• Title/Summary/Keyword: Motion analysis system

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A Study on the analysis of ship motion using system identification method (시스템 식별법을 이용한 선체운동 해석에 관한 연구)

  • Song, Jaeyoung;Yim, Jeong-Bin
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2019.11a
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    • pp.271-271
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    • 2019
  • Estimating ship motion is difficult because it take place in complex environments.. Estimating ship motion is an important factor in ensuring the safety of ship, so accurate estimates are needed. Existing motion-related studies compare the apparent motion of the model acquired and the reference model by experimenting with the ship motion on a particular alignment, making it difficult to intuitively estimate the hull motion. This study introduces the concept of estimating the characteristics of ship motion as a transfer function through pole-zero interpretation and frequency response analysis by applying the method of transfer function of Linear-Time Invariant system. Ship motion analysis model using Linear-Time Invariant system is consist with 1) wave as input signal 2) ship motion as output signal 3) hull defined as black box. This model can be defined by numericalizing the ship motion as a transfer function and is expected to facilitate the characterization of the ship motion through pole-zero analysis and frequency response analysis.

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Analysis and performance evaluation of the parallel typed for a vehicle driving simulator (병렬구조형 차량운전 모사장치의 성능평가 및 분석)

  • 박일경;박경균;김정하;이운성
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.1481-1484
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    • 1997
  • The vehicle driving simulator expects vehicle motion with real-time simulation arise from driver's steering, accelerating, stopping and simulates motion of vehicl with visula, audio and washout algorithm. And it gives a vivid feeling to driver in reality. Vehicle driving simulator with vehicle integration control system is used for analysis of analysis of vehicle controllaility, steering capacity and safety in various pseudo environment alike. basides, it analyzeds vehicle safety factor dirver's reaction and promotes traffic safety without driver's own risks. The main proceduress of development of the vehicle driving simulator are classified by 3 parts. first the motion base system which can be generated by the motion queues, should be developed. Secondly, real-time vehicle software which can afford the vehicle dynamics, might be constructed. The third procedure is the integration of vehicle driing simulator which can be interconnected between visual systems with motion base. In this study, we are to study of the motion base for a vehicle driving simulator design and that of its real time control and using an extra gyro sensor and accelerometers to find a position and an orientatiion of the moving platform except for calculating forward kinematics. To drive the motion base, we use National Instruments corp's Labview software. Furthemore, we use analysis module for the vehicle motionand the washout algorithm module to consummate driving simulator, which can be driven by human in reality, so we are doing experimentally process about various vehicle motion conditon.

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Reliability and Validity of Measurement Using Smartphone-Based Goniometer of Tibial External Rotation Angle in Standing Knee Flexion

  • Jeon, In-Cheol;Kwon, Oh-Yun;Weon, Jong-Hyuck;Ha, Sung-Min;Kim, Si-Hyun
    • Physical Therapy Korea
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    • v.20 no.2
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    • pp.60-68
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    • 2013
  • The purpose of this study was to assess the intra-rater test-retest reliability of tibial external rotation angle measurement using a smartphone-based photographic goniometer, DrGoniometer (DrG) compared to a three-dimensional motion analysis system (Vicon). The current study showed an interchangeable method using DrG to measure the tibial external rotation angle in standing knee flexion at $90^{\circ}$. Twelve healthy subjects participated in this study. A rest session was conducted 30 minutes later for within-day reliability and five days later for between-day intra-rater test-retest reliability. To assess the validity of the measurement using DrG, we used a three dimensional motion analysis system as a gold standard to measure the angle of tibial external rotation. Intra-class correlation coefficient (ICC) and the standard error of measurement (SEM) values were used to determine the within- and between- day intra-rater test-retest reliability of using DrG and a three dimensional motion analysis system. To assess validity, Pearson correlation coefficients were used for two measurement techniques. The measurement for tibial external rotation had high intra-rater test-retest reliability of within-day (ICC=.88) and between-day (ICC=.83) reliability using DrG and of within-day (ICC=.93) and between-day (ICC=.77) reliability using a three-dimentional motion analysis system. Tibial external rotation angle measurement using DrG was highly correlated with those of the three-dimensional motion analysis system (r=.86). These results represented that the tibial external rotation angle measurement using DrG showed acceptable reliability and validity compared with the use of three-dimensional motion analysis system.

