• Title/Summary/Keyword: Motion-based search

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Fast Integer-Pel Motion Estimation Based on Statistical Property for H.264/AVC (H.264/AVC를 위한 통계 특성 기반 정수 화소 단위 고속 움직임 예측 기법)

  • Noh, Jin-Young;Hong, Min-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.8A
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    • pp.669-678
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    • 2012
  • In this paper, we propose an efficient fast integer-pel motion estimation for H.264/AVC using local statistics of local motion vectors. Using neighboring motion vectors, we define a new statistical property that is used to determine a mode of motion search range of current block. In addition, an adaptive motion search range compensated method that is based on cumulative statistics of previous coded blocks is addressed to solve the problem of the statistical motion search range decision method. Experimental results show that proposed algorithm has the capability to reduce the computational cost over the other methods.

A Cross-Diamond-Triangle Search Algorithm for Fast Block-Matching Motion Estimation (고속 블록 정합 움직임 측정을 위한 십자-다이아몬드-삼각 탐색 알고리즘)

  • Kim, Seong-Hoon;Shin, Jae-Min;Oh, Seoung-Jun;Ahn, Chang-Beom;Park, Ho-Chong;Sim, Dong-Gyu
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.357-371
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    • 2005
  • In this Paper, we propose a new motion search algorithm called CDTS (Cross-Diamond-Triangle Search algorithm) that uses optimal search pattern according to the position of a search area to improve the performance of CDS(Cross-Diamond Search algorithm) as well as CDHSs(Cross-Diamond-Hexagonal Searches algorithms). We analyze motion distributions in various test video sequences to apply optimal search pattern according to a position of search area. Based on the result of this analysis, we propose a new triangle-shaped search pattern whose structure is asymmetric while previous search patterns are generally symmetric in conventional algorithms. In CDTS, we apply cross- and diamond-shaped search patterns to central search areas, and triangle- and diamond-shaped patterns to the other areas. Applying CDTS to test video sequences, the proposed scheme can reduce search points more than CDS and CDHSs by 16.22$\%$ and 3.09$\%$, respectively, without any visual quality degradation.

A study of Implementation of Motion Estimation with ADSP-21020 (ADSP-21020을 이용한 Motion Estimation의 구현에 관한 연구)

  • Kim, Sang-Ki;Kim, Jae-Young;Byun, Chae-Ung;Chung, Chin-Hyun
    • Proceedings of the KIEE Conference
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    • 1996.07b
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    • pp.1380-1382
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    • 1996
  • In this paper, a motion estimation module is made with ADSP-21020 based on MPEG-2 which is an international standard for moving picture compression. And, the block matching algorithm used as motion estimation method is easy for an hardware implementation. The ADSP-21020 of Analog Device is used for a main control processor. We used three block matching method (exhaustive search method, 2D-logarithmic search method, three step search method) for software simulation and implemented the three step search method to hardware. For the test of the estimation module, we used ping pong image sequences and mobile and calendar image sequences.

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Fast Motion Estimation for Variable Motion Block Size in H.264 Standard (H.264 표준의 가변 움직임 블록을 위한 고속 움직임 탐색 기법)

  • 최웅일;전병우
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.6
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    • pp.209-220
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    • 2004
  • The main feature of H.264 standard against conventional video standards is the high coding efficiency and the network friendliness. In spite of these outstanding features, it is not easy to implement H.264 codec as a real-time system due to its high requirement of memory bandwidth and intensive computation. Although the variable block size motion compensation using multiple reference frames is one of the key coding tools to bring about its main performance gain, it demands substantial computational complexity due to SAD (Sum of Absolute Difference) calculation among all possible combinations of coding modes to find the best motion vector. For speedup of motion estimation process, therefore, this paper proposes fast algorithms for both integer-pel and fractional-pel motion search. Since many conventional fast integer-pel motion estimation algorithms are not suitable for H.264 having variable motion block sizes, we propose the motion field adaptive search using the hierarchical block structure based on the diamond search applicable to variable motion block sizes. Besides, we also propose fast fractional-pel motion search using small diamond search centered by predictive motion vector based on statistical characteristic of motion vector.

Fast Algorithm Based on Successive Elimination Algorithm for Multi-Reference Motion Estimation (다중 참조영상 움직임 추정에 적응을 위한 연속 제거 알고리즘 기반 고속화 알고리즘)

  • Kim Young-Moon;Lee Jae-Eun;Lim Chan;Kang Hyun-Soo
    • Journal of Korea Multimedia Society
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    • v.8 no.7
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    • pp.889-897
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    • 2005
  • This paper presents a new fast motion estimation algorithm for multi-reference frames. We first analyze the experimental results of the successive elimination algorithm, which is a fast version of full search algorithm, being applied to Multi-reference frames. Based on the analysis, a new scheme for alleviating its computational burden is introduced. In the proposed method, the motion vector for the immediately previous reference frame is found by applying the successive elimination algorithm, while the motion vector for other reference frames is estimated by extrapolation of the already obtained motion vector. Adaptively restricting the motion search area to the local area centered on the estimated motion vector, the proposed method provides dramatic computational complexity reduction but slight quality degradation. The proposed method is evaluated by experiments for some image sequences.

