• Title/Summary/Keyword: Motion Picture

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Monitoring System for patients with Alzheimer's disease Using Ubiquitous Technology (유비쿼터스 기술을 이용한 알츠하이머 환자 관리시스템 설계)

  • Ko, Dae-Sik
    • Journal of Advanced Navigation Technology
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    • v.12 no.4
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    • pp.366-371
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    • 2008
  • The IT communication technology including sensors, RFlD, wire/wireless communication, DBMS and motion picture transmission can be applied to industry and medical fields. In this paper, patient monitoring system which composed of excrements sensing, remind supporting and web-remote monitoring system has been designed and implemented. It has been shown that excrements sensing system had capabilities of monitoring a maximum of 64 patients, remind support system can be used for helping memory of the patients with Alzheimer's disease, and web remote motion picture monitoring system can monitor patients over the internet with 1 to 15 frames/sec.

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Investigation about Figure Industry by Extension of Image Media (Game, Animation, Motion Picture) (영상미디어(게임, 애니메이션, 영화 분야)의 확장에 따른 피규어 산업에 대한 고찰)

  • Sohn, Jong-Nam;Lee, Jong-Han
    • The Journal of the Korea Contents Association
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    • v.8 no.3
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    • pp.67-74
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    • 2008
  • Various image media such as game, animation, movie is developing. Goods called Figure as extension that use contents source of one kind in several forms were made, and is drawing a lot of popularity today. However, is handled as simple toy of children in the Korea. So, development of allied industry is slow. In case of overseas recognized the importance by means of marketing in contents industry. In this paper, explain meaning about figure and kinds of figure and through philosophical thought and theory, analyzed personality which figure has through scientific investigation(theory of Walter Benjamin, Freud and psychologists). Nowaday, figure industry of the Korea and other foreign country is continuing development. Especially the contents of Hanryu(Korea) star figure has lots of value and possibility of future growth.

A study on the Semiotic about 3D animation (3D애니메이션 <슈렉2>에 관한 기호학적 연구)

  • Jung, Joo-Youne
    • Archives of design research
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    • v.17 no.4
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    • pp.327-336
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    • 2004
  • The cultural production of meanings is becoming more and laden with the intricacies of signs and symbols in our times. The idea of 'character' is important as an intermediation for information and an essential characteristic of "the object" experienced through the sence of sight. Character is symbolicin its form but also in its iconic markings. Motion Picture Animation makes Character not just an expression of an image but visual communication that expands the action of meaning piled up, sign upon sign. The analysis of 'character' suggests that motion picture animated characters could play an important role as a cultural mode leading to new styles not merely as an aesthetic mechanism. The study there with analyzed animated character systematically to discem where the sign phenomena shows up in social conventions under the semiotic rigor of Peirce's concepts of icon, index, and symbol.

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Operational Scheme for Large Scale Web Server Cluster Systems (대규모 웹서버 클러스터 시스템의 운영방안 연구)

  • Park, Jin-Won
    • Journal of the Korea Society for Simulation
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    • v.22 no.3
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    • pp.71-79
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    • 2013
  • Web server cluster systems are widely used, where a large number of PC level servers are interconnected via network. This paper focuses on forecasting an appropriate number of web servers which can serve four different classes of user requests, simple web page viewing, knowledge query, motion picture viewing and motion picture uploading. Two ways of serving different classes of web service requests are considered, commonly used web servers and service dedicated web servers. Computer simulation experiments are performed in order to find a good way of allocating web servers among different classes of web service requests, maintaining certain levels of resource utilization and response time.

Effective Demand Lifting through Pre-Launch Movie Marketing Activities

  • Song, Tae Ho;Yoo, Shijin;Lee, Janghyuk
    • Asia Marketing Journal
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    • v.18 no.3
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    • pp.1-18
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    • 2016
  • The purpose of this paper is to examine empirically how to balance advertising expenditure before and after launch with regard to the direction of word of mouth in the motion picture industry. The vector auto-regression model is applied to assess the dynamic impact of advertising and word of mouth on sales. Empirical data, including advertising, word of mouth, and sales (the number of entries) of 83 movies are used for analysis. The research results show that for a movie having more positive word of mouth in the pre- and post-launch periods, it is worthwhile to spend the advertising budget in the pre-launch period only and to spare it in post-launch period. However, it is worthwhile to spare the advertising budget in the pre-launch period for movies having less positive word of mouth before and after launch, and to concentrate spending in post-launch period instead. Mangers who handle products and services facing shortened lifecycles, such as games, eBooks, and digital music contents, need to check the quality of pre-launch word of mouth for their advertising budget decisions in the pre- and post-launch periods and spend more of the advertising budget in the post- (pre-) launch period if pre-launch word of mouth is negative (positive). For products and services with a shortened lifecycle, it is recommended to spend more of the advertising budget in the post- (pre-) launch period if pre-launch word of mouth is negative (positive).

