• Title/Summary/Keyword: Multi-layer Rendering

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A Multi-Layered Framework for color pastel painting

  • Yang, Heekyung;Min, Kyungha
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.6
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    • pp.3143-3165
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    • 2017
  • We present a computerized framework for producing color pastel painting from the visual information extracted from a photograph. To express color pastel painting, we propose a multi-layered framework where each layer possesses pastel stroke patterns of different colors. The stroke patterns in the separate layers are merged by a rendering equation based on a participating media rendering scheme. To produce the stroke patterns in each layer, we review the physical properties of pastels and the mechanism of a convolution framework, which is the most widely used scheme to simulate stick-shaped media such as pencils. We devise the following computational models to extend the convolution framework to produce pastel strokes: a bold noise model, which mimics heavy and clustered deposition of pigment, and a thick convolution filter model, which produces various pastel stroke patterns. We also design a stochastic color coordination scheme to mimic pastel artists' color expression and to separate strokes in different layers. To demonstrate the soundness of approach, we conduct several experiments using the models and compare the results with existing works or real pastel paintings. We present the results for several pastel paintings to demonstrate the excellent performance of our framework.

Subsurface Scattering for Realistic Point-based Rendering (사실적인 포인트 기반 렌더링을 위한 서브서피스 스캐터링 방법)

  • Kim, Hyeon-Joong;Choi, Soo-Mi
    • Journal of the Korea Computer Graphics Society
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    • v.18 no.1
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    • pp.11-21
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    • 2012
  • Point-based rendering has gained much attention as an alternative to polygon-based rendering because of its simplicity and flexibility. However, current point-based rendering techniques do not provide a sufficient rendering quality for translucent materials such as human skin. In this paper, we propose a point-based rendering framework with subsurface scattering of light, which is important to create the soft and semi-translucent appearance of human skin. To accurately simulate subsurface scattering in multi-layer materials, we present splat-based diffusion to apply a linear combination of several Gaussian basis functions to each splat in object space. Compared to existing point-based approaches, our method offers a significantly improved visual quality in rendering human faces.

White Light -Emitting Diodes with Multi-Shell Quantum Dots

  • Kim, Kyung-Nam;Han, Chang-Soo;Jeong, So-Hee
    • Proceedings of the Korean Vacuum Society Conference
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    • 2010.02a
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    • pp.92-92
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    • 2010
  • Replacing the existing illumination with solid-state lighting devices, such as light-emitting diodes (LEDs) are expected to reduce energy consumption and environmental pollution as they provide better efficiency and longer lifetimes. Currently, white light emitting diodes are composed of UV or blue LED with down-converting materials such as highly luminescent phosphors White light-emitting diodes (LED) were fabricated with multi-shell nanocrystal quantum dots for enhanced luminance and improved stability over time. Multi-shell quantum dots (QDs) were synthesized through one pot process by using the Successive Ionic Layer Adsorption and Reaction (SILAR) method. As prepared, the multi-shell QD has cubic lattice of zinc-blend structure with semi-spherical shape with quantum yield of higher than 60 % in solution. Further, highly fluorescent multi-shell QD was deposited on the blue LED, which resulted in QD-based white LED with high luminance with excellent color rendering properties.

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Displacement mapping using an image pyramid based multi-layer height map (이미지 피라미드 기반 다층 높이 맵을 사용한 변위 매핑 기법)

  • Chun, Young-Jae;Oh, Kyoung-Su
    • Journal of the Korea Computer Graphics Society
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    • v.14 no.3
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    • pp.11-17
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    • 2008
  • Many methods which represent complex surfaces using height map without a number of vertex have been researched. However, a single layer height map cannot present more complex objects because it has only one height value on each position. In this paper, we introduce the new approach to render more complex objects, which are not generated by single layer height map, using multi layer height map. We store height values of the scene to each texture channel by the ascending order. A pair of ordered height values composes a geometry block and we use this property. For accurate ray search, we store the highest value in odd channels and the lowest value in even channels to generate quad tree height map. Our ray search algorithm shows accurate intersections between viewing ray and height values using quad tree height map. We solve aliasing problems on grazing angles occurred in previous methods and render the result scene on real-time.

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Image based Shading Techniques for Surfaces with Irregular and Complex Textures Formed by Heterogeneous Materials (이종물질에 의해 복잡한 불규칙 무늬가 형성된 물체 표면의 영상 기반 셰이딩 기법)

  • Lee, Joo-Rim;Nam, Yang-Hee
    • The Journal of the Korea Contents Association
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    • v.10 no.1
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    • pp.1-9
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    • 2010
  • In this paper we present a shading technique for realistic rendering of the surfaces with irregular and complex textures using a single photograph. So far, most works have been using many photographs or special photographing equipment to render the surfaces with irregular and complex textures as well as dividing texture regions manually. We present an automatic selection method of the region segmentation techniques according to properties of materials. As our technique produces a reflectance model and the approximated Bidirectional Reflection Distribution Function(BRDF) parameters, it allows the recovery of the photometric properties of diffuse, specular, isotropic or anisotropic textured objects. Also it make it possible to present several synthetic images with novel lighting conditions and views.

