• 제목/요약/키워드: Multi Color

검색결과 791건 처리시간 0.026초

다중 모델 색상 히스토그램 역투영을 이용한 물체 추적 기법 (The Object Tracking Method using Multi-model Color Histogram Back-projection)

  • 이정호;정동석
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 제13회 신호처리 합동 학술대회 논문집
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    • pp.849-852
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    • 2000
  • 본 논문은 배경이 고정되지 않은 복잡한 동영상에서의 물체 추적을 위하여 다중 모델 색상 히스토그램 역투영(Multi Model Color Histogram Back-projection)방법을 제안한다. 색상 히스토그램 역투영(Color Histogram Back-projection)을 이용하면 카메라의 움직임 때문에 발생하는 배경의 변화에 관계없이 물체를 추적할 수 있다. 기존의 방법은 추적하려는 물체에 대해 하나의 모델만을 적용했기 때문에, 배경영역 색분포의 영향을 많이 받는다. 이를 해결하기 위해 다중 모델 색상 히스토그램 역투영 방법을 이용하였다. 이 방법은 추적하려는 물체에 대해 여러 개의 모델을 구하여 각각에 대해 색상 히스토그램 역투영을 수행한다 또한 역투영 이진 영상에서 물체의 위치를 결정하기 위한 수평, 수직 프로젝션 방법의 문제점을 레이블링(Labeling)을 사용하여 보완하였다.

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뽀앙까레 구면을 이용한 반사형 칼라 STN 액정 표시소자의 설계 (Design of a reflective multi-color STN-LCD on the poincare sphere)

  • 강기형;문정민;윤태훈;김재창;이기동;이응상
    • 전자공학회논문지D
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    • 제34D권7호
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    • pp.62-70
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    • 1997
  • In this paper, the optical conditins of a reflective multi-color STN-LCD based on electrical control of birefringence is designed on the poincare sphere. First of all, the angles of polarizer and analyzer for the best color purity are decided in the configuration without a retardation film. A retardation film is introduced for a bright white in the range of the applied voltage. The sretardation and the angle of the retardation film are also decided on the poincare shpere. The test cell is farbricated and its measured spectral transmittance and the CIE chromaticity diagram agree well with simulations.

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Improving CRI and Scotopic-to-Photopic Ratio Simultaneously by Spectral Combinations of CCT-tunable LED Lighting Composed of Multi-chip LEDs

  • Kim, Jong-Oh;Jo, Hyeong-Seob;Ryu, Uh-Chan
    • Current Optics and Photonics
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    • 제4권3호
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    • pp.247-252
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    • 2020
  • Important determinants for selecting outdoor lighting are the color-rendering index (CRI) and scotopic-to-photopic (S/P) ratio of the lighting units. The higher the S/P ratio, the better energy savings and visual performance. In this study, CCT-tunable LED lighting units were optimized and fabricated by spectral combination of red, green, blue, and yellow LEDs. The measured results for RGB LEDs provided S/P ratios of 1.55~2.58 and those of RGBY LEDs gave 1.46~2.46 to the correlated color temperatures (CCTs) ranging from 2700 K to 6500 K, with CRI values of over 80 at the same time.

분산다중센서로 구현된 지능화공간의 색상정보를 이용한 실시간 물체추적 (Real-Time Objects Tracking using Color Configuration in Intelligent Space with Distributed Multi-Vision)

  • 진태석;이장명;하시모토히데키
    • 제어로봇시스템학회논문지
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    • 제12권9호
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    • pp.843-849
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    • 2006
  • Intelligent Space defines an environment where many intelligent devices, such as computers and sensors, are distributed. As a result of the cooperation between smart devices, intelligence emerges from the environment. In such scheme, a crucial task is to obtain the global location of every device in order to of for the useful services. Some tracking systems often prepare the models of the objects in advance. It is difficult to adopt this model-based solution as the tracking system when many kinds of objects exist. In this paper the location is achieved with no prior model, using color properties as information source. Feature vectors of multiple objects using color histogram and tracking method are described. The proposed method is applied to the intelligent environment and its performance is verified by the experiments.

Game Sprite Generator Using a Multi Discriminator GAN

  • Hong, Seungjin;Kim, Sookyun;Kang, Shinjin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권8호
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    • pp.4255-4269
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    • 2019
  • This paper proposes an image generation method using a Multi Discriminator Generative Adversarial Net (MDGAN) as a next generation 2D game sprite creation technique. The proposed GAN is an Autoencoder-based model that receives three areas of information-color, shape, and animation, and combines them into new images. This model consists of two encoders that extract color and shape from each image, and a decoder that takes all the values of each encoder and generates an animated image. We also suggest an image processing technique during the learning process to remove the noise of the generated images. The resulting images show that 2D sprites in games can be generated by independently learning the three image attributes of shape, color, and animation. The proposed system can increase the productivity of massive 2D image modification work during the game development process. The experimental results demonstrate that our MDGAN can be used for 2D image sprite generation and modification work with little manual cost.

