• Title/Summary/Keyword: Multimedia Utilization

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A Study on the Utilization of Photo Contents based Electronic Cultural Atlas (전자문화지도 기반 사진 콘텐츠 활용에 관한 연구)

  • Lee, Dong-Yul;Kang, Ji-Hoon;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.5 no.2
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    • pp.315-323
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    • 2015
  • As a form of convergence studies, many studies on electronic cultural atlas have been performed. In this paper, our objective is to design an electronic cultural atlas for utilizing photo contents based on display and sharing effect. This is one of the ways to effectively use various photo contents. Through electronic cultural atlas, photo contents are recognized as an object that contains a lot of information. To do this, we design an electronic cultural atlas for utilizing photo contents, and investigate the utilization differences through comparison with existing systems. In detail, we examine the limits of the traditional photo exhibition method, and research on usability of users when an electronic cultural atlas was used to exhibit and share the photos contents efficiently.

Two Flow Control Techniques for Teleconferencing over the Internet (인터넷상에서 원격회의를 위한 두 가지 흐름 제어 기법)

  • Na, Seung-Gu;Go, Min-Su;An, Jong-Seok
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.8
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    • pp.975-983
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    • 1999
  • 최근 네트워크의 속도가 빨라지고 멀티미디어 데이터를 다루기 위한 기술들이 개발됨에 따라 많은 멀티미디어 응용 프로그램들이 인터넷에 등장하고 있다. 그러나 이들 응용프로그램들은 수신자에게 전송되는 영상.음성의 품질이 낮기 때문에 기대만큼 빠르게 확산되지 못하고 있다. 영상.음성의 품질이 낮은 이유는 현재 인터넷이 실시간 응용프로그램이 요구하는 만큼 빠르고 신뢰성 있게 데이터를 전송할 수 없기 때문이다. 현재 인터넷의 내부구조를 바꾸지 않고 품질을 높이기 위해 많은 연구들이 진행되고 있는데 그 중 하나는 동적으로 변화하는 인터넷의 상태에 맞게 멀티캐스트 트래픽의 전송율을 조절하는 종단간의 흐름제어이다. 본 논문은 기존의 흐름제어 기법인 IVS와 RLM의 성능을 개선시키기 위한 두 가지 흐름제어 기법을 소개한다. IVS는 송신자가 주기적으로 측정된 네트워크 상태에 따라 전송율을 일정하게 조절한다. 송신자가 하나의 데이타 스트림을 생성하는 IVS와는 달리 RLM에서는 송신자가 계층적 코딩에 의하여 생성된 여러개의 데이타 스트림을 전송하고 각 수신자는 자신의 네트워크 상태에 맞게 데이타 스트림을 선택하는 기법이다. 그러나 IVS는 송신자가 전송율을 일정하게 증가시키고, RLM은 각자의 네트워크 상태를 고려하지 않고 임의의 시간에 하나 이상의 데이타 스트림을 받기 때문에 성능을 저하시킬 수 있다. 본 논문에서는 TCP-like IVS와 Adaptive RLM이라는 두 가지 새로운 기법을 소개한다. TCP-like IVS는 송신자가 전송율을 동적으로 결정하고, Adaptive RLM은 하나 이상의 데이타 스트림을 받기 위해 적당한 시간을 선택할 수 있다. 본 논문에서는 시뮬레이션을 통해 여러 가지 네트워크 구조에서 두 가지 방식이 기존의 방식에 비하여 더욱 높은 대역폭 이용율과 10~20% 정도 적은 패킷손실율을 이룬다는 것을 보여준다.Abstract Nowadays, many multimedia applications for the Internet are introduced as the network gets faster and many techniques manipulating multimedia data are developed. These multimedia applications, however, do not spread widely and are not fast as expected at their introduction time due to the poor quality of image and voice delivered at receivers. The poor quality is mainly attributed to that the current Internet can not carry data as fast and reliably as the real-time applications require. To improve the quality without modifying the internal structure of the current Internet, many researches are conducted. One of them is an end-to-end flow control of multicast traffic adapting the sending rate to the dynamically varying Internet state. This paper proposes two flow-control techniques which can improve the performance of the two conventional techniques; IVS and RLM. IVS statically adjusts the sending rate based on the network state periodically estimated. Differently from IVS in which a sender produces one single data stream, in RLM a sender transmits several data streams generated by the layered coding scheme and each receiver selects some data streams based on its own network state. The more data streams a receiver receives, the better quality of image or voice the receiver can produce. The two techniques, however, can degrade the performance since IVS increases its sending rate statically and RLM accepts one more data stream at arbitrary time regardless of the network state respectively. We introduce two new techniques called TCP-like IVS and Adaptive RLM; TCP-like IVS can determine the sending rate dynamically and Adaptive RLM can select the right time to add one more data stream. Our simulation experiments show that two techniques can achieve better utilization and less packet loss by 10-20% over various network topologies.

