• 제목/요약/키워드: Network Bottleneck

검색결과 256건 처리시간 0.028초

객체 추적을 위한 보틀넥 기반 Siam-CNN 알고리즘 (Bottleneck-based Siam-CNN Algorithm for Object Tracking)

  • 임수창;김종찬
    • 한국멀티미디어학회논문지
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    • 제25권1호
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    • pp.72-81
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    • 2022
  • Visual Object Tracking is known as the most fundamental problem in the field of computer vision. Object tracking localize the region of target object with bounding box in the video. In this paper, a custom CNN is created to extract object feature that has strong and various information. This network was constructed as a Siamese network for use as a feature extractor. The input images are passed convolution block composed of a bottleneck layers, and features are emphasized. The feature map of the target object and the search area, extracted from the Siamese network, was input as a local proposal network. Estimate the object area using the feature map. The performance of the tracking algorithm was evaluated using the OTB2013 dataset. Success Plot and Precision Plot were used as evaluation matrix. As a result of the experiment, 0.611 in Success Plot and 0.831 in Precision Plot were achieved.

공유된 병목 링크를 경유하는 MPTCP의 성능 평가 (Performance Evaluation of MPTCP over Shared Bottleneck Link)

  • 뉴옌 반 딘;노승환
    • 한국통신학회논문지
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    • 제40권1호
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    • pp.70-77
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    • 2015
  • 본 논문에서는 TCP와 병목 링크(bottleneck link)를 공유하는 MPTCP(Multipath TCP)의 성능을 실험을 통해서 측정하고 결과를 제시하였다. 실험을 통해서 MPTCP의 공정성(fairness)과 성능은 지연, 패킷 손실 등과 같은 전체 네트워크의 조건에 크게 영향을 받는다는 것을 알 수 있었다. 이상적인 일반적인 네트워크 조건에서 MPTCP는 TCP보다 상대적으로 성능이 높아서 TCP와 불공정(unfair) 하지만, 네트워크의 지연이 증가하고 패킷 손실이 증가함에 따라 처리율(throughput)이 감소하며 TCP보다도 처리율이 감소하는 것을 알 수 있었다.

ATM 기반 수동 광가입자 망에서의 광선로 종단 시스템의 성능 분석 (Performance Analysis of Optical Line Termination System in ATM based Passive Optical Network)

  • 박상조;강구홍
    • 한국정보과학회논문지:정보통신
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    • 제29권1호
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    • pp.40-47
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    • 2002
  • 본 논문은 작업분석(Operational Analysis)을 이용하여 ATM 기반 수동 광 가입자 망(Passive Optical Network: PON)에서 광선로 종단 시스템의 성능을 분석하였다. 이를 위해 ATM-PON을 구성하는 각 블록에서 버퍼 구조에 따른 이용율, 쓰루풋, 그리고 라우팅 속도와 같은 시스템 파라미터를 사용하였다. 특히, 각 블록의 평균 응답시간과 방문률(visit ratio)를 구하고 시스템 성능을 저해하는 병목점을 찾았다. 본 논문에서는 622Mb/s 16x16 스위칭 블록이 병목점 블록임을 확인하였으며, 이 병목점은 셀 도착율이 증가함에 따라 손실률이 급격하게 증가함에 확인하였다.

효과적인 웹-캐싱 네트웍 구축전략에 관한 실증 연구 (An Empirical Study on the Construction Strategy of Web-caching Network)

  • 이주헌;조병룡
    • 정보기술과데이타베이스저널
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    • 제8권2호
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    • pp.41-60
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    • 2001
  • Despite the growth in Internet users, demand for multi-medial, large data files and resulting explosive growth in data traffic, there has been lack of investment in Middle-Mile, interconnection of various networks, resulting in bottleneck effect, which is acerbating. One strategy to overcome such network bottleneck is Content Delivery Network (CDN). CDN does not achieve efficient delivery of large file data through physical improvement/increase in network capacity, but by delivering large file contents, the cause of bottlenecks, from distributed servers. Since it is impracticable to physically improve networks capacity to accommodate the growth in internet traffic, CON, by strong CPs contents at cache servers deployed at major ISPs networks, is able to deliver requested contents to the requesting Web clients without the loss of data and long latency.

