• Title/Summary/Keyword: Object Motion

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Experimental and numerical study on coupled motion responses of a floating crane vessel and a lifted subsea manifold in deep water

  • Nam, B.W.;Kim, N.W.;Hong, S.Y.
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.9 no.5
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    • pp.552-567
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    • 2017
  • The floating crane vessel in waves gives rise to the motion of the lifted object which is connected to the hoisting wire. The dynamic tension induced by the lifted object also affects the motion responses of the floating crane vessel in return. In this study, coupled motion responses of a floating crane vessel and a lifted subsea manifold during deep-water installation operations were investigated by both experiments and numerical calculations. A series of model tests for the deep-water lifting operation were performed at Ocean Engineering Basin of KRISO. For the model test, the vessel with a crane control system and a typical subsea manifold were examined. To validate the experimental results, a frequency-domain motion analysis method is applied. The coupled motion equations of the crane vessel and the lifted object are solved in the frequency domain with an additional linear stiffness matrix due to the hoisting wire. The hydrodynamic coefficients of the lifted object, which is a significant factor to affect the coupled dynamics, are estimated based on the perforation value of the structure and the CFD results. The discussions were made on three main points. First, the motion characteristics of the lifted object as well as the crane vessel were studied by comparing the calculation results. Second, the dynamic tension of the hoisting wire were evaluated under the various wave conditions. Final discussion was made on the effect of passive heave compensator on the motion and tension responses.

Task and Motion Planning for Grasping Obstructed Object in Cluttered Environment (복잡 환경에서 가로막힌 물체 잡기를 위한 작업-모션 계획의 연계)

  • Lee, Seokjun;Kim, Incheol
    • The Journal of Korea Robotics Society
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    • v.14 no.2
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    • pp.104-113
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    • 2019
  • Object manipulation in cluttered environments remains an open hard problem. In cluttered environments, grasping objects often fails for various reasons. This paper proposes a novel task and motion planning scheme to grasp objects obstructed by other objects in cluttered environments. Task and motion planning (TAMP) aims to generate a sequence of task-level actions where its feasibility is verified in the motion space. The proposed scheme contains an open-loop consisting of three distinct phases: 1) Generation of a task-level skeleton plan with pose references, 2) Instantiation of pose references by motion-level search, and 3) Re-planning task based on the updated state description. By conducting experiments with simulated robots, we show the high efficiency of our scheme.

An Interactive Interface for Rapid Motion Modification of an Articulated Object Model with Multiple Joints and Its Application to Kendo Coaching

  • Naoya, Yokoyama;Ishimatzu, T.
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.46.2-46
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    • 2001
  • A method of interactive human interface for motion modification of an articulated object model like a human body, a multiple joints robot, etc. has been developed, and implemented to a human body motion model. In the case of computer software models, the initial data setting for overall motion is rather easy. However, modifying or correcting the initially set motion is rather difficult for keeping consistency. In this research, the requirements shown below have mainly been set as the specifications ...

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3D Target Tracking System using Adaptive Disparity Motion Vector (ADMV를 이용한 3차원 표적 추적 시스템)

  • Ko, Jung-Hwan;Lee, Jung-Suk
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.1203-1204
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    • 2008
  • In this paper, a new stereo object tracking system using the disparity motion vector is proposed. In the proposed method, the time-sequential disparity motion vector can be estimated from the disparity vectors which are extracted from the sequence of the stereo input image pair and then using these disparity motion vectors, the area where the target object is located and its location coordinate are detected from the input stereo image. Basing on this location data of the target object, the pan/tilt embedded in the stereo camera system can be controlled and as a result, 3D tracking of the target object can be possible.

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Object Recognition and Target Tracking Using Motion Synchronization between Virtual and Real Robots (가상로봇과 실제로봇 사이의 운동 동기화를 통한 물체 인식 및 목표물 추적방안)

  • Ahn, Hyeo Gyeong;Kang, Hyeon Jun;Kim, Jin Beom;Jung, Ji Won;Ok, Seo Won;Kim, Dong Hwan
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.26 no.1
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    • pp.20-29
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    • 2017
  • Motion synchronization between developed real and virtual robots for object recognition and target tracking is introduced. ASUS's XTION PRO Live is implemented as a sensor and configured to recognize walls and obstacles, and perceive objects. In order to create virtual reality, Unity 3D is adopted to be associated with the real robot, and the virtual object is controlled by using an input device. A Bluetooth serial communication module is used for wireless communication between the PC and the real robot. The motion information of a virtual object controlled by the user is sent to the robot. Then, the robot moves in the same way as the virtual object according to the motion information. Through motion synchronization, two scenarios, which map the real space and current object information with virtual objects and space, were demonstrated, yielding good agreement between the two spaces.

Combined Active Contour Model and Motion Estimation for Real-Time Object Tracking (능동윤곽모델과 움직임 추정을 결합한 실시간 객체 추적 기술)

  • Kim, Dae-Hee;Lee, Dong-Eun;Paik, Joon-Ki
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.5
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    • pp.64-72
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    • 2007
  • In this paper we proposed a combined active contour model and motion estimation-based object tracking technique. After assigning the initial contour, we find the object's boundary and update the initial contour by using object's motion information. In the following frames, similar snake algorithm is repeated to make continuously estimated object's region. The snake algerian plays a role in separating the object from background, while motion estimation provides object's moving direction and displacement. The proposed algorithm provides equivalently stable, robust, tracking performance with significantly reduced amount of computation, compared with the existing shape model-based algorithms.

