• 제목/요약/키워드: Movements

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손동작과 정서 차원 분석 (The Analysis of the Dimensions of Affection Structure and Hand Movements)

  • 유상;한광희;조경자
    • 감성과학
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    • 제9권2호
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    • pp.119-132
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    • 2006
  • 본 연구에서는 컴퓨팅 환경에서 동작 속성과 정서간의 관계를 이해하고자 하였다. 본 연구에 사용된 동작은 Laban 움직임 분석(LMA)의 하위요소를 이용하였다. 본 연구에서는 LMA의 하위 요소들을 방향성 차원 다섯 조건(수평, 수직, 전후, 흔듦, 원형), 무게감 차원(지속적임, 급박함), 시간감 차원(가벼움, 강력함)의 각 두 조건으로 재구성하여 총 20개의 동작을 선정하였다. 정서어휘는 한덕웅과 강혜자[4]가 수집한 834개의 정서 어휘 중 동작을 통해 표현되고 전달되기 쉬운 어휘 50개를 선택하였다. 또한 연구 참가자들에게 20개의 동작에 대한 50개의 정서 어휘의 적절성 평정을 받아 이 자료를 범주형 주성분분석을 하였다. 분석 결과 각성 수준 차원은 동작의 무게감과 시간감 차원과 관련이 있는 것으로 나타났다. 강하고 빠른 동작일수록 각성 수준이 높은 정서가 나타났다. 또한 동작의 방향성 차원은 정서의 종류와 관련이 있는 것으로 드러났다. 직선 움직임은 높은 각성 수준의 부정적 정서와,흔듦 움직임은 불안 및 초조, 원형 움직임은 즐거운 정서와 관련이 있는 것으로 나타났다. 본 연구의 결과는 동작을 통하여 정서 정보를 효과적으로 전달할 수 있음을 보여주었고, 동작과 정서를 연관짓기 위해 방향성 차원과 무게감 차원 그리고 시간감 차원을 고려할 필요가 있음을 시사해 준다.

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각종 부인복 원형의 여유감에 대한 고찰 (Consideration on Ease of Several Bodice Patterns)

  • 정혜락
    • 한국의류학회지
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    • 제14권4호
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    • pp.274-280
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    • 1990
  • This paper is intended to grasp the characteristics of many bodices patterns which have been shown so far. The way is by selecting four characteristic kinds of patterns, making blouses offer the patterns and measuring ease. In measuring the degree of ease, $Scheff\`{e}'s$ paired comparison is made use of. In analysis, variation ratio has come out of analysis of variance, and significance is tested by producing estimated values between patterns. The Result is summed up as follows. 1. After wearing blouses made ofter different basic patterns and measuring ease, the analysis of variance is made about the sensory value of ease. The result is as follows. 1) In the ease of different patterns, all the areas are significant at the level of $1\%$ , regard- less of movements. 2) Under the influence of movements, the back area of arm hole is significant at the level of $5\%$ in narrow movements, and the front and the back area of arm hole are each significant at the level of $1\%$ in wide movements. 3) In the interaction of patterns and movements, bust and the under area of arm hole are each significant at the level of $1\%$ in narrow movements, and bust is significant at the level of $1\%$ in wide movements. 2. When comparing estimated values between patterns, the value of c is the largest and in the order of b,4, a. And in the other movements, the order changes into c,d, b and a. Thus the ease of blouses is different according to patterns. The reason for this is that the amount of ease of bust, the amount and location of darts, and sleeve cap height have complicate influences on the ease of blouses. Both sleeve cap height and the depth of arm hole have influences on the ease of sleeve. Consequently, in making clothes, it would be better to select and use proper patterns which go with the purposes and desings of clothes rather than to apply one pattern to various clothes.

