• Title/Summary/Keyword: Navigation-path

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Heuristic Algorithm for Searching Multiple Paths (복수 경로 탐색을 위한 휴리스틱 알고리즘에 대한 연구)

  • Shin, Yongwook;Yang, Taeyong;Baek, Won
    • Journal of Korean Institute of Industrial Engineers
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    • v.32 no.3
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    • pp.226-235
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    • 2006
  • Telematics is expected to be one of the fastest growing businesses in information technology area. It may create a new emerging market in industry related to automotive, telecommunications, and information services. Especially vehicle navigation service is considered as a killer application among telematics service applications. The current vehicle navigation service typically recommends a single path that is based on the traveling time or distance from the origin to the destination. The system provides two options for users to choose either via highway or via any road. Since the traffics and road conditions of big cities are very complicated and dynamic, the demand of multi-path guidance system is increasing in telematics market. The multi-path guidance system should allow drivers to choose a path based on their individual preferences such as traveling time, distance, or route familiarity. Using the Lawler's algorithm, it is possible to find multiple paths; however, due to the lengthy computational time, it is not suitable for the real-time services. This study suggests a computationally feasible and efficient heuristic multiple paths finding algorithm that is reliable for the real-time vehicle navigation services.

Developments of a Path Planning Algorithm for Unmanned Vehicle (무인차량을 위한 경로계획 알고리즘 개발)

  • Cho, Kyoung-Hwan;Ahn, Dong-Jun;Kim, Gun-Sik;Kim, Yong-Il
    • Journal of the Korean Society of Industry Convergence
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    • v.14 no.2
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    • pp.53-57
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    • 2011
  • Military and commercial unmanned vehicle navigation systems are being actively studied in the field of robotics. In this study, GPS-based path generation algorithm Film Festival and the system can compensate for the shortcomings of applying a map-based path plan, the unmanned vehicle navigation systems to improve the performance of path planning algorithms are introduced.

Collision-free local planner for unknown subterranean navigation

  • Jung, Sunggoo;Lee, Hanseob;Shim, David Hyunchul;Agha-mohammadi, Ali-akbar
    • ETRI Journal
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    • v.43 no.4
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    • pp.580-593
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    • 2021
  • When operating in confined spaces or near obstacles, collision-free path planning is an essential requirement for autonomous exploration in unknown environments. This study presents an autonomous exploration technique using a carefully designed collision-free local planner. Using LiDAR range measurements, a local end-point selection method is designed, and the path is generated from the current position to the selected end-point. The generated path showed the consistent collision-free path in real-time by adopting the Euclidean signed distance field-based grid-search method. The results consistently demonstrated the safety and reliability of the proposed path-planning method. Real-world experiments are conducted in three different mines, demonstrating successful autonomous exploration flights in environment with various structural conditions. The results showed the high capability of the proposed flight autonomy framework for lightweight aerial robot systems. In addition, our drone performed an autonomous mission in the tunnel circuit competition (Phase 1) of the DARPA Subterranean Challenge.

Pedestrian Network Models for Mobile Smart Tour Guide Services

  • Jwa, Jeong-Woo
    • International Journal of Internet, Broadcasting and Communication
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    • v.8 no.1
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    • pp.27-32
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    • 2016
  • The global positioning system (GPS)-enabled mobile phones provide location-based applications such as car and pedestrian navigation services. The pedestrian navigation services provide safe and comfortable route and path guidance for pedestrians and handicapped or elderly people. One of the essential components for a navigation system is a spatial database used to perform navigation and routing functions. In this paper, we develop modeling and categorization of pedestrian path components for smart tour guide services using the mobile pedestrian navigation application. We create pedestrian networks using 2D base map and sky view map in urban area. We also construct pedestrian networks and attributes of node, link, and POI using on-site GPS data and photos for smart pedestrian tour guide in the major walking tourist spots in Jeju.

A UGV Hybrid Path Generation Method by using B-spline Curve's Control Point Selection Algorithm (무인 주행 차량의 하이브리드 경로 생성을 위한 B-spline 곡선의 조정점 선정 알고리즘)

  • Lee, Hee-Mu;Kim, Min-Ho;Lee, Min-Cheol
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.2
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    • pp.138-142
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    • 2014
  • This research presents an A* based algorithm which can be applied to Unmanned Ground Vehicle self-navigation in order to make the driving path smoother. Based on the grid map, A* algorithm generated the path by using straight lines. However, in this situation, the knee points, which are the connection points when vehicle changed orientation, are created. These points make Unmanned Ground Vehicle continuous navigation unsuitable. Therefore, in this paper, B-spline curve function is applied to transform the path transfer into curve type. And because the location of the control point has influenced the B-spline curve, the optimal control selection algorithm is proposed. Also, the optimal path tracking speed can be calculated through the curvature radius of the B-spline curve. Finally, based on this algorithm, a path created program is applied to the path results of the A* algorithm and this B-spline curve algorithm. After that, the final path results are compared through the simulation.