Ecological Characteristics and Changes in Plant Community Structure in Mt. Cheongryang, Incheon (인천시 청량산의 생태적 특성과 식생구조의 변화)

  • Lee, Sang-Hee;Han, Bong-Ho;Park, Seok-Cheol
    • Journal of the Korean Institute of Landscape Architecture
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    • v.49 no.2
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    • pp.74-88
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    • 2021
  • In the present study, the characteristics and changes in the vegetation of Mt. Cheongryang, Inchon, were examined to identify and determine appropriate ways to restore the health of the urban forest and to preserve its vegetation. The vegetation of the community of Quercus mongolica (Mongolian oak) on Mt. Cheongryang appeared to decrease in response to the control of the wilt disease of oak trees. The communities of Sorbus alnifolia (Korean mountain ash) and Styrax japonicus (Snowbell tree) have increased. Pinus rigida (Pitch Pine) had its overall territory decrease, but the current state of the Pinus rigida (Pitch Pine) was estimated to be stable due to its dominance as a tree layer species. In regards to Robinia pseudoacacia (Black Locust), the urbanized species of Sorbus alnifolia (Korean mountain ash), and Styrax japonicus (Snowbell tree), their areas have increased with the appearance of Magnolia obovate (Whiteleaf Japanese Magnolia). The biodiversity of Mt. Cheongryang has decreased by simplifying species in the tree layer and understory species thereof, and the initial success of species in marginal areas has increased. The absence of potential succession was attributed to the termination of ecological succession; thereby, the current vegetation structure was concluded to be remaining as it is for the time being. Soil texture in the mountain primarily consisted of sandy loam or loamy sand; the pH of the soil was in the range 4.26-4.86, rendering a mean pH of 4.59. The content of organic matter (O.M.) appeared having a distributing range of 2.18-9.60%, rendering a mean value of 4.33%. To promote species diversity, several methods are suggested, such as prevention of soil acidification, selecting nationally-grown trees from moist soil or valleys for afforestation, preventing species appearing due to urbanization or excessive growth, protecting the understory vegetation and species with hygropreference, and managing the forest to maintain a multi-layered vegetation structure.

A Study on 2-Layered Image Tile Mosaics Preserving Details of the Source Image (원 영상의 세부 묘사를 유지하는 두 층 이미지 타일 모자이크 방법에 대한 연구)

  • Kang, Dong-Wann;Park, Young-Sup;Seo, Sang-Hyun;Yoon, Kyung-Hyun
    • Journal of Korea Multimedia Society
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    • v.9 no.10
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    • pp.1282-1295
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    • 2006
  • This paper proposes a method of image tile mosaics to preserve detailed depiction of the source image. This method enhance the shortcoming of the previous mosaic methods that cannot express the detailed depiction because of the gap between tiles. Our method is implemented by the usage of image tiles to preserve detailed depiction of the source image, as well as the usage of 2-layered tiles to.eliminate the gap between tiles. The method suggested in this paper are composed of following process. First of all, the position of the upper layer tile is located through a centroidal voronoi diagram to which an edge avoidance technique is applied, and the position of the lower layer tile is calculated using Delaunay triangulation. Secondly, discover the size and direction field of the tile considering the relation between tiles. Thirdly, adopt a photomosaic technique to use the image tiles. At this time, the technique of multi-level indexing is used to accelerate the speed of image searching. Through above process, the gap between tiles is minimized against other methods and a mosaic image with a maximized detailed description is achieved.

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Growth and optical characteristics of the non-phosphor white LED by mixed-source HVPE (혼합소스 HVPE에 의한 비형광체 백색 LED의 성장과 광 특성)

  • Kim, E.J.;Jeon, H.S.;Hong, S.H.;Han, Y.H.;Lee, A.R.;Kim, K.H.;Ha, H.;Yang, M.;Ahn, H.S.;Hwang, S.L.;Cho, C.R.;Kim, S.W.
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.19 no.2
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    • pp.61-65
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    • 2009
  • In this paper, we report on the growth and optical characteristics of white-LED without fluorescent material. The growth of DH(double heterostructure) with AlGaN active layer was performed on a n-GaN/(0001) $Al_{2}O_{3}$ by the mixed-source HVPE and multi-sliding boat. The CRI(color rendering index) of packaging device charged in the range 72-93 with CIE chromaticity coordinates(x=$0.26{\sim}0.34$, y=$0.31{\sim}0.40$). And CCT(correlated color temperature) values was measured $5126{\sim}10406K$ with increasing injection current. The CIE point of conventional phosphor white LED shifts blue region, but cm point of non-phosphor white LED shifts opposite direction. These results show the mixed-source HVPE can be possible to newly fabricate method of phosphor free white LED with high CRI value.