• Title/Summary/Keyword: Network Simulator

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Space-Sharing Scheduling Schemes for NOW with Heterogeneous Computing Power (이질적 계산 능력을 가진 NOW를 위한 공간 공유 스케쥴링 기법)

  • Kim, Jin-Sung;Shim, Young-Chul
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.7
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    • pp.650-664
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    • 2000
  • NOW(Network of Workstations) is considered as a platform for running parallel programs by many people. One of the fundamental problems that must be addressed to achieve good performance for parallel programs on NOW is the determination of efficient job scheduling policies. Currently most research on NOW assumes that all the workstations in the NOW have the same processing power. In this paper we consider a NOW in which workstations may have different computing power. We introduce 10 classes of space sharing-based scheduling policies that can be applied to the NOW with heterogeneous computing power. We compare the performance of these scheduling policies by using the simulator which accepts synthetically generated sequential and parallel workloads and generates the response time and waiting time of parallel jobs as performance indices of various scheduling strategies. Through the experiments the case when a parallel program is partitioned heterogeneously in proportion to the computing power of workstations is shown to have better performance than when a parallel program is partitioned into parallel processes of the same size. When the owner returns to the workstation which is executing a parallel process, the policy which just lowers the priority of the parallel process shows better performance than the one which migrates the parallel process to a new idle workstation. Among the policies which use heterogeneous partitioning and process priority lowering, the adaptive policy performed best across the wide range of inter-arrival time of parallel programs but when the load imbalance among parallel processes becomes very high, the modified adaptive policy performed better.

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An efficient Broadcast Authentication Scheme for Wireless Sensor Networks (무선 센서 네트워크에서의 효율적 Broadcast Authentication 방안)

  • Moon Hyung-Seok;Lee Sung-Chang
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.6 s.348
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    • pp.23-29
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    • 2006
  • It is difficult to apply conventional security algorithms to the wireless sensor networks composed of nodes that have resource constraints such as memory, computing, power resources limitation. Generally, shared key based algorithms with low resource consumption and short key length are used for broadcast packets in authentication of base station. But it is not suitable that all the nodes hold the same shared key only for packet authentication. Recently, broadcast authentication algorithm for sensor network is proposed, which uses key chain generation by one-way hash function, Message Authentication Code generation by each keys of the key chains and delayed key disclosure. It provides suitable authentication method for wireless sensor networks but may leads to inefficient consequence with respect to network conditions such as broadcast ratio, key chain level, and so on. In this paper, we propose an improved broadcast authentication algorithm that uses key chain link and periodical key disclosure. We evaluated the performance of proposed algorithm using TOSSIM(TinyOS Simulator) in TinyOS. The results show that the proposed algorithm ensures low authentication delay, uses memory and computing resource of receiving nodes efficiently and reduces the amount of packet transmitting/receiving.

Design of a Binding for the performance Improvement of 3D Engine based on the Embedded Mobile Java Environment (자바 기반 휴대용 임베디드 기기의 삼차원 엔진 성능 향상을 위한 바인딩 구현)

  • Kim, Young-Ouk;Roh, Young-Sup
    • Journal of Korea Multimedia Society
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    • v.10 no.11
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    • pp.1460-1471
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    • 2007
  • A 3-Dimensional engine in a mobile embedded device is divided into a C-based OpenGL/ES and a Java-based JSR184 which interprets and executes a byte code in a real-time. In these two standards, the JSR184 supporting Java objects uses more processor resources than an OpenGL/ES and thus has a constraint when it is used in an embedded device with a limited computing power. On the other hand, 3-Dimensional contents employed in existing personal computer are created by utilizing advantages of Java and secured numerous users in European market, due to the good quality in contents and extensive service in a commercial network, GSM. Because of the reason, a mobile embedded device used in a GSM network needs a JSR184 which can provide an existing Java-based 3-Dimensional contents without extra conversion processes, but the current version of Java-based 3-Dimensional engine has drawbacks in application to commercial products because it requires more computing power than the mobile embedded device. This paper proposes a binding technique with the advantages of Java objects to improve a processing speed of 3-Dimensional contents in limited resources of a mobile embedded device. The technique supports a JSR184 standard interface in the upper layer to utilize 3-Dimensional contents using Java, employs a different code-conversion language, KNI(Kilo Native Interface), in the middle layer to interface between OpenGL/ES and JSR184, and embodies an OpenGL/ES standard in the lower layer. The validity of the binding technique is demonstrated through a simulator and a FPGA embedding an ARM.