A Dynamic Modeling of 6×6 Skid Type Vehicle for Real Time Traversability Analysis over Curved Driving Path (곡선주행 실시간 주행성 분석을 위한 스키드 차량의 동역학 모델링)

  • Joo, Sang-Hyun;Lee, Ji-Hong
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.4
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    • pp.359-364
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    • 2012
  • Real-Time Traversability should be analyzed from the equiped sensors' data in real time for autonomous outdoor navigation. However, it is difficult to find out such traversability that considers the terrain roughness and the vehicle dynamics especially in case of skid type vehicle. The traversability based on real time dynamic analysis was proposed to solve such problem but in navigation with strait driving path. To adapt the method into the navigation with curved driving path, a path following controller should be incorporated into the dynamic model even though it cause the real time problem. In this paper, a dynamic model is proposed to solve the real time problem in the traversability analysis based on real time dynamic simualtion. The dynamic model contains the control dummy which is connected to the vehicle body with a universal joint to follow the curved path without controller. Simulation and experimental results on $6{\times}6$ articulated unmanned ground vehicle demonstrate the method's effectiveness and applicability into the traversability analysis on terrain with bumps.

An Estimation Method of Drivable Path for Unmanned Ground Vehicle Using Camera and 2D Laser Rangefinder on Unpaved Road (카메라와 2차원 레이저 거리센서를 활용한 비포장 도로 환경에서의 지상무인차량의 주행가능영역 추정 기법)

  • Ahn, Seong-Yong;Kim, Chong-Hui;Choe, Tok-Son;Park, Yong-Woon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.14 no.6
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    • pp.993-1001
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    • 2011
  • Unmanned ground vehicle for facility protection mostly uses model of territory for autonomous navigation. However, modeling of territory using several sensors is highly time consuming and sometimes inefficient for road application. Therefore, an estimation of drivable path based on features of road is required for high speed autonomous navigation on road. In this paper, an estimation method of drivable path using camera and 2D laser rangefinder is proposed. First, a vanishing point is estimated based on image data from CCD camera. Second, a road width is estimated based on range data from 2D laser rangefinder. Finally, the drivable path is estimated by fusing the vanishing point and the road width. The proposed method is tested on both well-structured road and unpaved road like cross-country situation.

Real-time Humanoid Robot Trajectory Estimation and Navigation with Stereo Vision (스테레오 비전을 이용한 실시간 인간형 로봇 궤적 추출 및 네비게이션)

  • Park, Ji-Hwan;Jo, Sung-Ho
    • Journal of KIISE:Software and Applications
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    • v.37 no.8
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    • pp.641-646
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    • 2010
  • This paper presents algorithms for real-time navigation of a humanoid robot with a stereo vision but no other sensors. Using the algorithms, a robot can recognize its 3D environment by retrieving SIFT features from images, estimate its position through the Kalman filter, and plan its path to reach a destination avoiding obstacles. Our approach focuses on estimating the robot’s central walking path trajectory rather than its actual walking motion by using an approximate model. This strategy makes it possible to apply mobile robot localization approaches to humanoid robot localization. Simple collision free path planning and motion control enable the autonomous robot navigation. Experimental results demonstrate the feasibility of our approach.

An Implementation of $A^*$ Algorithm with Turn Heuristic for Enhancing the Straightness of a Path (경로의 직진성을 고려한 턴 휴리스틱 $A^*$ 알고리즘의 구현)

  • Moon, Dae-Jin;Cho, Dae-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.561-564
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    • 2007
  • In driving a car, u-turn or left turn makes the speed of car decrease considerably or require more waiting time at the cross for the traffic signal to turn green. A more straight path, therefore, is probably faster to arrive at the destination than zig-zaged path with same distance. Previous works related to the path navigation do not consider the straightness of the path. In this paper, we have proposed the path navigation algorithm with turn heuristic for enhancing the straightness of a path. We have implement the proposed algorithm and compared it with a traditional $A^*$ algorithm. The experimental result shows that the degree of the straightness of a path is enhanced by 30% and the navigation distance of a path is deceased by 3.3%.

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An Implementation of $A^*$ Algorithm with Turn Heuristic for Enhancing the Straightness of a Path (경로의 직진성을 고려한 턴 휴리스틱 $A^*$ 알고리즘의 구현)

  • Moon, Dae-Jin;Cho, Dae-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.11
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    • pp.2072-2077
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    • 2007
  • In driving a car, u-turn or left turn makes the speed of car decrease considerably or require more waiting time at the cross for the traffic signal to turn green. A more straight path, therefore, is probably fester to arrive at the destination than zig-zaged path with same distance. Previous works related to the path navigation do not consider the straightness of the path. In this paper, we have proposed the path navigation algorithm with turn heuristic for enhancing the straightness of a path. We have implement the proposed algorithm and compared it with a traditional $A^*$ algorithm. The experimental result shows that the degree of the straightness of a path is enhanced by 30% and the navigation distance of a path is deceased by 3.3%.