A Mechanism for Call Admission Control using User's Mobility Pattern in Mobile Multimedia Computin Environment (이동 멀티미디어 컴퓨팅 환경에서 사용자의 이동성 패턴을 이용한 호 수락 제어 메커니즘)

  • Choi, Chang-Ho;Kim, Sung-Jo
    • Journal of KIISE:Information Networking
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    • v.29 no.1
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    • pp.1-14
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    • 2002
  • The most important issue in providing multimedia traffic on a mobile computing environments is to guarantee the mobile host(client) with consistent QoS(Quality of Service). However, the QoS negotiated between the client and network in one cell may not be honored due to client mobility, causing hand-offs between cells. In this paper, a call admission control mechanism is proposed to provide consistent QoS guarantees for multimedia traffics in a mobile computing environment. Each cell can reserve fractional bandwidths for hand-off calls to its adjacent cells. It is important to determine the right amount of reserved bandwidth for hand-off calls because the blocking probability of new calls may increase if the amount of reserved bandwidth is more than necessary. An adaptive bandwidth reservation based on an MPP(Mobility Pattern Profile) and a 2-tier cell structure has been proposed to determine the amount of bandwidth to be reserved in the cell and to control dynamically its amount based on its network condition. We also propose a call admission control based on this bandwidth reservation and "next-cell prediction" scheme using an MPP. In order to evaluate the performance of our call admission control mechanism, we measure the metrics such as the blocking probability of our call admission control mechanism, we measure the metrics such as the blocking probability of new calls, dropping probability of hand-off calls, and bandwidth utilization. The simulation results show that the performance of our mechanism is superior to that of the existing mechanisms such as NR-CAT1, FR-CAT1, and AR-CAT1.

A Two-Step Call Admission Control Scheme using Priority Queue in Cellular Networks (셀룰러 이동망에서의 우선순위 큐 기반의 2단계 호 수락 제어 기법)

  • 김명일;김성조
    • Journal of KIISE:Information Networking
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    • v.30 no.4
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    • pp.461-473
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    • 2003
  • Multimedia applications are much more sensitive to QoS(Quality of Service) than text based ones due to their data continuity. In order to provide a fast moving MH(Mobil Host) using multimedia application with a consistent QoS,an efficient call admission mechanism is in need. This paper proposes the 2SCA(2-Step Call Admission) scheme based on cal admission scheme using pripority to guarantee the consistent QoS for mobile multimedia applications. A calls of MH are classified new calls, hand-off calls, and QoS upgrading calls. The 2SCA is composed of the basic call admission and advanced call admission; the former determines the call admission based on bandwidth available in each cell and the latter determines the call admission by applying DTT(Delay Tolerance Time), PQeueu(Priority Queue), and UpQueue(Upgrade Queue) algorithm according to the type of each call blocked at the basic call admission stage. In order to evaluate the performance of our mechanism, we measure the metrics such as the dropping probability of new calls, dropping probability of hand-off calls, and bandwidth utilization. The result shows that the performance of our mechanism is superior to that of existing mechanisms such as CSP(Complete Sharing Policy), GCP(Guard Channel Policy) and AGCP(Adaptive Guard Channel Policy).

