• Title/Summary/Keyword: Multiview image

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Accurate Camera Calibration Method for Multiview Stereoscopic Image Acquisition (다중 입체 영상 획득을 위한 정밀 카메라 캘리브레이션 기법)

  • Kim, Jung Hee;Yun, Yeohun;Kim, Junsu;Yun, Kugjin;Cheong, Won-Sik;Kang, Suk-Ju
    • Journal of Broadcast Engineering
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    • v.24 no.6
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    • pp.919-927
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    • 2019
  • In this paper, we propose an accurate camera calibration method for acquiring multiview stereoscopic images. Generally, camera calibration is performed by using checkerboard structured patterns. The checkerboard pattern simplifies feature point extraction process and utilizes previously recognized lattice structure, which results in the accurate estimation of relations between the point on 2-dimensional image and the point on 3-dimensional space. Since estimation accuracy of camera parameters is dependent on feature matching, accurate detection of checkerboard corner is crucial. Therefore, in this paper, we propose the method that performs accurate camera calibration method through accurate detection of checkerboard corners. Proposed method detects checkerboard corner candidates by utilizing 1-dimensional gaussian filters with succeeding corner refinement process to remove outliers from corner candidates and accurately detect checkerboard corners in sub-pixel unit. In order to verify the proposed method, we check reprojection errors and camera location estimation results to confirm camera intrinsic parameters and extrinsic parameters estimation accuracy.

Multi-view Synthesis Algorithm for the Better Efficiency of Codec (부복호화기 효율을 고려한 다시점 영상 합성 기법)

  • Choi, In-kyu;Cheong, Won-sik;Lee, Gwangsoon;Yoo, Jisang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.2
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    • pp.375-384
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    • 2016
  • In this paper, when stereo image, satellite view and corresponding depth maps were used as the input data, we propose a new method that convert these data to data format suitable for compressing, and then by using these format, intermediate view is synthesized. In the transmitter depth maps are merged to a global depth map and satellite view are converted to residual image corresponding hole region as out of frame area and occlusion region. And these images subsampled to reduce a mount of data and stereo image of main view are encoded by HEVC codec and transmitted. In the receiver intermediate views between stereo image and between stereo image and bit-rate are synthesized using decoded global depth map, residual images and stereo image. Through experiments, we confirm good quality of intermediate views synthesized by proposed format subjectively and objectively in comparison to intermediate views synthesized by MVD format versus total bit-rate.

3-D Display;Electro-holography Based

  • Son, Jung-Young;Kim, Dae-Sik;Cha, Kyung-Hun
    • 한국정보디스플레이학회:학술대회논문집
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    • 2006.08a
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    • pp.1553-1560
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    • 2006
  • The idea of displaying hologram electronically has been existed since mid $1960^{th}$. But it is still in the beginning stage due to the lacks of proper means of displaying and recording, which will bear the large amount of data contained in the hologram though holographic video and digital holography have demonstrated the possibility of displaying and photographing hologram electronically. It is expected that holography based 3 dimensional imaging system will be introduced much later than that on multiview 3 dimensional imaging methods which are being developed to generate more realistic and natural image than high definition plane images.

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Auto-Stereoscopic 60 View 3D using Slanted Lenticular Lens Arrays

  • Im, Hee-Jin;Lee, Byung-Joo;Hong, Hyung-Ki;Shin, Hyun-Ho
    • Journal of Information Display
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    • v.8 no.4
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    • pp.23-26
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    • 2007
  • A natural 3D image is considered by many people to be next-step in evolution of displays. This paper introduces autostereoscopic 3D of 60-view number, which is made using slanted lenticular lens array and LCD of 15.1 inch diagonal size and 3200 by 2400 pixel numbers and presents the results of our prototype. Due to its large view number, smooth motion parallax is observed and the visual fatigue is reduced.

Multiview Stereoscopic Display based on Volume Holographic Memory (체적 홀로그래픽 메모리를 이용한 다시점 스테레오스코픽 디스플레이)

  • 이승현;손광철;심원섭;양훈기;김은수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.5A
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    • pp.688-695
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    • 2000
  • We present a multi-view autostereoscopic display system based on volume holographic storage technique. In this proposed system, the interference pattern of spatial multiplexed plane reference and angular multiplexed plane object beams are recorded into a photorefractive crystal, which plays a role of guiding object beams of multi-view images into the desired persfective directions. For reconstruction, object beams containing the desired multi-view image information, which satisfy Bragg matching condition, are illuminated in the time-division multiplexed manner onto the crystal. Then multiple stereoscopic images are Projected to the display plane for autostereoscopic 3D viewing.

