• Title/Summary/Keyword: Object matching

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Feature based Object Tracking from an Active Camera (능동카메라 환경에서의 특징기반의 이동물체 추적)

  • 오종안;정영기
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.141-144
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    • 2002
  • This paper describes a new feature based tracking system that can track moving objects with a pan-tilt camera. We extract corner features of the scene and tracks the features using filtering, The global motion energy caused by camera movement is eliminated by finding the maximal matching position between consecutive frames using Pyramidal template matching. The region of moving object is segmented by clustering the motion trajectories and command the pan-tilt controller to follow the object such that the object will always lie at the center of the camera. The proposed system has demonstrated good performance for several video sequences.

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A Study on the Moving Object Tracking System Using Multi-feature Matching (다양한 특징 매칭을 이용한 움직이는 물체 추적 시스템에 관한 연구)

  • Piao, Zai-Jun;Kim, Sun-Woo;Choi, Yeon-Sung;Park, Chun-Bae;Ha, Tae-Ryeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.4
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    • pp.786-792
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    • 2007
  • Moving object tracking is very important in video surveillance system. This paper presents a method for tracking moving objects in an outdoor environment. To moving object tracking, first, after extract object that move yielding weight subtraction image and then use close operator to reduce the noise. And we track a object that move detected by matching the extracted multi-feature information. The proposed tracking technique can track moving object by multi-feature matching method so that exactly tracking the objects which are suddenly move or stop. The proposed tracking technique can be efficiently tracking the moving objects, because of combined with spatial position, shape and intensity informations.

Video Image Tracking Technique Based On Shape-Based Matching Algorithm

  • Chen, Min-Hsin;Chen, Chi-Farn
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.882-884
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    • 2003
  • We present an application of digital video images for object tracking. In order to track a fixed object, which was shoot on a moving vehicle, this study develops a shape-based matching algorithm to implement the tracking task. Because the shape-based matching algorithm has scale and rotation invariant characteristics, therefore it can be used to calculate the similarity between two variant shapes. An experiment is performed to track the ship object in the open sea. The result shows that the proposed method can track the object in the video images even the shape change largely.

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문자 및 Image Pattern Matching을 위한 Algorithm과 그 응용

  • Kim, U-Seong
    • ETRI Journal
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    • v.8 no.1
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    • pp.3-5
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    • 1986
  • 본 고는 image의 pattern을 identify하기 위해 그 image data의 FFT(Fast Fourier Transform)를 취한 후 에너지 스펙트럼의 크기를 폐적분한 값으로 부터 original input object와 비교대상의 object에 대한 mean square error 값의 차이를 시뮬레이션한 결과 얻은 threshold value와 비교함으로써 matching 을 구현하기 위함이다. Vax11-780/vms와 Fortran77 Language를 사용하여 시뮬레이션을 수행하였으며 Tektronix graphic terminal이 digitized된 이미지의 모니터용으로 사용되었다.

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A Study on 3-D Object Recognition using Hierarchical Data Structure (계층적 데이터 구조를 이용한 3차원 물체인식에 관한 연구)

  • 우광방;김영일
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.27 no.6
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    • pp.851-860
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    • 1990
  • This paper presents a recognition method which interprets 3-D object in terms of several silhouettes of quadtree and octree. Object representation used in object matching should be invariant with respect to locatin and orientation of the object. Generalized octree is projected on to image plane along the principal axes. Regular octree is made from orthogonal directions, but generalized octree is independent to viewing directions. Recognition process is achieved in two-stage matching. The quadtrees and octrees of unknown object with minimum dissimilarities are matched with the quadtrees and octrees of the models. So as to verify efficiency of 3-D object representation and accuracy of object recognition, experiments are performed for 14 different type of geometrical models and its results have been shown.

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Adaptive Matching Method of Rigid and Deformable Object Image using Statistical Analysis of Matching-pairs (정합 쌍의 통계적 분석을 이용한 정형/비정형 객체 영상의 적응적 정합 방법)

  • Won, In-Su;Yang, Hun-Jun;Jang, Hyeok;Jeong, Dong-Seok
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.1
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    • pp.102-110
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    • 2015
  • In this paper, adaptive matching method using the same features for rigid and deformable object images is proposed. Firstly, we determine whether the two images are matched or not using the geometric verification and generate the matching information. Decision boundary which separates deformable matching-pair from non-matching pair is obtained through statistical analysis of matching information. The experimental result shows that the proposed method lowers the computational complexity and increases the matching accuracy compared to the existing method.

