• Title/Summary/Keyword: Object-oriented Real-time System Design

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Construction of Virtual Environment for a Vehicle Simulator (자동차 시뮬레이터의 가상환경 구성에 대한 연구)

  • Chang, Chea-Won;Son, Kwon;Choi, Kyung-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.4
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    • pp.158-168
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    • 2000
  • Vehicle driving simulators can provide engineers with benefits on the development and modification of vehicle models. One of the most important factors to realistic simulations is the fidelity given by a motion system and a real-time visual image generation system. Virtual reality technology has been widely used to achieve high fidelity. In this paper the virtual environment including a visual system like a head-mounted display is developed for a vehicle driving simulator system by employing the virtual reality technique. virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Accordint to the object model a three dimensional graphic model is developed with CAD tools such as Rhino and Pro/E. For the real-time image generation the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. Compared with the single loop apprach the proposed methodology yields an acceptable image generation speed 20 frames/sec for the simulator.

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An Efficient Car Management System based on an Object-Oriented Modeling using Car Number Recognition and Smart Phone (자동차 번호판 인식 및 스마트폰을 활용한 객체지향 설계 기반의 효율적인 차량 관리 시스템)

  • Jung, Se-Hoon;Kwon, Young-Wook;Sim, Chun-Bo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.5
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    • pp.1153-1164
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    • 2012
  • In this paper, we propose an efficient car management system based on object-oriented modeling using car number recognition and smart phone. The proposed system perceives car number of repair vehicle after recognizing the licence plate using an IP camera in real time. And then, existing repair history information of the recognized car is be displayed in DID. In addition, maintenance process is shooting video while auto maintenance mechanic repairs car through IP-camera. That will be provide customer car identification and repairs history management function by sending key frames extracted from recorded video automatically. We provide user graphic interface based on web and mobile for your convenience. The module design of the proposed system apply software design modeling based on granular object-oriented considering reuse and extensibility after implementation. Car repairs center and maintenance companies can improve business efficiency, as well as the requested vehicle repair can increase customer confidence.

Development of a Control System for Automated Line Heating Process by an Object-Oriented Approach

  • Shin, Jong-Gye;Ryu, Cheol-Ho;Choe, Sung-Won
    • Journal of Ship and Ocean Technology
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    • v.6 no.4
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    • pp.1-12
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    • 2002
  • A control system for an automated line heating process is developed by use of object-oriented methodology. The main function of the control system is to provide real-time heating information to technicians or automated machines. The information includes heating location, torch speed, heating order, and others. The system development is achieved by following the five steps in the object-oriented procedure. First, requirements are specified and corresponding objects are determined. Then, the analysis, design, and implementation of the proposed system are sequentially carried out. The system consists of six subsystems, or modules. These are (1) the inference module with an artificial neural network algorithm, (2) the analysis module with the Finite Element Method and kinematics analysis, (3) the data access module to store and retrieve the forming information, (4) the communication module, (5) the display module, and (6) the measurement module. The system is useful, irrespective of the heating sources, i.e. flame/gas, laser, or high frequency induction heating. A newly developed automated line heating machine is connected to the proposed system. Experiments and discussions follow.

Designing of real-time distributed simulator and controller architecture (실시간 분산처리 시뮬레이터 및 제어기 구조 설계)

  • 양광웅;박재현
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.744-747
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    • 1997
  • High performance digital computer technology enables the digital computer-based controllers to replace traditional analog controllers used for factory automations. This replacement, however, brings up the side effects caused by discrete quantization and non-real-time execution of control softwares. This paper describes the structure of real-time simulator and controller that can be used for design and verification of real-time digital controllers. The virtual machine concept adopted by real-time simulator make the proposed simulator be independent from the specific hardware platforms. The proposed system can also be used in the loosely coupled distributed environments connected through local area network using real-time message passing algorithm and virtual data table based on the shared memory mechanism.

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Development of Real-Time Distributed Simulator and Controller Based on Virtual Machine (가상머신을 이용한 실시간 분산처리 시뮬레이터 및 제어기)

  • 양광웅;박재현
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.1
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    • pp.115-121
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    • 1999
  • Advanced digital computer technology enables the computer-based controllers to replace the traditional analog controllers used in factory automations. This replacement, however, brings up the side effects caused by the quantization error and non-real-time execution of control software. This paper describes the structure of real-time simulator and controller that can be used for design and verification of real-time digital controllers. The virtual machine concept adopted by the proposed real-time simulator makes the proposed simulator be independent from the specific hardware platforms. The proposed system can also be used in the loosely coupled distributed environments connected through local area network using real-time message passing algorithm and virtual data table based on the shared memory mechanism.

