• 제목/요약/키워드: Motion Vectors

검색결과 469건 처리시간 0.027초

A new approach for content-based video retrieval

  • Kim, Nac-Woo;Lee, Byung-Tak;Koh, Jai-Sang;Song, Ho-Young
    • International Journal of Contents
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    • 제4권2호
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    • pp.24-28
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    • 2008
  • In this paper, we propose a new approach for content-based video retrieval using non-parametric based motion classification in the shot-based video indexing structure. Our system proposed in this paper has supported the real-time video retrieval using spatio-temporal feature comparison by measuring the similarity between visual features and between motion features, respectively, after extracting representative frame and non-parametric motion information from shot-based video clips segmented by scene change detection method. The extraction of non-parametric based motion features, after the normalized motion vectors are created from an MPEG-compressed stream, is effectively fulfilled by discretizing each normalized motion vector into various angle bins, and by considering the mean, variance, and direction of motion vectors in these bins. To obtain visual feature in representative frame, we use the edge-based spatial descriptor. Experimental results show that our approach is superior to conventional methods with regard to the performance for video indexing and retrieval.

관심영역 단위의 적분 프로젝션기반 움직임 추정을 사용한 순차주사화 알고리즘 (De-interlacing Algorithm Using Integral Projection-based Motion Estimation Considering Region Of Interest)

  • 김영덕;장준영;강문기
    • 대한전자공학회논문지SP
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    • 제45권3호
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    • pp.20-29
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    • 2008
  • 본 논문에서는 관심영역(ROI : Region Of Interest) 단위의 적분 프로젝션(Integral Projection) 기반 움직임 추정(ME : Motion Estimation)을 사용한 순차주사화(De-interlacing) 알고리즘을 제안한다. 제안된 움직임 추정은 적은 계산량을 사용하여 주어진 관심영역의 움직임을 정확히 추정한다. 이를 위해 먼저, 시간적 예측을 통한 블록 단위의 움직임 종류 및 공간적 위치를 고려하여 영상을 여러 개의 ROI로 분할한다. 본 논문에서는 전역 움직임을 추정하기 위한 1개의 ROI와 지역 움직임을 추정하기 위한 4개의 ROI를 구성하여 총 5개의 움직임 벡터를 생성한다. 추정된 움직임 벡터를 사용하여 프레임 변환 시 수직해상도 향상에 기여하는 움직임 보상을 실행한다. 마지막으로, 움직임 보상의 신뢰도에 따라서 필드 내 보간된 결과와 움직임 보상된 결과를 결합하여 최종 프레임 영상을 출력한다. 제안된 알고리즘은 기존 알고리즘에 비해 주관적 및 객관적인 면에서 모두 뛰어난 결과를 보임을 실험을 통해 확인할 수 있다.

칼라 분할 방식을 이용한 비디오 영상에서의 움직이는 물체의 검출과 추적 (Moving Object Tracking Method in Video Data Using Color Segmentation)

  • 이재호;조수현;김회율
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(4)
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    • pp.219-222
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    • 2001
  • Moving objects in video data are main elements for video analysis and retrieval. In this paper, we propose a new algorithm for tracking and segmenting moving objects in color image sequences that include complex camera motion such as zoom, pan and rotating. The Proposed algorithm is based on the Mean-shift color segmentation and stochastic region matching method. For segmenting moving objects, each sequence is divided into a set of similar color regions using Mean-shift color segmentation algorithm. Each segmented region is matched to the corresponding region in the subsequent frame. The motion vector of each matched region is then estimated and these motion vectors are summed to estimate global motion. Once motion vectors are estimated for all frame of video sequences, independently moving regions can be segmented by comparing their trajectories with that of global motion. Finally, segmented regions are merged into the independently moving object by comparing the similarities of trajectories, positions and emerging period. The experimental results show that the proposed algorithm is capable of segmenting independently moving objects in the video sequences including complex camera motion.

