• Title/Summary/Keyword: Overlap Removal

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Overlap Removal and Background Updating for Associative Tracking of Multiple Vehicles (다중 차량 연관 추적을 위한 겹침 제거 및 배경영상 갱신)

  • Lim, Jun-Sik;Kim, Soo-Hyung;Lee, Chil-Woo;Lee, Myung-Eun
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.1
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    • pp.90-94
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    • 2010
  • In this paper, we propose a vehicle tracking method that can be applied in the intelligent traffic information system. The proposed method mainly consists of two steps: overlap removal and background updating. In order to remove overlap, we detect the overlap based on the location of the vehicle from successive images. Background updating is to calculate a background using statistical analysis of successive images. We collected a set of test images from the traffic monitoring system and experimented. The experimental results show more than 96% of tracking accuracy.

Evaluation of KOMPSAT-1 Orbit Determination Accuracy

  • Kim, Hae-Dong;Choi, Hae-Jin;Kim, Eun-kyou
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.588-590
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    • 2003
  • For the normal operations, KOMPSAT-1 orbits are determined using GPS navigation solutions data such as position and velocity vectors. Currently, the accuracy of GPS navigation solution data is generally known as on the order of 10~30 m with the removal of S/A. In this paper, an estimate of the current orbit determination accuracy for the KOMPSAT-1 is given. For the evaluation of orbit determination accuracy, the orbit overlap comparison is used since no independent orbits of comparable accuracy are available for comparison. As a result, It is shown that the orbit accuracy is on the order of 5 m RMS with 4 hrs arc overlap for the 30 hr arc.

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Advanced 360-Degree Integral-Floating Display Using a Hidden Point Removal Operator and a Hexagonal Lens Array

  • Erdenebat, Munkh-Uchral;Kwon, Ki-Chul;Dashdavaa, Erkhembaatar;Piao, Yan-Ling;Yoo, Kwan-Hee;Baasantseren, Ganbat;Kim, Youngmin;Kim, Nam
    • Journal of the Optical Society of Korea
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    • v.18 no.6
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    • pp.706-713
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    • 2014
  • An enhanced 360-degree integral-floating three-dimensional display system using a hexagonal lens array and a hidden point removal operator is proposed. Only the visible points of the chosen three-dimensional point cloud model are detected by the hidden point removal operator for each rotating step of the anamorphic optics system, and elemental image arrays are generated for the detected visible points from the corresponding viewpoint. Each elemental image of the elemental image array is generated by a hexagonal grid, due to being captured through a hexagonal lens array. The hidden point removal operator eliminates the overlap problem of points in front and behind, and the hexagonal lens array captures the elemental image arrays with more accurate approximation, so in the end the quality of the displayed image is improved. In an experiment, an anamorphic-optics-system-based 360-degree integral-floating display with improved image quality is demonstrated.

Fast image stitching method for handling dynamic object problems in Panoramic Images

  • Abdukholikov, Murodjon;Whangbo, Taegkeun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5419-5435
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    • 2017
  • The construction of panoramic images on smartphones and low-powered devices is a challenging task. In this paper, we propose a new approach for smoothly stitching images on mobile phones in the presence of moving objects in the scene. Our main contributions include handling moving object problems, reducing processing time, and generating rectangular panoramic images. First, unique and robust feature points are extracted using fast ORB method and a feature matching technique is applied to match the extracted feature points. After obtaining good matched feature points, we employ the non-deterministic RANSAC algorithm to discard wrong matches, and the hommography transformation matrix parameters are estimated with the algorithm. Afterward, we determine precise overlap regions of neighboring images and calculate their absolute differences. Then, thresholding operation and noise removal filtering are applied to create a mask of possible moving object regions. Sequentially, an optimal seam is estimated using dynamic programming algorithm, and a combination of linear blending with the mask information is applied to avoid seam transition and ghosting artifacts. Finally, image-cropping operation is utilized to obtain a rectangular boundary image from the stitched image. Experiments demonstrate that our method is able to produce panoramic images quickly despite the existence of moving objects.

Tool Electrode Wear Compensation using Round Trip Method for Machining Cavities in Micro EDM Process (마이크로 방전가공에서 Round Trip Method를 이용한 전극마모 보정)

  • Park Sung-Jun;Kim Young-Tae;Min Byung-Kwon;Lee Sang-Jo
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.10
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    • pp.42-49
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    • 2004
  • Electrical discharge machining (EDM) is one of the most extensively used non-conventional material removal process. The recent trend in reducing the size of product has given micro EDM a significant amount of research attention. Micro EDM is capable of machining not only micro holes and micro shafts as small as a few micrometers in diameter but also complex three dimensional micro cavities. But, longitudinal tool wear by electrical discharge is indispensable and this affects the machining accuracy in micro EDM process. Therefore, newly developed tool wear compensation strategy called round trip method is suggested and verified by experiment. In this method, machining depth of cut, overlap effect and critical travel length are also considered.