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A Study on the Method and Tool Development for Extracting Objects from Procedure-oriented System (절차중심 시스템으로부터 객체추출 방법 및 도구개발에 관한 연구)

  • Kim, Jung-Jong;Son, Chang-Min
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.3
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    • pp.649-661
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    • 1998
  • If there is redeveloping into the system applying the object-oriented paradigm, productivity Improvement of software through reuse would be accomplished and maintenance cost be reduced. When a procedure-oriented system is transformed to a type applying the object-oriented paradigm, various techniques are studied to extract objects from source code automatically or semi-automatically. However, it is not easy to extract conceptuat objects when those techniques are applied, This problem entails another problem which drops the conceptual integrity of the extracted objects. In this paper, we suggest an object extraction method and tool development to resolve the problem occurring at the time when thc pr"~r"m, dcveloped through procedure-oriented is transformed to an object-oriented system. The suggested method allow to extract the desired objects using object modeling for various application domains of the real world given source code and design recovery information. During the extraction process, functionality and global variables of the source code as well as its intcrface arc rigorously analyzed. This process can enhance the conceptual integrity of the objects and make easy to construct class hierarchies.

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Design and Implementation of An Object-Oriented Kernel Framework Reusable for the Development of Real-Time Embedded Multitasking Kernels (실시간 내장 멀티태스킹 커널의 개발에 재사용 가능한 객체지향 커널 프레임워크의 설계 및 구현)

  • Lee, Jun-Seob;Jeon, Tae-Woong;Lee, Sung-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.2
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    • pp.173-186
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    • 2000
  • Real-time embedded systems should accommodate many kinds of hardware platforms and resource management policies that vary depending on their operating environments and purposes. It is not an easy job to adapt a multitasking kernel to new system services and hardware platforms, as the kernel must strictly satisfy constraints on its size and performance. This paper describes the design and implementation of an object-oriented multitasking framework that can be reused for implementing microprocessor-based real-time embedded multitasking kernels, In this kernel framework, those parts that can vary depending on hardware platforms and system resource management policies are separated into the hot spots and encapsulated by abstract classes. Our framework thus can be effectively used to implement microprocessor-based real-time embedded kernels that demand high portability and adaptability.

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Design and Implementation of Intelligent Manufacturing Operating System Using ObjecTime (ObjecTime을 이용한 지능형 제조 운영 시스템의 설계 및 구현)

  • 김기정;홍성수
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10c
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    • pp.164-166
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    • 1999
  • 본 연구에서는 객체지향적 CASE 툴인 ObjecTime을 이용하여 지능형 제조 운영 시스템을 설계/구현하였다. 객체지향적 프로그래밍 방법론과 ROOM(Real-time Object-Oriented Modeling) 방법론을 사용하여 지능형 제조 운영 시스템에서 필요한 객체를 설계하였으며, 이들 객체의 계층도와 관계를 정의하였다. 객체지향적 설계 방법론을 사용하여 설계한 시스템은 모델링 과정에서 실행화일을 얻는 과정까지 발생하는 오류를 최소화할 수 있다는 장점이 있다. 또한, 본 연구에서는 제조 시스템의 모니터링과 제조시스템 운영 소프트웨어의 자료 입력 및 수정을 위한 그래픽 사용자 인터페이스 툴을 제작하였다.

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Design of U-healthcare System for Real-time Blood Pressure Monitoring (실시간 혈압 모니터링 u-헬스케어 시스템의 설계)

  • Cho, Byung-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.4
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    • pp.161-168
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    • 2018
  • High blood pressure is main today's adult disease and existing blood pressure gauge is not possible for real-time blood pressure measurement and remote monitoring. But real-time blood pressure monitoring u-healthcare system makes effect health management. In my paper, for monitoring real-time blood pressure, an architecture of real-time blood pressure monitoring system which consisted of wrist type-blood pressure measurement, smart-phone and u-healthcare server is presented. And the analog circuit architecture which is major core function for pulse wave detection and digital hardware architecture for wrist type-blood pressure measurement is presented. Also for software development to operate this hardware system, UML analysis method and flowcharts and screen design for this software design are showed. Therefore such design method in my paper is expected to be useful for real-time blood pressure monitoring u-healthcare system implementation.

3-Dimensional Simulation for the Design of Automated Container Terminal (자동화 컨테이너터미널의 설계를 위한 3차원 시뮬레이션)

  • 최용석;하태영;양창호
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.04a
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    • pp.471-477
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    • 2004
  • In this study, we introduce a 3-dimensional simulation to support the Design on ACT(Automated Container Terminal). This simulation system developed to simulate virtual operations of ACT using 3-dimensional simulation and animate the simulated results with real time. And the developed system applied an object-oriented design and C++ programming to increase the reusability and extensibility. We select several items of performance evaluation for objects used in ACT in terms of problem detection, problem forecast, and logic feasibility, and provide evaluation points for the design of ACT.

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