• Title/Summary/Keyword: Navigation Computer

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Computer-Assisted Orthopaedic Surgery in Bone Tumor (항법장치를 이용한 골종양 수술)

  • Cho, Hwan-Seong;Park, Il-Hyung;Mun, Jong-Uk;Kim, Han-Soo
    • The Journal of the Korean bone and joint tumor society
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    • v.15 no.1
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    • pp.1-6
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    • 2009
  • The usefulness and accuracy of computer-assisted surgery have been evaluated clinically in many orthopedic fields, such as, joint replacement arthroplasty, cruciate ligament reconstruction, and pedicle screw placemen. Recently several preliminary reports have been issued on the application of navigation to bone tumor surgery. The main advantage of navigation-assisted bone tumor surgery is that it provides highly accurate three-dimensional radiological information for intraoperative guidance. In particular, distances from tumors to resection margins can be precisely determined using intraoperative three-dimensional images. Accordingly, the technique allows preservation of function to be maximized by minimizing unnecessary resection. However, surgeons should recognize that the accuracies of navigation systems in bone tumor surgery have some hidden pitfalls. Here, based on our clinical results, we describe the surgical techniques used and include some cautionary notes.

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A Preliminary Development of Real-Time Hardware-in-the-Loop Simulation Testbed for the Satellite Formation Flying Navigation and Orbit Control (편대비행위성의 항법 및 궤도제어를 위한 실시간 Hardware-In-the-Loop 시뮬레이션 테스트베드 초기 설계)

  • Park, Jae-Ik;Park, Han-Earl;Shim, Sun-Hwa;Park, Sang-Young;Choi, Kyu-Hong
    • Journal of Astronomy and Space Sciences
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    • v.26 no.1
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    • pp.99-110
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    • 2009
  • The main purpose of the current research is to developments a real-time Hardware In-the-Loop (HIL) simulation testbed for the satellite formation flying navigation and orbit control. The HIL simulation testbed is integrated for demonstrations and evaluations of navigation and orbit control algorithms. The HIL simulation testbed is composed of Environment computer, GPS simulator, Flight computer and Visualization computer system. GPS measurements are generated by a SPIRENT GSS6560 multi-channel RF simulator to produce pseudorange, carrier phase measurements. The measurement date are transferred to Satrec Intiative space borne GPS receiver and exchanged by the flight computer system and subsequently processed in a navigation filter to generate relative or absolute state estimates. These results are fed into control algorithm to generate orbit controls required to maintain the formation. These maneuvers are informed to environment computer system to build a close simulation loop. In this paper, the overall design of the HIL simulation testbed for the satellite formation flying navigation and control is presented. Each component of the testbed is then described. Finally, a LEO formation navigation and control simulation is demonstrated by using virtual scenario.

Effective Navigation Aids in Virtual Environments (가상 환경에서의 효과적인 네비게이션을 위한 도구 분석)

  • Im, Dong-Gwan;Han, Seong-Ho;Ryu, Jong-Hyeon;Seon, Mi-Seon
    • Journal of the Ergonomics Society of Korea
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    • v.23 no.1
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    • pp.23-38
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    • 2004
  • This study examines different types of navigation aids when a navigator performs target search tasks in Virtual Environments. The factors manipulated in this study include target information (None/Landmark). navigational difficulty (Easy/Difficult). and map types (None/2D Map/3D Map). Navigation performance was measured by using task completion time and the number of target locations that was remembered by the navigator. In addition, user satisfaction on the navigation aids was also measured by using a 7-point Likert's scale. The results showed that the user satisfaction on the landmark was high when the 3D Map was provided. The task completion time shortened when navigational difficulty was set at "easy." The number of remembered target locations was large when there was no landmark. It was also large with an easy navigation task. or a map (20 or 3D) provided. Guidelines for selecting navigation aids were proposed based on the results.

Deep Reinforcement Learning in ROS-based autonomous robot navigation

  • Roland, Cubahiro;Choi, Donggyu;Jang, Jongwook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.47-49
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    • 2022
  • Robot navigation has seen a major improvement since the the rediscovery of the potential of Artificial Intelligence (AI) and the attention it has garnered in research circles. A notable achievement in the area was Deep Learning (DL) application in computer vision with outstanding daily life applications such as face-recognition, object detection, and more. However, robotics in general still depend on human inputs in certain areas such as localization, navigation, etc. In this paper, we propose a study case of robot navigation based on deep reinforcement technology. We look into the benefits of switching from traditional ROS-based navigation algorithms towards machine learning approaches and methods. We describe the state-of-the-art technology by introducing the concepts of Reinforcement Learning (RL), Deep Learning (DL) and DRL before before focusing on visual navigation based on DRL. The case study preludes further real life deployment in which mobile navigational agent learns to navigate unbeknownst areas.

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Image Analysis Module for AR-based Navigation Information Display (증강현실 기반의 항행정보 가시화를 위한 영상해석 모듈)

  • Lee, Jung-Min;Lee, Kyung-Ho;Kim, Dae-Seok
    • Journal of Ocean Engineering and Technology
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    • v.27 no.3
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    • pp.22-28
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    • 2013
  • This paper suggests a navigation information display system that is based on augmented reality technology. A navigator always has to confirm the information from marine electronic navigation devices and then compare it with the view of targets outside the windows. This "head down" posture causes discomfort and sometimes near accidents such as collisions or missing objects, because he or she cannot keep an eye on the front view of the windows. Augmented reality can display both virtual and real information in a single display. Therefore, we attempted to adapt AR technology to assist navigators. To analyze the outside view of the bridge window, various computer image processing techniques are required because the sea surface has many noises that disturb computer image processing for object detection, such as waves, wakes, light reflection, and so on. In this study, we investigated an analysis module to extract navigational information from images that are captured by a CCTV camera, and we validated our prototype.

