region are subdivided for more accurate finger discrimination. A change in hand shape is recognized as hand movement. Our current input interface associates a hand grasp with a mouse click. Tests on a prototype system confirm that the proposed method recognizes hand gestures accurately at high speed. We intend to develop a wider range of recognizable gestures.

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An Implementation of a PCI Interface for H.264/AVC Encoder (H.264/AVC 인코더 용 PCI 인터페이스의 구현)

  • Park, Kyoung-Oh;Kim, Tae-Hyun;Hwang, Seung-Hoon;Hong, You-Pyo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.9A
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    • pp.868-873
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    • 2010
  • H.264/AVC video compression standard has been adopted for DMB, digital TV and various next generation broadcasting, communication and consumer electronics applications, and modern DVR system is also based on H.264/AVC standard. Although PC-based DVRs use PCI bus for main interface typically, H.264/AVC codec for SOCs use AHB bus for host interface. In this paper, we present an implementation of PCI to AHB interface module for H.264/AVC codec to efficiently communicate with a PC and experimental results.

Simulator Design Using a General Purpose PC and Off-The-Shelf Interface Boards for GNSS/INS Integrated Navigation System (GNSS/INS 통합항법 시스템을 위한 범용 PC와 Off-The-Shelf 인터페이스 보드를 이용한 시뮬레이터 설계)

  • Jae Hoon Son;Sang Heon Oh;Dong-Hwan Hwang
    • Journal of Positioning, Navigation, and Timing
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    • v.13 no.1
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    • pp.93-102
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    • 2024
  • Global Navigation Satellite System (GNSS)/Inertial Navigation System (INS) integrated navigation systems provide highly accurate and reliable navigation solutions and are widely used as civil and military navigation systems. In order to facilitate the GNSS/INS integrated navigation system development task, a simulator can be used to provide inputs for the GNSS/INS integrated navigation system. In this paper, a simulator design using general-purpose Personal Computer (PC) and Off-The-Shelf (OTS) interface boards for a GNSS/INS integrated navigation system is proposed and implementation results are presented. Requirements of the GNSS/INS integrated navigation system simulator are presented and a design method that satisfies the requirements is described. In order to show the usefulness of the proposed design method, a simulator using a general-purpose PC and OTS interface boards for the GPS/INS integrated navigation system are implemented and verified. The implementation results show that the simulator designed by the proposed method generates the GPS L1 C/A signal and IMU data without any problems.

An Efficient Integration of 3D User Interface Device with Tiled Display System in PC Cluster Environment (3차원 사용자 인터페이스 장비와 PC 클러스터 환경 타일 가시화 시스템의 효율적인 연동)

  • Oh, Min-Hwan;Kim, Kwang-Sik;Choi, Yun-Hyuk;Yang, Jin-Oh;Cho, Jin-Yeon
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.2
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    • pp.185-194
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    • 2008
  • In this paper, an efficient technique is proposed to integrate the 3D user interface with the tiled display system in PC cluster environment. In the developed 3D user interface software, various menus are provided to increase the user friendliness of the interface, including the several model-control-commands. To eliminate the noise produced from the 3D user interface devices, the box filtering algorithm is employed. Further, a communication splitting algorithm, which is a kind of asynchronous communication method, is proposed to reduce the motion delay between the 3D interface and the tiled display system, and its efficiency is validated through the benchmarking tests.

A study on the implementation of MAP network interface for PC (PC를 위한 MAP 망 접속기 구현에 관한 연구)

  • 임용제;김덕우;정범진;추영열;권욱현
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10a
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    • pp.390-395
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    • 1988
  • The implementation of MAP(Manufacturing Automation Protocol) NIU(network interface uint) is studied and presented in this paper. Hardwares and system softwares for network management, user interface, and medium access control are developed. Also LLC(Logical Link Control) protocol is implemented. Afterwards, The operations of NIU using self-test functions are tested. Compatibility between interfaces according to IEEE 802.4 standard is also tested.

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Robot vision interface (로보트와 Vision System Interface)

  • 김선일;여인택;박찬웅
    • 제어로봇시스템학회:학술대회논문집
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    • 1987.10b
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    • pp.101-104
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    • 1987
  • This paper shows the robot-vision system which consists of robot, vision system, single board computer and IBM-PC. IBM-PC based system has a great flexibility in expansion for a vision system interfacing. Easy human interfacing and great calculation ability are the benefits of this system. It was carried to interface between each component. The calibration between two coordinate systems is studied. The robot language for robot-vision system was written in "C" language. User also can write job program in "C" language in which the robot and vision related functions reside in the library.side in the library.

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