Development of a Real-time Vehicle Driving Simulator

  • Kim, Hyun-Ju;Park, Min-Kyu;Lee, Min-Cheoul;You, Wan-Suk
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.51.2-51
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    • 2001
  • A vehicle driving simulator is a virtual reality device which makes a human being feel as if the one drives a vehicle actually. The driving simulator is effectively used for studying interaction of a driver-vehicle and developing the vehicle system of new concepts. The driving simulator consists of a motion platform, a motion controller, a visual and audio system, a vehicle dynamic analysis system, a vehicle operation system and etc. The vehicle dynamic analysis system supervises overall operation of the simulator and also simulates dynamic motion of a multi-body vehicle model in real-time. In this paper, the main procedures to develop the driving simulator are classified by 4 parts. First, a vehicle motion platform and a motion controller, which generates realistic motion using a six degree of freedom Stewart platform driven hydraulically. Secondly, a visual system generates high fidelity visual scenes which are displayed on a screen ...

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A Computer Method for the Dynamic Analysis of a System of Rigid Bodies in Plane Motion

  • Attia, Hazem-Ali
    • Journal of Mechanical Science and Technology
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    • v.18 no.2
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    • pp.193-202
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    • 2004
  • This paper presents a computer method for the dynamic analysis of a system of rigid bodies in plane motion. The formulation rests upon the idea of replacing a rigid body by a dynamically equivalent constrained system of particles. Newton's second law is applied to study the motion of the resulting system of particles without introducing any rotational coordinates. A velocity transformation is used to transform the equations of motion to a reduced set. For an open-chain, this process automatically eliminates all of the non-working constraint forces and leads to an efficient integration of the equations of motion. For a closed-chain, suitable joints should be cut and few cut-joints constraint equations should be included. An example of a closed-chain is used to demonstrate the generality and efficiency of the proposed method.

Accuracy Simulation of the Precision Linear Motion Systems (직선운동 시스템의 정밀도 시뮬레이션 기술)

  • Oh, Jeong-Seok;Khim, Gyung-Ho;Park, Chun-Hong;Chung, Sung-Jong;Lee, Sun-Kyu;Kim, Su-Jin
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.3
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    • pp.275-284
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    • 2011
  • The accuracy simulation technology of linear motion system is introduced in this paper. Motion errors and positioning errors are simulated using informations on the design parameters of elements of linear motion system. 5 Degree-of-freedom motion error analysis algorithm utilizing the transfer function method and positioning error analysis algorithm which are main frame of accuracy simulation are introduced. Simulated motion errors are compared with experimental results for verifying the effectiveness. Then, using the proposed algorithms, simulation is performed to investigate the effects of ballscrew and linear motor on the motion errors. Finally, the influence of feedback sensor position on the positioning error is also discussed.

Design and Analysis of an Interactive Motion Simulator in Space Entertainment System

  • Hsu, Kuei-Shu;Cho, Wei-Ting;Lai, Chin-Feng;Wang, Xiaofei;Huang, Yueh-Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.1
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    • pp.446-467
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    • 2012
  • In this paper, the analysis and design of a motion simulator (based on the approach taken by interactive virtual reality (VR) entertainment systems) is conducted. The main components of the system include a bilateral control interface, simulation and a motion simulator control scheme. The space entertainment system uses a virtual environment that enables operators to feel the actual feedback sensing and distorted motion from the virtual environment, just as they would in the real environment. The space entertainment system integrates the dynamics of the motion simulator and the virtual environment and the operator maneuvers a steering wheel to interact with the system. The multiple bilateral control schemes employ a dynamical controller, which is designed by considering the velocity and acceleration that the operator imposes on the joystick, the environmental changes imposed on the motion simulator. In addition, we develop a calculated method to evaluate the Ratio of the simulation results. It is shown that the proposed control scheme can improve the performance of the visual entertainment system. Experiments are conducted on the virtual reality entertainment system to validate the theoretical developments.