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Shared Resource Management Scheme in Advance and Immediate Reservations for Effective Resource Allocation (효율적인 자원 할당을 위한 사전 예약과 즉석 예약 간 공유 자원 관리)

  • 이동훈;김종원
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.7B
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    • pp.685-696
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    • 2004
  • Real-time multimedia applications that require large amount of bandwidth need resource reservation before starting service for providing the QoS(i.e., Quality of Service). To reserve resources in advance, each reservation request has to notify its expectation on the required amount of resources and service duration. Using this information, a resource manager can schedule advance reservations. However, most existing resource management systems are adopting straightforward call admission control process (i.e., only immediate reservation) by checking currently available resources without considering the service duration. Hence, the resource management system that supports advance reservation has to manage confliction caused by indefinite service duration of immediate reservation. Even though the separation of resource pool according to type of reservation can prevent the confliction, it causes low resource utilization. In this paper, we propose an effective resource management scheme that supports both immediate and advance reservations by sharing resources dynamically. Using network cost function, the proposed scheme determines and adaptively adjusts resource boundary according to the confliction rate by varying weight parameters. And also, we define user utility function to quantify user satisfaction based on how well the reserved resource is guaranteed during service time. Simulation results using NS-2 network simulator show that the proposed scheme can achieve better resource utilization with preferable QoS than other schemes like static resource partitioning.

Design and Performance Evaluation of ACA-TCP to Improve Performance of Congestion Control in Broadband Networks (광대역 네트워크에서의 혼잡 제어 성능 개선을 위한 ACA-TCP 설계 및 성능 분석)

  • Na, Sang-Wan;Park, Tae-Joon;Lee, Jae-Yong;Kim, Byung-Chul
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.10 s.352
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    • pp.8-17
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    • 2006
  • Recently, the high-speed Internet users increase rapidly and broadband networks have been widely deployed. However, the current TCP congestion control algorithm was designed for relatively narrowband network environments, and thus its performance is inefficient for traffic transport in broadband networks. To remedy this problem, the TCP having an enhanced congestion control algorithm is required for broadband networks. In this paper, we propose an improved TCP congestion control that can sufficiently utilize the large available bandwidth in broadband networks. The proposed algorithm predicts the available bandwidth by using ACK information and RTT variation, and prevents large packet losses by adjusting congestion window size appropriately. Also, it can rapidly utilize the large available bandwidth by enhancing the legacy TCP algorithm in congestion avoidance phase. In order to evaluate the performance of the proposed algorithm, we use the ns-2 simulator. The simulation results show that the proposed algorithm improves not only the utilization of the available bandwidth but also RTT fairness and the fairness between contending TCP flows better than the HSTCP in high bandwidth delay product network environment.

Study of the Operation of Actuated signal control Based on Vehicle Queue Length estimated by Deep Learning (딥러닝으로 추정한 차량대기길이 기반의 감응신호 연구)

  • Lee, Yong-Ju;Sim, Min-Gyeong;Kim, Yong-Man;Lee, Sang-Su;Lee, Cheol-Gi
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.4
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    • pp.54-62
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    • 2018
  • As a part of realization of artificial intelligence signal(AI Signal), this study proposed an actuated signal algorithm based on vehicle queue length that estimates in real time by deep learning. In order to implement the algorithm, we built an API(COM Interface) to control the micro traffic simulator Vissim in the tensorflow that implements the deep learning model. In Vissim, when the link travel time and the traffic volume collected by signal cycle are transferred to the tensorflow, the vehicle queue length is estimated by the deep learning model. The signal time is calculated based on the vehicle queue length, and the simulation is performed by adjusting the signaling inside Vissim. The algorithm developed in this study is analyzed that the vehicle delay is reduced by about 5% compared to the current TOD mode. It is applied to only one intersection in the network and its effect is limited. Future study is proposed to expand the space such as corridor control or network control using this algorithm.

An Accuracy Enhancement for Anchor Free Location in Wiresless Sensor Network (무선 센서 네트워크의 고정 위치에 대한 정확도 향상)

  • Kim, Yong-Gil;Moon, Kyung-Il
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.5
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    • pp.77-87
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    • 2018
  • Many researches have been focused on localization in WSNs. However, the solutions for localization in static WSN are hard to apply to the mobile WSN. The solutions for mobile WSN localization have the assumption that there are a significant number of anchor nodes in the networks. In the resource limited situation, these solutions are difficult in applying to the static and mobile mixed WSN. Without using the anchor nodes, a localization service cannot be provided in efficient, accurate and reliable way for mixed wireless sensor networks which have a combination of static nodes and mobile nodes. Also, accuracy is an important consideration for localization in the mixed wireless sensor networks. In this paper, we presented a method to satisfy the requests for the accuracy of the localization without anchor nodes in the wireless sensor networks. Hop coordinates measurements are used as an accurate method for anchor free localization. Compared to the other methods with the same data in the same category, this technique has better accuracy than other methods. Also, we applied a minimum spanning tree algorithm to satisfy the requests for the efficiency such as low communication and computational cost of the localization without anchor nodes in WSNs. The Java simulation results show the correction of the suggested approach in a qualitative way and help to understand the performance in different placements.

