• Title/Summary/Keyword: Multimedia data

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Multimedia data processing using object-orient theory (객체지향 이론을 적용한 멀티미디어 데이터 처리)

  • 김홍섭
    • Journal of the Korea Society of Computer and Information
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    • v.5 no.2
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    • pp.1-6
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    • 2000
  • According as the Internet has expanded. technology of multimedia has developed, information has been expressed and provided in many ways, and users have been faced with various forms of data. However, data process probable has many problems from the developer's point of view. The Problem of compatibility caused by the different data structure in the media and multimedia such as sound, image, video and so forth. Even if they have the same structure requires the more task to the developers, makes developer work more. The object oriented theory has recently come to the fore as the effectual solution to this problem. This paper provides how to Proceed multimedia data more effectively by using inheritance and polymorphism, which come from the main concept of object oriented theory, and shows the example of then applied to the development of a game program.

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Design and Evaluation of Data Input/output for Video Conference System (화상회의 시스템에서의 데이터 입출력 설계 및 평가)

  • 김현기
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.2
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    • pp.38-44
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    • 2003
  • In this paper, we propose the method in which multimedia data simultaneously transfers to the main memory and the multimedia processor from the network interface card to improve bottleneck of system bus through analysis for architecture of video conference system and input/output model. The proposed method can reduce the number of system bus accesses, bus cycles, data transmission time and compression ratio of video data in the video conference system. We compared the performance between the proposed method and the conventional methods in the multi-party video conference systems. The simulation results showed that the proposed method was reduced the transmission time of multimedia data than the conventional method.

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Transmission Algorithm with QoS Consideration in Reliable MPEG System (신뢰성있는 MPEG 시스템에서의 QoS를 고려한 전송 알고리즘)

  • Kim, Sang-Hyong;Lee, Sung-In;Yoo, Weon-Kyung;Yoo, Kwan-Jong
    • The Journal of the Korea Contents Association
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    • v.7 no.2
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    • pp.100-108
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    • 2007
  • Currently, multimedia stream services are provided in various network environments such as wireless networks. It is crucial to address QoS problem for multimedia service in heterogeneous networks. This paper suggests the scheme to increase the efficiency for the transmission of multimedia data. We also propose the adaptive algorithm that switch between UDP and TCP based on the size of the transmitted multimedia data. In addition, it presents the method that duplicates the multimedia data for the efficiency of transmission. We designed the MPEG stream service and conducted the simulation to verify our adaptive MPEG stream service.

A New File System for Multimedia Data Stream (멀티미디어 데이터 스트림을 위한 파일 시스템의 설계 및 구현)

  • Lee, Minsuk;Song, Jin-Seok
    • IEMEK Journal of Embedded Systems and Applications
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    • v.1 no.2
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    • pp.90-103
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    • 2006
  • There are many file systems in various operating systems. Those are usually designed for server environments, where the common cases are usually 'multiple active users', 'great many small files' And they assume a big main memory to be used as buffer cache. So the existing file systems are not suitable for resource hungry embedded systems that process multimedia data streams. In this study, we designed and implemented a new file system which efficiently stores and retrieves multimedia data steams. The proposed file system has a very simple disk layout, which guarantees a quick disk initialization and file system recovery. And we introduced a new indexing-scheme, called the time-based indexing scheme, with the file system. With the indexing scheme, the file system maintains the relation between time and the location for all the multimedia streams. The scheme is useful in searching and playing the compressed multimedia streams by locating exact frame position with given time, resulting in reduction of CPU processing and power consumption. The proposed file system and its APIs utilizing the time-based indexing schemes were implemented firstly on a Linux environment, though it is operating system independent. In the performance evaluation on a real DVR system, which measured the execution time of multi-threaded reading and writing, we found the proposed file system is maximum 38.7% faster than EXT2 file system.

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A transcode scheduling technique to reduce early-stage delay time in playing multimedia in mobile terminals (이동 단말기에서 멀티미디어 연출시 최초 재생 지연시간을 줄이기 위한 트랜스코드 스케줄링 기법)

  • Hong, Maria;Yoon, Joon-Sung;Lim, Young-Hwan
    • The KIPS Transactions:PartB
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    • v.10B no.6
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    • pp.695-704
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    • 2003
  • This paper proposes a new scheduling technique to play multimedia data streams in mobile terminals. The paper explores the characteristics of multimedia data streams , firstly. On basis of these characteristics, selection of specific data stream can be possible as well as transcoding protest. Our approach aims at reducing the early-stage delay time more effectively since it makes possible to select and transcodes some specific streams by employing a selection policy rather than transcoding all streams in the playing process Thus, this paper suggests a stream selection policy for the transcoding based on EPOB (End Point of Over Bandwidth). It aims to lower the required bandwidth of multimedia streams than the network bandwidth level and also to minimize early-stage delay time for multimedia streams, which is to be played in mobile terminals.

