• Title/Summary/Keyword: Overlap area

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Mapping Inundation Areas Using SWMM (SWMM을 이용한 침수예상지도 작성 연구)

  • Don Gon, Choi;Jinmu, Choi
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.33 no.5
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    • pp.335-342
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    • 2015
  • In this study, data linking module called GeoSWMM was developed using a typical secondary flooding model SWMM in order to improve the accuracy of the input data of SWMM and to map hourly inundation estimation areas that were not represented in the conventional inundation map. GeoSWMM is a data linking module of GIS and SWMM, which can generate a SWMM project file directly from sewer network GIS data. Utilizing the GeoSWMM the project file of SWMM model was constructed in the study area, Seocho 2-dong, Seoul. The actual flooding has occurred September 21, 2010 and the actual rainfall data were used for flood simulation. As a result, the outflow started from 2 PM due to the lack of water flow capacity of the sewage system. Based on the results, hourly inundation estimation maps were produced and compared with flood train map in 2010. The comparison showed about 66% matching in the overlap of inundation areas. By utilizing GeoSWMM that was developed in this study, it is easy to build the sewer network data for SWMM. In addition, the creation of hourly inundation estimation map using SWMM will be much help to flood disaster prevention plan.

Determination of Minimum Vertex Interval using Shoreline Characteristics (해안선 길이 특성을 이용한 일관된 최소 점간거리 결정 방안)

  • WOO, Hee-Sook;KIM, Byung-Guk;KWON, Kwang-Seok
    • Journal of the Korean Association of Geographic Information Studies
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    • v.22 no.4
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    • pp.169-180
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    • 2019
  • Shorelines should be extracted with consistency because they are the reference for determining the shape of a country. Even in the same area, inconsistent minimum vertex intervals cause inconsistencies in the coastline length, making it difficult to acquire reliable primary data for national policy decisions. As the shoreline length cannot be calculated consistently for shorelines produced by determining the arbitrary distance between points below 1m, a methodology to calculate consistent shoreline length using the minimum vertex interval is proposed herein. To compare our results with the shoreline length published by KHOA(Korea Hydrographic and Oceanographic Agency) and analyze the change in shoreline length according to the minimum vertex interval, target sites was selected and the grid overlap of the shoreline was determined. Based on the comparison results, minimum grid sizes and the minimum vertex interval can be determined by deriving a polynomial function that estimates minimum grid sizes for determining consistent shoreline lengths. By comparing public shoreline lengths with generalized shoreline lengths using various grid sizes and by analyzing the characteristics of the shoreline according to vertex intervals, the minimum vertex intervals required to achieve consistent shoreline lengths could be estimated. We suggest that the minimum vertex interval methodology by quantitative evaluation of the determined grid size may be useful in calculating consistent shoreline lengths. The proposed method by minimum vertex interval determination can help derive consistent shoreline lengths and increase the reliability of national shorelines.

A Study about the Users's Preferred Playing Speeds on Categorized Video Content using WSOLA method (WSOLA를 이용한 동영상 미세배속 재생 서비스에 대한 콘텐츠별 배속 선호도 분석 연구)

  • Kim, I-Gil
    • Journal of Digital Contents Society
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    • v.16 no.2
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    • pp.291-298
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    • 2015
  • In a fast-paced information technology environment, consumption of video content is changing from one-way television viewing to VOD (Video on Demand) playing anywhere, anytime, on any device. This video-watching trend gives additional importance to videos with fine-speed-control, in addition to the strength of the digital video signal. Currently, many video players provide a fine-speed-control function which can speed up the video to skip a boring part, or slow it down to focus on an exciting scene. The audio information is just as important as the visual information for understanding the content of the speed-controlled video. Thus, a number of algorithms for fine-speed-control video-playing technologies have been proposed to solve the pitch distortion in the audio-processing area. In this study, well-known techniques for prosodic modification of speech signals, WSOLA (Waveform-Similarity-Based Overlap-Add), have been applied to analyze users' needs for fine-speed-control video playing. By surveying the users' preferred speeds on categorized video content and analyzing the results, this paper proposes that various fine-speed adjustments are needed to accommodate users' preferred video consumption.

A Moving Control of an Automatic Guided Vehicle Based on the Recognition of Double Landmarks (이중 랜드마크 인식 기반 AGV 이동 제어)

  • Jeon, Hye-Gyeong;Hong, Youn-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.8C
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    • pp.721-730
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    • 2012
  • In this paper the problem of a moving control of an automatic guided vehicle(AGV) which transports a dead body to a designated cinerator safely in a crematorium, an special indoor environment, will be discussed. Since a method of burying guided lines in the floor is not proper to such an environment, a method of moving control of an AGV based on infrared ray sensors is now proposed. With this approach, the AGV emits infrared ray to the landmarks adheres to the ceiling to find a moving direction and then moves that direction by recognizing them. One of the typical problems for this method is that dead zone and/or overlapping zone may exist when the landmarks are deployed. To resolve this problem, an algorithm of recognizing double landmarks at each time is applied to minimize occurrences of sensing error. In addition, at the turning area to entering the designated cinerator, to fit an AGV with the entrance of the designated cinerator, an algorithm of controlling the velocity of both the inner and outer wheel of it. The functional correctness of our proposed algorithm has been verified by using a prototype vehicle. Our real AGV system has been applied to a crematorium and it moves automatically within an allowable range of location error.