A Study on the Hierachical Coding of the Angiography by Using the Scalable Structure in the MPACS System (MPACS 시스템에서 Scalable 구조를 이용한 심장 조영상의 계층적 부호화에 관한 연구)

  • Han, Young-Oh;Jung, Jae-Woo;Ahn, Jin-Ho;Park, Jong-Kwan;Shin, Joon-In;Park, Sang-Hui
    • Proceedings of the KOSOMBE Conference
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    • v.1995 no.05
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    • pp.235-238
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    • 1995
  • In this paper, we propose an effective coding method of the angiography by using the scalable structure in the frequency domain for MPACS(Medical Picture Archiving and Communication System). We employed the subband decomposition method and MPEG-2 system which is the international standard coding method of the general moving picture. After the subband decomposition is applied to split an input image into 4 bands in the spatial frequency domain, the motion compensated DPCM coding method of MPEG-2 is carried out for each subband. As a result, an easily controllable coding Structure is accomplished by composing the compound hit stream for each subband group. Follows are the simulation results of the proposed sheme for the angiography. A scalable structure which can be easily controlled for a loss of transmission or the band limit can be accomplisbed in the MPEG-2 stucture by the subband decomposition minimizing the side information. And by reducing the search area of the motion vector between -4 and 3, the processing speed of a codec is enhanced by more than two times without a loss of the picture quality compare with the conventional DCT coefficients decompositon method. And the processing speed is considerably improved in the case of the parallel construction of each subband in the hardware.

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Object-based Image Restoration Method for Enhancing Motion Blurred Images (움직임열화를 갖는 영상의 화질개선을 위한 객체기반 영상복원기법)

  • Choung, Yoo-Chan;Paik, Joon-Ki
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.12
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    • pp.77-83
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    • 1998
  • Generally a moving picture suffers from motion blur, due to relative motion between moving objects and the image formation system. The purpose of this paper is to propose teh model for the motion blur and the restoration method using the regularized iterative technique. In the proposed model, the boundary effect between moving objects and background is analyzed mathematically to overcome the limit of the spatially invariant model. And we present the motion-based image segmentation technique for the object-based image restoration, which is the modified version of the conventional segmentation method. Based on the proposed model, the restoration technique removes the motion blur by using the estimated motion parameter from the result of the segmentation.

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A Design of Over-driving Controller to Reduce Motion Blur (Motion Blur를 줄이기 위한 Over-driving Controller 설계)

  • Nam, Ki-Hun;Shin, Yong-Seb
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.4
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    • pp.1-6
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    • 2010
  • We can see the motion blur phenomenon on theedge of the moving picture when it moves in the LCDs. To reduce this phenomenon, we suggested a new over-deriving method, implemented on the board XUP Virtex-2 Pro Development System by using Virtex-2 Pro XUP XC2VP30 and improved the Motion Blur. In this method, we did not use additional parts except for a SDRAM. Hardware implementation for IP and data interface were handled in software. In this paper, we used the moving bar and the moving video image as a design model. We also showed that the afterimage was reduced and the vivid moving images was displayed. through this method.

A Region Depth Estimation Algorithm using Motion Vector from Monocular Video Sequence (단안영상에서 움직임 벡터를 이용한 영역의 깊이추정)

  • 손정만;박영민;윤영우
    • Journal of the Institute of Convergence Signal Processing
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    • v.5 no.2
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    • pp.96-105
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    • 2004
  • The recovering 3D image from 2D requires the depth information for each picture element. The manual creation of those 3D models is time consuming and expensive. The goal in this paper is to estimate the relative depth information of every region from single view image with camera translation. The paper is based on the fact that the motion of every point within image which taken from camera translation depends on the depth. Motion vector using full-search motion estimation is compensated for camera rotation and zooming. We have developed a framework that estimates the average frame depth by analyzing motion vector and then calculates relative depth of region to average frame depth. Simulation results show that the depth of region belongs to a near or far object is consistent accord with relative depth that man recognizes.

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System Design and Implementation for New Move Picture Solution EZ-MOV Using FLV (FLV를 이용한 새로운 동명상 솔루션 EZ-MOV 대한 시스템 설계 및 구현)

  • Kwon, O-Byoung;Shin, Hyun-Cheul
    • Convergence Security Journal
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    • v.9 no.2
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    • pp.79-84
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    • 2009
  • Recently, Move Picture Files have the same file format and a compression technique as Window Media Video form. but Moving Pictures using file format and a compression technique have question about Motion blur and compressibility. In this paper, we design and Implement for new Move Picture Solution EZ-MOV using FLV different from developed FLV(Flash Video) in the Macromedia company. EZ-MOV have advantages as follow. first, FLV player is able to compact disk access time and DRM (Digital Rights Management) with a built-in self and unable to an illegal video recording, second, whenever WMV formal file encoded FLV are able to lossless compression to fifty percent, third, FLV is able to Moving Picture streaming no buffering. fourth, FLV file is able streaming service no streaming server. fifth, FLV file is able to streaming service keep pace with download and streaming. sixth, FLV file is able to full duplex service.

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