• Title/Summary/Keyword: Node Generation

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Development of Automated J-Integral Analysis System for 3D Cracks (3차원 J적분 계산을 위한 자동 해석 시스템 개발)

  • 이준성
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.7
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    • pp.74-79
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    • 2000
  • Integrating a 3D solid modeler with a general purpose FEM code, an automatic nonlinear analysis system of the 3D crack problems has been developed. A geometry model, i.e. a solid containing one or several 3D cracks is defined. Several distributions of local node density are chosen, and then automatically superposed on one another over the geometry model by using the fuzzy knowledge processing. Nodes are generated by the bucketing method, and ten-noded quadratic tetrahedral solid elements are generated by the Delaunay triangulation techniques. The complete finite element(FE) model generated, and a stress analysis is performed. In this system, burden to analysts fur introducing 3D cracks to the FE model as well as fur estimating their fracture mechanics parameters can be dramatically reduced. This paper describes the methodologies to realize such functions, and demonstrates the validity of the present system.

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Development of HAUSAT-1 Picosatellite Communication Subsystem as a Test Bed for Small Satellite Technology

  • Moon, Byoung-Young;Kim, Young-Hyun;Chang, Young-Keun
    • International Journal of Aeronautical and Space Sciences
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    • v.5 no.1
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    • pp.6-18
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    • 2004
  • This paper addresses the development and design of the HAUSAT-l (Hankuk Aviation University SA'Tellite-D communication subsystem, which is a next generation picosatellite, developed by SSRL (Space System Research Lab.) of Hankuk Aviation University. The communication subsystem generally consumes the majority of power and volume for picosatellites, and thus its design is critical to the overall satellite and mission plans. The HAUSAT-l designs are implemented by using the 145.84 MHz for uplink and 435.84 MHz for downlink frequency bands. The simulation and test results of the homemade radio and the TNC (Terminal Node Controller) integrated on the HAUSAT - I , a picosatellite scheduled to launch on September 2004 by Russian launch vehicle "Dnepr", are presented for EM, QM and FM, respectively.

A Study on the Development of the Train Wind Rate Prediction Program in Tunnel of the Subway (지하철 터널내 열차풍 예측 프로그램 개발에 관한 연구)

  • Kim, J.R.;Choi, K.H.
    • Journal of Power System Engineering
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    • v.3 no.1
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    • pp.38-44
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    • 1999
  • Subway is one of the most important transportation and its facilities are increased by the drift of population to cities in these days. But heat generation results from lighting, human and traffic increase in subway, half-closed space, gives uncomfortable sense to the subway passengers. Therefore, natural ventilation by piston effect is done to relieve uncomfortable sense. But train wind by piston effect gives uncomfortable sense to the subway passengers, too. So the numerical calculation of inflow and outflow amounts is important to predict thermal environment and reduce train wind. In case of actual survey of train wind in target station, the amount of train wind are about $3100m^3/train$ at the minimum, about $6000m^3/train$ at the maximum, about $4200m^3/train$ on average. When comparison between simulation for train wind prediction and actual survey for accuracy was done train wind prediction program showed similar results.

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Adaptive Analysis with the Element-Free Galerkin Method (EFG방법을 이용한 적응적 해석)

  • 최창근;이계희;정홍진
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 1999.10a
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    • pp.452-459
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    • 1999
  • In this study, error estimates using the stress projecting scheme and adaptive nodal generation procedure in the element-free Galerkin(EFG) method are proposed. The essence of proposed error estimates is to use the difference between the values of the projected stress and these given directly by the EFG solution. The stress projection can be obtained simply by taking product of shape function based on a different domain of influence with the stresses at nodes. An adaptive procedure based on error estimates is discussed in this paper. By use of background integration cell, adding node scheme at high error norm area is proposed. To demonstrate the performance of proposed scheme, the convergence behavior is investigated for several examples

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Generation of Realistic Terrain Based on LOD Simplification and Fractal

  • Min, Hu;Zhen, Wang
    • International Journal of CAD/CAM
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    • v.8 no.1
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    • pp.37-40
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    • 2009
  • Based on the study of Digital Elevation Simplification Model and fractal theory, this paper put forward a new method to simulate complex terrain. That use simplified DEM data to construct terrain frame based on the quad tree at first, and then use fractal to generate the details of every node of the tree. In the process of construction, the LOD theory is used to simplify the terrain and get its typical data. According to the change of view position and direction, the paper gives a new way to judge the visibility of the surface patch. Experimental results show that this algorithm is simple, efficient and supports the real time dynamic simulation of terrain model.