Measurement Accuracy for 3D Structure Shape Change using UAV Images Matching (UAV 영상정합을 통한 구조물 형상변화 측정 정확도 연구)

  • Kim, Min Chul;Yoon, Hyuk Jin;Chang, Hwi Jeong;Yoo, Jong Soo
    • Journal of Korean Society for Geospatial Information Science
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    • v.25 no.1
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    • pp.47-54
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    • 2017
  • Recently, there are many studies related aerial mapping project and 3 dimensional shape and model reconstruction using UAV(unmanned aerial vehicle) system and images. In this study, we create 3D reconstruction point data using image matching technology of the UAV overlap images, detect shape change of structure and perform accuracy assessment of area($m^2$) and volume($m^3$) value. First, we build the test structure model data and capturing its images of shape change Before and After. Second, for post-processing the Before dataset is convert the form of raster format image to ensure the compare with all 3D point clouds of the After dataset. The result shows high accuracy in the shape change of more than 30 centimeters, but less is still it becomes difficult to apply because of image matching technology has its own limits. But proposed methodology seems very useful to detect illegal any structures and the quantitative analysis of the structure's a certain amount of damage and management.

The Characteristics of View Landscape in Modern Daegu (근대 대구시의 조망경관 특성분석)

  • Park, Jin-Wook;Hwang, Guk-Woong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.16 no.3
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    • pp.54-67
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    • 2013
  • This study deals with the characteristics of view landscape in modern Daegu city which were analysed employing geographic information system(GIS). The view landscape analysis was performed by using GIS that enables to overlap land use map with the map of range of visibility, and the 3-D simulation. The results are as follows; First of all, the ratio of forest is enormously high in the range of visibility. The distribution of landscape components allows the dwellers to obtain a clear view towards forests from anywhere. The landscape components include west eroded lowlands, east open rolling lands, east eroded lowlands, and high mountain areas: Apsan(Mt.) in the south; Waryoungsan(Mt.) in the west; and Hamjisan(Mt.) and Hakbong(Mt.) in the north. On the tops of those, people are able to secure a clear vision from the viewpoint towards the surrounding mountains because of the rural areas continuing from the viewpoint to the mountains. A continuous view landscape has been formed by these natural environmental factors. Finally, there are multiple view targets with relatively high altitude that are covered with forests in the space between the urban area and the outer mountains that are higher than the view targets, which provides a scenery of mountains overlapped by higher mountains.

Flying Cake: An Augmented Game on Mobile Device (Flying Cake: 모바일 단말기를 이용한 실감형 게임)

  • Park, An-Jin;Jung, Kee-Chul
    • Journal of KIISE:Software and Applications
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    • v.34 no.1
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    • pp.79-94
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    • 2007
  • In the ubiquitous computing age which uses a high quantity network, mobile devices such as wearable and hand-held ones with a small tamers and a wireless communication module will be widely used in near future. Thus, a lot of researches about an augmented game on mobile devices have been attempted recently. The existing augmented games used a traditional 'backpack' system and a pattern marker. The 'backpack' system is expensive, cumbersome and inconvenient to use, and because of the pattern marker, it is only possible to play the game in the previously installed palace. In this paper, we propose an augmented game called Flying Cake using a face region to create the virtual object(character) without the pattern marker, which manually indicates an overlapped location of the virtual object in the real world, on a small and mobile PDA instead of the cumbersome hardware. Flying Cake is an augmented shooting game. This game supplies us with two types: 1) a single player which attacks a virtual character on images captured by a camera in an outdoor physical area, 2) dual players which attack the virtual character on images which we received through a wireless LAN. We overlap the virtual character on the face region using a face detection technique, and users play Flying Cake though attacking the virtual character. Flying Cake supplies new pleasure to flayers with a new game paradigm through an interaction between the user in the physical world captured by the PDA camera and the virtual character in a virtual world using the face detection.