A Method for Improving Accuracy of Image Matching Algorithm for Car Navigation System

  • Kim, Jin-Deog;Moon, Hye-Young
    • Journal of information and communication convergence engineering
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    • v.9 no.4
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    • pp.447-451
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    • 2011
  • Recently, various in-vehicle networks have been developed respectively in order to accomplish their own purposes such as CAN and MOST. Especially, the MOST network is usually adapted to provide entertainment service. The car navigation system is also widely used for guiding driving paths to driver. The position for the navigation system is usually acquired by GPS technology. However, the GPS technique has two serious problems. The first is unavailability in urban canyons. The second is inherent positional error rate. The problems have been studied in many literatures. However, the second still leads to incorrect locational information in some area, especially parallel roads. This paper proposes a performance tuning method of image matching algorithm for the car navigation system. The method utilizes images obtained from in-vehicle MOST network and a real-time image matching algorithm which determines the direction of moving vehicle in parallel section of road. In order to accuracy improvement of image matching algorithm, three conditions are applied. The experimental tests show that the proposed system increases the accuracy.

A Proposal on the Navigation Supporting System for improving the Marine Traffic Safety

  • Lee, Hyong-Ki;Jung, Chang-Hyun;Kong, Gil-Young;Park, Young-Soo
    • Journal of Navigation and Port Research
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    • v.33 no.7
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    • pp.463-467
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    • 2009
  • In near future, more congested and dangerous marine traffic environment due to the rapid marine traffics increase and ship handling difficulty by enlargement of ship size is predicted. In this paper, an navigation supporting system proposal made to enhance the safe navigation by providing the collision avoidance informations to the navigator via marine traffic environment assessment. Proposed navigation supporting system displays results of marine traffic environment assessment, degree of the dangers and gives reason of danger which is enhance situational awareness of navigator. For this purpose, results of marine traffic environment assessment which is obtained via real time assessment sent to the designated server and through the connection with navigation supporting system navigator being enable to see all those informations on the computer screen Navigator would utilize those information to make a decision in the difficult waterways and thus safe navigation could be enhanced.

Navigation System of UUV Using Multi-Sensor Fusion-Based EKF (융합된 다중 센서와 EKF 기반의 무인잠수정의 항법시스템 설계)

  • Park, Young-Sik;Choi, Won-Seok;Han, Seong-Ik;Lee, Jang-Myung
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.7
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    • pp.562-569
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    • 2016
  • This paper proposes a navigation system with a robust localization method for an underwater unmanned vehicle. For robust localization with IMU (Inertial Measurement Unit), a DVL (Doppler Velocity Log), and depth sensors, the EKF (Extended Kalman Filter) has been utilized to fuse multiple nonlinear data. Note that the GPS (Global Positioning System), which can obtain the absolute coordinates of the vehicle, cannot be used in the water. Additionally, the DVL has been used for measuring the relative velocity of the underwater vehicle. The DVL sensor measures the velocity of an object by using Doppler effects, which cause sound frequency changes from the relative velocity between a sound source and an observer. When the vehicle is moving, the motion trajectory to a target position can be recorded by the sensors attached to the vehicle. The performance of the proposed navigation system has been verified through real experiments in which an underwater unmanned vehicle reached a target position by using an IMU as a primary sensor and a DVL as the secondary sensor.

Aging Effect on Femoral Stress Fracture Risk in Pin-hole after Computer-navigated Total Knee Arthroplasty (컴퓨터 네비게이션 슬관절 전치환술에서 노화에 따른 핀 홀에서의 대퇴골 골절 위험성)

  • Park, Hyung-Kyun;Park, Won-Man;Kim, Yoon-Hyuk
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.1518-1520
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    • 2008
  • Recent clinical studies have shown that computer navigation for total knee arthroplasty (TKA) provides improved component alignment accuracy. However, femoral stress fracture after computernavigated TKA have been reported due to the pin hole and we hypothesized that osteoporosis would be one of the key factors in pin hole fracture after computer-navigated TKA. We investigated the von-Mises stress around the femoral pin-hole for different elastic modulli and ultimate stresses and four different pin penetration modes to understand the aging effect on femoral stress fracture risk after computer-navigated TKA by finite element analysis. In this study, aging effect was shown to increase the femoral stress fracture risk for all pin penetration modes. Especially, aging effect was shown dramatically in the transcortical pin penetration mode.

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Study on the Walk Navigation App using Augmented Reality (증강현실을 이용한 도보 길찾기 앱에 관한 연구)

  • Lee, Myung-suk;Kim, Joo-Hwan;Lee, Ho-Jun;Jeon, Cho-Hui
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2016.01a
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    • pp.197-199
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    • 2016
  • 일반적으로 네비게이션은 차를 이용하는 것으로 발전한 것이 대부분이며, 지형이나 지도 또는 정보를 저장했다가 사용하는 로드뷰를 이용하여 개발되고 있다. 본 연구에서는 증강현실 기술과, 스마트폰의 카메라, 센서 등을 이용하여 실제의 길과 주변 환경을 스마트폰에 보여주고, 실제 길 위에 찾고자 하는 목적지까지 길을 안내해주며 다양한 부가 정보를 제공하는 도보 길찾기 앱을 개발하고자 한다. 기존의 앱과 다른 점은 증강현실 기술을 활용하는 것이다. 기존 네이게이션에서 2D나 3D로 그래픽 처리되어 있는 것을 실제 화면을 적용하여 직관적으로 길을 찾을 수 있고, 부가적으로 주변의 정보들을 실시간으로 표현할 수 있는 이점이 있다.

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