저하된 로봇 비전에서의 물체 인식을 위한 진화적 생성 기반의 컬러 검출 기법 (Evolutionary Generation Based Color Detection Technique for Object Identification in Degraded Robot Vision)

  • 김경태;서기성
    • 전기학회논문지
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    • 제64권7호
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    • pp.1040-1046
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    • 2015
  • This paper introduces GP(Genetic Programming) based color detection model for an object detection of humanoid robot vision. Existing color detection methods have used linear/nonlinear transformation of RGB color-model. However, most of cases have difficulties to classify colors satisfactory because of interference of among color channels and susceptibility for illumination variation. Especially, they are outstanding in degraded images from robot vision. To solve these problems, we propose illumination robust and non-parametric multi-colors detection model using evolution of GP. The proposed method is compared to the existing color-models for various environments in robot vision for real humanoid Nao.

Color Domain 및 Gamma Correction 적용에 따른 Retinex 기반 영상개선 알고리즘의 효과 분석 (Performance Analysis of Retinex-based Image Enhancement According to Color Domain and Gamma Correction Adaptation)

  • 김동형
    • 디지털산업정보학회논문지
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    • 제15권1호
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    • pp.99-107
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    • 2019
  • Retinex-based image enhancement is a technique that utilizes the property that the human visual characteristics are sensitive to the difference from the surrounding pixel value rather than the pixel value itself. These Retinex-based algorithms show different characteristics of the improved image depending on the applied color space or gamma correction. In this paper, we set eight different experimental conditions according to the application of color space and gamma correction, and analyze the objective and subjective performance of each Retinex based image enhancement algorithm and apply it to the implementation of Retinex based algorithm. In the case of gamma correction, quantitative low entropy images and low contrast images are obtained. The application of Retinex technique in HSI color space rather than RGB color space is found to be high in overall subjective image quality as well as maintaining color.

계층적 깊이 영상으로 표현된 다시점 영상에 대한 H.264 부호화 기술 (H.264 Encoding Technique of Multi-view Image expressed by Layered Depth Image)

  • 김민태;지인호
    • 한국인터넷방송통신학회논문지
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    • 제10권1호
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    • pp.81-90
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    • 2010
  • 본 논문에서는 계층적 깊이 영상을 H.264 기술로 부호화 시켜 압축된 데이터 크기를 확인하고, 복원된 각 영상의 품질 성능을 알아보았다. 3차원 워핑된 계층적 깊이 영상을 임계값에 따라 조정해 가면서 Filling 보간 실험을 하고 H.264 부호화 시켜 압축된 데이터 크기를 측정하였다. H.264/AVC 기술은 쉽게 비디오와 관련된 콘텐트에 대한 H.264 기술로 확장 될 수 있다. 그래서 깊이 정보를 포함하는 다시점 영상을 효과적으로 압축할 수 있는 계층적 깊이 영상 구조라는 새로운 콘텐트에 적용하는 방법을 제안하였다. 다시점 비디오 영상의 방대한 데이터 양을 감소시키며, 고품질의 영상을 제공하고, 에러 복원 기능이 강화되는 장점도 가지고 있다.

학교 교실의 용도별 색채분포 및 색채계획에 관한 연구 (A Study on The Color Examination and Color Planning in the Different Type of Classroom)

  • 김은정;김기환
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2003년도 춘계학술발표대회 논문집
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    • pp.65-68
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    • 2003
  • The purpose of this study is examine the color planning in the different type of classroom to establish interior color planning. This study also uses environmental planning and practical use of basic data for color planning to future school facilities. The summary of this study is as followed. The primary school and middle school classrooms as well as the open space classrooms floor color recommended of brown and the primary school wall color is light yellow, middle school wall color is light yellow and brown. The high school classroom color is recommended brown and wall color to light yellow and green system. The recommended floor color of primary school which includes in computer room and language study room, library of the multi-purpose of media room recommended are gray, brown and pink. The recommended wall color in primary school is light gray. The middle school floor color propose gray and light brown and wall recommended color is light brown, gray, ivory with the high school the computer room, language study room and library. The floor color is recommended gray, green and the wall propose blue. Moreover, recognize that importance of color effectiveness in school interior facilities considering with Interior covering material in class room.

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피터 아이젠만 건축의 색채사용특성에 관한 연구 (A Study on the Characteristics of Color for Peter Eisenman Architecture)

  • 이선민;유연숙
    • 한국실내디자인학회논문집
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    • 제18권2호
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    • pp.61-70
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    • 2009
  • Architectural color would be understood as a essential tool to be reflected the architect's value criteria, thinking process and the specific methodology. This study was established the characteristics of color use correlated with Eisenman's architectural features based on his point of view. At first, it could be organized with data and use the color in view points with the becomming process. Especially it would be expressed the color as a trace of unsynchronized formation. Second, it was introduced the color by graphics engaged with form, to be expressed the dividing, folding, reiteration for deliver of escape from graphic thinking process. Third, it was analyzed to be imported the color to have a multi-lateral space experience in center of user's space recognition and behavior by introduction of color. Finally, it could be inducted the consistent color by viewpoint of interfacial between interior and exterior environment, communicated with strong meaning by conversion from interior elements to color from these processes. A characteristics of Eisenman's architecture color is reflected his thinking process in architecture color as it is and can be understand of 'becomming process use of color' as a tool that is corresponded in form creation. Specially, it would be kept continuous viewpoint of interior and exterior space, giving user color as a viewpoint of linking space, enable many-sidedness experiences through space.