Object-based Stereo Sequence Coding using Disparity and Motion Vector Relationship (변이-움직임 벡터의 상관관계를 이용한 객체기반 스테레오 동영상 부호화)

  • 박찬희;손광훈
    • Journal of Broadcast Engineering
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    • v.7 no.3
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    • pp.238-247
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    • 2002
  • In this paper, we propose an object-based stereo sequence compression technique using disparity-motion vector relationship. The proposed method uses the coherence of motion vectors and disparity vectors in the left and right Image sequences. After two motion vectors and one disparity vector ate computed using FBMA(Fixed Block Matching Algorithm), the disparity vector of the current stereoscopic pall is computed by disparity-motion vector relationship with vectors which are previously estimated. Moreover, a vector regularization technique is applied in order to obtain reliable vectors. For an object-based coding. the object is defined and coded in terms of layers of VOP such as in MPEG-4. we present a method using disparity and motion vector relationship for extending two-frame compensation into three-frame compensation method for prediction coding of B-VOP. The proposed algorithm shows a high performance when comparing with a conventional method.

Object Tracking on Bitstreams Using a Motion Vector-based Particle Filter (움직임 벡터 기반 파티클 필터를 이용한 비트스트림 상에서의 객체 추적)

  • Lee, Jongseok;Oh, Seoung-Jun
    • Journal of Broadcast Engineering
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    • v.23 no.3
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    • pp.409-420
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    • 2018
  • In this paper, we propose a Motion Vector-based Particle Filter(MVPF) for object tracking on bitstreams and a object tracking system using the MVPF. The MVPF uses motion vectors to both the transition and the observation models of a general particle filter to improve the accuracy while maintaining the number of particles. In the proposed object tracking system, the state of the target object can be predicted using the histogram of motion vectors extracted from the bitstream. In terms of precision, F-measure and IOU(Intersection Of Union), the proposed method is about 30%, 17%, and 17% better on average, respectively, in MPEG test sequences and VOT2013 sequences. Furthermore, When the tracking results are displayed in box form for subjective performance evaluation, the proposed method can track moving objects more robust than the conventional methods in all test sequences.

Efficient Algorithms for Motion Parameter Estimation in Object-Oriented Analysis-Synthesis Coding (객체지향 분석-함성 부호화를 위한 효율적 움직임 파라미터 추정 알고리듬)

  • Lee Chang Bum;Park Rae-Hong
    • The KIPS Transactions:PartB
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    • v.11B no.6
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    • pp.653-660
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    • 2004
  • Object-oriented analysis-synthesis coding (OOASC) subdivides each image of a sequence into a number of moving objects and estimates and compensates the motion of each object. It employs a motion parameter technique for estimating motion information of each object. The motion parameter technique employing gradient operators requires a high computational load. The main objective of this paper is to present efficient motion parameter estimation techniques using the hierarchical structure in object-oriented analysis-synthesis coding. In order to achieve this goal, this paper proposes two algorithms : hybrid motion parameter estimation method (HMPEM) and adaptive motion parameter estimation method (AMPEM) using the hierarchical structure. HMPEM uses the proposed hierarchical structure, in which six or eight motion parameters are estimated by a parameter verification process in a low-resolution image, whose size is equal to one fourth of that of an original image. AMPEM uses the same hierarchical structure with the motion detection criterion that measures the amount of motion based on the temporal co-occurrence matrices for adaptive estimation of the motion parameters. This method is fast and easily implemented using parallel processing techniques. Theoretical analysis and computer simulation show that the peak signal to noise ratio (PSNR) of the image reconstructed by the proposed method lies between those of images reconstructed by the conventional 6- and 8-parameter estimation methods with a greatly reduced computational load by a factor of about four.

Mobile Robot Obstacle Avoidance using Visual Detection of a Moving Object (동적 물체의 비전 검출을 통한 이동로봇의 장애물 회피)

  • Kim, In-Kwen;Song, Jae-Bok
    • The Journal of Korea Robotics Society
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    • v.3 no.3
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    • pp.212-218
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    • 2008
  • Collision avoidance is a fundamental and important task of an autonomous mobile robot for safe navigation in real environments with high uncertainty. Obstacles are classified into static and dynamic obstacles. It is difficult to avoid dynamic obstacles because the positions of dynamic obstacles are likely to change at any time. This paper proposes a scheme for vision-based avoidance of dynamic obstacles. This approach extracts object candidates that can be considered moving objects based on the labeling algorithm using depth information. Then it detects moving objects among object candidates using motion vectors. In case the motion vectors are not extracted, it can still detect the moving objects stably through their color information. A robot avoids the dynamic obstacle using the dynamic window approach (DWA) with the object path estimated from the information of the detected obstacles. The DWA is a well known technique for reactive collision avoidance. This paper also proposes an algorithm which autonomously registers the obstacle color. Therefore, a robot can navigate more safely and efficiently with the proposed scheme.

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