Analogy-based Reuse of Object Model (아날로지를 기반으로 한 객체모델의 재사용)

  • Bae, Je-Min
    • The KIPS Transactions:PartD
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    • v.14D no.6
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    • pp.665-674
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    • 2007
  • Code reuse in software reuse has several limitations such as difficulties of understanding and retrieval of the reuse code written by other developers. To overcome these problems, it should be possible to reuse the analysis/design information than source code itself. Therefore, this paper present analogical matching techniques for the reuse of object models and patterns. And this paper have suggested the object model and the design patterns as reusable components and the representation techniques to store them. Namely, the contents of the paper are as follows. Analogical matching functions to retrieve analogous components from reusable libraries. And the representation of reusable components to be stored in the library in order to support the analogical matching.

Stereok Matching based on Intensity and Features for Images with Background Removed (배경을 제외한 영상에서 명암과 특징을 기반으로하는 스테레오 정합)

  • Choe, Tae-Eun;Gwon, Hyeok-Min;Park, Jong-Seung;Han, Jun-Hui
    • Journal of KIISE:Software and Applications
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    • v.26 no.12
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    • pp.1482-1496
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    • 1999
  • 기존의 스테레오 정합 알고리즘은 크게 명암기반기법과 특징기반기법의 두 가지로 나눌 수 있다. 그리고, 각 기법은 그들 나름대로의 장단점을 갖는다. 본 논문은 이 두 기법을 결합하는 새로운 알고리즘을 제안한다. 본 논문에서는 물체모델링을 목적으로 하기 때문에 배경을 제거하여 정합하는 방법을 사용한다. 이를 위해, 정합요소들과 정합유사함수가 정의되고, 정합유사함수는 두 기법사이의 장단점을 하나의 인수에 의해 조절한다. 그 외에도 거리차 지도의 오류를 제거하는 coarse-to-fine기법, 폐색문제를 해결하는 다중윈도우 기법을 사용하였고, 물체의 표면형태를 알아내기 위해 morphological closing 연산자를 이용하여 물체와 배경을 분리하는 방법을 제안하였다. 이러한 기법들을 기반으로 하여 여러가지 영상에 대해 실험을 수행하였으며, 그 결과들은 본 논문이 제안하는 기법의 효율성을 보여준다. 정합의 결과로 만들어지는 거리차 지도는 3차원 모델링을 통해 가상공간상에서 보여지도록 하였다.Abstract Classical stereo matching algorithms can be classified into two major areas; intensity-based and feature-based stereo matching. Each technique has advantages and disadvantages. This paper proposes a new algorithm which merges two main matching techniques. Since the goal of our stereo algorithm is in object modeling, we use images for which background is removed. Primitives and a similarity function are defined. The matching similarity function selectively controls the advantages and disadvantages of intensity-based and feature-based matching by a parameter.As an additional matching strategy, a coarse-to-fine method is used to remove a errorneous data on the disparity map. To handle occlusions, multiple windowing method is used. For finding the surface shape of an object, we propose a method that separates an object and the background by a morphological closing operator. All processes have been implemented and tested with various image pairs. The matching results showed the effectiveness of our method. From the disparity map computed by the matching process, 3D modeling is possible. 3D modeling is manipulated by VRML(Virtual Reality Manipulation Language). The results are summarized in a virtual reality space.

Shape-based object recognition using Multiple distance images (다중의 거리영상을 이용한 형태 인식 기법)

  • 신기선;최해철
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.17-20
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    • 2000
  • This paper describes a shape-based object recognition algorithm using multiple distance images. For the images containing dense edge points and noise, previous Hausdorff distance (HD) measures yield a high ms error for object position and many false matchings for recognition. Extended version of HD measure considering edge position and orientation simultaneously is proposed for accurate matching. Multiple distance images are used to calculate proposed matching measure efficiently. Results are presented for visual images and infrared images.

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3D Vision Inspection Algorithm Using the Geometrical Pattern Matching (기하학적 패턴 매칭을 이용한 3차원 비전 검사 알고리즘)

  • 정철진;허경무
    • Proceedings of the IEEK Conference
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    • 2003.07c
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    • pp.2533-2536
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    • 2003
  • In this paper, we suggest the 3D Vision Inspection Algorithm which is based on the external shape feature, and is able to recognize the object. Because many objects made by human have the regular shape, if we posses the database of pattern and we recognize the object using the database of the object's pattern, we could inspect the objects of many fields. Thus, this paper suggest the 3D Vision inspection Algorithm using the Geometrical Pattern Matching by making the 3D database.

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