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Performance Impact of Large File Transfer on Web Proxy Caching: A Case Study in a High Bandwidth Campus Network Environment

  • Kim, Hyun-Chul;Lee, Dong-Man;Chon, Kil-Nam;Jang, Beak-Cheol;Kwon, Tae-Kyoung;Choi, Yang-Hee
    • Journal of Communications and Networks
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    • 제12권1호
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    • pp.52-66
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    • 2010
  • Since large objects consume substantial resources, web proxy caching incurs a fundamental trade-off between performance (i.e., hit-ratio and latency) and overhead (i.e., resource usage), in terms of caching and relaying large objects to users. This paper investigates how and to what extent the current dedicated-server based web proxy caching scheme is affected by large file transfers in a high bandwidth campus network environment. We use a series of trace-based performance analyses and profiling of various resource components in our experimental squid proxy cache server. Large file transfers often overwhelm our cache server. This causes a bottleneck in a web network, by saturating the network bandwidth of the cache server. Due to the requests for large objects, response times required for delivery of concurrently requested small objects increase, by a factor as high as a few million, in the worst cases. We argue that this cache bandwidth bottleneck problem is due to the fundamental limitations of the current centralized web proxy caching model that scales poorly when there are a limited amount of dedicated resources. This is a serious threat to the viability of the current web proxy caching model, particularly in a high bandwidth access network, since it leads to sporadic disconnections of the downstream access network from the global web network. We propose a peer-to-peer cooperative web caching scheme to address the cache bandwidth bottleneck problem. We show that it performs the task of caching and delivery of large objects in an efficient and cost-effective manner, without generating significant overheads for participating peers.

Empirical Comparison of Deep Learning Networks on Backbone Method of Human Pose Estimation

  • Rim, Beanbonyka;Kim, Junseob;Choi, Yoo-Joo;Hong, Min
    • 인터넷정보학회논문지
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    • 제21권5호
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    • pp.21-29
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    • 2020
  • Accurate estimation of human pose relies on backbone method in which its role is to extract feature map. Up to dated, the method of backbone feature extraction is conducted by the plain convolutional neural networks named by CNN and the residual neural networks named by Resnet, both of which have various architectures and performances. The CNN family network such as VGG which is well-known as a multiple stacked hidden layers architecture of deep learning methods, is base and simple while Resnet which is a bottleneck layers architecture yields fewer parameters and outperform. They have achieved inspired results as a backbone network in human pose estimation. However, they were used then followed by different pose estimation networks named by pose parsing module. Therefore, in this paper, we present a comparison between the plain CNN family network (VGG) and bottleneck network (Resnet) as a backbone method in the same pose parsing module. We investigate their performances such as number of parameters, loss score, precision and recall. We experiment them in the bottom-up method of human pose estimation system by adapted the pose parsing module of openpose. Our experimental results show that the backbone method using VGG network outperforms the Resent network with fewer parameter, lower loss score and higher accuracy of precision and recall.

멀티 라디오 무선 메쉬 네트워크에서의 차등적 안테나 배치를 통한 구축비용 최소화 (A System Cost Minimization Through Differential Antenna Placement in Multi-radio Wireless Mesh Networks)