Research for Calibration and Correction of Multi-Spectral Aerial Photographing System(PKNU 3) (다중분광 항공촬영 시스템(PKNU 3) 검정 및 보정에 관한 연구)

  • Lee, Eun Kyung;Choi, Chul Uong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.7 no.4
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    • pp.143-154
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    • 2004
  • The researchers, who seek geological and environmental information, depend on the remote sensing and aerial photographic datum from various commercial satellites and aircraft. However, the adverse weather conditions and the expensive equipment can restrict that the researcher can collect their data anywhere and any time. To allow for better flexibility, we have developed a compact, a multi-spectral automatic Aerial photographic system(PKNU 2). This system's Multi-spectral camera can catch the visible(RGB) and infrared(NIR) bands($3032{\times}2008$ pixels) image. Visible and infrared bands images were obtained from each camera respectively and produced Color-infrared composite images to be analyzed in the purpose of the environment monitor but that was not very good data. Moreover, it has a demerit that the stereoscopic overlap area is not satisfied with 60% due to the 12s storage time of each data, while it was possible that PKNU 2 system photographed photos of great capacity. Therefore, we have been developing the advanced PKNU 2(PKNU 3) that consists of color-infrared spectral camera can photograph the visible and near infrared bands data using one sensor at once, thermal infrared camera, two of 40 G computers to store images, and MPEG board to compress and transfer data to the computer at the real time and can attach and detach itself to a helicopter. Verification and calibration of each sensor(REDLAKE MS 4000, Raytheon IRPro) were conducted before we took the aerial photographs for obtaining more valuable data. Corrections for the spectral characteristics and radial lens distortions of sensor were carried out.

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Comparison of clad layer characteristics with overlapping criterion in multi pass laser cladding (멀티패스 레이저 클래딩에 있어서 중첩률의 기준에 따른 클래드 층의 특성 비교)

  • Kim, Jong-Do;Lee, Eun-Jin;Whang, Jun-Gu
    • Journal of Advanced Marine Engineering and Technology
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    • v.40 no.9
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    • pp.768-773
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    • 2016
  • Engine valve seat and face, which are the important factors affecting engine performance, are required to have wear, heat and corrosion resistance. In order to produce surface layer with these characteristics, PTA(plasma transferred arc) surfacing procedure is generally employed, but problems, such as large HAZ and high dilution etc., frequently occurr. Laser cladding, which overcomes the drawbacks of conventional technologies, can be employed to create a superior clad layer with low dilution, small heat affected zone, and minimal distortion. However, in case cladding is to be applied to a large area, it is necessary to overlap 1 pass clad layer because of limited clad layer width. Two criteria for the overlapping ratio-beam size and clad layer width-have been considered thus far. Upon inspection of multi pass clads, produced by different overlapping criteria, it was observed that the greater the increase in overlapping ratio, the greater was the decrease in clad layer width and increase in clad layer height regardless of the criterion used. However, a multi pass clad overlapped by the beam size criterion demonstrated a higher hardness value than a clad overlapped by the clad layer width owing to decreasing dilution of the substrate. In conclusion, the beam size was defined as the criterion for the overlapping, because the clad layer width increased or decreased depending upon process parameters.

Hierarchical Clustering Approach of Multisensor Data Fusion: Application of SAR and SPOT-7 Data on Korean Peninsula

  • Lee, Sang-Hoon;Hong, Hyun-Gi
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.65-65
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    • 2002
  • In remote sensing, images are acquired over the same area by sensors of different spectral ranges (from the visible to the microwave) and/or with different number, position, and width of spectral bands. These images are generally partially redundant, as they represent the same scene, and partially complementary. For many applications of image classification, the information provided by a single sensor is often incomplete or imprecise resulting in misclassification. Fusion with redundant data can draw more consistent inferences for the interpretation of the scene, and can then improve classification accuracy. The common approach to the classification of multisensor data as a data fusion scheme at pixel level is to concatenate the data into one vector as if they were measurements from a single sensor. The multiband data acquired by a single multispectral sensor or by two or more different sensors are not completely independent, and a certain degree of informative overlap may exist between the observation spaces of the different bands. This dependence may make the data less informative and should be properly modeled in the analysis so that its effect can be eliminated. For modeling and eliminating the effect of such dependence, this study employs a strategy using self and conditional information variation measures. The self information variation reflects the self certainty of the individual bands, while the conditional information variation reflects the degree of dependence of the different bands. One data set might be very less reliable than others in the analysis and even exacerbate the classification results. The unreliable data set should be excluded in the analysis. To account for this, the self information variation is utilized to measure the degrees of reliability. The team of positively dependent bands can gather more information jointly than the team of independent ones. But, when bands are negatively dependent, the combined analysis of these bands may give worse information. Using the conditional information variation measure, the multiband data are split into two or more subsets according the dependence between the bands. Each subsets are classified separately, and a data fusion scheme at decision level is applied to integrate the individual classification results. In this study. a two-level algorithm using hierarchical clustering procedure is used for unsupervised image classification. Hierarchical clustering algorithm is based on similarity measures between all pairs of candidates being considered for merging. In the first level, the image is partitioned as any number of regions which are sets of spatially contiguous pixels so that no union of adjacent regions is statistically uniform. The regions resulted from the low level are clustered into a parsimonious number of groups according to their statistical characteristics. The algorithm has been applied to satellite multispectral data and airbone SAR data.

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