• Title/Summary/Keyword: Multiple compensation algorithm

Search Result 65, Processing Time 0.031 seconds

Cross-talk Cancellation Algorithm for 3D Sound Reproduction

  • Kim, Hyoun-Suk;Kim, Poong-Min;Kim, Hyun-Bin
    • ETRI Journal
    • /
    • v.22 no.2
    • /
    • pp.11-19
    • /
    • 2000
  • If the right and left signals of a binaural sound recording are reproduced through loudspeakers instead of a headphone, they are inevitably mixed during their transmission to the ears of the listener. This degrades the desired realism in the sound reproduction system, which is commonly called 'cross-talk.' A 'cross-talk canceler' that filters binaural signals before they are sent to the sound sources is needed to prevent cross-talk. A cross-talk canceler equalizes the resulting sound around the listener's ears as if the original binaural signal sound is reproduced next to the ears of listener. A cross-talk canceler is also a solution to the problem-how binaural sound is distributed to more than 2 channels that drive sound sources. This paper presents an effective way of building a cross-talk canceler in which geometric information, including locations of the listener and multiple loudspeakers, is divided into angular information and distance information. The presented method makes a database in an off-line way using an adaptive filtering technique and Head Related Transfer Functions. Though the database is mainly concerned about the situation where loudspeakers are located on a standard radius from the listener, it can be used for general radius cases after a distance compensation process, which requires a small amount of computation. Issues related to inverting a system to build a cross-talk canceler are discussed and numerical results explaining the preferred configuration of a sound reproduction system for stereo loudspeakers are presented.

  • PDF

Optimal Coordination of Intermittent Distributed Generation with Probabilistic Power Flow

  • Xing, Haijun;Cheng, Haozhong;Zhang, Yi
    • Journal of Electrical Engineering and Technology
    • /
    • v.10 no.6
    • /
    • pp.2211-2220
    • /
    • 2015
  • This paper analyzes multiple active management (AM) techniques of active distribution network (ADN), and proposes an optimal coordination model of intermittent distributed generation (IDG) accommodation considering the timing characteristic of load and IDG. The objective of the model is to maximize the daily amount of IDG accommodation under the uncertainties of IDG and load. Various active management techniques such as IDG curtailment, on-load tap changer (OLTC) tap adjusting, voltage regulator (VR) tap adjusting, shunt capacitors compensation and so on are fully considered. Genetic algorithm and Primal-Dual Interior Point Method (PDIPM) is used for the model solving. Point estimate method is used to simulate the uncertainties. Different scenarios are selected for the IDG accommodation capability investigation under different active management schemes. Finally a modified IEEE 123 case is used to testify the proposed accommodation model, the results show that the active management can largely increase the IDG accommodation and penetration.

Development of Audio Melody Extraction and Matching Engine for MIREX 2011 tasks

  • Song, Chai-Jong;Jang, Dalwon;Lee, Seok-Pil;Park, Hochong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2012.07a
    • /
    • pp.164-166
    • /
    • 2012
  • In this paper, we proposed a method for extracting predominant melody of polyphonic music based on harmonic structure. Harmonic structure is an important feature parameter of monophonic signal that has spectral peaks at the integer multiples of its fundamental frequency. We extract all fundamental frequency candidates contained in the polyphonic signal by verifying the required condition of harmonic structure. Then, we combine those harmonic peaks corresponding to each extracted fundamental frequency and assign a rank to each after calculating its harmonic average energy. We run pitch tracking based on the rank of extracted fundamental frequency and continuity of fundamental frequency, and determine the predominant melody. For the query by singing/humming (QbSH) task, we proposed Dynamic Time Warping (DTW) based matching engine. Our system reduces false alarm by combining the distances of multiple DTW processes. To improve the performance, we introduced the asymmetric sense, pitch level compensation, and distance intransitiveness to DTW algorithm.