A Sender-based Packet Loss Differentiation Algorithm based on Estimating the Queue Usage between a TCP sender/receiver (TCP 송수신자간의 큐사용률 추정을 이용한 송신자 기반의 패킷손실 구별기법)

  • Park, Mi-Young;Chung, Sang-Hwa;Lee, Yun-Sung
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.1
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    • pp.133-142
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    • 2011
  • When TCP operates in multi-hop wireless networks, it suffers from severe performance degradation due to the different characteristics of wireless networks and wired networks. This is because TCP reacts to wireless packet losses by unnecessarily decreasing its sending rate assuming the losses as congestion losses. Although several loss differentiation algorithms (LDAs) have been proposed to avoid such performance degradation, their detection accuracies are not high as much as we expect. In addition the schemes have a tendency to sacrifice the detection accuracy of congestion losses while they improve the detection accuracy of wireless losses. In this paper, we suggest a new sender-based loss differentiation scheme which enhances the detection accuracy of wireless losses while minimizing the sacrifice of the detection accuracy of congestion losses. Our scheme estimates the rate of queue usage which is highly correlated with the congestion in the network path between a TCP sender and a receiver, and it distinguishes congestion losses from wireless losses by comparing the estimated queue usage with a certain threshold. In the extensive experiments based on a network simulator, QualNet, we measure and compare each detection accuracy of wireless losses and congestion losses, and evaluate the performance enhancement in each scheme. The results show that our scheme has the highest accuracy among the LDAs and it improves the most highly TCP performance in multi-hop wireless networks.

Congestion Control Algorithms Evaluation of TCP Linux Variants in Dumbbell (덤벨 네트워크에서 TCP 리눅스 변종의 혼잡 제어 알고리즘 평가)

  • Mateen, Ahamed;Zaman, Muhanmmad
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.139-145
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    • 2016
  • Dumbbell is the most basic topology that can be used in almost all kind of network experiment within it or just by little expansion. While Transmission Control Protocol TCP is the basic protocol that is used for the connectivity among networks and stations. TCP major and basic goal is to provide path and services to different applications for communication. For that reason TCP has to transfer a lot of data through a communication medium that cause serious congestion problem. To calculate the congestion problem, different kind of pre-cure solutions are developer which are Loss Based Variant and Delay Based Variant. While LBV keep track of the data that is going to be passed through TCP protocol, if the data packets start dropping that means congestion occurrence which notify as a symptom, TCP CUBIC use LBV for notifying the loss. Similarly the DBV work with the acknowledgment procedure that is used in when data ACK get late with respect to its set data rate time, TCP COMPOUND/VAGAS are examples of DBV. Many algorithms have been purposed to control the congestion in different TCP variants but the loss of data packets did not completely controlled. In this paper, the congestion control algorithms are implemented and corresponding results are analyzed in Dumbbell topology, it is typically used to analyze the TCP traffic flows. Fairness of throughput is evaluated for different TCP variants using network simulator (NS-2).

Long-term Monitoring System for Ship's Engine Performance Analysis Based on the Web (선박엔진성능분석용 웹기반 장기모니터링시스템 구현)

  • Kwon, Hyuk-Joo;Yang, Hyun-Suk;Kim, Min-Kwon;Lee, Sung-Geun
    • Journal of Advanced Marine Engineering and Technology
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    • v.39 no.4
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    • pp.483-488
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    • 2015
  • This paper implements a long-term monitoring system (LMS) for ship's engine performance analysis (SEPA) based on the web, for the purpose of the communication speed and engine maintenance. This system is composed of a simulator, monitoring module with a multi channel A/D converter, monitoring computer, network attached storage (NAS), RS485 serial and wireless internet communication system. The existing products monitor the information transmitted from pressure sensors installed in the upper parts of each of engines in the local or web computer, but have a delay in the communication speed and errors in long-term monitoring due to the large volume of sampling pressure data. To improve these problems, the monitoring computer saves the sampling pressure data received from the pressure sensors in NAS, monitors the long-term sampling data generated by the sectional down sampling method on a local computer, and transmits them to the web for long-term monitoring. Because this method has one tenth of the original sampling data, it will use memory with small capacity, save communication cost, monitor the long-term sampling data for 30 days, and as a result, make a great contribution to engine maintenance.