Efficient View-dependent Refinement of a Height Map (높이 맵의 효율적인 뷰 의존적 표현)

  • Chung, Yong Ho;Hwam, Won K.;Park, Sang Chul
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.1
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    • pp.61-67
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    • 2014
  • This paper proposes a procedure enabling the extraction of view-dependent triangular approximations from a height map. In general, procedures to approximate a height map use tree hierarchies. These methods, however, have a limitation in terms of accuracy, because they depend on tree hierarchy than terrain features. To overcome the difficult, we apply the simplification method for triangular meshes to a height map. The proposed procedure maintains full decimation procedure to support multiresolution. The maintenance of decimation procedure results in creation of the groups (trees), each of which consists of vertices that can be merged into one vertex (root node). As the groups have tolerance which is determined by some tests, they support the generation of view-dependent arbitrary triangular meshes.

Architecture design and FPGA implementation of a system control unit for a multiprocessor chip (다중 프로세서 칩을 위한 시스템 제어 장치의 구조설계 및 FPGA 구현)

  • 박성모;정갑천
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.12
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    • pp.9-19
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    • 1997
  • This paper describes the design and FPGA implementation of a system control unit within a multiprocessor chip which can be used as a node processor ina massively parallel processing (MPP) caches, memory management units, a bus unit and a system control unit. Major functions of the system control unit are locking/unlocking of the shared variables of protected access, synchronization of instruction execution among four integer untis, control of interrupts, generation control of processor's status, etc. The system control unit was modeled in very high level using verilog HDL. Then, it was simulated and verified in an environment where trap handler and external interrupt controller were added. Functional blocks of the system control unit were changed into RTL(register transfer level) model and synthesized using xilinx FPGA cell library in synopsys tool. The synthesized system control unit was implemented by Xilinx FPGA chip (XC4025EPG299) after timing verification.

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Interactive Design System for Procedural Texture Generation (절차적 텍스쳐 제작을 위한 인터랙티브 디자인 시스템)

  • 강재구;조청운;홍현기
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.724-726
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    • 2003
  • 절차적 텍스쳐링(procedural texturing) 방법은 프로그래밍 가능하게 설계되어 생산성이 높고 유연(flexible)하다는 장점이 있다. 그러나 설계가 복잡하고 프로그래밍에 익숙하지 않은 일반 사용자들이 사용하기 어렵다는 단점이 있다. 본 논문에서는 사용자가 프로그래밍 과정 없이 대화형 인터페이스를 통해 디자인하고 이를 쉐이딩 언어(shading language)로 변환해 주는 시스템을 제안한다. 사용자의 디자인 과정으로 여러 개의 기본 노드(node)와 관련된 연산으로 표현되며, 시스템에서 이를 변환하여 텍스쳐를 기술하는 쉐이딩 언어를 생성한다. 제안된 시스템은 일반 사용자에게 절차적인 텍스쳐링에 대한 직관적이고 유연한 인터페이스를 제공하며. 기본적인 기하 및 텍스쳐 요소(element)를 조합하여 다양한 텍스쳐를 효과적으로 생성하도록 한다.

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Development of the Fuzzy-Based System for Stress Intensity Factor Analysis

  • Lee, Joon--Seong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.3
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    • pp.255-260
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    • 2002
  • This paper describes a fuzzy-based system for analyzing the stress intensity factors (SIFs) of three-dimensional (3D) cracks. A geometry model, i.e. a solid containing one or several 3D cracks is defined. Several distributions of local node density are chosen, and then automatically superposed on one another over the geometry model by using the fuzzy knowledge processing. Nodes are generated by the bucketing method, and ten-coded quadratic tetrahedral solid elements are generated by the Delaunay triangulation techniques. The singular elements such that the mid-point nodes near crack front are shifted at the quarter-points, and these are automatically placed along the 3D crack front. The complete finite element(FE) model is generated, and a stress analysis is performed. The SIFs are calculated using the displacement extrapolation method. To demonstrate practical performances of the present system, semi-elliptical surface cracks in a inhomogeneous plate subjected to uniform tension are solved.

Advanced Rule Pattern Generation Method for False Positive Reduction on Intrusion Detection System (침입탐지시스템에서 False Positive 감소를 위한 탐지규칙 패턴 생성 기법)

  • Lee, Suk-Won;Lee, Taek-Kyu;Choi, Myeong-Ryeol
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.380-383
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    • 2015
  • 오용 탐지모델 기반의 침입탐지시스템은 새로운 사이버 공격을 탐지하기 위해 지속적으로 탐지규칙을 생성해야 한다. 공격에 대한 특징을 정확히 식별하지 못하고 탐지규칙을 생성할 경우 많은 false positive를 발생시키며, 이로 인해 침해사고 대응시간이 늦어진다. 본 논문에서는 침입탐지시스템에서 탐지된 이벤트의 true positive와 false positive 데이터를 Keyword Tree의 node에 경로를 지나가는 횟수를 누적하는 값을 포함시킨 자료구조를 기반으로 비교분석하여 false positive를 감소시킬 수 있는 탐지규칙 패턴 생성 기법을 제안한다.