• Title/Summary/Keyword: Multimedia Utilization

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A Start-Time Based Fair Packet Scheduler Supporting Multiple Delay Bounds (다수 지연규격을 지원하는 시작시각 기반 공정패킷 스케줄러)

  • Kim Tae-Joon
    • Journal of Korea Multimedia Society
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    • v.9 no.3
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    • pp.323-332
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    • 2006
  • Fair packet scheduling algorithms supporting quality-of-services of real-time multimedia applications can be classified into the following two schemes in terms of the reference time used in calculating the timestamp of arriving packet; the Finish-Time (FT) and Start-Time (ST) schemes. The FT scheme, used in most schedulers, that has the property of an inversely rate-proportional latency is suitable to support various delay bounds because it can adjust the latency of a flow with raising the flow's reserved rate. However, the scheme may incur some bandwidth loss due to excess rate reservation. Meanwhile, although the ST scheme does not suffer from the bandwidth loss, it is hard to support multiple delay bounds because of its latency property relying on the number of flows. This paper is devoted to propose a ST scheme based scheduler to effectively support multiple delay bounds and analyze its performance comparing to the FT scheme based scheduler. The comparison results show that the proposed scheduler gives better utilization by up to 50%.

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An Adaptive Resource Allocation Scheme based on Renegotiation for QoS Provisioning in Wireless Mobile Netwerks (무선 이동 통신망에서 QoS 제공을 위한 재할당 기반의 적응적인 자원 할당 기법)

  • Hong, Jung-Pyo;Kim, Hwa-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.9A
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    • pp.1067-1074
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    • 2004
  • In the wireless mobile networks, it IS important to provide the quality-of-service (QoS) guarantees as they are increasingly expected to support the multimedia applications Although the QoS provisioning problem arises in the wire-line networks as well, the mobility of hosts and the scarcity of bandwidth make QoS provisioning a challenging task in wireless mobile networks. The resource allocation to multimedia applications of varying QoS reqUlrement 15 a complex issue. In this paper, we propose a new adaptive resource allocation scheme based on the concept of the resource reservation and the renegotiation in order to guarantee the QoS of the real-tune traffic. The proposed scheme is aimed at improving the perfonnance in terms of the new call blocking rate, the bandoff dropping rate, and the bandwIdth utilization.

Design and Evaluation of a VOD Buffer Management Algorithm Using Fixed Prefetch and Drop Strategics (고정 선반입과 Drop 정책을 이용한 VOD 버퍼 관리 알고리즘 설계 및 평가)

  • 박규석;문병철
    • Journal of Korea Multimedia Society
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    • v.3 no.2
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    • pp.101-111
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    • 2000
  • Resource managing is very difficult because the multimedia data compressed by a VBR shows a bit rate change within high range, Therefore, the VOD server should use the prefetch method in order to improve system utilization, such as prefetching data in the overload period by a meta table that is the reference pattern of MPEG data which is analyzed off line. This prefetch method will not result in a failure to display at overload, however, this method can not keep a minimum loading time and low costs, because the prefetched section is being maximizes. In this paper, we suggest another method that the system utilization can be improved using the fixed prefetched section to keep loading time and costs under a constant range at overload. But this technique will result in a failure to display, due to fixed prefetched section. Rut, in this paper we suggest a drop module that drops only the B frame in the GOP, consistently distributes a lower drop in media quality for the user.

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An Adaptive GTS Allocation Scheme to Increase Bandwidth Utilization in IEEE 802.15.4 (IEEE 802.15.4에서 대역폭 사용 효율 향상을 위한 적응적 GTS 할당 기법)

  • Park, Hee-Dong;Kim, Do-Hyeon;Park, Hyeon
    • Journal of Korea Multimedia Society
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    • v.14 no.2
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    • pp.219-227
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    • 2011
  • The superframe structure of IEEE 802.15.4, an international standard for low rate WPAN, is composed of CAP(Contention access period) and CFP(Contention free period). CAP is the contention-based access period, while CFP is contention-free access period for supporting QoS by allocating fixed bandwidth. The standard can support QoS for only a few devices, because the maximum number of GTSs is 7. Furthermore, as the value of BO (Beacon order) or SO (Superframe order) increases, the size of a time slot increases. This makes it difficult to precisely allocate bandwidth for any device, because the bandwidth is allocated by the unit of GTS. The proposed scheme of this paper can reduce the waste of BW in CFP by adaptively reducing the size of a time slot in CFP as the value of BO or SO increases and increase the number of GTSs to 127 by modifying the standard. The performance analysis shows that the proposed scheme can dramatically increase the bandwidth utilization during the CFP when comparing with IEEE 802.15.4.

A study on improving the bandwidth utilization of fair packet schedulers (공평 패킷 스케줄러의 대역폭 이용 효율 개선에 관한 연구)

  • Kim Tae-Joon;Kim Hwang-Rae
    • The KIPS Transactions:PartC
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    • v.13C no.3 s.106
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    • pp.331-338
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    • 2006
  • Most fair packet schedulers supporting quality-of-services of real-time multimedia applications are based on the finish time design scheme in which the expected transmission finish time of each packet is used as its timestamp. This scheme can adjust the latency of a flow with raising the flow's scheduling rate but it may suffer from severe bandwidth loss due to the coupled rate and delay allocation. This paper first introduces the concept of delay resource, and then proposes a scheduling method to improve the bandwidth utilization in which delay resource being lost due to the coupled allocation is transformed into bandwidth one. The performance evaluation shows that the proposed method gives higher bandwidth utilization by up to 50%.