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웨이블렛 변환 영역에서 다중 해상도 움직임 추정에 관한 연구 (A Study on Multiresolution Motion Estimation on the Wavelet Transform Domain)

  • 이진환;김소연;노용만
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1999년도 학술대회
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    • pp.21-25
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    • 1999
  • Wavelet transform decomposes a video frame into a set of subframes with different resolutions corresponding to different frequency bands. The block size of highest layer subframe is too small to estimate correct motion. To decrease this aperture problem in the approximation frame, multiresolution motion estimation (MRME) using hierarchical block matching is presented in this paper. In the multiresolution motion estimation approach, motion vectors in the subframes are estimated by the motion vectors in the approximation frame and are refined at each subframe. It reduces computational time in motion estimation. It is shown that our MRME approach has a superior performance than traditional MRME approaches.

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이동 보상 기법을 이용한 서브밴드 부호화 시스템에 관한 연구 (A Study on the Subband Coding System Using Motion Compensation Techniques)

  • 이기승;박용철;서정태;윤대희
    • 전자공학회논문지B
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    • 제31B권10호
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    • pp.99-111
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    • 1994
  • A motion picture compression scheme using subband coding with motion compensation is presneted in this paper. A hierarchical subband decomposition is used to split the image signal into 10 subbands with a 3-layer pyramid structure and motion compensation is used in each band. However, in this case, motion vector information is drastically increased; therefore, initial motion vectors are estimated in the highest pyramid and motion vectors are refined using the reconsructed subband signal in each layer. Simulation results show that the proposed method compares favorably in terms of prediction error energy and side informatio with methods requiring additional information. Images recostructed from the proposed method show good quality compared to those reconstructed using blockwise DCT.

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웨이브렛 변환된 다해상도 영상을 이용한 계층적 움직임 추정 (Multi-resolution hierarchical motion estimation in the wavelet transform domain)

  • 김진태;장준필;김동욱;최종수
    • 전자공학회논문지B
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    • 제33B권8호
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    • pp.50-59
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    • 1996
  • In this paper, a new hierarchical motion estiamtion scheme using the wavelet transformed multi-resolution image layers is proposed. Compared with the full search motion estimation method, the existing hierarchical methods remarkably reduce the amount of the computation but their efficiencies are depreciated by the local minima problem. In order to solve the local minima problem, the multi-resolution image layers are composed using the wavelet transform and the number of layers participated in the motion estimation for a block is determined by considering of its low band energy and higher band energy on the first wavelet transformed layer. The ratio between higher band energy and low band energy of each block is evaluated and in the case of the blocks which include relatively large higher band energy, the motion estimation is carried out in the high resolution layer. Otherwise, all layers are used. The final motion vectors are obtained in the first wavelet transformed layer. So less bits for motion vectors are transmitted, and the decomposition of received image using inverse wavelet transform decreases the blocking effect.

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Novel Motion and Disparity Prediction for Multi-view Video Coding

  • Lim, Woong;Nam, Junghak;Sim, Donggyu
    • IEIE Transactions on Smart Processing and Computing
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    • 제3권3호
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    • pp.118-127
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    • 2014
  • This paper presents an efficient motion and disparity prediction method for multi-view video coding based on the high efficient video coding (HEVC) standard. The proposed method exploits inter-view candidates for effective prediction of the motion or disparity vector to be coded. The inter-view candidates include not only the motion vectors of adjacent views, but also global disparities across views. The motion vectors coded earlier in an adjacent view were found to be helpful in predicting the current motion vector to reduce the number of bits used in the motion vector information. In addition, the proposed disparity prediction using the global disparity method was found to be effective for interview predictions. A multi-view version based on HEVC was used to evaluate the proposed algorithm, and the proposed correspondence prediction method was implemented on a multi-view platform based on HEVC. The proposed algorithm yielded a coding gain of approximately 2.9% in a high efficiency configuration random access mode.