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시각적 연속성을 통한 가로공간에서의 감성 연구 - 전통가로와 근대가로의 비교를 중심으로 - (A Study on Emotions in the Street Space through Visual Sequence - Focusing on Comparision of Traditional Streets and Modern Streets -)

  • 이정문;오영근
    • 한국실내디자인학회논문집
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    • 제21권5호
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    • pp.181-188
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    • 2012
  • Body movements of humans have emotions and these movements have meanings of 'Living Spirits' and 'Emotions'. Also emotions of humans indicate all body movements which are made within the environment. This study aims at providing new potentials to emotional design research methods not only by understanding the characteristics of visual perception according to body movements and but by investigating correlations between sequence which arise by the visual perception and emotions through experiments. As for the scope and method of this study, the emotional space designs were analyzed through the emotional theory study, SD method was used to evaluate emotions and the movements in the modern village and traditional village with similar elements were compared and analyzed for the empirical study. As a result, first it was confirmed waling hours in the traditional village took more than the modern village and it is thought movements of humans are affected by the visual environments. Second, it was confirmed values of the emotional evaluation were higher in the traditional village than the modern village. Third, according to a result of the correlation analysis between space sequence and emotions, it was closed with negative emotions such as 'Closed', and 'Complicated' from positive emotional words such as 'Natural'. 'Open', 'Curious', etc. as spaces are experienced more through movements in the modern village. On the contrary, the emotional intensity of the positive words such as 'In Harmony', 'Beautiful' and 'Warn' through movements in the traditional village increased as spaces were experienced more. As a result of this study, it was confirmed the time, space and emotions have correlations each other.

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동작 시 신축성 소재 팬츠의 가상착의 재현 (Reproducibility of virtual pants fit applied with the stretchable fabric and movements)

  • 이진숙;이정란
    • 복식문화연구
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    • 제30권3호
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    • pp.429-443
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    • 2022
  • The purpose of this study is to verify how similar the virtual fit pants are to the actual fit of stretchable pants. Data is produced using a virtual model to apply movements. The results show that in the upright position, the similarity between the appearance of the actual fit and the virtual fit is high. Results are 4.47, 4.13 and 4.33 out of 5 on the front, side, and back, respectively. The base line of the front and back, and the amount of allowance in each part were well reproduced by the model. The texture of the virtual fit was evaluated and found to be similar to the actual fabric. In terms of shape and number of wrinkles with the virtual fit pants, large wrinkles were better expressed than fine wrinkles. After applying movements to the virtual model, the front and side results were similar to the actual fit, but the back results were different. As a result of multiple comparisons, the greatest difference in similarity by movements is found in the center front line. The similarity difference was lower on the side than on the front. The only significant difference after applying movements is in the hip circumference margin. According to movements, the similarity of virtual fit is lower on the back than on the front and side, and the back also has the largest similarity differences to the movements type.

Few-shot Learning을 이용한 격점상세도 분류 시스템 구현 (Implementation of Point detail Classification System using Few-shot Learning)

  • 박진혁;김용현;이국범;이종서;김유두
    • 한국정보통신학회논문지
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    • 제26권12호
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    • pp.1809-1815
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    • 2022
  • 디지털 트윈이란 현실세계와 동일한 가상세계를 만드는 기술이다. 다양한 시물레이션을 통해 현실 세계의 문제를 파악할 수 있어 여러 산업 분야에서 적용하는 추세이다. 디지털 트윈을 적용하기 위해서는 동일하게 만드려는 현실세계의 구조가 설계된 도면을 분석해야 한다. 도면을 분석하는 기술이 연구되고 있지만 도면을 작성하는 규칙이나 기준이 작성자마다 다르기 때문에 적용하기 어려운 추세다. 따라서 본 논문에서는 인공지능을 이용하여 도면 중 하나인 격점상세도를 분석하여 분류하는 시스템을 구현한다. 이를 통해 인공지능을 이용하여 도면을 분석하고 분류할 수 있는 가능성을 확인하고 추후 연구 방향에 대해 소개하고자 한다.

인공신경망기법을 이용한 굴착에 따른 지표침하평가 (Prediction of Deep Excavation-induced Ground surface movements using Artifical Neural Network)

  • 유충식;최병석
    • 한국지반공학회:학술대회논문집
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    • 한국지반공학회 2003년도 봄 학술발표회 논문집
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    • pp.69-76
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    • 2003
  • This paper presents the prediction of deep excavation-induced ground surface movements using artifical neural network(ANN) technique, which is of prime importance in the perspective of damage assessment of adjacent buildings. A finite element model, which can realistically replicate deep excavation-induced ground movements was employed to perform a parametric study on deep excavations with emphasis on ground movements. The result of the finite element analysis formed a basis for the Arificial Neural Network(ANN) system development. It was shown that the developed ANN system can be effecting used for a first-order prediction of ground movements associated with deep-excavation.

