• Title/Summary/Keyword: Motion API

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Development of Smart Healthcare Scheduling Monitoring System for Elderly Health Care

  • Cho, Sooyong;Lee, Sang Hyun
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.2
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    • pp.51-59
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    • 2018
  • Health care has attracted a lot of attention, recently due to an increase in life expectancy and interest in health. Various biometric data of the user are collected by using the air pressure sensor, gyro sensor, acceleration sensor, and heart rate sensor to perform the Smart Health Care Activity Tracker function. Basically, smartphone application is made and tested for biometric data collection, but the Arduino platform and bio-signal measurement sensor are used to confirm the accuracy of the measured value of the smartphone. Use the Google Maps API to set user goals and provide guidance on the location of the user and the points the user wants. Also, the basic configuration of the main UI is composed of the screen of the camera, and it is possible for the user to confirm the forward while using the application, so that accident prevention is possible.

Graphic Simulator for processing test of Humanoid Robot (인간형 로봇의 동작 더스트를 위한 그래픽 시뮬레이터)

  • Hwang, Byung-Hun;Kim, Jee-Hong
    • Proceedings of the KIEE Conference
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    • 2003.07d
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    • pp.2480-2482
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    • 2003
  • As make a simulator including user interface functions like start & stop, load parameters, record and save, view 3D display has a real-like length and numerical value of sizes, represent real-shape of inner and outer part of robot, make the possible fast and slow selective observation as a adjust a step, receiving the images through the image device which attached in robot, so make a motion tester simulator of humanoid robot which coded by windows based GUI(Graphic User Interface) program with a MMI(Man Machine Interface) function that user can watch the environment which included robot and use a images. For implement this, we use a design data that converted data which made by use a CAD for Laser RP(Rapid Prototyping) progress into C coding for simulator programming. Using OpenGL, an API of graphic, it has a efficiency and detail of graphic operation. To make and test animation data, it has the option of save and resume in animation.

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Sensitivity Study on SCR Design for Spread-Moored FPSO in West Africa

  • Yoo, Kwang-Kyu;Joo, Youngseok
    • Journal of Ocean Engineering and Technology
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    • v.31 no.2
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    • pp.111-120
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    • 2017
  • It is generally acknowledged that the Steel Catenary Riser (SCR) is the most cost-effective riser type for deep-water offshore fields among various risers, including the SCR, flexible riser, and hybrid riser. However, in West Africa, the SCR type may not be suitable for FPSO systems because the large vertical motion of the floater brings about a considerable riser dynamic response. In this paper, an SCR system is designed for the FPSO in the West African field, where the use of a hybrid riser has been preferred. The proposed SCR configuration fulfills the design criteria of the API, such as the strength check and fatigue life. Moreover, a sensitivity analysis is also carried out to improve the certainty in the SCR design of a deep-water FPSO. The parameters affecting the strength and fatigue performance of the SCR are considered.

Nonlinear Motion Analysis of FPSO and Shuttle Tanker in a Tandem Configuration (탠덤 배치된 FPSO와 셔틀탱커의 비선형 운동 해석)

  • Lim, Choon-Gyu;Lee, Ho-Young;Shin, Hyung-Young
    • Journal of the Society of Naval Architects of Korea
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    • v.43 no.5 s.149
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    • pp.560-567
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    • 2006
  • FPSO and shuttle tanker are connected to each other by a mooring hawser and a loading hose through which cargo oil is off-loaded. Even in mild sea-state. environmental loads can cause unstable large drift motions between two vessels in tandem off-loading operations, which may result in collision incidents. Accordingly. the analysis on the relative motion between two vessels due to the environmental loads should be investigated in initial design stage. In this study, the low speed maneuvering equation is employed to simulate nonlinear motions of FPSO and shuttle tanker. Low frequency wave drift forces including hydrodynamic interactions between two vessels are evaluated by near field approaches. Current loads are determined by mathematical model of MMG and wind loads are calculated by employing the wind spectrum according to the guidelines of API-RP2A. Mooring forces produced by turret mooring lines and a flexible hawser are modeled quasi-statically by catenary equations. The effect of environmental loads that affect nonlinear motion is investigated through variation in their magnitudes and the nonlinear motions between FPSO and shuttle tanker are simulated under wave, current and wind in time domain.

A Study on GUI Development of Structural Analysis of LNG Pump Tower (LNG 운반선용 펌프타워의 구조해석 GUI개발에 관한 연구)

  • Lee, Kang-Su;Son, Choong-Yul
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.20 no.5
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    • pp.605-613
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    • 2007
  • The purpose of this study is to develop a structural analysis system of LNG pump tower structure. The system affords to build optimized finite element model and procedure of the pump tower structure. The pump tower structure is one of the most important components of LNG (liquefied natural gas) carriers. The pump tower structure is subject to sloshing load of LNG induced by ship motion depending on filling ratio. Three typer of loading components, which are thermal, inertia and self-gravity are considered in the analysis. The finite element analysis is performed with ANSYS commercial code. The failure of each members can be evaluated of API unity and punching shear in ABS rule. The GUI is newly developed using Tcl/tk script language. All these design and analysis procedures are embedded in to the analysis system successfully.