Utilization Deficiency in The Use of Spontaneous Elaboration Strategy (자발적 정교화 책략 사용에서의 이용결여 현상)

  • Lee, Ji-Hyun;Choi, Kyeong-Sook;Cho, Jeung-Ryeul
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.5 no.2
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    • pp.183-190
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    • 2015
  • This study investigated a utilization deficiency phase in the situation of children's acquiring mnemonic strategies in which children successfully execute a strategy but the strategy does not facilitate memory performance. This study examined spontaneous acquisition of elaboration strategy among 5th grade children in the learning of noun pairs for 5 sessions. Participants were tested in memory task using different list of word pairs in each session. Results showed that children increased the use of elaboration strategy significantly in 5 sessions but they did not gain benefit in recall. When the word pairs were associated, the use of elaboration strategy was significantly increased but children did not gain benefit in recall. This results were discussed in terms of utilization deficiency.

Design and Implementation of Multimedia CAI Program for Learning about Electricity in the Mechanics Curriculum (기술과 전기 학습을 위한 멀티미디어 CAI 프로그램 설계 및 구현)

  • Lee, Hyae-Joung;Shin, Hyun-Cheul;Joung, Suck-Tae
    • Convergence Security Journal
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    • v.7 no.2
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    • pp.9-16
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    • 2007
  • In today's society, the paradigm is converted to information where both this and knowledge become the source of value added. In order to answer societies' needs school education is subject to a large change, that is 'from supplier-centered learners to demand-centered learners'. This study is the design and implementation of multimedia CAI program for learning about electricity in the meddle school the mechanics curriculum with a focus in generating electricity. Based on multimedia, software, educational utilization of the multimedia, CAI, learning theory and form, both technology and multimedia elements related to curriculum are analyzed. This title is composed of object, contents, evaluation and related sites every chapter for students to study. Also, it is designed for students to take interest and participate in the learning process actively by combining lots of media such as characters, sound, images and animation. Specially it is composed in a way of repetition according to the student's level.

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A P2P Overlay System based on P4P-framework for Live Multimedia Streaming Services (라이브 멀티미디어 스트리밍 서비스를 위한 P4P 프레임워크 기반의 P2P 오버레이 시스템)

  • Byun, Hae-Sun;Lee, Mee-Jeong
    • The KIPS Transactions:PartC
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    • v.18C no.1
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    • pp.51-60
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    • 2011
  • In this paper, we propose a P4P based P2P system for live multimedia streaming services. In order to satisfy the strict requirement of delay in live multimedia streaming, in the proposed scheme, the P4P server of network provider provides the network status information related to delay and congestion links to P2P system in addition to the information to optimize the network resource utilization. The P2P system server, then, makes the peering suggestion based on the information from the network server. Also, we propose a playback synchronization mechanism that enable each peer to start the playback within the limited variation from the playback positions of source peer. Through the simulation results, it is shown that the proposed scheme not only deals with the original objective of the P4P framework, i.e., effective network utilization, but also the live multimedia streaming requirements. It enhances the playback continuity, and reduces the playback start-up latency and the control overhead. In addition, the proposed scheme reduces the variation in playback positions of the peers.

Resolving Cycle Extension Overhead Multimedia Data Retrieval

  • Won, Youjip;Cho, Kyungsun
    • Transactions on Control, Automation and Systems Engineering
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    • v.4 no.2
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    • pp.164-168
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    • 2002
  • In this article, we present the novel approach of avoiding temporal insufficiency of data blocks, jitter, which occurs due to the commencement of new session. We propose to make the sufficient amount of data blocks available on memory such that the ongoing session can survive the cycle extension. This technique is called ″pre-buffering″. We examine two different approaches in pre-buffering: (i) loads all required data blocks prior to starting playback and (ii) incrementally accumulates the data blocks in each cycle. We develop an elaborate model to determine the appropriate amount of data blocks necessary to survive the cycle extension and to compute startup latency involved in loading these data blocks. The simulation result shows that limiting the disk bandwidth utilization to 60% can greatly improve the startup latency as well as the buffer requirement for individual streams.

A Real-Time Algorithm for Timeslot Assignment in ISM System with DVB-RCS

  • Lee, Ik-Sun;Sung, Chang-Sup;Jin, Gwang-Ja;Han, Ki-Seop
    • ETRI Journal
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    • v.29 no.3
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    • pp.329-335
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    • 2007
  • This paper considers a timeslot assignment problem in an interactive satellite multimedia (ISM) system with digital video broadcast-return channel via satellite (DVB-RCS). The timeslot assignment problem is formulated as a binary integer programming to maximize the overall weighted throughput and is shown to be NP-hard. Thus, three real-time heuristic algorithms including ratio-based, packet-size (PS)-based, and transmission gain (TG)-based are derived, and some computational experiments are made. Considering the results, the ratio-based heuristic algorithm is demonstrated to be the most effective and efficient. We propose adapting the ratio-based heuristic algorithm to the timeslot assignment problem to greatly improve the ISM system utilization.

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