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A Fast Block Matching Motion Estimation Algorithm by using an Enhanced Cross-Flat Hexagon Search Pattern (개선된 크로스-납작한 육각 탐색 패턴을 이용한 고속 블록 정합 움직임 예측 알고리즘)

  • Nam, Hyeon-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.7
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    • pp.99-108
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    • 2008
  • For video compression, we have to consider two performance factors that are the search speed and coded video's quality. In this paper, we propose an enhanced fast block matching algorithm using the spatial correlation of the video sequence and the center-biased characteristic of motion vectors(MV). The proposed algorithm first finds a predicted motion vector from the adjacent macro blocks of the current frame and determines an exact motion vector using the cross pattern and a flat hexagon search pattern. From the performance evaluations, we can see that our algorithm outperforms both the hexagon-based search(HEXBS) and the cross-hexagon search(CHS) algorithms in terms of the search speed and coded video's quality. Using our algorithm, we can improve the search speed by up to 31%, and also increase the PSNR(Peak Signal Noise Ratio) by at most 0.5 dB, thereby improving the video quality.

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A Selective Motion Estimation Algorithm with Variable Block Sizes (다양한 블록 크기 기반 선택적 움직임 추정 알고리즘)

  • 최웅일;전병우
    • Journal of Broadcast Engineering
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    • v.7 no.4
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    • pp.317-326
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    • 2002
  • The adaptive coding schemes in H.264 standardization provide a significant ceding efficiency and some additional features like error resilience and network friendliness. The variable block size motion compensation using multiple reference frames is one of the key H.264 coding elements to provide main performance gain, but also the main culprit that increases the overall computational complexity. For this reason, this paper proposes a selective motion estimation algorithm based on variable block size for fast motion estimation in H.264. After we find the SAD(Sum of Absolute Difference) at initial points using diamond search, we decide whether to perform additional motion search in each block. Simulation results show that the proposed method is five times faster than the conventional full search in case of search range $\pm$32.

Low Complexity Motion Estimation Based on Spatio - Temporal Correlations (시간적-공간적 상관성을 이용한 저 복잡도 움직임 추정)

  • Yoon Hyo-Sun;Kim Mi-Young;Lee Guee-Sang
    • Journal of KIISE:Software and Applications
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    • v.31 no.9
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    • pp.1142-1149
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    • 2004
  • Motion Estimation(ME) has been developed to reduce temporal redundancy in digital video signals and increase data compression ratio. ME is an Important part of video encoding systems, since it can significantly affect the output quality of encoded sequences. However, ME requires high computational complexity, it is difficult to apply to real time video transmission. for this reason, motion estimation algorithms with low computational complexity are viable solutions. In this paper, we present an efficient method with low computational complexity based on spatial and temporal correlations of motion vectors. The proposed method uses temporally and spatially correlated motion information, the motion vector of the block with the same coordinate in the reference frame and the motion vectors of neighboring blocks around the current block in the current frame, to decide the search pattern and the location of search starting point adaptively. Experiments show that the image quality improvement of the proposed method over MVFAST (Motion Vector Field Adaptive Search Technique) and PMVFAST (Predictive Motion Vector Field Adaptive Search Technique) is 0.01~0.3(dB) better and the speedup improvement is about 1.12~l.33 times faster which resulted from lower computational complexity.

A FAST MOTION ESTIMATION ALGORITHM BASED ON MULTI-RESOLUTION FRAME STRUCTURE (다 해상도 프레임 구조에 기반한 고속 움직임 추정 기법)

  • 송병철;나종범
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.887-890
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    • 1998
  • We present a novel multi-resolution block matching algorithm (BMA) for fast motion estimation. At the coarsest level, a full search BMA (FSBMA) is performed for searching complex or random motion. Concurrently, spatial correlation of motion vector (MV) field is used for searching continuous motion. Here we present an efficient method for searching full resolution MVs without MV decimation even at the coarsest leve. After the coarsest level search, two or three initial MV candidates are chosen for the next level. At the further levels, the MV candidates are refined within much smaller search areas. Simulation results show that in comparison with FSBMA, the proposed BMA achieves a speed-up factor over 710 with minor PSNR degradation of 0.2dB at most, under a normal MPEG2 coding environment. Furthermore, our scheme is also suitable for hardware implementation due to regular data-flow.

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Search Range Reduction Algorithm with Motion Vectors of Upper Blocks for HEVC (상위 블록 움직임 벡터를 이용한 HEVC 움직임 예측 탐색 범위 감소 기법)

  • Lee, Kyujoong
    • Journal of Korea Multimedia Society
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    • v.21 no.1
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    • pp.18-25
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    • 2018
  • In High Efficiency Video Coding (HEVC), integer motion estimation (IME) requires a large amount of computational complexity because HEVC adopts the high flexible and hierarchical coding structures. In order to reduce the computational complexity of IME, this paper proposes the search range reduction algorithm, which takes advantage of motion vectors similarity between different layers. It needs only a few modification for HEVC reference software. Based on the experimental results, the proposed algorithm reduces the processing time of IME by 28.1% on average, whereas its the $Bj{\emptyset}ntegaard$ delta bitrate (BD-BR) increase is 0.15% which is negligible.