Development of a Smartphone Application for the Measurement of Tree Height and Diameter at Breast Height (수고 및 흉고직경 측정 스마트폰 애플리케이션 개발)

  • Kim, Dong-Hyeon;Kim, Sun-Jae;Sung, Eun-Ji;Kim, Dong-Geun
    • Journal of Korean Society of Forest Science
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    • v.110 no.1
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    • pp.72-81
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    • 2021
  • We developed smartphone application and web application server to acquire and effectively manage tree measurement information. Smartphone applications can measure tree height, diameter at breast height (DBH), azimuth, altitude, slope, and positional coordinates using augmented reality (Google AR core) and motion sensors. The web application server effectively manages and stores measurement information. To evaluate the accuracy of information acquired using a smartphone, 90 Korean pine trees (Pinus koraiensis) were randomly selected from a natural mixed forest, with a total of 90 representative trees randomly collected from a natural mixed forest. Then, height and DBH were measured using a Haglof Vertex Laser Hypsometer and caliper. Comparisons of the results indicated significant results at the 95% level and a very high average correlation of 0.972 for both tree height and DBH. In terms of DBH, the average errors were 0.6745 cm and 1.0139 cm for artificial coniferous and natural mixed forests, respectively.

Study on DEVS Based Development that GPS Location Tracking System (DEVS 기반의 GPS 위치추적 시스템 개발에 관한 연구)

  • Seo, Hee Suk;Ju, Seung Hwan;Lee, Eun Jung;Lee, Seung Jae
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.6 no.3
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    • pp.1-8
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    • 2010
  • Recently, the missing due to the heinous crimes occurred in succession has been the focus of attention, so measures for these are urgently needed. So, it is necessary that we need to check and take care the weak like children, women, the elderly with dementia and insane person to prevent these social problems. This study is location-based service that suggests the tracking system and way to guard a family and property from the various risk factors which are possible in our life. To acquire the location of the user who is in motion, a communications network technologies were integrated and the system will be able to be monitoring in real time through the website. So, it is convenient and safe because it is possible to use anywhere. Concretely, it was described around location-based service, GPS system, tracking system, process of the service solution and composition for the system. Also, the way to activate the system will be suggested. The final suggested system was verified the possibility through the placement. With this, i will offer effective measures which is more convenient to use and reliable.

Digital Human Modeling for Human-centered CAD System (인간 친화적 설계 시스템을 위한 디지털 인체 모델 구성 연구)

  • Jung, Moon-Ki;Lee, Kun-Woo;Cho, Hyun-Deok;Kim, Tae-Woo;Yanzhao, Ma;Lee, Sang-Hun
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.6
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    • pp.429-440
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    • 2007
  • The purpose of this research is to develop the Human-centered CAD system in which human factors can be considered during the design stage. For this system there are several issues to research, like the digital human modeling technology, the definition of interactions between human and product, the simulation of human motion when using the product, and the bio-mechanical analysis of human, etc. This paper introduces how to construct the kinematical structure of the digital human model. For our digital human model H-ANIM, the international specification of humanoid animation is referenced. And we added the skeleton geometry and the skin surfaces to our model. And it can manipulate its joints by forward kinematics. Also the IKAN inverse kinematics algorithm is adopted to support the posture prediction of the digital human model in the product environment. All of these ideas are implemented using CAD API so that we can apply these functions to the current commercial CAD systems. In this manner, the human factor issues can be effectively taken into account at the early design phase and the costs of bio-mechanical evaluation will be significantly reduced.

Fatigue Design of Mooring Lines of Floating Type Combined Renewable Energy Platforms

  • Choung, Joon-Mo;Jeon, Sang-Ik;Lee, Min-Seong
    • International Journal of Ocean System Engineering
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    • v.1 no.3
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    • pp.171-179
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    • 2011
  • This paper presents the concept design procedure of a floating-type combined renewable energy platform based on hydrodynamic analyses and is focused on the fatigue design of taut-type mooring lines of the platform. Two types of combined renewable energy platforms are considered: a combination of wind turbine, wave turbine and photovoltaic energy plant and a combination of wind turbine, current turbine and photovoltaic energy plant. The basic configurations are conceptually determined from the understanding of floating offshore plants, while the main dimensions have been determined based on a hydrostatic calculation. Fully coupled hydrodynamic analyses have been carried out to identify the motion characteristics of the floating body and the tension histories of the mooring lines. The tension history is used for the fatigue life prediction based on the rain-flow cycle counting method. For the fatigue life prediction, tension life curves from API and the Palmgren-Miner rule are employed.

Extracting Graphics Information for Better Video Compression

  • Hong, Kang Woon;Ryu, Won;Choi, Jun Kyun;Lim, Choong-Gyoo
    • ETRI Journal
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    • v.37 no.4
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    • pp.743-751
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    • 2015
  • Cloud gaming services are heavily dependent on the efficiency of real-time video streaming technology owing to the limited bandwidths of wire or wireless networks through which consecutive frame images are delivered to gamers. Video compression algorithms typically take advantage of similarities among video frame images or in a single video frame image. This paper presents a method for computing and extracting both graphics information and an object's boundary from consecutive frame images of a game application. The method will allow video compression algorithms to determine the positions and sizes of similar image blocks, which in turn, will help achieve better video compression ratios. The proposed method can be easily implemented using function call interception, a programmable graphics pipeline, and off-screen rendering. It is implemented using the most widely used Direct3D API and applied to a well-known sample application to verify its feasibility and analyze its performance. The proposed method computes various kinds of graphics information with minimal overhead.