  • PDF

Control of FES Cycling Considering Muscle Fatigue (근피로를 고려한 FES 싸이클링의 제어)

  • Kim Chul-seung;Hase Kazunori;Kang Gon;Eom Gwang-moon
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.22 no.6 s.171
    • /
    • pp.207-212
    • /
    • 2005
  • The purpose of this work is to develop the FES controller that can cope with the muscle fatigue which is one of the most important problems of current FES (Functional Electrical Stimulation). The feasibility of the proposed FES controller was evaluated by simulation. We used a fitness function to describe the effect of muscle fatigue and recovery process. The FES control system was developed based on the biological neuronal system. Specifically, we used PD (Proportional and Derivative) and GC (Gravity Compensation) control, which was described by the neuronal feedback structure. It was possible to control of multiple joints and muscles by using the phase-based PD and GC control method and the static optimization. As a result, the proposed FES control system could maintain the cycling motion in spite of the muscle fatigue. It is expected that the proposed FES controller will play an important role in the rehabilitation of SCI patient.

The Performance Comparison of MMA and S-MMA Adaptive Equalization Algorithm for QAM Signal (QAM 신호에대한 MMA와 S-MMA 적응 등화 알고리즘의 성능 비교)

  • Kang, Dae-Soo;Lim, Seung-Gag
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.13 no.1
    • /
    • pp.19-26
    • /
    • 2013
  • This paper deals with the performance comparison of blind adaptive equalization algorithm, the MMA and S-MMA, that is used for compensation of the amplitude and phase distortion simultaneously which occurs in the time dispersive channel. The present CMA algorithm is possible to compensates the amplitude only, but not in phase, so it needs to the another additional circuit for compensating the phase. In order to overcoming the abovemensioned shorthand, the improved cost function is applied to the MMA algorithm. In MMA algorithm, the error is consists of the dispersion constant only, but in S-MMA, the error is consists of the dispersion constant considering the output of decision device (sliced symbol) in order to updating the tap coefficients. By using the two kind error signal, the adaptive equalization algorithm has different performance. In this paper, we compare to the adaptive equalization algorithm performance by using the recovered constellation, residual isi, MD (Maximum Distortion) and SER as a index when the transmitting signal is 16 and 64-QAM and then passing through the same communication channel. As a result of simulation, the S-MMA can improving the Roburstness in SER performance compared to the MMA in the high order QAM signal.

Spatio-temporal Mode Selection Methods of Fast H.264 Using Multiple Reference Frames (다중 참조 영상을 이용한 고속 H.264의 움직임 예측 모드 선택 기법)

  • Kwon, Jae-Hyun;Kang, Min-Jung;Ryu, Chul
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.33 no.3C
    • /
    • pp.247-254
    • /
    • 2008
  • H.264 provides a good coding efficiency compared with existing video coding standards, H.263, MPEG-4, based on the use of multiple reference frame for variable block size motion estimation, quarter-pixel motion estimation and compensation, $4{\times}4$ integer DCT, rate-distortion optimization, and etc. However, many modules used to increase its performance also require H.264 to have increased complexity so that fast algorithms are to be implemented as practical approach. In this paper, among many approaches, fast mode decision algorithm by skipping variable block size motion estimation and spatial-predictive coding, which occupies most encoder complexity, is proposed. This approach takes advantages of temporal and spatial properties of fast mode selection techniques. Experimental results demonstrate that the proposed approach can save encoding time up to 65% compared with the H.264 standard while maintaining the visual perspectives.

