• 제목/요약/키워드: Motion tracking

검색결과 1,217건 처리시간 0.031초

3D FACE RECONSTRUCTION FROM ROTATIONAL MOTION

  • Sugaya, Yoshiko;Ando, Shingo;Suzuki, Akira;Koike, Hideki
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.714-718
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    • 2009
  • 3D reconstruction of a human face from an image sequence remains an important problem in computer vision. We propose a method, based on a factorization algorithm, that reconstructs a 3D face model from short image sequences exhibiting rotational motion. Factorization algorithms can recover structure and motion simultaneously from one image sequence, but they usually require that all feature points be well tracked. Under rotational motion, however, feature tracking often fails due to occlusion and frame out of features. Additionally, the paucity of images may make feature tracking more difficult or decrease reconstruction accuracy. The proposed 3D reconstruction approach can handle short image sequences exhibiting rotational motion wherein feature points are likely to be missing. We implement the proposal as a reconstruction method; it employs image sequence division and a feature tracking method that uses Active Appearance Models to avoid the failure of feature tracking. Experiments conducted on an image sequence of a human face demonstrate the effectiveness of the proposed method.

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Active Object Tracking using Image Mosaic Background

  • Jung, Young-Kee;Woo, Dong-Min
    • Journal of information and communication convergence engineering
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    • 제2권1호
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    • pp.52-57
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    • 2004
  • In this paper, we propose a panorama-based object tracking scheme for wide-view surveillance systems that can detect and track moving objects with a pan-tilt camera. A dynamic mosaic of the background is progressively integrated in a single image using the camera motion information. For the camera motion estimation, we calculate affine motion parameters for each frame sequentially with respect to its previous frame. The camera motion is robustly estimated on the background by discriminating between background and foreground regions. The modified block-based motion estimation is used to separate the background region. Each moving object is segmented by image subtraction from the mosaic background. The proposed tracking system has demonstrated good performance for several test video sequences.

Study on Extension of the 6-DOF Measurement Area for a Model Ship by Developing Auto-tracking Technology for Towing Carriage in Deep Ocean Engineering Tank

  • Jung, Jae-sang;Lee, Young-guk;Seo, Min-guk;Park, In-Bo;Kim, Jin-ha;Kang, Dong-bae
    • 한국해양공학회지
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    • 제36권1호
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    • pp.50-60
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    • 2022
  • The deep ocean engineering basin (DOEB) of the Korea Research Institute of Ship and Ocean Engineering (KRISO) is equipped with an extreme-environment reproduction facility that can analyze the motion characteristics of offshore structures and ships. In recent years, there have been requirements for a wide range of six-degree-of-freedom (6-DOF) motion measurements for performing maneuvering tests and free-running tests of target objects (offshore structures or ships). This study introduces the process of developing a wide-area motion measurement technology by incorporating the auto-tracking technology of the towing carriage system to overcome the existing 6-DOF motion measurement limitation. To realize a wide range of motion measurements, the automatic tracking control system of the towing carriage in the DOEB was designed as a speed control method. To verify the control performance, the characteristics of the towing carriage according to the variation in control gain were analyzed. Finally, a wide range of motions was tested using a model test object (a remotely operated vehicle (ROV)), and the wide-area motion measurement technology was implemented using an automatic tracking control system for a towing carriage.

컨베이어 추적을 위한 로보트 매니퓰레이터의 동작 계획 (Motion planning of a robot manipulator for conveyor tracking)

  • 박태형;이범희;고명삼
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1989년도 한국자동제어학술회의논문집; Seoul, Korea; 27-28 Oct. 1989
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    • pp.154-159
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    • 1989
  • This paper presents a motion planning algorithm for conveyor tracking. We formulate the problem as the linear quadratic tracking problem in optimal control theory and solve it through dynamic programming. In the proposed algorithm, the steady-state tracking error is eliminated completely, and the joint torque, velocity, acceleration, and jerks are considered as some constraints. Numerical examples are then presented to demonstrate the utility of the proposed motion planning algorithm.

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치료계획용 4D MDCT와 치료 시 획득한 4D CBCT간 영상정합 및 종양 매칭을 이용한 방사선 치료 시 종양 움직임 추적 (Tumor Motion Tracking during Radiation Treatment using Image Registration and Tumor Matching between Planning 4D MDCT and Treatment 4D CBCT)

  • 정주립;홍헬렌
    • 정보과학회 논문지
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    • 제43권3호
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    • pp.353-361
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    • 2016
  • 폐암 환자의 영상유도 방사선 치료의 경우 환자의 호흡 및 심장박동에 따라 종양의 움직임이 변화할 수 있으므로 치료 시 종양의 움직임을 추적하는 것이 필요하다. 본 논문에서는 치료계획용 4D MDCT 영상과 치료 시 획득한 4D CBCT 영상의 3차원 영상 정보를 기반으로 종양 움직임을 추적하는 방법을 제안한다. 첫째, 효율적으로 치료 시 종양의 움직임을 추적하기 위해 치료계획용 4D MDCT 영상에서 획득한 종양 움직임 모델을 통해 종양의 전역적 움직임을 예측한다. 둘째, 종양 움직임 추적의 정확성을 높이기 위해 4D CBCT 영상에서 종양 주변의 구조적 정보를 이용해 세부적 움직임을 보정하여 종양의 지역적 움직임을 예측한다. 제안방법의 성능 평가를 위해 디지털 팬텀을 이용해 실험한 결과, 지역적 움직임을 고려했을 때 전역적 움직임만 보정한 경우보다 종양 위치화 오류가 45% 감소하였다.

