• Title/Summary/Keyword: Network Streaming

Search Result 644, Processing Time 0.025 seconds

Adaptive Streaming System for Improving Energy Efficiency over IEEE 802.11e U-APSD (IEEE 802.11e U-APSD 환경에서 에너지 효율 향상을 위한 적응적인 스트리밍 시스템)

  • Lee, Sung-Hee;Chung, Kwang-Sue
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.16 no.11
    • /
    • pp.1066-1070
    • /
    • 2010
  • In wireless network, energy efficiency is an important design consideration for continuous multimedia streaming service. This paper proposes a new streaming system, called BACASS (Buffer-Aware and Content-Aware Streaming System) that working on the 802.11e U-APSD (Unscheduled Automatic Power Save). The BACASS leads the DP (Doze Period) of U-APSD for improving energy efficiency by utilizing the PSNR based on content-aware and client buffer occupancy that is hinged on a network-aware streaming system using SVC. The simulation results demonstrate the effectiveness of the proposed streaming system.

An Intelligent Video Streaming Mechanism based on a Deep Q-Network for QoE Enhancement (QoE 향상을 위한 Deep Q-Network 기반의 지능형 비디오 스트리밍 메커니즘)

  • Kim, ISeul;Hong, Seongjun;Jung, Sungwook;Lim, Kyungshik
    • Journal of Korea Multimedia Society
    • /
    • v.21 no.2
    • /
    • pp.188-198
    • /
    • 2018
  • With recent development of high-speed wide-area wireless networks and wide spread of highperformance wireless devices, the demand on seamless video streaming services in Long Term Evolution (LTE) network environments is ever increasing. To meet the demand and provide enhanced Quality of Experience (QoE) with mobile users, the Dynamic Adaptive Streaming over HTTP (DASH) has been actively studied to achieve QoE enhanced video streaming service in dynamic network environments. However, the existing DASH algorithm to select the quality of requesting video segments is based on a procedural algorithm so that it reveals a limitation to adapt its performance to dynamic network situations. To overcome this limitation this paper proposes a novel quality selection mechanism based on a Deep Q-Network (DQN) model, the DQN-based DASH ABR($DQN_{ABR}$) mechanism. The $DQN_{ABR}$ mechanism replaces the existing DASH ABR algorithm with an intelligent deep learning model which optimizes service quality to mobile users through reinforcement learning. Compared to the existing approaches, the experimental analysis shows that the proposed solution outperforms in terms of adapting to dynamic wireless network situations and improving QoE experience of end users.

Brand Marketing Strategy of Live Streaming in Mobile Era : A Case Study of Tmall Platform

  • Liu, Lin;Aremu, Emmanuel Olugbemisola;Yoo, Dongwoo
    • Journal of East Asia Management
    • /
    • v.1 no.1
    • /
    • pp.65-87
    • /
    • 2020
  • In recent years, with the rapid development of network live streaming, with the popularization of mobile Internet and mobile terminal equipment, the live streaming industry has ushered in great development. A sudden outbreak of the COVID-19 makes the PC end live streaming which has been developed for many years enter a new era, giving birth to the rapid development of mobile end live streaming. Not only because of the expansion of the live streaming industry market, the rise of the trend of the national live streaming, but also because the mobile live streaming is more and more valued by the brand, becoming an important tool for brand communication and product promotion. It is because of its unique communication characteristics that some scholars believe that the era of precision marketing has been opened by live network. Mobile live from the initial fans to reward and promote the brand, to now in the form of live marketing, consumers can "buy while watching". The time period from the understanding of the goods to the final completion of the purchase behavior has been greatly shortened. It is conducive to improving sales volume and brand awareness. Marketing communication through mobile live platform has become a popular way of brand marketing. This paper mainly studies the current situation, methods, problems and development strategies of brand marketing activities with the help of live streaming platform under the background of mobile internet. Taking Tmall live streaming platform as an example, this paper analyzes several ways of brand marketing with the help of live streaming and some universal characteristics of live streaming marketing by using the relevant theories of marketing. In view of the problems existing in live streaming brand marketing, it puts forward relevant Improvement measures. First of all, the paper puts forward the innovation in content and form. Second, the paper suggests that we should make full use of new technologies such as AR and VR to effectively combine with mobile live broadcasting. Third, the paper explores the integration of multiple channels to create intelligent marketing, and further optimize the live interface of mobile terminals. Finally, the paper emphasizes that the government departments and the platform itself should jointly supervise the mobile network live streaming platform and establish a good live broadcasting environment for mobile terminals. With the help of mobile live streaming, the marketing mode has an important impact on the promotion of brand marketing. How to make better use of this business mode and accurately use mobile live broadcast to promote brand marketing, so that enterprises can create greater profits, is also of profound research significance.