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Transform domain Wyner-Ziv Coding based on the frequency-adaptive channel noise modeling (주파수 적응 채널 잡음 모델링에 기반한 변환영역 Wyner-Ziv 부호화 방법)

  • Kim, Byung-Hee;Ko, Bong-Hyuck;Jeon, Byeung-Woo
    • Journal of Broadcast Engineering
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    • v.14 no.2
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    • pp.144-153
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    • 2009
  • Recently, as the necessity of a light-weighted video encoding technique has been rising for applications such as UCC(User Created Contents) or Multiview Video, Distributed Video Coding(DVC) where a decoder, not an encoder, performs the motion estimation/compensation taking most of computational complexity has been vigorously investigated. Wyner-Ziv coding reconstructs an image by eliminating the noise on side information which is decoder-side prediction of original image using channel code. Generally the side information of Wyner-Ziv coding is generated by using frame interpolation between key frames. The channel code such as Turbo code or LDPC code which shows a performance close to the Shannon's limit is employed. The noise model of Wyner-Ziv coding for channel decoding is called Virtual Channel Noise and is generally modeled by Laplacian or Gaussian distribution. In this paper, we propose a Wyner-Ziv coding method based on the frequency-adaptive channel noise modeling in transform domain. The experimental results with various sequences prove that the proposed method makes the channel noise model more accurate compared to the conventional scheme, resulting in improvement of the rate-distortion performance by up to 0.52dB.

Stereo Object Tracking System using Multiview Image Reconstruction Scheme (다시점 영상복원 기법을 이용한 스테레오 물체추적 시스템)

  • Ko, Jung-Hwan;Ohm, Woo-Young
    • 전자공학회논문지 IE
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    • v.43 no.2
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    • pp.54-62
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    • 2006
  • In this paper, a new stereo object tracking system using the disparity motion vector is proposed. In the proposed method, the time-sequential disparity motion vector can be estimated from the disparity vectors which are extracted from the sequence of the stereo input image pair and then using these disparity motion vectors, the area where the target object is located and its location coordinate are detected from the input stereo image. Basing on this location data of the target object, the pan/tilt embedded in the stereo camera system can be controlled and as a result, stereo tracking of the target object can be possible. From some experiments with the 2 frames of the stereo image pairs having $256\times256$ pixels, it is shown that the proposed stereo tracking system can adaptively track the target object with a low error ratio of about 3.05 % on average between the detected and actual location coordinates of the target object.

Stereo Object Tracking and Multiview image Reconstruction System Using Disparity Motion Vector (시차 움직임 벡터에 기반한 스데레오 물체추적 및 다시점 영상복원 시스템)

  • Ko Jung-Hwan;Kim Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.2C
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    • pp.166-174
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    • 2006
  • In this paper, a new stereo object tracking system using the disparity motion vector is proposed. In the proposed method, the time-sequential disparity motion vector can be estimated from the disparity vectors which are extracted from the sequence of the stereo input image pair and then using these disparity motion vectors, the area where the target object is located and its location coordinate are detected from the input stereo image. Being based on this location data of the target object, the pan/tilt embedded in the stereo camera system can be controlled and as a result, stereo tracking of the target object can be possible. From some experiments with the 2 frames of the stereo image pairs having 256$\times$256 pixels, it is shown that the proposed stereo tracking system can adaptively track the target object with a low error ratio of about 3.05$\%$ on average between the detected and actual location coordinates of the target object.

implementation of 3D Reconstruction using Multiple Kinect Cameras (다수의 Kinect 카메라를 이용한 3차원 객체 복원 구현)

  • Shin, Dong Won;Ho, Yo Sung
    • Smart Media Journal
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    • v.3 no.4
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    • pp.22-27
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    • 2014
  • Three-dimensional image reconstruction allows us to represent real objects in the virtual space and observe the objects at arbitrary view points. This technique can be used in various application areas such as education, culture, and art. In this paper, we propose an implementation method of the high-quality three-dimensional object using multiple Kinect cameras released from Microsoft. First, We acquire color and depth images from triple Kinect cameras; Kinect cameras are placed in front of the object as a convergence form. Because original depth image includes some areas where have no depth values, we employ joint bilateral filter to refine these areas. In addition to the depth image problem, there is an color mismatch problem in color images of multiview system. In order to solve it, we exploit an color correction method using three-dimensional geometry. Through the experimental results, we found that three-dimensional object which is used the proposed method is more naturally represented than the original three-dimensional object in terms of the color and shape.

A Symmetric Motion Estimation Method by using the Properties of the Distribution of Motion Vectors (움직임 벡터 분포 특성과 블록 움직임의 특성을 이용한 대칭형 움직임 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • The Journal of the Korea Contents Association
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    • v.17 no.3
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    • pp.329-336
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    • 2017
  • In video compression, Motion Estimation(ME) limits the performance of image quality and generated bit rates. However, it requires much complexity in the encoder part. Multi-view video uses many cameras at different positions. Multi-view video coding needs huge computational complexity in proportion to the number of the cameras. To reduce computational complexity and maintain the image quality, an effective motion estimation method is proposed in this paper. The proposed method exploiting the characteristics of motion vector distribution and the motion of video. The proposed is a kind of a hierarchical search strategy. This strategy consists of multi-grid rhombus pattern, diagonal pattern, rectangle pattern, and refinement pattern. Experiment results show that the complexity reduction of the proposed method over TZ search method and PBS (Pel Block Search) on JMVC (Joint Multiview Video Coding) can be up to 40~75% and 98% respectively while maintaining similar video image quality and generated bit rates.