• Title/Summary/Keyword: Motion speed

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Motion Blur Measurement with a High-Speed Camera

  • Laur, Juergen;Becker, Michael E.
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08b
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    • pp.1135-1138
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    • 2007
  • This paper presents motion picture artifacts measured with a high-speed camera. Measurement results of the high-speed camera on moving targets will be evaluated and compared with motion blur data derived from step responses measured on stationary test patterns with a spot-photodetector.

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Analysis on the Snake Motion of One Freight Car for High Speed Running (고속주행을 위한 화차 한량의 사행동 해석)

  • 이승일;최연선
    • Journal of the Korean Society for Railway
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    • v.6 no.3
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    • pp.149-155
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    • 2003
  • The development of railway vehicles involves the proper selection of design parameters not only to achieve high speed but also to reduce the vibration of the train. In this study an analytical model of a freight car is developed to find the critical speed. The freight car can generate the snake motion of the lateral and yawing motion of the car body, the bogie, and the wheelset. Numerical analysis for the nonlinear equation motions with 17 degrees of freedom showed the running stability and critical speed due to the snake motion. Also, the vibration modes of the freight car was calculated using ADAMS/RAIL, which showed that the critical speed have the yawing modes of the car body and the bogie. Finally this paper shows that the snake motion of the vehicle can be controlled with the modifications of the design parameters.

Analysis of the Snake motion of One High Speed Freight Car (고속화차 한량의 사행동 해석)

  • 이승일;최연선
    • Proceedings of the KSR Conference
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    • 2002.10a
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    • pp.193-201
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    • 2002
  • The development of railway vehicle and bogie involves the proper selection of design parameters not only to achieve high speed but also to reduce the vibration of the train. In this study an analytical model of a high speed freight car is developed to find the critical speed. The high speed freight car can generate the snake motion of the lateral and yawing motion of the car body, the bogie, and the wheelset. Numerical analysis for the nonlinear equation motions with 17 degrees of freedom showed the running stability and critical speed due to the snake motion. Also, the vibration modes of tile high speed freight car was calculated using ADAMS RAIL, which showed that the critical speed have the yawing modes of the car body and the bogie. Finally, this paper shows that the snake motion of the vehicle can be controlled with the modifications of the design parameters.

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Real-Time Centralized Soft Motion Control System for High Speed and Precision Robot Control (고속 정밀 로봇 제어를 위한 실시간 중앙 집중식 소프트 모션 제어 시스템)

  • Jung, Il-Kyun;Kim, Jung-Hoon
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.6
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    • pp.295-301
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    • 2013
  • In this paper, we propose a real-time centralized soft motion control system for high speed and precision robot control. The system engages EtherCAT as high speed industrial motion network to enable force based motion control in real-time and is composed of software-based master controller with PC and slave interface modules. Hard real-time control capacity is essential for high speed and precision robot control. To implement soft based real time control, The soft based master controller is designed using a real time kernel (RTX) and EtherCAT network, and servo processes are located in the master controller for centralized motion control. In the proposed system, slave interface modules just collect and transfer all sensor information of robot to the master controller via the EtherCAT network. It is proven by experimental results that the proposed soft motion control system has real time controllability enough to apply for various robot control systems.

Kinematic Analysis of Yeo Motion at Horse Vaulting (도마 Yeo동작에 대한 운동학적 요인 분석)

  • Yeo, Hong-Chul
    • Korean Journal of Applied Biomechanics
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    • v.13 no.1
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    • pp.39-50
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    • 2003
  • The purpose of this experiment was to find out the stages of result of specific character for Horse Vaulting Yeo motion To put the Yeo movement in process, we needed a gymnastics athlete C height of 165cm, weight of 62kg, age of 32, personal history of 21 years, and tested the athlete 5 times of motion training, and picked out the 2 best motion and analyzed it. Athletic reason is vertical motion, time uses, horizontal motion, distance, speed, and analyzed many other reasons as a result, and finally ended up with this conclusion. 1. After the take off on the board horizontal speed gradually decreased However, reverse of that, it showed that vertical speed increased. 2. While contacting the Horse Vaulting, horizontal speed decreased and vertical speed kept on increasing. Taking off Com the Horse Vaulting, horizontal, showing short time of training, 3m vertical height is shown after using Yeo motion at the peak of second fly jump. 3. While contacting the Horse Vaulting, both arms were showing the flection shape Especially this is also while contacting the Horse Vaulting, left arm was showing $90^{\circ}$ angle, and this has happened between the process of transition period of fast horizontal speed to vertical speed. 4. While contacting the Horse Vaulting, perfect blocking of the left arm must be complete for the right arm to have the perfect blocking as well.