A Transmission Scheme for Efficient Streaming in Large-delay Networks (높은 지연을 갖는 네트워크에서 효율적인 스트리밍 전송기법)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
    • /
    • v.32 no.4
    • /
    • pp.483-494
    • /
    • 2005
  • The standard streaming delivery Is mostly based on UDP with no end-to-end congestion control. For this reason, wide usage of multimedia applications in Internet might lead to congested networks. To avoid such a situation, studies on the congestion controlled streaming delivery has been increasingly done after the 1990s. However, by considering only the stability aspect of network, these works ignore the characteristics of multimedia streaming applications. Moreover, most of previous works have no consideration on the network delay which produces an effect on streaming service. In this thesis, in order to overcome limitations of the previous transmission schemes for streaming, we propose a new transmission scheme called 'BEST(Buffer-driven Efficient STreaming)'. The BEST takes a hybrid approach that considers both user-level requirements and network-level requriements. Therefore, the BEST improves the stability of networks by adjusting the sending rate suitable for network status and it also provides the smoothed playback by preventing buffer underflow or overflow. The BEST is designed to consider high-delay networks. Through the simulation, we prove that the BEST satisfies both user-level and network-level requirements in a high-delay network environments.

Design and Implementation of the Evaluation Framework for Decentralized Multimedia Streaming Services

  • Park, Sangsoo
    • Journal of the Korea Society of Computer and Information
    • /
    • v.25 no.9
    • /
    • pp.91-100
    • /
    • 2020
  • This paper presents an evaluation framework for prototyping multimedia streaming services including audio and video in a distributed and/or decentralized storage that can evaluate service quality and performance under various network conditions. The evaluation framework focuses on important indicators which measure and improve service quality by applying decentralized storage to multimedia streaming services that can mimic the scalability of the existing server-client software architecture and the issue of a single point of failure. The integrated framework not only measures performance indicators for evaluating the quality and performance of multimedia streaming on open source based multimedia content streaming services, but also adjusts network quality using network virtualization technology for comprehensive evaluations. The experimental results show that the integrated framework has low overhead in building and operating a decentralized storage with multimedia streaming services on a single host computer which validates the scalability of the developed framework.

Commercial 4K UHD Streaming Device over 5G Mobile Communication Network (5G 이동통신망을 통한 상용 4K UHD 스트리밍 장치)

  • Junghoon, Paik;Yongsuk, Kim
    • Journal of Broadcast Engineering
    • /
    • v.27 no.6
    • /
    • pp.914-922
    • /
    • 2022
  • In this paper, we construct a commercial 4K UHD(Ultra High Definition) streaming device that utilizes a 5G mobile communication network as a transport channel and conduct a streaming performance test. It uses RTP(Realtime Transport Protocol) which has transmission quality monitoring capability as a transmission protocol to apply adaptive streaming. In addition, it provides the function to adjust the encoding rate of the video signal so that encoding can be optimized for the change in the bandwidth of the transmission channel. Through the performance test, it is confirmed that the H.265 encoding rate for 4K UHD signal is 48.69Mbps, the average glass-to-glass delay time is 293.60ms, and the average time difference between video and audio for lip sync is 120ms. With the result of performance test, it is shown that the streaming device is applied to 4K UHD Streaming device over 5G mobile communication network.

Netflix, Amazon Prime, and YouTube: Comparative Study of Streaming Infrastructure and Strategy

  • Suman, Pandey;Yang-Sae, Moon;Mi-Jung, Choi
    • Journal of Information Processing Systems
    • /
    • v.18 no.6
    • /
    • pp.729-740
    • /
    • 2022
  • Netflix, Amazon Prime, and YouTube are the most popular and fastest-growing streaming services globally. It is a matter of great interest for the streaming service providers to preview their service infrastructure and streaming strategy in order to provide new streaming services. Hence, the first part of the paper presents a detailed survey of the Content Distribution Network (CDN) and cloud infrastructure of these service providers. To understand the streaming strategy of these service providers, the second part of the paper deduces a common quality-of-service (QoS) model based on rebuffering time, bitrate, progressive download ratio, and standard deviation of the On-Off cycle. This model is then used to analyze and compare the streaming behaviors of these services. This study concluded that the streaming behaviors of all these services are similar as they all use Dynamic Adaptive Streaming over HTTP (DASH) on top of TCP. However, the amount of data that they download in the buffering state and steady-state vary, resulting in different progressive download ratios, rebuffering levels, and bitrates. The characteristics of their On-Off cycle are also different resulting in different QoS. Hence a thorough adaptive bit rate (ABR) analysis is presented in this paper. The streaming behaviors of these services are tested on different access network bandwidths, ranging from 75 kbps to 30 Mbps. The survey results indicate that Netflix QoS and streaming behavior are significantly consistent followed by Amazon Prime and YouTube. Our approach can be used to compare and contrast the streaming services' strategies and finetune their ABR and flow control mechanisms.

