• 제목/요약/키워드: Motion time

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Integrated Human and Rob-ot Ergonomics의 측면에서 로보트의 동작제어 개선에 관한 연구 (A study on the improvement of the robot motion control as a part of the integrated human and robot ergonomics)

  • 이순요;권규식;홍승권
    • 대한인간공학회지
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    • 제9권1호
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    • pp.21-27
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    • 1990
  • Teaching Expert System/World Coordinate System(TES/WDS) was proposed to improve robot motion control. First, precise coordinate reading for getting the inherent data about position and posture of task objects was performed throgh the integrated image and fuzzy processing. Second, singularity and parameter limitation problems in getting the motion data about position and posture of robot in macro motion were solved by proposed geometric algorithm. Third, the unnecessary robot motion was also removed by the Robot Time and Motion (RTM) method and the Multi-Geometric Straight-Line Motion (MGSLM) method in micro motion. This results demonstrated reduction of the average teaching task time according to task order.

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Adaptive Enhancement Method for Robot Sequence Motion Images

  • Yu Zhang;Guan Yang
    • Journal of Information Processing Systems
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    • 제19권3호
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    • pp.370-376
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    • 2023
  • Aiming at the problems of low image enhancement accuracy, long enhancement time and poor image quality in the traditional robot sequence motion image enhancement methods, an adaptive enhancement method for robot sequence motion image is proposed. The feature representation of the image was obtained by Karhunen-Loeve (K-L) transformation, and the nonlinear relationship between the robot joint angle and the image feature was established. The trajectory planning was carried out in the robot joint space to generate the robot sequence motion image, and an adaptive homomorphic filter was constructed to process the noise of the robot sequence motion image. According to the noise processing results, the brightness of robot sequence motion image was enhanced by using the multi-scale Retinex algorithm. The simulation results showed that the proposed method had higher accuracy and consumed shorter time for enhancement of robot sequence motion images. The simulation results showed that the image enhancement accuracy of the proposed method could reach 100%. The proposed method has important research significance and economic value in intelligent monitoring, automatic driving, and military fields.

시스템 식별법을 이용한 선체운동 해석에 관한 연구 (A Study on the analysis of ship motion using system identification method)

  • 송재영;임정빈
    • 한국항해항만학회:학술대회논문집
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    • 한국항해항만학회 2019년도 추계학술대회
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    • pp.271-271
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    • 2019
  • 선체운동은 외력관계 등 복잡한 환경에서 발생하므로 추정이 난해하다. 선체운동의 추정은 선박의 안전을 확보할 수 있는 중요한 요소이므로 정확한 추정이 필요한 실정이다. 기존의 선체운동관련 연구는 특정 선형에 대한 선체운동을 실험하여 획득한 모델과 기준이되는 모델의 겉보기 운동을 비교한 것으로 선체운동을 직관적으로 추정하기 난해하다. 본 연구에서는 선형-시불변 (Linear-Time lnvariant)시스템의 전달함수 기법을 적용해 선체운동을 극-영점 해석과 주파수 응답 분석을 통해 선체운동의 특성을 전달함수로 추정하는 개념을 소개한다. 선형-시불변 시스템을 이용한 선체운동 해석 모델은 1)파랑의 입력신호와, 2)선체운동의 출력신호, 3)블랙박스로 정의된 선체로 구성된다. 본 모델은 선체운동을 전달함수로 수치화 하여 정의할 수 있고, 극-영점해석 및 주파수 응답 분석을 통해 선체운동의 특성을 추정하는데 용이할 것으로 기대된다.