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키넥트를 이용한 인간 움직임의 주파수 예측 및 이를 활용한 응용 프로그램 구현 (Frequency Estimation of Human Movements Using Kinect and Its Application)

  • 서명규;김상엽;주장복;이철
    • 한국멀티미디어학회논문지
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    • 제20권8호
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    • pp.1248-1257
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    • 2017
  • We propose a frequency estimation algorithm of human movements using Kinect. We collect the 3D coordinates of the joints of a human body and then obtain the frequency-domain description of the movements using the discrete Fourier transform (DFT). By choosing the frequency with the biggest magnitude in the selected frequencies of each of human's joint, we obtain the major beat of the human movements. Experimental results show that the proposed algorithm accurately estimates the frequency of human movements. We expect that the proposed algorithm would be applied to many AR and VR applications as a preprocessing.

정상인에서 양손 및 한손 움직임 시 근활성도 비교 (Comparison of Bimanual and Unimanual Movements on Muscle Activity in Healthy Adults)

  • 김태훈
    • 대한통합의학회지
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    • 제6권1호
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    • pp.75-81
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    • 2018
  • Purpose : The aim of this study was to compare the muscle activities of thumb and wrist during unimanual, bimanual symmetric and bimanual reciprocal movements using surface electromyography. Method : Thirty-six participants were involved in this study. Two blocks were used to perform unimanual, bimanual symmetric and bimanual reciprocal movements of thumb and wrist. Muscle activities in the flexor pollicis brevis, abductor pollicis brevis, extensor carpi radialis and flexor carpi radialis were measured using an surface EMG system. Result : For the flexor pollicis brevis and abductor pollicis brevis, significant difference in the muscle activity were found among the unimanual, bimanual symmetric and bimanual reciprocal movement. For the extensor carpi radialis and flexor carpi radialis, the unimanual movement significantly different from the bimanual symmetric and reciprocal movements. Conclusion : Both the thumb and wrist, bimanual symmetric and reciprocal movements were more efficient than the unimanual movement. Moreover, with regard to the thumb, the bimanual reciprocal movement was more efficient than the bimanual symmetric movement.

What Drives Growing Currency Co-movements with the Renminbi?

  • Park, Bokyeong;An, Jiyoun
    • East Asian Economic Review
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    • 제24권1호
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    • pp.31-59
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    • 2020
  • China's increasing trade volume and continuous integration with global financial markets have strengthened the influences of the renminbi on the exchange rates of different currencies. Previous studies find closer co-movements between the renminbi and other currencies. This paper is novel to investigate the underlying determinants of the co-movement further, using panel data of over thirty-four countries. Our results show that stronger bilateral trade and financial linkages with China have a positive association with the currency co-movement. Moreover, countries with greater flexibility in exchange rate regimes show stronger co-movements. These findings imply that growing co-movements are the consequence of autonomous decisions at the market rather than that of management by governments or central banks.

Kalman 필터를 이용한 비접촉식 응시점 추정 시스템에서의 빠른 머리 이동의 보정 (Compensation for Fast Mead Movements on Non-intrusive Eye Gaze Tracking System Using Kalman Filter)

  • 김수찬;유재하;남기창;김덕원
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 심포지엄 논문집 정보 및 제어부문
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    • pp.33-35
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    • 2005
  • We propose an eye gaze tracking system under natural head movements. The system consists of one CCD camera and two front-surface mirrors. The mirrors rotate to follow head movements in order to keep the eye within the view of the camera. However, the mirror controller cannot guarantee the fast head movements, because the frame rate is generally 30Hz. To overcome this problem, we applied Kalman predictor to estimate next eye position from the current eye image. In the results, our system allows the subjects head to move 50cm horizontally and 40cm vertically, with the speed about 10cm/sec and 6cm/sec, respectively. And spatial gaze resolutions are about 4.5 degree and 4.5 degree, respectively, and the gaze estimation accuracy is 92% under natural head movements.

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