A hierarchical plcement method for building block layout design (빌딩블록의 레이아웃 설계를 위한 계층적 배치 방법)

  • 강병익;이건배
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.33A no.11
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    • pp.128-139
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    • 1996
  • In this paper, we propose an algorithm to solve the problem of placement of rectangular blocks whose sizes and shpaes are pre-determined. The proposed method solves the placement of many retangular blocks of different sizes and shapes in a hierarchical manner, so as to minimize the chip area. The placement problem is divided into several sub-problems: hierarchical partioning, hierarchical area/shape estimation, hierarchical pattern pacement, overlap removal, and module rotation. After the circuit is recursively partitioned to build a hierarchy tree, the necessary wiring area and module shpaes are estimated using the resutls of the partitioning and the pin information before the placement is performed. The placement templaes are defined to represent the relative positions of the modules. The area and the connectivity are optimized separately at each level of hierachy using the placement templates, so the minimization of chip area and wire length can be achieved in a short execution time. Experiments are made on the MCNC building block benchmark circuits and the results are compared with those of other published methods. The proposed technique is shown to produce good figures in tems of execution time and chip area.

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Pedestrian Counting System based on Average Filter Tracking for Measuring Advertisement Effectiveness of Digital Signage (디지털 사이니지의 광고효과 측정을 위한 평균 필터 추적 기반 유동인구 수 측정 시스템)

  • Kim, Kiyong;Yoon, Kyoungro
    • Journal of Broadcast Engineering
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    • v.21 no.4
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    • pp.493-505
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    • 2016
  • Among modern computer vision and video surveillance systems, the pedestrian counting system is a one of important systems in terms of security, scheduling and advertising. In the field of, pedestrian counting remains a variety of challenges such as changes in illumination, partial occlusion, overlap and people detection. During pedestrian counting process, the biggest problem is occlusion effect in crowded environment. Occlusion and overlap must be resolved for accurate people counting. In this paper, we propose a novel pedestrian counting system which improves existing pedestrian tracking method. Unlike existing pedestrian tracking method, proposed method shows that average filter tracking method can improve tracking performance. Also proposed method improves tracking performance through frame compensation and outlier removal. At the same time, we keep various information of tracking objects. The proposed method improves counting accuracy and reduces error rate about S6 dataset and S7 dataset. Also our system provides real time detection at the rate of 80 fps.

A Study on the Conceptual Characteristics and Design Methods of Anti-Object in Architectural Theory of Kengo Kuma (쿠마켄고의 건축론에서 나타나는 반(反) 오브젝트의 개념적 특성과 디자인 방법에 관한 연구)

  • Park, Chan-Il
    • Korean Institute of Interior Design Journal
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    • v.24 no.2
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    • pp.67-77
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    • 2015
  • This study is to contemplate an ultimate goal and new methodology the architecture and space design community should pursue forward by analyzing concepts in Kengo Kuma's idea of "Anti-object" and examining his design methods and characteristics. To this end, I reviewed space design methods and features in his book of "Anti-Object" and his architectures built around in 2000. The result is as in the followings. (1) Contact is an essential concept of "Anti-object" to connect and integrate divided materials and consciousness with time and space. (2) Elimination is a meaningful way to reverse "cohesiveness" of agglomerated cluster which is a form of object and reconstruct it into the form of passive and acceptive "Anti-object". This idea is realized through overlap of material property and removal of massing. (3) Minimization is a concept of "Anti-object" to set the temporality free from constraints of materials. Three-dimensional transparent faces and lines or patterns of porous materials can be used to remove static and coercive volume. (4) A particle is a "reflector of its environment." It rebuilds one-way or disconnected communication between human and architecture into an interactive one. Kengo Kuma materializes this "particle" by exploring positional relation with physical paths, precise details and measurements.

An analysis on the Deconstructed Visage in Fashion Illustration - Based on the Deconstructed Visage of Francis Bacon's Painting - (패션 일러스트레이션에 나타난 얼굴해체 - 프란시스 베이컨 회화의 얼굴해체를 바탕으로 -)

  • Choi, Jung-Hwa;Choi, Yoo-Jin
    • Fashion & Textile Research Journal
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    • v.15 no.6
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    • pp.874-885
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    • 2013
  • This study analyzes the visage in fashion illustration based on the deconstructed visage of Francis Bacon's paintings as well as analyzes fashion illustration works since 2000. The deconstructed visages in Francis Bacon's paintings are classified as blurring, elimination, distortion and division. The expressive methods and meanings in fashion illustration (according to categorization) are as follow. Blurring shows an ambiguous visage organ by the sweeping of the brush, removal of a boundary among the visage, body and clothes, gradation of organic line like visage shapes, stretching of the a plat combined to visage and fragmentation of visage. It represents an uncertainty of the fashion theme and image interpretation, impossibility of figure by ambiguity, fantastic effect and the induction of the uncanny. Elimination shows the background color's painting of a photo-montage, overlap of a cutting of visage's part and background of a plat, elimination of the visage and the elimination of eyes, nose or lips. It represents a weakened identity, the reinforcement of anonymity, creation of a violent image, and uncanny unfamiliarity. Distortion shows a distorted visage by free drawing, and unconscious drawing line, fluid digital body, combination of an unconscious curve, and an eccentric combination of the accidental. It represents the relief of specialty about realistic existence, hypothetical immateriality and fantasy. Division shows overlapped visages with different angles, the weird combination of a plural visage and different species and a plural breakaway of direction, and the position of several organs. It represents motion by power's trace, non-territory of species, ambiguity and uncertainty and the uncanny.