SVC Based Multi-channel Transmission of High Definition Multimedia and Its Improved Service Efficiency (SVC 적용에 의한 다매체 멀티미디어 지원 서비스 효율 향상 기법)

  • Kim, Dong-Hwan;Cho, Min-Kyu;Moon, Seong-Pil;Lee, Jae-Yeal;Jun, Jun-Gil;Chang, Tae-Gyu
    • Journal of IKEEE
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    • v.15 no.2
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    • pp.179-189
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    • 2011
  • This paper presents an SVC based multi-channel transmission technique. Transmission of high definition multimedia and its service efficiency can be significantly improved by the proposed method. In this method, the HD stream is divided into the two layer streams, i.e., a base layer stream and an enhancement layer stream. The divided streams are transmitted through a primary channel and an auxiliary channel, respectively. The proposed technique provides a noble mode switching technique which enables a seamless service of HD multimedia even under the conditions of abrupt and intermittent deterioration of the auxiliary channel. When the enhancement layer stream is disrupted by the channel monitoring in the mode switching algorithm, the algorithm works further to maintain the spatial and time resolution of the HD multimedia by upsampling and interpolating the base layer stream, consequently serving for the non disrupted play of the media. Moreover, the adoption of an adaptive switching algorithm significantly reduces the frequency of channel disruption avoiding the unnecessary switching for the short period variations of the channel. The feasibility of the proposed technique is verified through the simulation study with an example application to the simultaneous utilization of both Ku and Ka bands for HD multimedia broadcasting service. The rainfall modeling and the analysis of the satellite channel attenuation characteristics are performed to simulate the quality of service performance of the proposed HD broadcasting method. The simulation results obtained under a relatively poor channel (weather) situations show that the average lasting period of enhancement layer service is extended from 9.48[min] to 23.12[min] and the average switching frequency is reduced from 3.84[times/hour] to 1.68[times/hour]. It is verified in the satellite example that the proposed SVC based transmission technique best utilizes the Ka band channel for the service of HD broadcasting, although it is characterized by its inherent weather related poor reliability causing severe limitations in its independent application.

Application of Geospatial Information Utilization System using Unmanned Aerial Image (무인항공 영상을 이용한 공간정보 응용 시스템 활용 방안)

  • Lee, Keun-Wang;Park, Joon-Kyu
    • Journal of Digital Convergence
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    • v.17 no.2
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    • pp.201-206
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    • 2019
  • Korea is constructing geospatial information application system for geospatial information utilization, but it is trying to establish a system for joint use of geospatial information system centering on Ministry of Land Transport and Transport due to the problem of sharing. The purpose of this study is to investigate and analyze the geospatial information application system operated by local governments, and to suggest the application of geospatial information application system using unmanned aerial images. As a result of the research, it was found that the functions of existing spatial information application system are concentrated on the public services and it is difficult to share and utilize data between administrative departments. In addition, the utilization of the system using unmanned aerial image has been suggested, and additional functions such as vector display, area calculation, and report generation have been derived to improve the usability of geospatial information application system. If additional functions of spatial information application system are added through further studies in the future, it will be possible to use it as a basic data of field survey and policy decision in related fields. And non-experts will be able to improve the efficiency of work by utilizing highly accurate geospatial information in various fields.