예측 비디오 코딩을 위한 통합 움직임 보상 알고리즘 (Integration of Motion Compensation Algorithm for Predictive Video Coding)

  • 음호민;박근수;송문호
    • 전자공학회논문지S
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    • 제36S권12호
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    • pp.85-96
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    • 1999
  • 많은 경우의 예측 비디오 압축 표준에서는, BMA에 의해 매크로 블록당 하나의 움직임 벡터가 계산되는 방식인 BMC방식이 널리 사용되고 있다. 그러나 BMC에 의해 예측된 움직임 벡터 필드는 블록당 하나의 움직임 벡터를 사용하기 때문에 불연속적이며, 불연속적인 움직임 벡터 필드로 인해 블록화 현상을 나타낸다. 따라서 이를 제거하는 효과적인 방법은 움직임 벡터 필드를 평활화(smoothing)하는 방법일 것이다. 최적 평활화 과정은 비디오 시퀀스의 움직임 종류에 따라 다를 것이다. 본 논문에서는 움직임 벡터를 평활화하는 몇 개의 방법들을 고려할 것이다. 어떠한 방법이든 BMA로 구한 움직임 벡터는 더 이상 최적화된 움직임 벡터가 아닐 것이므로, BFD(displaced frame difference)의 놈(norm)을 최소화하는 최적 움직임 벡터를 찾아야 한다. 본 논문에서는 conjugate gradient 알고리즘을 사용하여 DFD의 놈을 최소화하는 최적움직임 벡터를 찾는 통합 알고리즘을 제안한다. 이 통합 알고리즘은 ATMC(affine transform based motion compensation), BTMC(bilinear transform based motion compensation), 그리고 본 논문에서 제안하는 FMC(filtered motion compensation)의 세가지 방식에 대하여 적용되고 BMC에 대비해서 평가되어 졌다.

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움직임 벡터 분할을 이용한 움직임 보상 성능 개선 (Performance Improvement of Motion Compensation using Motion Vector Segmentation)

  • 채종길;곽성일;황찬식
    • 전자공학회논문지B
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    • 제32B권3호
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    • pp.77-88
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    • 1995
  • It is assumed in the block matching algorithm(BMA) that all the pels in a block have a same motion vector. Then, the motion vector of a block in the BMA is matched to only one or none of the objects in the worst case if objects in a block have different motion vectors. This is apparent in the motion estimation using the fast BMA which has the effect of reducing the computation time and hardware complexity, compared to the full search BMA. Although the motion vector in the motion estimation using small block size is accurate, the increased number of bits is required to represent motion vectors. In this paper, new motion vector segmentation with less additional information and hardware complexity than the conventional method is proposed. In the proposed method, a motion vector is derived from the block for motion vector segmentation and another motion vector is extracted from four neighboring blocks to consiture a motion vector pair. For the accurate motion vector of each subblock, the motion vector is assigned to each subblock by mean squared error measure. And the overlapped motion compensation using window is also applied to reduce displaced frame difference.

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압축영역에서 움직임 벡터의 재추정을 이용한 비디오 해석 기법 (Video analysis using re-constructing of motion vectors on MPEG compressed domain)

  • 김낙우;김태용;강응관;최종수
    • 대한전자공학회논문지SP
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    • 제39권3호
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    • pp.78-87
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    • 2002
  • 본 논문은 MPEG 비디오에서 나타나는 여러 예측 형태의 움직임 벡터를 프레임 타입에 관계없이 단일 예측방향만을 갖도록 새롭게 추정하여 비디오 영상물의 분석에 직접적으로 활용하는 방안에 대해 제시하고 있다. 또한 재추정된 각 프레임에서의 움직임 벡터를 이용한 비디오 시퀀스 내에서의 객체 추출 및 추적 기법 등에 대해서도 새롭게 제안하였다. 제안된 알고리즘은 압축 영상에 대한 전체적인 복원과정을 거치지 않고, 압축 비디오 영역으로부터 쉽게 추출될 수 있는 매크로 블록 영역 상에서 수행되었으며, 실험 결과는 제안된 방법의 높은 성능을 잘 나타내어 주고 있다.