A Marking Algorithm for QoS Provisioning in WMSN (WMSN에서 QoS 보장을 위한 마킹 알고리즘)

  • Kim, Jeonghue;Lee, Sungkeun;Koh, Jingwang;Jung, Changryul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.2
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    • pp.193-204
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    • 2010
  • Since Wireless Multimedia Sensor Network(WMSN) needs to process various multimedia data such as audio, image and video data as well as scalar data, it requires a mechanism that can support Quality of Service(QoS) to handle efficiently. This paper classifies traffic in WMSN as periodic monitoring traffic, event traffic, multimedia traffic and query-based traffic, proposes marking algorithm and queue management mechanism that guarantee differentiated QoS in terms of delay, energy efficiency and credibility on each traffic and conduct performance analysis with simulation.

A Study on NEMO-partially DMM based E2E Seamless Data Integration Transmission Scheme in SOC Public Infrastructures

  • Ryu, Wonmo;Caytiles, Ronnie D.;Park, Byungjoo
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.33-41
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    • 2020
  • Nowadays, distributed mobility management (DMM) approaches have been widely adopted to address the limitations of centralized architectural methods to support seamless data transmission schemes in wireless sensor networks. This paper deals with the end-to-end (E2E) integration of Network Mobility (NEMO) basic support protocol in distributed wireless sensor network systems in structural health and environmental monitoring of social overhead capital (SOC) public infrastructures such as bridges, national highways, tunnels, and railroads. The proposed scheme takes advantage of the features of both the NEMO basic support protocol and partially distributed network-based DMM framework in providing seamless data transmission and robust mobility support. The E2E seamless data transmission scheme allows mobile users to roam from fixed-point network access locations and mobile platforms (i.e., vehicles such as cars, buses, and trains) without disconnecting its current sessions (i.e., seamless handover).

ARM Multimedia data retrieval in low power mobile disk drive (저전력 모바일 드라이브에서의 멀티미디어 데이터 재생)

  • Park, Jung-Wan;Won, You-Jip
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.676-678
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    • 2002
  • In this work, we present the novel scheduling algorithm of the multimedia data retrieval for the mobile disk drive. Our algorithm is focused on minimizing the power consumption involved in data retrieval from the local disk drive. The prime commodity in mobile devices is the electricity. Strict restriction on power consumption requirement of the mobile device put unique demand in designing of its hardware and software components. State of the art disk based storage subsystem becomes small enough to be embedded in handhold devices. It delivers abundant storage capacity and portability. However, it is never be trivial to integrate small hard disk or optical disk drive in handhold devices due to its excessive power consumption. Our algorithm ARM in this article generates the optimal schedule of retrieving data blocks from the mobile disk drive while guaranteeing continuous playback of multimedia data.

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A study on development of multimedia SCADA system for electric facility (영상정보 통합형 전기설비 감시시스템 개발 연구)

  • Lee, W.T.;Lee, J.J.;Jeong, Y.K.;Kim, K.H.
    • Proceedings of the KIEE Conference
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    • 1998.07g
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    • pp.2445-2447
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    • 1998
  • For increasing the quality of SCADA system, the application of image information is demanded from typical SCADA system based on data information. Until now, the remote control and monitoring systems combine data information but now gradually have trends to combine voice, data and image information. So multimedia technology is applied to realize new SCADA system. Depends on these requires, we apply new concepts of communication network and multimedia technology to the SCADA system for electric facility. In this paper, we aim at developing multi media supervisory control and data acquisition system based on data and image information, which used electric power system and security system.

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Efficient Use of On-chip Memory through Profile-Driven Array Reorganization

  • Cho, Doosan;Youn, Jonghee
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.6
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    • pp.345-359
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    • 2011
  • In high performance embedded systems, the use of multiple on-chip memories is an essential architectural feature for exploiting inherent parallelism in multimedia applications. This feature allows multiple data accesses to be executed in parallel. However, it remains difficult to effectively exploit of multiple on-chip memories. The successful use of this architecture strongly depends on how to efficiently detect and exploit memory parallelism in target applications. In this paper, we propose a technique based on a linear array access descriptor [1], which is generated from profiled data, to detect and exploit memory parallelism. The proposed technique tackles an array reorganization problem to maximize memory parallelism in multimedia applications. We present preliminary experiments applying the proposed technique onto a representative coarse grained reconfigurable array processor (CGRA) with multimedia kernel codes. Our experimental results demonstrate that our technique optimizes data placement by putting independent data on separate storage. The results exhibit 9.8% higher performance on average compared to the existing method.