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Residual Polar Motion excluding Chandler and Annual components

  • Na, Sung-Ho;Baek, Jeong-Ho;Kwak, Young-Hee;Yoo, Sung-Moon;Cho, Jung-Ho;Cho, Sung-Ki;Park, Jong-Uk;Park, Pil-Ho
    • 한국우주과학회:학술대회논문집(한국우주과학회보)
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    • 한국우주과학회 2011년도 한국우주과학회보 제20권1호
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    • pp.22.1-22.1
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    • 2011
  • Two dominant components of polar motion are the Chandler and the annual components. Recently, the existence of 500-day period component in the Earth's polar motion has been manifested. But its existence is not clear on Fourier spectrum. One cause of difficulty involved here is that the amplitudes of the two main components are slightly variable in time by certain amounts (Chandler: 0.15~0.28 arcsec, annual: 0.09~0.15 arcsec). A residual polar motion time series excluding the two main components for a time span between 1962 Jan and 2010 Nov from IERS C04 time series dataset was constructed by least square fitting. For faithful fitting, 43 time segments of 6.8 year length (each starts on January 1st of successive years) were separately acquired and later combined together. The period of dominant peak in the spectrum of this residual polar motion time series is 490 days. Next peaks have their periods as semi-annual, 300~330 days, ~560 days, 670 days, and 1360 days.

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진화 프로그래밍 기반의 시간-주파수 영역 해석법을 이용한 ISAR 영상 이동보상기법 (ISAR Motion Compensation using Evolutionary Programming-Based Time-Frequency Analysis)

  • 최인식;김효태
    • 한국전자파학회논문지
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    • 제14권11호
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    • pp.1156-1160
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    • 2003
  • 많은 시간-주파수 영역 해석법들이 레이다 영상의 이동보상기법에 적용되어져 오고 있다. 이 논문에서는 새로운 시간-주파수 영역 해석법으로서 진화 프로그래밍을 이용한 적응 웨이브릿 변환과 적응 시간-주파수 영역 해석법을 제안하고 이들을 움직이는 표적물에 대한 2차원 레이다 영상의 이동보상기법에 적용해 본다. 제안하는 알고리즘의 타당성을 증명하기 위해서, 우리는 MIG-25와 B-727 데이터를 이용하였다. 진화 프로그래밍을 이용한 적응 웨이브릿 변환과 적응 시간-주파수 영역 해석법을 이용한 레이다 영상은 다른 시간-주파수 영역 해석법과 마찬가지로 퍼짐 현상이 제거된 깨끗한 영상을 얻을 수 있음을 보여 준다.

질감 활성도 기반 양방향 움직임 추정과 인접 움직임 정보를 이용한 프레임률 증가 기법 (Frame rate up conversion method using bilateral motion estimation based on texture activity and neighboring motion information)

  • 정윤호;김진형;고윤호
    • 한국멀티미디어학회논문지
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    • 제17권7호
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    • pp.797-805
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    • 2014
  • In this paper we propose a new frame rate up conversion scheme which is used to overcome the motion blur problem of liquid crystal display caused by its slow response. The conventional bilateral motion estimation method which is mainly used in the frame rate up conversion scheme has a drawback that it cannot find true motion vector if there are blocks with simple texture in the search range. To solve this problem, a texture adaptive bilateral motion estimation method that increases cost value of block with simple texture is proposed. Also a motion estimation scheme that utilizes neighboring motion vector effectively is proposed to reduce computation time required to estimate motion. Since the proposed scheme does not apply all available motion vectors within the search range, the execution time of frame rate up conversion can be reduced dramatically. Experimental results show that the interpolated frame image quality of the proposed method is improved in subjective as well as objective view point compared with that of the conventional method.

실시간 이더넷 기반의 한국형 오픈소스 모션 시스템 개발 및 분석 (Development and Analysis of Korea Open Source Motion System based on Real-Time Ethernet)

  • 임선;이승용;김지현;정일균
    • 전기학회논문지
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    • 제66권1호
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    • pp.186-193
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    • 2017
  • KOSMOS is Korea Open Source MOtion System which is developed based on general purpose hardware and open source software. It is aiming at IEC 61131-3 standard. Real-time ethernet has several advantages for motion control system and distributed control system. So, considering this advantages, KOSMOS has the network interface made up of Real-time ethernet, EtherCAT. In this paper, we explain the KOSMOS platform, the performance for real-time task and show the real case applying KOSMOS platform in manipulator control system.