The RELAY Module Design of Multi SNS Channel Auto Streaming Server (다중 SNS 채널 자동 스트리밍 서버의 RELAY 모듈 설계)

  • Ahn, Heuihak;Lee, Daesik
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.13 no.4
    • /
    • pp.213-219
    • /
    • 2017
  • Streaming server is that an image produced in real time or a file form of image produced ahead consists of SNS service, and the relay module of streaming server includes output management module that set an output channel more than 2 and control transmission of video content. This thesis intends to suggest how to stream through plural output channel that contains output channel of external streaming server using relay module and do streaming provided to terminal receiving image, and streaming server, streaming system for this. Thus, by extending output channel sending out image to output channel of external streaming server, the scale of streaming server is not limited and the process allotting external streaming server into output channel sending the image becomes simple, so management of output channel becomes efficient even when sending several images.

An Efficient SVC Transmission Method in an If Network (IP 네트워크 전송에 적합한 효율적인 SVC 전송 기법)

  • Lee, Suk-Han;Kim, Hyun-Pil;Jeong, Ha-Young;Lee, Yong-Surk
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.34 no.4B
    • /
    • pp.368-376
    • /
    • 2009
  • Over recent years, the development of multimedia devices has meant that a wider multimedia streaming service can be supported, and there are now many ways in which TV channels can communicate with different terminals. Generally, scalable video streaming is known to provide more efficient channel capacity than simulcast video streaming. Simulcast video streaming requires a large network bandwidth for all resolutions, but scalable video streaming needs only one flow for all resolutions. On the contrary, to preserve the same video quality, SVC(Sealable Video Coding) needs a higher bit-rate than AVC(non-layered Video Coding) due to the coding penalty($10%{\sim}30%$). In previous research, scalable video streaming has been compared with simulcast video streaming for network channel capacity, in two-user simulation environments. The simulation results show that the channel capacity of SVC is $16{\sim}20%$ smaller than AVC, but scalable video streaming is not efficient because of the limit of the present network framework. In this paper, we propose a new network framework with a new router using EDE(Extraction Decision Engine) and SVC Extractor to improve network performance. In addition, we compare the SVC environment in the proposed framework with previous research on the same way subject. The proposed network framework shows a channel capacity 50%(maximum) lower than that found in previous research studies.

A network-adaptive SVC Streaming Architecture

  • Chen, Peng;Lim, Jeong-Yeon;Lee, Bum-Shik;Kim, Mun-Churl;Hahm, Sang-Jin;Kim, Byung-Sun;Lee, Keun-Sik;Park, Keun-Soo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2006.11a
    • /
    • pp.257-260
    • /
    • 2006
  • In Video streaming environment, we must consider terminal and network characteristics, such as display resolution, frame rate, computational resource, network bandwidth, etc. The JVT (Joint Video Team) by ISO/IEC MPEG and ITU-TVCEG is currently standardizing Scalable Video Coding (SVC). This can represent video bitstreams in different sealable layers for flexible adaptation to terminal and network characteristics. This characteristic is very useful in video streaming applications. One fully scalable video can be extracted with specific target spatial resolution, temporal frame rate and quality level to match the requirements of terminals and networks. Besides, the extraction process is fast and consumes little computational resource, so it is possible to extract the partial video bitstream online to accommodate with changing network conditions etc. With all the advantages of SVC, we design and implement a network-adaptive SVC streaming system with an SVC extractor and a streamer to extract appropriate amounts of bitstreams to meet the required target bitrates and spatial resolutions. The proposed SVC extraction is designed to allow for flexible switching from layer to layer in SVC bitstreams online to cope with the change in network bandwidth. The extraction is made in every GOP unit. We present the implementation of our SVC streaming system with experimental results.

  • PDF