  • 이지수;유명식
    • 대한전자공학회논문지TC
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    • 제47권7호
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    • pp.51-58
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    • 2010
  • 무선 메쉬 네트워크 (Wireless Mesh Network)는 넓은 지역에 저렴한 비용으로 무선 인터넷 서비스를 제공할 수 있는 기술로 많은 관심을 받고 있다. 하지만 무선 메쉬 네트워크는 게이트웨이 주변 노드로 트래픽이 집중되는 병목현상이 발생하는 문제가 있다. 이러한 병목현상을 해결하기 위해서는 멀티 라디오를 사용하는 무선 메쉬 네트워크 구성이 필요하지만, 무분별한 안테나 설치는 전체 시스템 구축비용의 증가를 초래하게 된다. 이에 본 논문에서는 네트워크 트래픽 용량에 따라 최적화된 메쉬 클러스터 규모를 결정하고, 각 메쉬 라우터의 무선 채널 사용량에 따라 안테나 수의 차등적 배치를 통해 병목 현상 해소 및 시스템 구축비용의 최소화가 가능한 시스템 비용 최적화 모델을 제안한다. 제안 최적화 모델의 성능 분석을 위해 CPLEX를 사용해 사용자 트래픽과 게이트웨이 용량에 따른 네트워크 규모 및 최적의 안테나 수를 결정하는 최적해를 도출하였다. 그 결과 제안된 최적화 모델을 통해 멀티 라디오 무선 메쉬 네트워크 구성 시 병목 현상 해결 및 시스템 구축비용의 현저한 감소를 확인할 수 있었다.

Delay-Constrained Bottleneck Location Estimator and Its Application to Scalable Multicasting

  • Kim, Sang-Bum;Youn, Chan-Hyun
    • ETRI Journal
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    • 제22권4호
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    • pp.1-12
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    • 2000
  • Designing a reliable multicast-based network that scales to the size of a multicast group member is difficult because of the diversity of user demands. The loss inferences of internal nodes by end-to-end measurements do not require the use of complete statistics because of the use of maximum likelihood estimation. These schemes are very efficient and the inferred value converges fast to its true value. In the theoretical analysis, internal delay estimation is possible but the analysis is very complex due to the continuity property of the delay. In this paper, we propose the use of a bottleneck location estimator. This can overcome the analytical difficulty of the delay estimation using the power spectrum of the packet interarrival time as the performance metric. Both theoretical analysis and simulation results show that the proposed scheme can be used for bottleneck location inference of internal links in scalable multicasting.

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전역적 메모리에서의 블록 룩업과 재배치에 관한 연구 (A Study on the Block Lookup and Replacement in Global Memory)

  • 이영섭;김은경;정병수
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(3)
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    • pp.51-54
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    • 2000
  • Due to the emerging of high-speed network, lots of interests of access to remote data have increased. Those interests motivate using of Cooperative Caching that uses remote cache like local cache by sharing other clients' cache. The conventional algorithm like GMS(Global Memory Service) has some disadvantages that occurred bottleneck and decreasing performance because of exchanges of many messages to server or manager. On the other hand, Hint-based algorithm resolves a GMS's server bottleneck as each client has hint information of all blocks. But Hint-based algorithm also causes some problems such as inaccurate information in it, if it has too old hint information. In this paper, we offer the policy that supplement bottleneck and inaccuracy; by using file identifier that can search for the lookup table and by exchanging oldest block information between each client periodically.

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Evaluation of Cluster-Based System for the OLTP Application

  • Hahn, Woo-Jong;Yoon, Suk-Han;Lee, Kang-Woo;Dubois, Michel
    • ETRI Journal
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    • 제20권4호
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    • pp.301-326
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    • 1998
  • In this paper, we have modeled and evaluated a new parallel processing system called Scalable Parallel computer Architecture based on Xbar (SPAX) for commercial applications. SMP systems are widely used as servers for commercial applications; however, they have very limited scalability. SPAX cost-effectively overcomes the SMP limitation by providing both scalability and application portability. To investigate whether the new architecture satisfies the requirements of commercial applications, we have built a system model and a workload model. The results of the simulation study show that the I/O subsystem becomes the major bottleneck. We found that SPAX can still meet the I/O requirement of the OLTP workload as it supports flexible I/O subsystem. We also investigated what will be the next most important bottleneck in SPAX and how to remove it. We found that the newly developed system network called Xcent-Net will not be a bottleneck in the I/O data path. We also show the optimal configuration that is to be considered for system tuning.

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