Fast Video Motion Estimation Algorithm Based on Motion Speed and Multiple Initial Center Points Prediction (모션 속도와 다중 초기 중심점 예측에 기반한 빠른 비디오 모션 추정 알고리즘)

  • Peng, Sha-Hu;Saipullah, Khairul Muzzammil;Yun, Byung-Choon;Kim, Deok-Hwan
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.12
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    • pp.1219-1223
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    • 2010
  • This paper proposes a fast motion estimation algorithm based on motion speed and multiple initial center points. The proposed method predicts initial search points by means of the spatio-temporal neighboring motion vectors. A dynamic search pattern based on the motion speed and the predicted initial center points is proposed to quickly obtain the motion vector. Due to the usage of the spatio-temporal information and the dynamic search pattern, the proposed method greatly accelerates the search speed while keeping a good predicted image quality. Experimental results show that the proposed method has a good predicted image quality in terms of PSNR with less searching time comparing with the Full Search, New Three-Step Search, and Four-Step Search.

Fast Motion Estimation Based on Motion Speed and Multiple Initial Center Point Prediction (모션 속도와 다양한 초기의 중앙점 예측에 기반한 빠른 비디오 모션 추정)

  • Peng, Shao-Hu;Saipullah, Khairul Muzzammil;Yun, Byung-Choon;Kim, Deok-Hwan
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06a
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    • pp.246-247
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    • 2010
  • This paper proposes a fast motion estimation algorithm based on motion speed and multiple initial center points. The proposed method predicts initial search points by means of the spatio-temporal neighboring motion vectors. A dynamic search pattern based on motion speed and the predicted initial center points is proposed to quickly obtain the motion vector. Due to the usage of the spatio-temporal information and the dynamic search pattern, the proposed method greatly accelerates the search speed while maintaining a good predicted image quality. Experimental results show that the proposed method has a good predicted image quality in terms of PSNR with less search time as compared to the Full Search, New Three-Step Search, and Four-Step Search.

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Fast Motion Synthesis of Massive Number of Quadruped Animals

  • Sung, Man-Kyu
    • International Journal of Contents
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    • v.7 no.3
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    • pp.19-28
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    • 2011
  • This paper presents a fast and practical motion synthesis algorithm for massive number of quadruped animals. The algorithm constructs so called speed maps that contain a set of same style motions but different speed from a single cyclic motion by using IK(Inverse Kinematics) solver. Then, those speed maps are connected each other to form a motion graph. At run time, given a point trajectory that obtained from user specification or simulators, the algorithm retrieves proper speed motions from the graph, and modifies and stitches them together to create a long seamless motion in real time. Since our algorithm mainly targets on the massive quadruped animal motions, the motion graph create wide variety of different size of characters for each trajectory and automatically adjusted synthesized motions without causing artifact such as foot skating. The performance of algorithm is verified through several experiments

An XY scanner with minimized coupling motions for the high speed AFM (상호 간섭이 최소화된 고속 원자현미경용 XY 스캐너 제작)

  • Park J.;Moon W.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.653-656
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    • 2005
  • This paper introduces design, fabrication and experiment process of a novel scanner for the high speed AFM(Atomic Force Microscope). A proper design modification is proposed through analyses on the dynamic characteristics of the existing linear motion stages using a dynamic analysis program, Recurdyn. Since the scanning speed of each direction is allowed to be different, the linear motion stage for the high-speed scanner of AFM can be so designed to have different resonance frequencies for the modes with one dominant displacement in the desired directions. One way to achieve this objective is to use one-direction flexure mechanism for each direction and to mount one stage for fast motion on the other stage for slow motion. This unsymmetrical configuration separates the frequencies of the two vibration modes with one dominant displacement in each desired direction, hence, the coupling between the motions in the two directions. In addition, a pair of actuators is used for each axis to decrease the cross talks in the two motions and gives a force large enough to actuate the slow motion stage, which carries the fast motion stage. After these design modifications, a novel scanner with scanning speed higher than 10 Hz can be achieved to realize undistorted images in the high speed AFM.

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Motion blur analysis by Gabor patch

  • Oka, Koichi;Oka, Daisuke
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08a
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    • pp.1039-1042
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    • 2007
  • Motion blur of LCD displays has been measured subjectively by using Gabor patch radiusese. Gabor radiuses at a normalized scroll speed, Scroll speed times Fc, to be unity, indicate motion blur strengths, which are named a perceived motion blur strength measured by a Gabor patch. The results are compared with eye perception, PBET and EBET.

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