A study on MPEG-7 descriptor combining method using borda count method (Borda count 방법을 이용한 다중 MPEG-7 서술자 조합에 관한 연구)

  • Eom, Min-Young;Choe, Yoon-Sik
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.43 no.1 s.307
    • /
    • pp.39-44
    • /
    • 2006
  • In this paper, search result list synthesis method is proposed using borda count method for still image retrieval based on MPEG-7 descriptors. MPEG-7 standardizes descriptors that extract feature information from media data. In many cases, using a single descriptor lacks of correctness, it is suggested to use multiple descriptors to enhance retrieval efficiency. In this paper, retrieval efficiency enhancement is achieved by combining multiple search results which are from each descriptor. In combining search result, newly calculated borda count method is proposed. Comparing current frequency compensated calculation, rank considered frequency compensation is used to score animage in database. This combining method is considered in Content based image retrieval system with relevance feedback algorithm which uses high level information from system user. In each relevance iteration step, adoptive borda count method is used to calculate score of images.

Frame Interpolation using Bilateral Motion Refinement with Rotation (회전을 고려한 정밀 양방향 움직임 예측 프레임 보간 기법)

  • Lee, Min-Kyu;Park, Hyun-Wook
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.46 no.5
    • /
    • pp.135-142
    • /
    • 2009
  • Since hold-type display systems have been developed, frame-rate up conversion (FRUC) is an essential technique to improve the temporal resolution in the display. FRUC improves the temporal resolution by interpolating one or multiple intermediate frames between two adjacent frames. In this paper, a new frame-rate up-conversion algorithm based on bilateral motion refinement with rotation is proposed. First, we perform bi-directional motion estimation between adjacent two frames to obtain a motion vector for each block. Then, we apply a modified median filtering to motion vectors for outlier-rejection and motion field smoothing. The filtered motion vectors are updated by the bilateral motion refinement with rotation. After the refined motion vector is obtained, the intermediate frame is generated by applying the overlapped block motion compensation (OBMC). Experimental results show that the proposed algorithm provides a better performance than the previous methods subjectively and objectively.

Record and Replay Motion Implementation to Modular Toys using Two Potentiometers (두개의 전위차계를 이용한 모듈형 완구의 동작 저장 및 반복 재생 동작의 구현)

  • Lee, JinKyu;Lee, BoHee;Kim, JongTae;Park, JiYoup;Kong, JungShik
    • Journal of Convergence for Information Technology
    • /
    • v.7 no.2
    • /
    • pp.59-65
    • /
    • 2017
  • In order to realize the operation of the creative modular toy, it is required to record the motion and to read and repeat the motion. At this time, a control potentiometer is used to read the absolute angle of rotation of the toy motion output shaft. However, the unstable part of the sensing area of the potentiometer is present in a certain region, which may lead to instability of the motor control. In this paper, we propose an algorithm to find the absolute angle of one rotation by reading two stable potentiometers on one axis and reading each stable region. We also describe the correction algorithm that is needed to perform multiple rotations. The proposed method is applied to Topobo modular toys to record the operation and perform iterative operation. In addition, multi-turn operation is recorded and operated to suggest the usefulness of the proposed method. In the future, we will expand the functions of recording and playback through various actions.

An Efficient Hardware-Software Co-Implementation of an H.263 Video Codec (하드웨어 소프트웨어 통합 설계에 의한 H.263 동영상 코덱 구현)

  • 장성규;김성득;이재헌;정의철;최건영;김종대;나종범
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.25 no.4B
    • /
    • pp.771-782
    • /
    • 2000
  • In this paper, an H.263 video codec is implemented by adopting the concept of hardware and software co-design. Each module of the codec is investigated to find which approach between hardware and software is better to achieve real-time processing speed as well as flexibility. The hardware portion includes motion-related engines, such as motion estimation and compensation, and a memory control part. The remaining portion of theH.263 video codec is implemented in software using a RISC processor. This paper also introduces efficient design methods for hardware and software modules. In hardware, an area-efficient architecture for the motion estimator of a multi-resolution block matching algorithm using multiple candidates and spatial correlation in motion vector fields (MRMCS), is suggested to reduce the chip size. Software optimization techniques are also explored by using the statistics of transformed coefficients and the minimum sum of absolute difference (SAD)obtained from the motion estimator.

  • PDF