차량 시뮬레이터 접목을 위한 실시간 인체거동 해석기법 (Real-Time Analysis of Occupant Motion for Vehicle Simulator)

  • 오광석;손권;최경현
    • 대한기계학회논문집A
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    • 제26권5호
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    • pp.969-975
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    • 2002
  • Visual effects are important cues for providing occupants with virtual reality in a vehicle simulator which imitates real driving. The viewpoint of an occupant is sensitively dependent upon the occupant's posture, therefore, the total human body motion must be considered in a graphic simulator. A real-time simulation is required for the dynamic analysis of complex human body motion. This study attempts to apply a neural network to the motion analysis in various driving situations. A full car of medium-sized vehicles was selected and modeled, and then analyzed using ADAMS in such driving conditions as bump-pass and lane-change for acquiring the accelerations of chassis of the vehicle model. A hybrid III 50%ile adult male dummy model was selected and modeled in an ellipsoid model. Multibody system analysis software, MADYMO, was used in the motion analysis of an occupant model in the seated position under the acceleration field of the vehicle model. Acceleration data of the head were collected as inputs to the viewpoint movement. Based on these data, a back-propagation neural network was composed to perform the real-time analysis of occupant motions under specified driving conditions and validated output of the composed neural network with MADYMO result in arbitrary driving scenario.

On-line Motion Planner for Multi-Agents based on Real-Time Collision Prognosis

  • Ji, Sang-Hoon;Kim, Ji-Min;Lee, Beom-Hee
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.74-79
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    • 2005
  • In this paper, we propose a novel approach to decentralized motion planning and conflict-resolution for multiple mobile agents working in an environment with unexpected moving obstacles. Our proposed motion planner has two characteristics. One is a real-time collision prognosis based on modified collision map. Collision map is a famous centralized motion planner with low computation load, and the collision prognosis hands over these characteristics. And the collision prognosis is based on current robots status, maximum robot speeds, maximum robot accelerations, and path information produced from off-line path planning procedure, so it is applicable to motion planner for multiple agents in a dynamic environment. The other characteristic is that motion controller architecture is based on potential field method, which is capable of integrating robot guidance to the goals with collision avoidance. For the architecture, we define virtual obstacles making delay time for collision avoidance from the real-time collision prognosis. Finally the results obtained from realistic simulation of a multi-robot environment with unknown moving obstacles demonstrate safety and efficiency of the proposed method.

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H.264/AVC부호화기용 움직임 보상기의 아키텍처 연구 (A Study on Architecture of Motion Compensator for H.264/AVC Encoder)

  • 김원삼;손승일;강민구
    • 한국정보통신학회논문지
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    • 제12권3호
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    • pp.527-533
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    • 2008
  • 움직임 보상은 고화질의 실시간 비디오 응용에 있어서 언제나 주된 병목을 초래한다. 따라서 실시간 비디오 응용에서는 움직임 보상을 수행하는 고속의 전용 하드웨어를 필요로 한다. 여러 동영상 부호화 방식에서 영상프레임은 픽셀의 블록으로 분할된다. 일반적으로 움직임 보상은 이전 프레임으로부터 움직임을 추정하여 현재의 블록을 예측하게 된다. 움직임 보상에 사용되는 화소 정밀도가 높을수록 보다. 좋은 성능을 갖지만 연산량은 증가하게 된다. 본 논문에서는 1/4 화소 정밀도를 지원하는 H.264/AVC 부호화기에 적합한 움직임 보상기의 아키텍처를 연구하였다. 설계된 움직임 보상기는 전치 배열과 휘도 6-tap 필터 3개를 사용하여 높은 하드웨어 이용률을 갖게 하였으며 내부 메모리의 크기를 감소시켰다. VHDL을 사용하여 기술하였으며, Xilinx ISE툴을 사용하여 합성하고, Modelsim_6.1i를 사용하여 검증하였다. 설계된 움직임 보상기는 단지 3개의 6-tap 필터만을 사용하면서 매크로블록 당 640 클럭 사이클에 수행하였다. 본 논문에서 제안하는 움직임 보상기는 실시간 비디오 처리를 요구하는 분야에 응용 가능할 것으로 사료된다.