Enhanced MAC Scheme to Support QoS Based on Network Detection over Wired-cum-Wireless Network

  • Kim, Moon;Ye, Hwi-Jin;Cho, Sung-Joon
    • Journal of information and communication convergence engineering
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    • v.4 no.4
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    • pp.141-146
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    • 2006
  • In these days, wireless data services are becoming ubiquitous in our daily life because they offers several fundamental benefits including user mobility, rapid installation, flexibility, and scalability. Moreover, the requests for various multimedia services and the Quality of Service (QoS) support have been one of key issues in wireless data communications. Therefore the research relative to Medium Access Control (MAC) has been progressing rapidly. Especially a number of QoS-aware MAC schemes have been introduced to extend the legacy IEEE 802.11 MAC protocol which has not guaranteed any service differentiation. However, none of those schemes fulfill both QoS features and channel efficiency although these support the service differentiation based on priority. Therefore this paper studies a novel MAC scheme, referred to as Enhanced Distributed Coordination Function with Network Adaptation (EDCF-NA), for enhancements of both QoS and medium efficiency. It uses a smart factor denoted by ACK rate and Network Load Threshold (TH). In this paper, we study how the value of TH has effect on MAC performance and how the use of optimal TH pair improves the overall MAC performance in terms of the QoS, channel utilization, collision rate, and fairness. In addition, we evaluate and compare both the performance of EDCF-NA depending on several pairs of TH and the achievement of various MAC protocols through simulations by using Network Simulator-2 (NS-2).

Performance Analysis of An Optimal Access Control Protocol (고속 통신을 위한 최적 액세스제어 프로토콜의 성능 분석)

  • 강문식;이상헌;이상배
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.10
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    • pp.1945-1956
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    • 1994
  • In this paper, a multiaccess network protocol for high-speed communication is proposed, which enables multimedia sevices with integrating the existing networks. We examine the traffic control mechanisms and configurations for the network architecture and compare with various protocols which are suitable to high speed LAN/MAN and propose an adaptive access control mechanism. ATMR has low channel utilization due to window size reset time, and that MetaRing is very sensitive over the change of traffic load. This suggested protocol, however, has quite a good performance for that situation by adding adaptive parameter condition. This mechanism may introduce a model of small-scaled Broadband Integrated Service Network and be used as an internetworking system for the ATM network.

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An SSD-Based Storage System for an Interactive Media Server Using Video Frame Grouping

  • Jeong, Yo-Won;Park, Youngwoo;Seo, Kwang-Deok;Yoo, Jeong Ju;Park, Kyu Ho
    • ETRI Journal
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    • v.35 no.1
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    • pp.69-79
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    • 2013
  • For real-time interactive multimedia operations, such as video uploading, video play, fast-forward, and fast-rewind, solid state disk (SSD)-based storage systems for video streaming servers are becoming more important. Random access rates in storage systems increase significantly with the number of users; it is thus difficult to simultaneously serve many users with HDD-based storage systems, which have low random access performance. Because there is no mechanical operation in NAND flash-based SSDs, they outperform HDDs in terms of flexible random access operation. In addition, due to the multichannel architecture of SSDs, they perform similarly to HDDs in terms of sequential access. In this paper, we propose a new SSD-based storage system for interactive media servers. Based on the proposed method, it is possible to maximize the channel utilization of the SSD's multichannel architecture. Accordingly, we can improve the performance of SSD-based storage systems for interactive media operations.

Mobile Message Platform Supporting Dynamic Services based on Templates (템플릿에 기반한 동적인 서비스를 지원하는 모바일 메시지 플랫폼)

  • Han, Hong-Taek;Kim, Nam-Yun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.19-27
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    • 2012
  • Although message services in mobile environments provide real-time transfer of various contents such as text, multimedia and location, they can't provide dynamic message services based on analysis of message contents. This paper proposes "message as a service" concept and presents the design methodology for a message platform. The message in this paper is composed of the data part and template part which is in charge of view and functional logic of contents. In addition, two parts of a message are transferred separately. If a terminal device stores message templates, message platform can transfer data part only and thus network traffic can be reduced. Besides an efficient network utilization, we can dynamically update message view and its functional logic by modifying templates.