모션 추정과 객체 추적을 이용한 이미지 깊이 검출기법 (A Technique of Image Depth Detection Using Motion Estimation and Object Tracking)

  • 조범석;김영로
    • 디지털산업정보학회논문지
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    • 제4권2호
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    • pp.15-19
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    • 2008
  • In this paper, we propose a new algorithm of image depth detection using motion estimation and object tracking. In industry, robots are used for automobile, conveyer system, etc. But, these have much necessary time. Thus, in this paper, we develop the efficient method of image depth detection based on motion estimation and object tracking.

MLESAC 움직임 추정 기반의 파티클 필터를 이용한 3D 얼굴 추적 (3D Face Tracking using Particle Filter based on MLESAC Motion Estimation)

  • 성하천;변혜란
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제16권8호
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    • pp.883-887
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    • 2010
  • 3D 얼굴 추적(Face tracking)은 보안감시, HCI(Human-Computer Interface), 엔터테인먼트(Entertainment)등 컴퓨터 비전과 관련된 여러 분야의 핵심 기술로서 많은 연구가 진행되고 있다. 하지만, 광범위한 응용분야에도 불구하고 3D 얼굴 추적의 기본적인 높은 연산 비용으로 인하여 그 응용 분야가 모바일 단말기 등의 저 사양 플랫폼에는 많은 한계가 있어왔다. 본 논문에서는 이러한 3D얼굴 추적의 연산 비용을 효과적으로 해결하고 폭 넓게 응용 분야를 확대하기 위하여 MLESAC(Maximum Likelihood Estimation by Sampling Consensus)을 이용한 움직임 추정(Motion Estimation) 기법과 기존의 파티클 필터(Particle Filter)를 결합하여 실행 속도 면에서 빠르면서도 성능 면에서도 우수한 3D 얼굴 추적 알고리즘을 제안한다.

Modified Particle Filtering for Unstable Handheld Camera-Based Object Tracking

  • Lee, Seungwon;Hayes, Monson H.;Paik, Joonki
    • IEIE Transactions on Smart Processing and Computing
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    • 제1권2호
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    • pp.78-87
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    • 2012
  • In this paper, we address the tracking problem caused by camera motion and rolling shutter effects associated with CMOS sensors in consumer handheld cameras, such as mobile cameras, digital cameras, and digital camcorders. A modified particle filtering method is proposed for simultaneously tracking objects and compensating for the effects of camera motion. The proposed method uses an elastic registration algorithm (ER) that considers the global affine motion as well as the brightness and contrast between images, assuming that camera motion results in an affine transform of the image between two successive frames. By assuming that the camera motion is modeled globally by an affine transform, only the global affine model instead of the local model was considered. Only the brightness parameter was used in intensity variation. The contrast parameters used in the original ER algorithm were ignored because the change in illumination is small enough between temporally adjacent frames. The proposed particle filtering consists of the following four steps: (i) prediction step, (ii) compensating prediction state error based on camera motion estimation, (iii) update step and (iv) re-sampling step. A larger number of particles are needed when camera motion generates a prediction state error of an object at the prediction step. The proposed method robustly tracks the object of interest by compensating for the prediction state error using the affine motion model estimated from ER. Experimental results show that the proposed method outperforms the conventional particle filter, and can track moving objects robustly in consumer handheld imaging devices.

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Motion Control of Two Welding Mobile Robot with Seam Tracking Sensor

  • Byuong-Oh;Jeon, Yang-Bae;Suh, Jin-Ho;Oh, Myung-Suk;Kim, Sang-bong
    • International Journal of Precision Engineering and Manufacturing
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    • 제4권2호
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    • pp.30-38
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    • 2003
  • This paper proposed PID controller for torch slider and PD controller for motor right wheel. to control the motion of two-wheeled welding mobile robot with seam tracking sensor touched on welding line. The motion control is realized in the view of keeping constant welding velocity and precise seam tracking even though the target welding line is on straight line or curved line. The position and direction of the body of the mottle robot are controlled by using signal errors between seam tracking sensor and body positioning sensor attached on the end of torch slider and body side of the mobile robot, respectively. In turning motion, the body and the torch slider are controlled by using the kinematic model related with two motions of body turning and torch sliding. The straight locomotion is controlled according to eleven control patterns obtained from displacements between two sensors of the seam tracking sensor and the body positioning sensor. The effectiveness is proven through the experimental results fur lattice type welding line. Through the experimental results, we can see that the position value of the electrode end point and the welding velocity are controlled almost constantly both in straight and turning locomotion.

Human-Computer Natur al User Inter face Based on Hand Motion Detection and Tracking

  • Xu, Wenkai;Lee, Eung-Joo
    • 한국멀티미디어학회논문지
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    • 제15권4호
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    • pp.501-507
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    • 2012
  • Human body motion is a non-verbal part for interaction or movement that can be used to involves real world and virtual world. In this paper, we explain a study on natural user interface (NUI) in human hand motion recognition using RGB color information and depth information by Kinect camera from Microsoft Corporation. To achieve the goal, hand tracking and gesture recognition have no major dependencies of the work environment, lighting or users' skin color, libraries of particular use for natural interaction and Kinect device, which serves to provide RGB images of the environment and the depth map of the scene were used. An improved Camshift tracking algorithm is used to tracking hand motion, the experimental results show out it has better performance than Camshift algorithm, and it has higher stability and accuracy as well.