Graphics -Oriented CAD Development of Kinematic Analysis And Simwlation of An Automatic Feeding System By A Curvilinear inverse Cam. Part I: Motion Analysis of A Cam-Feeding System (곡선 캠을 이용한 자동 이송장치의 기구 해석 및 Simulation용 Graphics-Oriented CAD 개발 1)

  • 신중호;노창수;최영진;김상진
    • 제어로봇시스템학회:학술대회논문집
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    • 1987.10b
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    • pp.264-268
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    • 1987
  • This paper is concerned on kinematic analysis and simulation of an automatic feeding mechanism subjected by the motion of a curvilinear inverse can. The curvilinear cam is rotated by positioning a translating roller and the automatic feeding mechanism is moved to the sliding position by the motion of a campin fixed on the curvilinear cam. The curvilinear cam consists of two arcs of circles and two straight lines. The modular approach is used for the kinematic analysis of the feeding mechanism. As the first part of the paper for the motion simulation of the cam-feeding system, this paper discusses the algorithm to simulate the motion of the cam-feeding mechanism. The second part of the paper presents the state-of-art for the graphics-oriented CAD technique,

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Unsupervised Motion Pattern Mining for Crowded Scenes Analysis

  • Wang, Chongjing;Zhao, Xu;Zou, Yi;Liu, Yuncai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.12
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    • pp.3315-3337
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    • 2012
  • Crowded scenes analysis is a challenging topic in computer vision field. How to detect diverse motion patterns in crowded scenarios from videos is the critical yet hard part of this problem. In this paper, we propose a novel approach to mining motion patterns by utilizing motion information during both long-term period and short interval simultaneously. To capture long-term motions effectively, we introduce Motion History Image (MHI) representation to access to the global perspective about the crowd motion. The combination of MHI and optical flow, which is used to get instant motion information, gives rise to discriminative spatial-temporal motion features. Benefitting from the robustness and efficiency of the novel motion representation, the following motion pattern mining is implemented in a completely unsupervised way. The motion vectors are clustered hierarchically through automatic hierarchical clustering algorithm building on the basis of graphic model. This method overcomes the instability of optical flow in dealing with time continuity in crowded scenes. The results of clustering reveal the situations of motion pattern distribution in current crowded videos. To validate the performance of the proposed approach, we conduct experimental evaluations on some challenging videos including vehicles and pedestrians. The reliable detection results demonstrate the effectiveness of our approach.

Development of Underwater Motion Measurement System for Model Test of Ocean System (해양시스템 모형실험을 위한 수중운동계측시스템 개발 연구)

  • CHOI JONG-SU;HONG SUP
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
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    • 2004.11a
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    • pp.166-172
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    • 2004
  • An underwater motion measurement system was constructed for applications to the model basin. A commercial motion capture system, FALCON of Motion Analysis Corp., which corrects automatically the distortion caused by refraction of the light passing through water and air, was adopted for underwater motion measurement. The modifications of FALCON system were performed: waterproofing camera housings, markers, connectors, and a new blue ring lighter. the accuracy of the motion measurement was obtained within the calibration error of 0.87mm in average and 0.89mm in standard deviation for the distance of 500mm between two markers on the calibration device. the volume of $2100mm(length)\times2100mm(breadth)\times2300mm(Height)$ was covered with 4 cameras of the underwater motion measurement system. For the performance verification, motion measurement test of a vertical mooring chain model excited at the top end was carried out. The 3D motions of mooring model were measured with variable amplitude and period of the forced excitation. Higher order motions of the mooring model were observed as the excitation period decreases. the performance of the system was verified by successfully measuring 3D motion of mooring model.

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